]> git.saurik.com Git - wxWidgets.git/blame - src/msw/thread.cpp
adjust the rectangle before calling DrawThemeBackground() (patch 1158282)
[wxWidgets.git] / src / msw / thread.cpp
CommitLineData
2bda0e17 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: src/msw/thread.cpp
2bda0e17
KB
3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
2bda0e17
KB
6// Created: 04/22/98
7// RCS-ID: $Id$
9e84b847
VZ
8// Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9// Vadim Zeitlin (1999-2002)
65571936 10// Licence: wxWindows licence
2bda0e17
KB
11/////////////////////////////////////////////////////////////////////////////
12
14f355c2 13#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
3222fde2 14 #pragma implementation "thread.h"
2bda0e17
KB
15#endif
16
3222fde2
VZ
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
a3b46648 21// For compilers that support precompilation, includes "wx.h".
2bda0e17
KB
22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
3222fde2 25 #pragma hdrstop
2bda0e17
KB
26#endif
27
28#ifndef WX_PRECOMP
60ab3272
VS
29 #include "wx/intl.h"
30 #include "wx/app.h"
2bda0e17
KB
31#endif
32
3222fde2
VZ
33#if wxUSE_THREADS
34
e2478fde
VZ
35#include "wx/apptrait.h"
36
0d0512bd 37#include "wx/msw/private.h"
17b439e8 38#include "wx/msw/missing.h"
3222fde2 39
2bda0e17
KB
40#include "wx/module.h"
41#include "wx/thread.h"
42
b568d04f
VZ
43// must have this symbol defined to get _beginthread/_endthread declarations
44#ifndef _MT
45 #define _MT
46#endif
47
9f51f2b6
VZ
48#if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58#endif // BC++
59
60// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61// which should be used instead of Win32 ::CreateThread() if possible
e0256755
GRG
62#if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
9f51f2b6 64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
ba14d986 65 defined(__WATCOMC__) || defined(__MWERKS__)
ccebc98a 66
4676948b 67#ifndef __WXWINCE__
9f51f2b6
VZ
68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
8536082d
BJ
70#endif
71
4676948b
JS
72#endif
73
9f51f2b6
VZ
74#ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
b568d04f 76 #include <process.h>
9f51f2b6
VZ
77
78 // the return type of the thread function entry point
79 typedef unsigned THREAD_RETVAL;
80
81 // the calling convention of the thread function entry point
82 #define THREAD_CALLCONV __stdcall
83#else
84 // the settings for CreateThread()
85 typedef DWORD THREAD_RETVAL;
86 #define THREAD_CALLCONV WINAPI
b568d04f
VZ
87#endif
88
89// ----------------------------------------------------------------------------
90// constants
91// ----------------------------------------------------------------------------
92
bf1852e1
VZ
93// the possible states of the thread ("=>" shows all possible transitions from
94// this state)
95enum wxThreadState
96{
97 STATE_NEW, // didn't start execution yet (=> RUNNING)
98 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
99 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
100 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
101 STATE_EXITED // thread is terminating
2bda0e17
KB
102};
103
3222fde2 104// ----------------------------------------------------------------------------
b568d04f 105// this module globals
3222fde2 106// ----------------------------------------------------------------------------
2bda0e17 107
bf1852e1 108// TLS index of the slot where we store the pointer to the current thread
b568d04f 109static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 110
3222fde2
VZ
111// id of the main thread - the one which can call GUI functions without first
112// calling wxMutexGuiEnter()
b568d04f 113static DWORD gs_idMainThread = 0;
bee503b0 114
3ef22a5b
VZ
115// if it's false, some secondary thread is holding the GUI lock
116static bool gs_bGuiOwnedByMainThread = true;
2bda0e17 117
3222fde2
VZ
118// critical section which controls access to all GUI functions: any secondary
119// thread (i.e. except the main one) must enter this crit section before doing
120// any GUI calls
b568d04f 121static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 122
b568d04f
VZ
123// critical section which protects gs_nWaitingForGui variable
124static wxCriticalSection *gs_critsectWaitingForGui = NULL;
bee503b0 125
3ef22a5b
VZ
126// critical section which serializes WinThreadStart() and WaitForTerminate()
127// (this is a potential bottleneck, we use a single crit sect for all threads
128// in the system, but normally time spent inside it should be quite short)
129static wxCriticalSection *gs_critsectThreadDelete = NULL;
130
bee503b0 131// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 132static size_t gs_nWaitingForGui = 0;
2bda0e17 133
bf1852e1 134// are we waiting for a thread termination?
