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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.cpp
3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
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6// Created: 04/22/98
7// RCS-ID: $Id$
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8// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
9// Vadim Zeitlin (1999)
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10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
3222fde2 14 #pragma implementation "thread.h"
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15#endif
16
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17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
a3b46648 21// For compilers that support precompilation, includes "wx.h".
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22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
3222fde2 25 #pragma hdrstop
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26#endif
27
28#ifndef WX_PRECOMP
e0256755 29# include "wx/wx.h"
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30#endif
31
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32#if wxUSE_THREADS
33
0d0512bd 34#include "wx/msw/private.h"
3222fde2 35
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36#include "wx/module.h"
37#include "wx/thread.h"
38
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39#ifdef Yield
40# undef Yield
41#endif
42
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43// must have this symbol defined to get _beginthread/_endthread declarations
44#ifndef _MT
45 #define _MT
46#endif
47
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48#if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58#endif // BC++
59
60// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61// which should be used instead of Win32 ::CreateThread() if possible
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62#if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
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64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__)
ccebc98a 66
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67 #undef wxUSE_BEGIN_THREAD
68 #define wxUSE_BEGIN_THREAD
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69#endif
70
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71#ifdef wxUSE_BEGIN_THREAD
72 // this is where _beginthreadex() is declared
b568d04f 73 #include <process.h>
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74
75 // the return type of the thread function entry point
76 typedef unsigned THREAD_RETVAL;
77
78 // the calling convention of the thread function entry point
79 #define THREAD_CALLCONV __stdcall
80#else
81 // the settings for CreateThread()
82 typedef DWORD THREAD_RETVAL;
83 #define THREAD_CALLCONV WINAPI
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84#endif
85
86// ----------------------------------------------------------------------------
87// constants
88// ----------------------------------------------------------------------------
89
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90// the possible states of the thread ("=>" shows all possible transitions from
91// this state)
92enum wxThreadState
93{
94 STATE_NEW, // didn't start execution yet (=> RUNNING)
95 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
96 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
97 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
98 STATE_EXITED // thread is terminating
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99};
100
3222fde2 101// ----------------------------------------------------------------------------
b568d04f 102// this module globals
3222fde2 103// ----------------------------------------------------------------------------
2bda0e17 104
bf1852e1 105// TLS index of the slot where we store the pointer to the current thread
b568d04f 106static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 107
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108// id of the main thread - the one which can call GUI functions without first
109// calling wxMutexGuiEnter()
b568d04f 110static DWORD gs_idMainThread = 0;
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111
112// if it's FALSE, some secondary thread is holding the GUI lock
b568d04f 113static bool gs_bGuiOwnedByMainThread = TRUE;
2bda0e17 114
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115// critical section which controls access to all GUI functions: any secondary
116// thread (i.e. except the main one) must enter this crit section before doing
117// any GUI calls
b568d04f 118static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 119
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120// critical section which protects gs_nWaitingForGui variable
121static wxCriticalSection *gs_critsectWaitingForGui = NULL;
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122
123// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 124static size_t gs_nWaitingForGui = 0;
2bda0e17 125
bf1852e1 126// are we waiting for a thread termination?