3ef22a5b 135static bool gs_waitingForThread = false;
bf1852e1 136
3222fde2 137// ============================================================================
9e84b847 138// Windows implementation of thread and related classes
3222fde2
VZ
139// ============================================================================
140
141// ----------------------------------------------------------------------------
9e84b847
VZ
142// wxCriticalSection
143// ----------------------------------------------------------------------------
144
145wxCriticalSection::wxCriticalSection()
146{
1c6f2414
WS
147 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
148 wxCriticalSectionBufferTooSmall );
149
9e84b847
VZ
150 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
151}
152
153wxCriticalSection::~wxCriticalSection()
154{
155 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
156}
157
158void wxCriticalSection::Enter()
159{
160 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
161}
162
163void wxCriticalSection::Leave()
164{
165 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
166}
167
168// ----------------------------------------------------------------------------
169// wxMutex
3222fde2 170// ----------------------------------------------------------------------------
0d0512bd 171
3222fde2
VZ
172class wxMutexInternal
173{
2bda0e17 174public:
9e84b847
VZ
175 wxMutexInternal(wxMutexType mutexType);
176 ~wxMutexInternal();
7f684264 177
9e84b847
VZ
178 bool IsOk() const { return m_mutex != NULL; }
179
180 wxMutexError Lock() { return LockTimeout(INFINITE); }
181 wxMutexError TryLock() { return LockTimeout(0); }
182 wxMutexError Unlock();
183
184private:
185 wxMutexError LockTimeout(DWORD milliseconds);
7f684264 186
7f684264 187 HANDLE m_mutex;
22f3361e
VZ
188
189 DECLARE_NO_COPY_CLASS(wxMutexInternal)
2bda0e17
KB
190};
191
9e84b847
VZ
192// all mutexes are recursive under Win32 so we don't use mutexType
193wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
2bda0e17 194{
9e84b847
VZ
195 // create a nameless (hence intra process and always private) mutex
196 m_mutex = ::CreateMutex
197 (
198 NULL, // default secutiry attributes
3ef22a5b 199 false, // not initially locked
9e84b847
VZ
200 NULL // no name
201 );
a6b0bd49 202
9e84b847
VZ
203 if ( !m_mutex )
204 {
205 wxLogLastError(_T("CreateMutex()"));
206 }
2bda0e17
KB
207}
208
9e84b847 209wxMutexInternal::~wxMutexInternal()
2bda0e17 210{
9e84b847 211 if ( m_mutex )
7f684264 212 {
9e84b847
VZ
213 if ( !::CloseHandle(m_mutex) )
214 {
215 wxLogLastError(_T("CloseHandle(mutex)"));
216 }
7f684264 217 }
2bda0e17
KB
218}
219
9e84b847 220wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
2bda0e17 221{
9e84b847
VZ
222 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
223 if ( rc == WAIT_ABANDONED )
3222fde2 224 {
9e84b847
VZ
225 // the previous caller died without releasing the mutex, but now we can
226 // really lock it
227 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
228
229 // use 0 timeout, normally we should always get it
230 rc = ::WaitForSingleObject(m_mutex, 0);
231 }
3222fde2 232
9e84b847
VZ
233 switch ( rc )
234 {
3222fde2
VZ
235 case WAIT_OBJECT_0:
236 // ok
237 break;
2bda0e17 238
3222fde2 239 case WAIT_TIMEOUT:
9e84b847
VZ
240 return wxMUTEX_BUSY;
241
242 case WAIT_ABANDONED: // checked for above
3222fde2 243 default:
223d09f6 244 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
9e84b847 245 // fall through
3222fde2 246
9e84b847
VZ
247 case WAIT_FAILED:
248 wxLogLastError(_T("WaitForSingleObject(mutex)"));
249 return wxMUTEX_MISC_ERROR;
250 }
2bda0e17 251
3222fde2 252 return wxMUTEX_NO_ERROR;
2bda0e17
KB
253}
254
9e84b847 255wxMutexError wxMutexInternal::Unlock()
2bda0e17 256{
9e84b847 257 if ( !::ReleaseMutex(m_mutex) )
3222fde2 258 {
2b5f62a0 259 wxLogLastError(_T("ReleaseMutex()"));
9e84b847 260
3222fde2
VZ
261 return wxMUTEX_MISC_ERROR;
262 }
a6b0bd49 263
3222fde2 264 return wxMUTEX_NO_ERROR;
2bda0e17
KB
265}
266
be809868 267// --------------------------------------------------------------------------
9e84b847 268// wxSemaphore
be809868
VZ
269// --------------------------------------------------------------------------
270
9e84b847 271// a trivial wrapper around Win32 semaphore
be809868 272class wxSemaphoreInternal
3222fde2 273{
2bda0e17 274public:
9e84b847 275 wxSemaphoreInternal(int initialcount, int maxcount);
be809868
VZ
276 ~wxSemaphoreInternal();
277
9e84b847 278 bool IsOk() const { return m_semaphore != NULL; }
be809868 279
9e84b847 280 wxSemaError Wait() { return WaitTimeout(INFINITE); }
918dc519
VZ
281
282 wxSemaError TryWait()
283 {
284 wxSemaError rc = WaitTimeout(0);
285 if ( rc == wxSEMA_TIMEOUT )
286 rc = wxSEMA_BUSY;
287
288 return rc;
289 }
290
9e84b847 291 wxSemaError WaitTimeout(unsigned long milliseconds);
be809868 292
9e84b847 293 wxSemaError Post();
be809868
VZ
294
295private:
296 HANDLE m_semaphore;
22f3361e
VZ
297
298 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
be809868
VZ
299};
300
9e84b847 301wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
be809868 302{
4a268913 303#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
be809868 304 if ( maxcount == 0 )
b568d04f 305 {
be809868
VZ
306 // make it practically infinite
307 maxcount = INT_MAX;
308 }
4d1c1c3c 309
9e84b847
VZ
310 m_semaphore = ::CreateSemaphore
311 (
312 NULL, // default security attributes
313 initialcount,
314 maxcount,
315 NULL // no name
316 );
4676948b 317#endif
be809868
VZ
318 if ( !m_semaphore )