b568d04f 127static bool gs_waitingForThread = FALSE;
bf1852e1 128
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129// ============================================================================
130// Windows implementation of thread classes
131// ============================================================================
132
133// ----------------------------------------------------------------------------
134// wxMutex implementation
135// ----------------------------------------------------------------------------
0d0512bd 136
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137class wxMutexInternal
138{
2bda0e17 139public:
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140 wxMutexInternal()
141 {
142 m_mutex = ::CreateMutex(NULL, FALSE, NULL);
143 if ( !m_mutex )
144 {
145 wxLogSysError(_("Can not create mutex"));
146 }
147 }
148
149 ~wxMutexInternal() { if ( m_mutex ) CloseHandle(m_mutex); }
150
151public:
152 HANDLE m_mutex;
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153};
154
ee4f8c2a 155wxMutex::wxMutex()
2bda0e17 156{
9fc3ad34 157 m_internal = new wxMutexInternal;
a6b0bd49 158
3222fde2 159 m_locked = 0;
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160}
161
ee4f8c2a 162wxMutex::~wxMutex()
2bda0e17 163{
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164 if ( m_locked > 0 )
165 {
166 wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
167 }
168
169 delete m_internal;
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170}
171
ee4f8c2a 172wxMutexError wxMutex::Lock()
2bda0e17 173{
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174 DWORD ret;
175
7f684264 176 ret = WaitForSingleObject(m_internal->m_mutex, INFINITE);
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177 switch ( ret )
178 {
179 case WAIT_ABANDONED:
180 return wxMUTEX_BUSY;
181
182 case WAIT_OBJECT_0:
183 // ok
184 break;
2bda0e17 185
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186 case WAIT_FAILED:
187 wxLogSysError(_("Couldn't acquire a mutex lock"));
188 return wxMUTEX_MISC_ERROR;
2bda0e17 189
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190 case WAIT_TIMEOUT:
191 default:
223d09f6 192 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
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193 }
194
195 m_locked++;
196 return wxMUTEX_NO_ERROR;
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197}
198
ee4f8c2a 199wxMutexError wxMutex::TryLock()
2bda0e17 200{
3222fde2 201 DWORD ret;
2bda0e17 202
7f684264 203 ret = WaitForSingleObject(m_internal->m_mutex, 0);
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204 if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
205 return wxMUTEX_BUSY;
2bda0e17 206
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207 m_locked++;
208 return wxMUTEX_NO_ERROR;
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209}
210
ee4f8c2a 211wxMutexError wxMutex::Unlock()
2bda0e17 212{
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213 if (m_locked > 0)
214 m_locked--;
2bda0e17 215
7f684264 216 BOOL ret = ReleaseMutex(m_internal->m_mutex);
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217 if ( ret == 0 )
218 {
219 wxLogSysError(_("Couldn't release a mutex"));
220 return wxMUTEX_MISC_ERROR;
221 }
a6b0bd49 222
3222fde2 223 return wxMUTEX_NO_ERROR;
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224}
225
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226// ----------------------------------------------------------------------------
227// wxCondition implementation
228// ----------------------------------------------------------------------------
229
230class wxConditionInternal
231{
2bda0e17 232public:
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233 wxConditionInternal()
234 {
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235 m_hEvent = ::CreateEvent(
236 NULL, // default secutiry
237 FALSE, // not manual reset
238 FALSE, // nonsignaled initially
239 NULL // nameless event
240 );
241 if ( !m_hEvent )
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242 {
243 wxLogSysError(_("Can not create event object."));
244 }
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245
246 // nobody waits for us yet
247 m_nWaiters = 0;
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248 }
249
9fc3ad34 250 bool Wait(DWORD timeout)
b568d04f 251 {
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252 // as m_nWaiters variable is accessed from multiple waiting threads
253 // (and possibly from the broadcasting thread), we need to change its
254 // value atomically
255 ::InterlockedIncrement(&m_nWaiters);
b568d04f 256
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257 // FIXME this should be MsgWaitForMultipleObjects() as we want to keep
258 // processing Windows messages while waiting (or don't we?)
259 DWORD rc = ::WaitForSingleObject(m_hEvent, timeout);
b568d04f 260
4d1c1c3c 261 ::InterlockedDecrement(&m_nWaiters);
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262
263 return rc != WAIT_TIMEOUT;
264 }
265
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266 void Signal()
267 {
268 // set the event to signaled: if a thread is already waiting on it, it
269 // will be woken up, otherwise the event will remain in the signaled
270 // state until someone waits on it. In any case, the system will return
271 // it to a non signalled state afterwards. If multiple threads are
272 // waiting, only one will be woken up.