319 {
320 wxLogLastError(_T("CreateSemaphore()"));
b568d04f 321 }
be809868
VZ
322}
323
324wxSemaphoreInternal::~wxSemaphoreInternal()
325{
9e84b847 326 if ( m_semaphore )
b568d04f 327 {
9e84b847
VZ
328 if ( !::CloseHandle(m_semaphore) )
329 {
330 wxLogLastError(_T("CloseHandle(semaphore)"));
331 }
be809868
VZ
332 }
333}
b568d04f 334
9e84b847 335wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
be809868 336{
9e84b847 337 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
be809868 338
9e84b847 339 switch ( rc )
be809868
VZ
340 {
341 case WAIT_OBJECT_0:
9e84b847 342 return wxSEMA_NO_ERROR;
b568d04f 343
be809868 344 case WAIT_TIMEOUT:
918dc519 345 return wxSEMA_TIMEOUT;
be809868
VZ
346
347 default:
9e84b847 348 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
b568d04f
VZ
349 }
350
9e84b847 351 return wxSEMA_MISC_ERROR;
be809868
VZ
352}
353
9e84b847 354wxSemaError wxSemaphoreInternal::Post()
be809868 355{
4a268913 356#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
9e84b847 357 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
4676948b 358#endif
4d1c1c3c 359 {
be809868 360 wxLogLastError(_T("ReleaseSemaphore"));
be809868 361
9e84b847
VZ
362 return wxSEMA_MISC_ERROR;
363 }
be809868 364
9e84b847 365 return wxSEMA_NO_ERROR;
be809868 366}
4d1c1c3c 367
3222fde2
VZ
368// ----------------------------------------------------------------------------
369// wxThread implementation
370// ----------------------------------------------------------------------------
371
bf1852e1
VZ
372// wxThreadInternal class
373// ----------------------
374
3222fde2
VZ
375class wxThreadInternal
376{
2bda0e17 377public:
3ef22a5b 378 wxThreadInternal(wxThread *thread)
bf1852e1 379 {
3ef22a5b 380 m_thread = thread;
bf1852e1
VZ
381 m_hThread = 0;
382 m_state = STATE_NEW;
383 m_priority = WXTHREAD_DEFAULT_PRIORITY;
3ef22a5b 384 m_nRef = 1;
bf1852e1
VZ
385 }
386
b568d04f
VZ
387 ~wxThreadInternal()
388 {
389 Free();
390 }
391
392 void Free()
393 {
394 if ( m_hThread )
395 {
396 if ( !::CloseHandle(m_hThread) )
397 {
f6bcfd97 398 wxLogLastError(wxT("CloseHandle(thread)"));
b568d04f
VZ
399 }
400
401 m_hThread = 0;
402 }
403 }
404
bf1852e1 405 // create a new (suspended) thread (for the given thread object)
6fe73788 406 bool Create(wxThread *thread, unsigned int stackSize);
bf1852e1 407
68d41720
VZ
408 // wait for the thread to terminate, either by itself, or by asking it
409 // (politely, this is not Kill()!) to do it
3ef22a5b
VZ
410 wxThreadError WaitForTerminate(wxCriticalSection& cs,
411 wxThread::ExitCode *pRc,
412 wxThread *threadToDelete = NULL);
68d41720
VZ
413
414 // kill the thread unconditionally
415 wxThreadError Kill();
416
bf1852e1
VZ
417 // suspend/resume/terminate
418 bool Suspend();
419 bool Resume();
420 void Cancel() { m_state = STATE_CANCELED; }
421
422 // thread state
423 void SetState(wxThreadState state) { m_state = state; }
424 wxThreadState GetState() const { return m_state; }
425
426 // thread priority
b568d04f 427 void SetPriority(unsigned int priority);
bf1852e1
VZ
428 unsigned int GetPriority() const { return m_priority; }
429
430 // thread handle and id
431 HANDLE GetHandle() const { return m_hThread; }
432 DWORD GetId() const { return m_tid; }
433
434 // thread function
9f51f2b6 435 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 436
3ef22a5b
VZ
437 void KeepAlive()
438 {
439 if ( m_thread->IsDetached() )
440 ::InterlockedIncrement(&m_nRef);
441 }
442
443 void LetDie()
444 {
445 if ( m_thread->IsDetached() && !::InterlockedDecrement(&m_nRef) )
446 delete m_thread;
447 }
448
bf1852e1 449private:
3ef22a5b
VZ
450 // the thread we're associated with
451 wxThread *m_thread;
452
bf1852e1
VZ
453 HANDLE m_hThread; // handle of the thread
454 wxThreadState m_state; // state, see wxThreadState enum
455 unsigned int m_priority; // thread priority in "wx" units
456 DWORD m_tid; // thread id
22f3361e 457
3ef22a5b
VZ
458 // number of threads which need this thread to remain alive, when the count
459 // reaches 0 we kill the owning wxThread -- and die ourselves with it
460 LONG m_nRef;
461
22f3361e 462 DECLARE_NO_COPY_CLASS(wxThreadInternal)
2bda0e17
KB
463};
464
3ef22a5b
VZ
465// small class which keeps a thread alive during its lifetime
466class wxThreadKeepAlive
467{
468public:
469 wxThreadKeepAlive(wxThreadInternal& thrImpl) : m_thrImpl(thrImpl)
470 { m_thrImpl.KeepAlive(); }
471 ~wxThreadKeepAlive()
472 { m_thrImpl.LetDie(); }
473
474private:
475 wxThreadInternal& m_thrImpl;
476};
477
478
08d7397c 479THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 480{
9f51f2b6 481 THREAD_RETVAL rc;
3ef22a5b
VZ
482
483 wxThread * const thread = (wxThread *)param;
f6bcfd97
BP
484
485 // first of all, check whether we hadn't been cancelled already and don't
486 // start the user code at all then
5eba4394
DS
487 bool isExited = (thread->m_internal->GetState() == STATE_EXITED);
488
489 if ( isExited )
696e1ea0 490 {
9f51f2b6 491 rc = (THREAD_RETVAL)-1;
696e1ea0 492 }
f6bcfd97 493 else // do run thread
bf1852e1 494 {
f6bcfd97
BP
495 // store the thread object in the TLS
496 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
497 {
498 wxLogSysError(_("Can not start thread: error writing TLS."));
bf1852e1 499
f6bcfd97
BP
500 return (DWORD)-1;
501 }
bf1852e1 502
9f51f2b6 503 rc = (THREAD_RETVAL)thread->Entry();
5eba4394
DS
504 }
505
506 thread->OnExit();
507
508 // save IsDetached because thread object can be deleted by joinable
509 // threads after state is changed to STATE_EXITED.