273 if ( !::SetEvent(m_hEvent) )
274 {
275 wxLogLastError(wxT("SetEvent"));
276 }
277 }
278
279 void Broadcast()
280 {
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281 // we need to save the original value as m_nWaiters is goign to be
282 // decreased by the signalled thread resulting in the loop being
283 // executed less times than needed
284 LONG nWaiters = m_nWaiters;
285
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286 // this works because all these threads are already waiting and so each
287 // SetEvent() inside Signal() is really a PulseEvent() because the
288 // event state is immediately returned to non-signaled
e5f56a00 289 for ( LONG n = 0; n < nWaiters; n++ )
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290 {
291 Signal();
292 }
293 }
294
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295 ~wxConditionInternal()
296 {
4d1c1c3c 297 if ( m_hEvent )
b568d04f 298 {
4d1c1c3c 299 if ( !::CloseHandle(m_hEvent) )
b568d04f 300 {
f6bcfd97 301 wxLogLastError(wxT("CloseHandle(event)"));
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302 }
303 }
304 }
305
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306private:
307 // the Win32 synchronization object corresponding to this event
308 HANDLE m_hEvent;
309
310 // number of threads waiting for this condition
311 LONG m_nWaiters;
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312};
313
ee4f8c2a 314wxCondition::wxCondition()
2bda0e17 315{
9fc3ad34 316 m_internal = new wxConditionInternal;
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317}
318
ee4f8c2a 319wxCondition::~wxCondition()
2bda0e17 320{
9fc3ad34 321 delete m_internal;
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322}
323
9fc3ad34 324void wxCondition::Wait()
2bda0e17 325{
9fc3ad34 326 (void)m_internal->Wait(INFINITE);
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327}
328
9fc3ad34 329bool wxCondition::Wait(unsigned long sec,
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330 unsigned long nsec)
331{
9fc3ad34 332 return m_internal->Wait(sec*1000 + nsec/1000000);
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333}
334
ee4f8c2a 335void wxCondition::Signal()
2bda0e17 336{
4d1c1c3c 337 m_internal->Signal();
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338}
339
ee4f8c2a 340void wxCondition::Broadcast()
2bda0e17 341{
4d1c1c3c 342 m_internal->Broadcast();
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343}
344
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345// ----------------------------------------------------------------------------
346// wxCriticalSection implementation
347// ----------------------------------------------------------------------------
348
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349wxCriticalSection::wxCriticalSection()
350{
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351#ifdef __WXDEBUG__
352 // Done this way to stop warnings during compilation about statement
353 // always being false
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354 int csSize = sizeof(CRITICAL_SECTION);
355 int bSize = sizeof(m_buffer);
35cd9dba 356 wxASSERT_MSG( csSize <= bSize,
0d0512bd 357 _T("must increase buffer size in wx/thread.h") );
35cd9dba 358#endif
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359
360 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
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361}
362
363wxCriticalSection::~wxCriticalSection()
364{
0d0512bd 365 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
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366}
367
368void wxCriticalSection::Enter()
369{
0d0512bd 370 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
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371}
372
373void wxCriticalSection::Leave()
374{
0d0512bd 375 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
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376}
377
378// ----------------------------------------------------------------------------
379// wxThread implementation
380// ----------------------------------------------------------------------------
381
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382// wxThreadInternal class
383// ----------------------
384
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385class wxThreadInternal
386{
2bda0e17 387public:
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388 wxThreadInternal()
389 {
390 m_hThread = 0;
391 m_state = STATE_NEW;
392 m_priority = WXTHREAD_DEFAULT_PRIORITY;
393 }
394
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395 ~wxThreadInternal()
396 {
397 Free();
398 }
399
400 void Free()
401 {
402 if ( m_hThread )
403 {
404 if ( !::CloseHandle(m_hThread) )
405 {
f6bcfd97 406 wxLogLastError(wxT("CloseHandle(thread)"));
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407 }
408
409 m_hThread = 0;
410 }
411 }
412
bf1852e1 413 // create a new (suspended) thread (for the given thread object)
6fe73788 414 bool Create(wxThread *thread, unsigned int stackSize);
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415
416 // suspend/resume/terminate
417 bool Suspend();
418 bool Resume();
419 void Cancel() { m_state = STATE_CANCELED; }
420
421 // thread state
422 void SetState(wxThreadState state) { m_state = state; }
423 wxThreadState GetState() const { return m_state; }
424
425 // thread priority
b568d04f 426 void SetPriority(unsigned int priority);
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427 unsigned int GetPriority() const { return m_priority; }
428
429 // thread handle and id
430 HANDLE GetHandle() const { return m_hThread; }
431 DWORD GetId() const { return m_tid; }
432
433 // thread function
9f51f2b6 434 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 435
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436private:
437 HANDLE m_hThread; // handle of the thread
438 wxThreadState m_state; // state, see wxThreadState enum
439 unsigned int m_priority; // thread priority in "wx" units
440 DWORD m_tid; // thread id
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441};
442
08d7397c 443THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 444{
9f51f2b6 445 THREAD_RETVAL rc;
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446 bool wasCancelled;
447
448 // first of all, check whether we hadn't been cancelled already and don't
449 // start the user code at all then
9f51f2b6 450 wxThread *thread = (wxThread *)param;
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451 if ( thread->m_internal->GetState() == STATE_EXITED )
452 {
9f51f2b6 453 rc = (THREAD_RETVAL)-1;
f6bcfd97 454 wasCancelled = TRUE;
696e1ea0 455 }
f6bcfd97 456 else // do run thread
bf1852e1 457 {
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458 // store the thread object in the TLS
459 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
460 {
461 wxLogSysError(_("Can not start thread: error writing TLS."));
bf1852e1 462
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463 return (DWORD)-1;
464 }
bf1852e1 465
9f51f2b6 466 rc = (THREAD_RETVAL)thread->Entry();
b568d04f 467
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468 // enter m_critsect before changing the thread state
469 thread->m_critsect.Enter();
470 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
471 thread->m_internal->SetState(STATE_EXITED);
472 thread->m_critsect.Leave();
473 }
b568d04f 474
bee503b0 475 thread->OnExit();
2bda0e17 476
f6bcfd97 477 // if the thread was cancelled (from Delete()), then its handle is still
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478 // needed there
479 if ( thread->IsDetached() && !wasCancelled )
480 {
481 // auto delete
482 delete thread;
483 }
484 //else: the joinable threads handle will be closed when Wait() is done
bf1852e1 485
b568d04f 486 return rc;
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487}
488
b568d04f 489void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 490{
b568d04f 491 m_priority = priority;
3222fde2 492
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493 // translate wxWindows priority to the Windows one
494 int win_priority;
495 if (m_priority <= 20)
496 win_priority = THREAD_PRIORITY_LOWEST;
497 else if (m_priority <= 40)
498 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
499 else if (m_priority <= 60)
500 win_priority = THREAD_PRIORITY_NORMAL;
501 else if (m_priority <= 80)
502 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
503 else if (m_priority <= 100)
504 win_priority = THREAD_PRIORITY_HIGHEST;
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505 else
506 {
223d09f6 507 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 508 win_priority = THREAD_PRIORITY_NORMAL;
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509 }
510
b568d04f 511 if ( !::SetThreadPriority(m_hThread, win_priority) )
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512 {
513 wxLogSysError(_("Can't set thread priority"));
514 }
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515}
516
6fe73788 517bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
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518{
519 // for compilers which have it, we should use C RTL function for thread
520 // creation instead of Win32 API one because otherwise we will have memory
521 // leaks if the thread uses C RTL (and most threads do)
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522#ifdef wxUSE_BEGIN_THREAD
523 m_hThread = (HANDLE)_beginthreadex
524 (
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525 NULL, // default security
526 stackSize,
527 wxThreadInternal::WinThreadStart, // entry point
528 thread,
529 CREATE_SUSPENDED,
530 (unsigned int *)&m_tid
9f51f2b6 531 );
611cb666 532#else // compiler doesn't have _beginthreadex
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533 m_hThread = ::CreateThread
534 (
535 NULL, // default security
6fe73788 536 stackSize, // default stack size
9f51f2b6 537 wxThreadInternal::WinThreadStart, // thread entry point
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538 (LPVOID)thread, // parameter
539 CREATE_SUSPENDED, // flags
540 &m_tid // [out] thread id
541 );
611cb666 542#endif // _beginthreadex/CreateThread
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543
544 if ( m_hThread == NULL )
545 {
546 wxLogSysError(_("Can't create thread"));
547
548 return FALSE;
549 }
550
551 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
552 {
553 SetPriority(m_priority);
554 }
3222fde2 555
bf1852e1 556 return TRUE;
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557}
558
bf1852e1 559bool wxThreadInternal::Suspend()
2bda0e17 560{
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561 DWORD nSuspendCount = ::SuspendThread(m_hThread);
562 if ( nSuspendCount == (DWORD)-1 )
bee503b0 563 {
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564 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
565
566 return FALSE;
bee503b0 567 }
2bda0e17 568
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569 m_state = STATE_PAUSED;
570
571 return TRUE;
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572}
573
bf1852e1 574bool wxThreadInternal::Resume()
a6b0bd49 575{
bf1852e1 576 DWORD nSuspendCount = ::ResumeThread(m_hThread);
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577 if ( nSuspendCount == (DWORD)-1 )
578 {
bf1852e1 579 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 580
bf1852e1 581 return FALSE;
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582 }
583
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584 // don't change the state from STATE_EXITED because it's special and means
585 // we are going to terminate without running any user code - if we did it,
586 // the codei n Delete() wouldn't work
587 if ( m_state != STATE_EXITED )
588 {
589 m_state = STATE_RUNNING;
590 }
bee503b0 591
bf1852e1 592 return TRUE;
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593}
594
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595// static functions
596// ----------------
597
598wxThread *wxThread::This()
a6b0bd49 599{
b568d04f 600 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
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601
602 // be careful, 0 may be a valid return value as well
603 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 604 {
bf1852e1 605 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 606
bf1852e1 607 // return NULL...