510 bool isDetached = thread->IsDetached();
b568d04f 511
5eba4394
DS
512 if (!isExited)
513 {
f6bcfd97 514 // enter m_critsect before changing the thread state
3ef22a5b 515 wxCriticalSectionLocker lock(thread->m_critsect);
f6bcfd97 516 thread->m_internal->SetState(STATE_EXITED);
f6bcfd97 517 }
b568d04f 518
3ef22a5b 519 // the thread may delete itself now if it wants, we don't need it any more
5eba4394 520 if (isDetached) thread->m_internal->LetDie();
bf1852e1 521
b568d04f 522 return rc;
2bda0e17
KB
523}
524
b568d04f 525void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 526{
b568d04f 527 m_priority = priority;
3222fde2 528
77ffb593 529 // translate wxWidgets priority to the Windows one
bf1852e1
VZ
530 int win_priority;
531 if (m_priority <= 20)
532 win_priority = THREAD_PRIORITY_LOWEST;
533 else if (m_priority <= 40)
534 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
535 else if (m_priority <= 60)
536 win_priority = THREAD_PRIORITY_NORMAL;
537 else if (m_priority <= 80)
538 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
539 else if (m_priority <= 100)
540 win_priority = THREAD_PRIORITY_HIGHEST;
3222fde2
VZ
541 else
542 {
223d09f6 543 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 544 win_priority = THREAD_PRIORITY_NORMAL;
3222fde2
VZ
545 }
546
b568d04f 547 if ( !::SetThreadPriority(m_hThread, win_priority) )
bee503b0
VZ
548 {
549 wxLogSysError(_("Can't set thread priority"));
550 }
b568d04f
VZ
551}
552
6fe73788 553bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
b568d04f 554{
50ef4401
VZ
555 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
556 _T("Create()ing thread twice?") );
557
b568d04f
VZ
558 // for compilers which have it, we should use C RTL function for thread
559 // creation instead of Win32 API one because otherwise we will have memory
560 // leaks if the thread uses C RTL (and most threads do)
9f51f2b6 561#ifdef wxUSE_BEGIN_THREAD
414c639c
VZ
562
563 // Watcom is reported to not like 0 stack size (which means "use default"
564 // for the other compilers and is also the default value for stackSize)
565#ifdef __WATCOMC__
566 if ( !stackSize )
567 stackSize = 10240;
568#endif // __WATCOMC__
569
9f51f2b6
VZ
570 m_hThread = (HANDLE)_beginthreadex
571 (
6fe73788
RL
572 NULL, // default security
573 stackSize,
574 wxThreadInternal::WinThreadStart, // entry point
575 thread,
576 CREATE_SUSPENDED,
577 (unsigned int *)&m_tid
9f51f2b6 578 );
611cb666 579#else // compiler doesn't have _beginthreadex
b568d04f
VZ
580 m_hThread = ::CreateThread
581 (
582 NULL, // default security
414c639c 583 stackSize, // stack size
9f51f2b6 584 wxThreadInternal::WinThreadStart, // thread entry point
b568d04f
VZ
585 (LPVOID)thread, // parameter
586 CREATE_SUSPENDED, // flags
587 &m_tid // [out] thread id
588 );
611cb666 589#endif // _beginthreadex/CreateThread
b568d04f
VZ
590
591 if ( m_hThread == NULL )
592 {
593 wxLogSysError(_("Can't create thread"));
594
3ef22a5b 595 return false;
b568d04f
VZ
596 }
597
598 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
599 {
600 SetPriority(m_priority);
601 }
3222fde2 602
3ef22a5b 603 return true;
2bda0e17
KB
604}
605
68d41720
VZ
606wxThreadError wxThreadInternal::Kill()
607{
608 if ( !::TerminateThread(m_hThread, (DWORD)-1) )
609 {
610 wxLogSysError(_("Couldn't terminate thread"));
611
612 return wxTHREAD_MISC_ERROR;
613 }
614
615 Free();
616
617 return wxTHREAD_NO_ERROR;
618}
619
620wxThreadError
3ef22a5b
VZ
621wxThreadInternal::WaitForTerminate(wxCriticalSection& cs,
622 wxThread::ExitCode *pRc,
623 wxThread *threadToDelete)
68d41720 624{
3ef22a5b
VZ
625 // prevent the thread C++ object from disappearing as long as we are using
626 // it here
627 wxThreadKeepAlive keepAlive(*this);
628
629
630 // we may either wait passively for the thread to terminate (when called
631 // from Wait()) or ask it to terminate (when called from Delete())
632 bool shouldDelete = threadToDelete != NULL;
633
68d41720
VZ
634 wxThread::ExitCode rc = 0;
635
636 // Delete() is always safe to call, so consider all possible states
637
638 // we might need to resume the thread, but we might also not need to cancel
639 // it if it doesn't run yet
3ef22a5b
VZ
640 bool shouldResume = false,
641 isRunning = false;
68d41720
VZ
642
643 // check if the thread already started to run
644 {
645 wxCriticalSectionLocker lock(cs);
646
647 if ( m_state == STATE_NEW )
648 {
3ef22a5b 649 if ( shouldDelete )
68d41720 650 {
63fa42b3
VZ
651 // WinThreadStart() will see it and terminate immediately, no
652 // need to cancel the thread -- but we still need to resume it
653 // to let it run
68d41720
VZ
654 m_state = STATE_EXITED;
655
656 Resume(); // it knows about STATE_EXITED special case
657
3ef22a5b 658 shouldDelete = false;
68d41720
VZ
659 }
660
3ef22a5b 661 isRunning = true;
68d41720 662
3ef22a5b 663 // shouldResume is correctly set to false here
68d41720 664 }
63fa42b3
VZ
665 else if ( m_state == STATE_EXITED )
666 {
667 return wxTHREAD_NOT_RUNNING;
668 }
669 else // running (but maybe paused or cancelled)
68d41720
VZ
670 {
671 shouldResume = m_state == STATE_PAUSED;
672 }
673 }
674
675 // resume the thread if it is paused
676 if ( shouldResume )
677 Resume();
678
4f45ba63 679 // is it still running?
68d41720
VZ
680 if ( isRunning || m_state == STATE_RUNNING )
681 {
682 if ( wxThread::IsMain() )
683 {
684 // set flag for wxIsWaitingForThread()
3ef22a5b 685 gs_waitingForThread = true;
68d41720
VZ
686 }
687
688 // ask the thread to terminate
3ef22a5b 689 if ( shouldDelete )
68d41720
VZ
690 {
691 wxCriticalSectionLocker lock(cs);
692
693 Cancel();
694 }
695
696 // we can't just wait for the thread to terminate because it might be
697 // calling some GUI functions and so it will never terminate before we
698 // process the Windows messages that result from these functions
699 // (note that even in console applications we might have to process
700 // messages if we use wxExecute() or timers or ...)
999836aa 701 DWORD result wxDUMMY_INITIALIZE(0);
68d41720
VZ
702 do
703 {
704 if ( wxThread::IsMain() )
705 {
706 // give the thread we're waiting for chance to do the GUI call
707 // it might be in
708 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
709 {
710 wxMutexGuiLeave();
711 }
712 }
713
714 result = ::MsgWaitForMultipleObjects
715 (
716 1, // number of objects to wait for
717 &m_hThread, // the objects
3ef22a5b 718 false, // don't wait for all objects
68d41720
VZ
719 INFINITE, // no timeout
720 QS_ALLINPUT | // return as soon as there are any events
721 QS_ALLPOSTMESSAGE
722 );
723
724 switch ( result )
725 {
726 case 0xFFFFFFFF:
727 // error
728 wxLogSysError(_("Can not wait for thread termination"));
729 Kill();
730 return wxTHREAD_KILLED;
731
732 case WAIT_OBJECT_0:
733 // thread we're waiting for terminated
734 break;
735
736 case WAIT_OBJECT_0 + 1:
0e2f1b3e
VZ
737 // new message arrived, process it -- but only if we're the
738 // main thread as we don't support processing messages in
739 // the other ones
740 //
741 // NB: we still must include QS_ALLINPUT even when waiting
742 // in a secondary thread because if it had created some
77ffb593 743 // window somehow (possible not even using wxWidgets)
0e2f1b3e 744 // the system might dead lock then
4a08283e 745 if ( wxThread::IsMain() )
68d41720
VZ
746 {
747 // it looks that sometimes WAIT_OBJECT_0 + 1 is
748 // returned but there are no messages in the thread
749 // queue -- prevent DoMessageFromThreadWait() from
750 // blocking inside ::GetMessage() forever in this case
751 ::PostMessage(NULL, WM_NULL, 0, 0);
752
753 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits()
754 : NULL;
755
756 if ( traits && !traits->DoMessageFromThreadWait() )
757 {
758 // WM_QUIT received: kill the thread
759 Kill();
760
761 return wxTHREAD_KILLED;
762 }
763 }
764 break;
765
766 default:
767 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
768 }
769 } while ( result != WAIT_OBJECT_0 );
770
771 if ( wxThread::IsMain() )
772 {
3ef22a5b 773 gs_waitingForThread = false;
68d41720
VZ
774 }
775 }
776
777 // although the thread might be already in the EXITED state it might not
778 // have terminated yet and so we are not sure that it has actually
779 // terminated if the "if" above hadn't been taken
7d0bf46a 780 for ( ;; )
68d41720
VZ
781 {
782 if ( !::GetExitCodeThread(m_hThread, (LPDWORD)&rc) )
783 {
784 wxLogLastError(wxT("GetExitCodeThread"));
785
786 rc = (wxThread::ExitCode)-1;
7d0bf46a
VZ
787
788 break;
68d41720 789 }
7d0bf46a
VZ
790
791 if ( (DWORD)rc != STILL_ACTIVE )
792 break;
793
794 // give the other thread some time to terminate, otherwise we may be
795 // starving it
796 ::Sleep(1);
797 }
68d41720
VZ
798
799 if ( pRc )
800 *pRc = rc;
801
3ef22a5b 802 // we don't need the thread handle any more in any case
4f45ba63
VZ
803 Free();
804
4f45ba63 805
68d41720
VZ
806 return rc == (wxThread::ExitCode)-1 ? wxTHREAD_MISC_ERROR
807 : wxTHREAD_NO_ERROR;
808}
809
bf1852e1 810bool wxThreadInternal::Suspend()
2bda0e17 811{
bf1852e1
VZ
812 DWORD nSuspendCount = ::SuspendThread(m_hThread);
813 if ( nSuspendCount == (DWORD)-1 )
bee503b0 814 {
bf1852e1
VZ
815 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
816
3ef22a5b 817 return false;
bee503b0 818 }
2bda0e17 819
bf1852e1
VZ
820 m_state = STATE_PAUSED;
821
3ef22a5b 822 return true;
a6b0bd49
VZ
823}
824
bf1852e1 825bool wxThreadInternal::Resume()
a6b0bd49 826{
bf1852e1 827 DWORD nSuspendCount = ::ResumeThread(m_hThread);
a6b0bd49
VZ
828 if ( nSuspendCount == (DWORD)-1 )
829 {
bf1852e1 830 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 831
3ef22a5b 832 return false;
a6b0bd49
VZ
833 }
834
f6bcfd97
BP
835 // don't change the state from STATE_EXITED because it's special and means
836 // we are going to terminate without running any user code - if we did it,
837 // the codei n Delete() wouldn't work
838 if ( m_state != STATE_EXITED )
839 {
840 m_state = STATE_RUNNING;
841 }
bee503b0 842
3ef22a5b 843 return true;
a6b0bd49
VZ
844}
845
bf1852e1
VZ
846// static functions
847// ----------------
848
849wxThread *wxThread::This()
a6b0bd49 850{
b568d04f 851 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
bf1852e1
VZ
852
853 // be careful, 0 may be a valid return value as well
854 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 855 {
bf1852e1 856 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 857
bf1852e1 858 // return NULL...