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608 }
609
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610 return thread;
611}
612
613bool wxThread::IsMain()
614{
b568d04f 615 return ::GetCurrentThreadId() == gs_idMainThread;
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616}
617
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618#ifdef Yield
619#undef Yield
620#endif
621
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622void wxThread::Yield()
623{
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624 // 0 argument to Sleep() is special and means to just give away the rest of
625 // our timeslice
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626 ::Sleep(0);
627}
628
629void wxThread::Sleep(unsigned long milliseconds)
630{
631 ::Sleep(milliseconds);
632}
633
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634int wxThread::GetCPUCount()
635{
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636 SYSTEM_INFO si;
637 GetSystemInfo(&si);
638
639 return si.dwNumberOfProcessors;
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640}
641
642bool wxThread::SetConcurrency(size_t level)
643{
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644 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
645
ef8d96c2 646 // ok only for the default one
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647 if ( level == 0 )
648 return 0;
649
650 // get system affinity mask first
651 HANDLE hProcess = ::GetCurrentProcess();
652 DWORD dwProcMask, dwSysMask;
653 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
654 {
655 wxLogLastError(_T("GetProcessAffinityMask"));
656
657 return FALSE;
658 }
659
660 // how many CPUs have we got?
661 if ( dwSysMask == 1 )
662 {
663 // don't bother with all this complicated stuff - on a single
664 // processor system it doesn't make much sense anyhow
665 return level == 1;
666 }
667
668 // calculate the process mask: it's a bit vector with one bit per
669 // processor; we want to schedule the process to run on first level
670 // CPUs
671 DWORD bit = 1;
672 while ( bit )
673 {
674 if ( dwSysMask & bit )
675 {
676 // ok, we can set this bit
677 dwProcMask |= bit;
678
679 // another process added
680 if ( !--level )
681 {
682 // and that's enough
683 break;
684 }
685 }
686
687 // next bit
688 bit <<= 1;
689 }
690
691 // could we set all bits?
692 if ( level != 0 )
693 {
694 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
695
696 return FALSE;
697 }
698
699 // set it: we can't link to SetProcessAffinityMask() because it doesn't
700 // exist in Win9x, use RT binding instead
701
696e1ea0 702 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
28a4627c
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703
704 // can use static var because we're always in the main thread here
705 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
706
707 if ( !pfnSetProcessAffinityMask )
708 {
709 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
710 if ( hModKernel )
711 {
712 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 713 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
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714 }
715
716 // we've discovered a MT version of Win9x!