a6b0bd49
VZ
859 }
860
bf1852e1
VZ
861 return thread;
862}
863
864bool wxThread::IsMain()
865{
5b65f136 866 return ::GetCurrentThreadId() == gs_idMainThread || gs_idMainThread == 0;
bf1852e1
VZ
867}
868
869void wxThread::Yield()
870{
b568d04f
VZ
871 // 0 argument to Sleep() is special and means to just give away the rest of
872 // our timeslice
bf1852e1
VZ
873 ::Sleep(0);
874}
875
876void wxThread::Sleep(unsigned long milliseconds)
877{
878 ::Sleep(milliseconds);
879}
880
ef8d96c2
VZ
881int wxThread::GetCPUCount()
882{
28a4627c
VZ
883 SYSTEM_INFO si;
884 GetSystemInfo(&si);
885
886 return si.dwNumberOfProcessors;
ef8d96c2
VZ
887}
888
4958ea8f
RD
889unsigned long wxThread::GetCurrentId()
890{
891 return (unsigned long)::GetCurrentThreadId();
892}
893
ef8d96c2
VZ
894bool wxThread::SetConcurrency(size_t level)
895{
7010702f
WS
896#ifdef __WXWINCE__
897 wxUnusedVar(level);
898 return false;
899#else
28a4627c
VZ
900 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
901
ef8d96c2 902 // ok only for the default one
28a4627c
VZ
903 if ( level == 0 )
904 return 0;
905
906 // get system affinity mask first
907 HANDLE hProcess = ::GetCurrentProcess();
975b6bcf 908 DWORD_PTR dwProcMask, dwSysMask;
28a4627c
VZ
909 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
910 {
911 wxLogLastError(_T("GetProcessAffinityMask"));
912
3ef22a5b 913 return false;
28a4627c
VZ
914 }
915
916 // how many CPUs have we got?
917 if ( dwSysMask == 1 )
918 {
919 // don't bother with all this complicated stuff - on a single
920 // processor system it doesn't make much sense anyhow
921 return level == 1;
922 }
923
924 // calculate the process mask: it's a bit vector with one bit per
925 // processor; we want to schedule the process to run on first level
926 // CPUs
927 DWORD bit = 1;
928 while ( bit )
929 {
930 if ( dwSysMask & bit )
931 {
932 // ok, we can set this bit
933 dwProcMask |= bit;
934
935 // another process added
936 if ( !--level )
937 {
938 // and that's enough
939 break;
940 }
941 }
942
943 // next bit
944 bit <<= 1;
945 }
946
947 // could we set all bits?
948 if ( level != 0 )
949 {
950 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
951
3ef22a5b 952 return false;
28a4627c
VZ
953 }
954
955 // set it: we can't link to SetProcessAffinityMask() because it doesn't
956 // exist in Win9x, use RT binding instead
957
696e1ea0 958 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
28a4627c
VZ
959
960 // can use static var because we're always in the main thread here
961 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
962
963 if ( !pfnSetProcessAffinityMask )
964 {
965 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
966 if ( hModKernel )
967 {
968 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 969 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
VZ
970 }
971
972 // we've discovered a MT version of Win9x!