717 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 718 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
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719 }
720
721 if ( !pfnSetProcessAffinityMask )
722 {
723 // msg given above - do it only once
724 return FALSE;
725 }
726
696e1ea0 727 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
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728 {
729 wxLogLastError(_T("SetProcessAffinityMask"));
730
731 return FALSE;
732 }
733
734 return TRUE;
ef8d96c2
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735}
736
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737// ctor and dtor
738// -------------
739
740wxThread::wxThread(wxThreadKind kind)
741{
9fc3ad34 742 m_internal = new wxThreadInternal();
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743
744 m_isDetached = kind == wxTHREAD_DETACHED;
745}
746
747wxThread::~wxThread()
748{
9fc3ad34 749 delete m_internal;
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750}
751
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752// create/start thread
753// -------------------
754
6fe73788 755wxThreadError wxThread::Create(unsigned int stackSize)
bf1852e1 756{
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757 wxCriticalSectionLocker lock(m_critsect);
758
6fe73788 759 if ( !m_internal->Create(this, stackSize) )
bf1852e1 760 return wxTHREAD_NO_RESOURCE;
bee503b0 761
a6b0bd49 762 return wxTHREAD_NO_ERROR;
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763}
764
bf1852e1 765wxThreadError wxThread::Run()
2bda0e17 766{
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767 wxCriticalSectionLocker lock(m_critsect);
768
9fc3ad34 769 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
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770 {
771 // actually, it may be almost any state at all, not only STATE_RUNNING
772 return wxTHREAD_RUNNING;
773 }
774
b568d04f 775 // the thread has just been created and is still suspended - let it run
bf1852e1 776 return Resume();
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777}
778
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779// suspend/resume thread
780// ---------------------
781
782wxThreadError wxThread::Pause()
2bda0e17 783{
bf1852e1
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784 wxCriticalSectionLocker lock(m_critsect);
785
9fc3ad34 786 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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787}
788
bf1852e1 789wxThreadError wxThread::Resume()
2bda0e17 790{
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791 wxCriticalSectionLocker lock(m_critsect);
792
9fc3ad34 793 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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794}
795
bf1852e1
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796// stopping thread
797// ---------------
798
b568d04f
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799wxThread::ExitCode wxThread::Wait()
800{
801 // although under Windows we can wait for any thread, it's an error to
802 // wait for a detached one in wxWin API
803 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
804 _T("can't wait for detached thread") );
805
806 ExitCode rc = (ExitCode)-1;
807
808 (void)Delete(&rc);
809
9fc3ad34 810 m_internal->Free();
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811
812 return rc;
813}
814
815wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 816{
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817 ExitCode rc = 0;
818
819 // Delete() is always safe to call, so consider all possible states
696e1ea0 820
f6bcfd97
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821 // we might need to resume the thread, but we might also not need to cancel
822 // it if it doesn't run yet
823 bool shouldResume = FALSE,
824 shouldCancel = TRUE,
825 isRunning = FALSE;
696e1ea0 826
f6bcfd97 827 // check if the thread already started to run
696e1ea0
VZ
828 {
829 wxCriticalSectionLocker lock(m_critsect);
830
831 if ( m_internal->GetState() == STATE_NEW )
832 {
f6bcfd97
BP
833 // WinThreadStart() will see it and terminate immediately, no need
834 // to cancel the thread - but we still need to resume it to let it
835 // run
696e1ea0
VZ
836 m_internal->SetState(STATE_EXITED);
837
f6bcfd97
BP
838 Resume(); // it knows about STATE_EXITED special case
839
840 shouldCancel = FALSE;
841 isRunning = TRUE;
842
843 // shouldResume is correctly set to FALSE here
844 }
845 else
846 {
847 shouldResume = IsPaused();
696e1ea0
VZ
848 }
849 }
850
f6bcfd97
BP
851 // resume the thread if it is paused
852 if ( shouldResume )
bf1852e1
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853 Resume();
854
9fc3ad34 855 HANDLE hThread = m_internal->GetHandle();
b568d04f 856
696e1ea0 857 // does is still run?