973 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 974 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
28a4627c
VZ
975 }
976
977 if ( !pfnSetProcessAffinityMask )
978 {
979 // msg given above - do it only once
3ef22a5b 980 return false;
28a4627c
VZ
981 }
982
696e1ea0 983 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
VZ
984 {
985 wxLogLastError(_T("SetProcessAffinityMask"));
986
3ef22a5b 987 return false;
28a4627c 988 }
975b6bcf 989
3ef22a5b 990 return true;
7010702f 991#endif // __WXWINCE__/!__WXWINCE__
ef8d96c2
VZ
992}
993
b568d04f
VZ
994// ctor and dtor
995// -------------
996
997wxThread::wxThread(wxThreadKind kind)
998{
3ef22a5b 999 m_internal = new wxThreadInternal(this);
b568d04f
VZ
1000
1001 m_isDetached = kind == wxTHREAD_DETACHED;
1002}
1003
1004wxThread::~wxThread()
1005{
9fc3ad34 1006 delete m_internal;
b568d04f
VZ
1007}
1008
bf1852e1
VZ
1009// create/start thread
1010// -------------------
1011
6fe73788 1012wxThreadError wxThread::Create(unsigned int stackSize)
bf1852e1 1013{
b568d04f
VZ
1014 wxCriticalSectionLocker lock(m_critsect);
1015
6fe73788 1016 if ( !m_internal->Create(this, stackSize) )
bf1852e1 1017 return wxTHREAD_NO_RESOURCE;
bee503b0 1018
a6b0bd49 1019 return wxTHREAD_NO_ERROR;
2bda0e17
KB
1020}
1021
bf1852e1 1022wxThreadError wxThread::Run()
2bda0e17 1023{
bf1852e1
VZ
1024 wxCriticalSectionLocker lock(m_critsect);
1025
9fc3ad34 1026 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
VZ
1027 {
1028 // actually, it may be almost any state at all, not only STATE_RUNNING
1029 return wxTHREAD_RUNNING;
1030 }
1031
b568d04f 1032 // the thread has just been created and is still suspended - let it run
bf1852e1 1033 return Resume();
2bda0e17
KB
1034}
1035
bf1852e1
VZ
1036// suspend/resume thread
1037// ---------------------
1038
1039wxThreadError wxThread::Pause()
2bda0e17 1040{
bf1852e1
VZ
1041 wxCriticalSectionLocker lock(m_critsect);
1042
9fc3ad34 1043 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
1044}
1045
bf1852e1 1046wxThreadError wxThread::Resume()
2bda0e17 1047{
bf1852e1
VZ
1048 wxCriticalSectionLocker lock(m_critsect);
1049
9fc3ad34 1050 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
1051}
1052
bf1852e1
VZ
1053// stopping thread
1054// ---------------
1055
b568d04f
VZ
1056wxThread::ExitCode wxThread::Wait()
1057{
1058 // although under Windows we can wait for any thread, it's an error to
1059 // wait for a detached one in wxWin API
1060 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
68d41720 1061 _T("wxThread::Wait(): can't wait for detached thread") );
b568d04f
VZ
1062
1063 ExitCode rc = (ExitCode)-1;
1064
3ef22a5b 1065 (void)m_internal->WaitForTerminate(m_critsect, &rc);
b568d04f 1066
b568d04f
VZ
1067 return rc;
1068}
1069
1070wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 1071{
3ef22a5b 1072 return m_internal->WaitForTerminate(m_critsect, pRc, this);
2bda0e17
KB
1073}
1074
bf1852e1 1075wxThreadError wxThread::Kill()
2bda0e17 1076{
bf1852e1
VZ
1077 if ( !IsRunning() )
1078 return wxTHREAD_NOT_RUNNING;
1079
68d41720 1080 wxThreadError rc = m_internal->Kill();
b568d04f
VZ
1081
1082 if ( IsDetached() )
1083 {
1084 delete this;
1085 }
57fd9bb2
VZ
1086 else // joinable
1087 {
1088 // update the status of the joinable thread
1089 wxCriticalSectionLocker lock(m_critsect);
1090 m_internal->SetState(STATE_EXITED);
1091 }
bf1852e1 1092
68d41720 1093 return rc;
2bda0e17
KB
1094}
1095
b568d04f 1096void wxThread::Exit(ExitCode status)
2bda0e17 1097{
9fc3ad34 1098 m_internal->Free();
2bda0e17 1099
b568d04f
VZ
1100 if ( IsDetached() )
1101 {
1102 delete this;
1103 }
57fd9bb2
VZ
1104 else // joinable
1105 {
1106 // update the status of the joinable thread
1107 wxCriticalSectionLocker lock(m_critsect);
1108 m_internal->SetState(STATE_EXITED);
1109 }
b568d04f 1110
9f51f2b6 1111#ifdef wxUSE_BEGIN_THREAD
b568d04f
VZ
1112 _endthreadex((unsigned)status);
1113#else // !VC++
bf1852e1 1114 ::ExitThread((DWORD)status);
b568d04f 1115#endif // VC++/!VC++
2bda0e17 1116
223d09f6 1117 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1118}
2bda0e17 1119
b568d04f
VZ
1120// priority setting
1121// ----------------
1122
bf1852e1
VZ
1123void wxThread::SetPriority(unsigned int prio)
1124{
1125 wxCriticalSectionLocker lock(m_critsect);
1126
9fc3ad34 1127 m_internal->SetPriority(prio);
bf1852e1 1128}
2bda0e17 1129
bf1852e1
VZ
1130unsigned int wxThread::GetPriority() const
1131{
b568d04f 1132 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1133
9fc3ad34 1134 return m_internal->GetPriority();
2bda0e17
KB
1135}
1136
b568d04f 1137unsigned long wxThread::GetId() const
2bda0e17 1138{
b568d04f 1139 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1140
9fc3ad34 1141 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1142}
1143
72fd19a1
JS
1144bool wxThread::IsRunning() const
1145{
b568d04f 1146 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1147
9fc3ad34 1148 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1149}
1150
1151bool wxThread::IsAlive() const
1152{
b568d04f 1153 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1154
9fc3ad34
VZ
1155 return (m_internal->GetState() == STATE_RUNNING) ||
1156 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1157}
1158
a737331d
GL
1159bool wxThread::IsPaused() const
1160{
b568d04f 1161 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1162
9fc3ad34 1163 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1164}
1165
8c10faf1 1166bool wxThread::TestDestroy()
2bda0e17 1167{
b568d04f 1168 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1169
9fc3ad34 1170 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1171}
1172
3222fde2
VZ
1173// ----------------------------------------------------------------------------
1174// Automatic initialization for thread module
1175// ----------------------------------------------------------------------------
2bda0e17 1176
3222fde2 1177class wxThreadModule : public wxModule