f6bcfd97 858 if ( isRunning || IsRunning() )
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859 {
860 if ( IsMain() )
861 {
862 // set flag for wxIsWaitingForThread()
b568d04f 863 gs_waitingForThread = TRUE;
bf1852e1 864
b568d04f 865#if wxUSE_GUI
bf1852e1 866 wxBeginBusyCursor();
b568d04f 867#endif // wxUSE_GUI
bf1852e1
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868 }
869
b568d04f 870 // ask the thread to terminate
f6bcfd97 871 if ( shouldCancel )
bf1852e1
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872 {
873 wxCriticalSectionLocker lock(m_critsect);
874
9fc3ad34 875 m_internal->Cancel();
bf1852e1
VZ
876 }
877
b568d04f 878#if wxUSE_GUI
bf1852e1
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879 // we can't just wait for the thread to terminate because it might be
880 // calling some GUI functions and so it will never terminate before we
881 // process the Windows messages that result from these functions
882 DWORD result;
883 do
884 {
885 result = ::MsgWaitForMultipleObjects
886 (
887 1, // number of objects to wait for
888 &hThread, // the objects
889 FALSE, // don't wait for all objects
890 INFINITE, // no timeout
891 QS_ALLEVENTS // return as soon as there are any events
892 );
893
894 switch ( result )
895 {
896 case 0xFFFFFFFF:
897 // error
898 wxLogSysError(_("Can not wait for thread termination"));
899 Kill();
b568d04f 900 return wxTHREAD_KILLED;
bf1852e1
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901
902 case WAIT_OBJECT_0:
903 // thread we're waiting for terminated
904 break;
905
906 case WAIT_OBJECT_0 + 1:
907 // new message arrived, process it
908 if ( !wxTheApp->DoMessage() )
909 {
910 // WM_QUIT received: kill the thread
911 Kill();
912
b568d04f 913 return wxTHREAD_KILLED;
bf1852e1
VZ
914 }
915
916 if ( IsMain() )
917 {
918 // give the thread we're waiting for chance to exit
919 // from the GUI call it might have been in
b568d04f 920 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
bf1852e1
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921 {
922 wxMutexGuiLeave();
923 }
924 }
925
926 break;
927
928 default:
223d09f6 929 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
bf1852e1
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930 }
931 } while ( result != WAIT_OBJECT_0 );
b568d04f
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932#else // !wxUSE_GUI
933 // simply wait for the thread to terminate
934 //
935 // OTOH, even console apps create windows (in wxExecute, for WinSock
936 // &c), so may be use MsgWaitForMultipleObject() too here?
937 if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 )
938 {
939 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
940 }
941#endif // wxUSE_GUI/!wxUSE_GUI
bf1852e1
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942
943 if ( IsMain() )
944 {
b568d04f 945 gs_waitingForThread = FALSE;
bf1852e1 946
b568d04f 947#if wxUSE_GUI
bf1852e1 948 wxEndBusyCursor();
b568d04f 949#endif // wxUSE_GUI
bf1852e1 950 }
b568d04f 951 }
bf1852e1 952
b568d04f
VZ
953 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
954 {
f6bcfd97 955 wxLogLastError(wxT("GetExitCodeThread"));
bf1852e1 956
b568d04f
VZ
957 rc = (ExitCode)-1;
958 }
bf1852e1 959
b568d04f
VZ
960 if ( IsDetached() )
961 {
962 // if the thread exits normally, this is done in WinThreadStart, but in
963 // this case it would have been too early because
f6bcfd97 964 // MsgWaitForMultipleObject() would fail if the thread handle was
b568d04f
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965 // closed while we were waiting on it, so we must do it here
966 delete this;
bf1852e1
VZ
967 }
968
b568d04f
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969 wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE,
970 wxT("thread must be already terminated.") );
971
972 if ( pRc )
973 *pRc = rc;
974
975 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
2bda0e17
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976}
977
bf1852e1 978wxThreadError wxThread::Kill()
2bda0e17 979{
bf1852e1
VZ
980 if ( !IsRunning() )
981 return wxTHREAD_NOT_RUNNING;
982
9fc3ad34 983 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
bf1852e1
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984 {
985 wxLogSysError(_("Couldn't terminate thread"));
986
987 return wxTHREAD_MISC_ERROR;
988 }
989
9fc3ad34 990 m_internal->Free();
b568d04f
VZ
991
992 if ( IsDetached() )
993 {
994 delete this;
995 }
bf1852e1
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996
997 return wxTHREAD_NO_ERROR;
2bda0e17
KB
998}
999
b568d04f 1000void wxThread::Exit(ExitCode status)
2bda0e17 1001{
9fc3ad34 1002 m_internal->Free();
2bda0e17 1003
b568d04f
VZ
1004 if ( IsDetached() )
1005 {
1006 delete this;
1007 }
1008
9f51f2b6 1009#ifdef wxUSE_BEGIN_THREAD
b568d04f
VZ
1010 _endthreadex((unsigned)status);
1011#else // !VC++
bf1852e1 1012 ::ExitThread((DWORD)status);