a6b0bd49 1178{
3222fde2
VZ
1179public:
1180 virtual bool OnInit();
1181 virtual void OnExit();
d524867f 1182
3222fde2
VZ
1183private:
1184 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1185};
d524867f
RR
1186
1187IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1188
3222fde2 1189bool wxThreadModule::OnInit()
d524867f 1190{
bf1852e1 1191 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1192 gs_tlsThisThread = ::TlsAlloc();
1193 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1194 {
1195 // in normal circumstances it will only happen if all other
1196 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1197 // words, this should never happen
f6bcfd97 1198 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1 1199
3ef22a5b 1200 return false;
bf1852e1
VZ
1201 }
1202
1203 // main thread doesn't have associated wxThread object, so store 0 in the
1204 // TLS instead
b568d04f 1205 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1206 {
b568d04f
VZ
1207 ::TlsFree(gs_tlsThisThread);
1208 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1209
f6bcfd97 1210 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1 1211
3ef22a5b 1212 return false;
bf1852e1
VZ
1213 }
1214
b568d04f 1215 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1216
b568d04f
VZ
1217 gs_critsectGui = new wxCriticalSection();
1218 gs_critsectGui->Enter();
bee503b0 1219
3ef22a5b
VZ
1220 gs_critsectThreadDelete = new wxCriticalSection;
1221
bf1852e1 1222 // no error return for GetCurrentThreadId()
b568d04f 1223 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1224
3ef22a5b 1225 return true;
d524867f
RR
1226}
1227
3222fde2 1228void wxThreadModule::OnExit()
d524867f 1229{
b568d04f 1230 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1231 {
f6bcfd97 1232 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
VZ
1233 }
1234
3ef22a5b
VZ
1235 delete gs_critsectThreadDelete;
1236 gs_critsectThreadDelete = NULL;
1237
b568d04f 1238 if ( gs_critsectGui )
3222fde2 1239 {
b568d04f
VZ
1240 gs_critsectGui->Leave();
1241 delete gs_critsectGui;
1242 gs_critsectGui = NULL;
3222fde2 1243 }
bee503b0 1244
b568d04f
VZ
1245 delete gs_critsectWaitingForGui;
1246 gs_critsectWaitingForGui = NULL;
3222fde2
VZ
1247}
1248
bee503b0 1249// ----------------------------------------------------------------------------
b568d04f 1250// under Windows, these functions are implemented using a critical section and
3222fde2 1251// not a mutex, so the names are a bit confusing
bee503b0
VZ
1252// ----------------------------------------------------------------------------
1253
0c2f35dc 1254void WXDLLIMPEXP_BASE wxMutexGuiEnter()
3222fde2 1255{
bee503b0
VZ
1256 // this would dead lock everything...
1257 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1258 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
VZ
1259
1260 // the order in which we enter the critical sections here is crucial!!
1261
1262 // set the flag telling to the main thread that we want to do some GUI
1263 {
b568d04f 1264 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1265
b568d04f 1266 gs_nWaitingForGui++;
bee503b0
VZ
1267 }
1268
1269 wxWakeUpMainThread();
1270
1271 // now we may block here because the main thread will soon let us in
1272 // (during the next iteration of OnIdle())
b568d04f 1273 gs_critsectGui->Enter();
3222fde2
VZ
1274}
1275
0c2f35dc 1276void WXDLLIMPEXP_BASE wxMutexGuiLeave()
3222fde2 1277{
b568d04f 1278 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0
VZ
1279
1280 if ( wxThread::IsMain() )
1281 {
3ef22a5b 1282 gs_bGuiOwnedByMainThread = false;
bee503b0
VZ
1283 }
1284 else
1285 {
4d1c1c3c 1286 // decrement the number of threads waiting for GUI access now
b568d04f 1287 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1288 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1289
b568d04f 1290 gs_nWaitingForGui--;
bee503b0
VZ
1291
1292 wxWakeUpMainThread();
1293 }
1294
b568d04f 1295 gs_critsectGui->Leave();
bee503b0
VZ
1296}
1297
0c2f35dc 1298void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
bee503b0
VZ
1299{
1300 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1301 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1302
b568d04f 1303 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1304
b568d04f 1305 if ( gs_nWaitingForGui == 0 )
bee503b0
VZ
1306 {
1307 // no threads are waiting for GUI - so we may acquire the lock without
1308 // any danger (but only if we don't already have it)
1309 if ( !wxGuiOwnedByMainThread() )
1310 {
b568d04f 1311 gs_critsectGui->Enter();
bee503b0 1312
3ef22a5b 1313 gs_bGuiOwnedByMainThread = true;
bee503b0
VZ
1314 }
1315 //else: already have it, nothing to do
1316 }
1317 else
1318 {
1319 // some threads are waiting, release the GUI lock if we have it
1320 if ( wxGuiOwnedByMainThread() )
1321 {
1322 wxMutexGuiLeave();
1323 }
1324 //else: some other worker thread is doing GUI
1325 }
1326}
1327
0c2f35dc 1328bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
bee503b0 1329{
b568d04f 1330 return gs_bGuiOwnedByMainThread;
bee503b0
VZ
1331}
1332
1333// wake up the main thread if it's in ::GetMessage()
0c2f35dc 1334void WXDLLIMPEXP_BASE wxWakeUpMainThread()
bee503b0
VZ
1335{
1336 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1337 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
bee503b0
VZ
1338 {
1339 // should never happen
f6bcfd97 1340 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1341 }
3222fde2 1342}
d524867f 1343
0c2f35dc 1344bool WXDLLIMPEXP_BASE wxIsWaitingForThread()
bf1852e1 1345{
b568d04f 1346 return gs_waitingForThread;
bf1852e1
VZ
1347}
1348
9e84b847
VZ
1349// ----------------------------------------------------------------------------
1350// include common implementation code
1351// ----------------------------------------------------------------------------
1352
1353#include "wx/thrimpl.cpp"
1354
3222fde2 1355#endif // wxUSE_THREADS
6fe73788 1356