b568d04f 1013#endif // VC++/!VC++
2bda0e17 1014
223d09f6 1015 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1016}
2bda0e17 1017
b568d04f
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1018// priority setting
1019// ----------------
1020
bf1852e1
VZ
1021void wxThread::SetPriority(unsigned int prio)
1022{
1023 wxCriticalSectionLocker lock(m_critsect);
1024
9fc3ad34 1025 m_internal->SetPriority(prio);
bf1852e1 1026}
2bda0e17 1027
bf1852e1
VZ
1028unsigned int wxThread::GetPriority() const
1029{
b568d04f 1030 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1031
9fc3ad34 1032 return m_internal->GetPriority();
2bda0e17
KB
1033}
1034
b568d04f 1035unsigned long wxThread::GetId() const
2bda0e17 1036{
b568d04f 1037 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1038
9fc3ad34 1039 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1040}
1041
72fd19a1
JS
1042bool wxThread::IsRunning() const
1043{
b568d04f 1044 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1045
9fc3ad34 1046 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1047}
1048
1049bool wxThread::IsAlive() const
1050{
b568d04f 1051 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1052
9fc3ad34
VZ
1053 return (m_internal->GetState() == STATE_RUNNING) ||
1054 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1055}
1056
a737331d
GL
1057bool wxThread::IsPaused() const
1058{
b568d04f 1059 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1060
9fc3ad34 1061 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1062}
1063
8c10faf1 1064bool wxThread::TestDestroy()
2bda0e17 1065{
b568d04f 1066 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1067
9fc3ad34 1068 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1069}
1070
3222fde2
VZ
1071// ----------------------------------------------------------------------------
1072// Automatic initialization for thread module
1073// ----------------------------------------------------------------------------
2bda0e17 1074
3222fde2 1075class wxThreadModule : public wxModule
a6b0bd49 1076{
3222fde2
VZ
1077public:
1078 virtual bool OnInit();
1079 virtual void OnExit();
d524867f 1080
3222fde2
VZ
1081private:
1082 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1083};
d524867f
RR
1084
1085IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1086
3222fde2 1087bool wxThreadModule::OnInit()
d524867f 1088{
bf1852e1 1089 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1090 gs_tlsThisThread = ::TlsAlloc();
1091 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1092 {
1093 // in normal circumstances it will only happen if all other
1094 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1095 // words, this should never happen
f6bcfd97 1096 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1
VZ
1097
1098 return FALSE;
1099 }
1100
1101 // main thread doesn't have associated wxThread object, so store 0 in the
1102 // TLS instead
b568d04f 1103 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1104 {
b568d04f
VZ
1105 ::TlsFree(gs_tlsThisThread);
1106 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1107
f6bcfd97 1108 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1
VZ
1109
1110 return FALSE;
1111 }
1112
b568d04f 1113 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1114
b568d04f
VZ
1115 gs_critsectGui = new wxCriticalSection();
1116 gs_critsectGui->Enter();
bee503b0 1117
bf1852e1 1118 // no error return for GetCurrentThreadId()
b568d04f 1119 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1120
d524867f
RR
1121 return TRUE;
1122}
1123
3222fde2 1124void wxThreadModule::OnExit()
d524867f 1125{
b568d04f 1126 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1127 {
f6bcfd97 1128 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
VZ
1129 }
1130
b568d04f 1131 if ( gs_critsectGui )
3222fde2 1132 {
b568d04f
VZ
1133 gs_critsectGui->Leave();
1134 delete gs_critsectGui;
1135 gs_critsectGui = NULL;
3222fde2 1136 }
bee503b0 1137
b568d04f
VZ
1138 delete gs_critsectWaitingForGui;
1139 gs_critsectWaitingForGui = NULL;
3222fde2
VZ
1140}
1141
bee503b0 1142// ----------------------------------------------------------------------------
b568d04f 1143// under Windows, these functions are implemented using a critical section and
3222fde2 1144// not a mutex, so the names are a bit confusing
bee503b0
VZ
1145// ----------------------------------------------------------------------------
1146
3222fde2
VZ
1147void WXDLLEXPORT wxMutexGuiEnter()
1148{
bee503b0
VZ
1149 // this would dead lock everything...
1150 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1151 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
VZ
1152
1153 // the order in which we enter the critical sections here is crucial!!
1154
1155 // set the flag telling to the main thread that we want to do some GUI
1156 {
b568d04f 1157 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1158
b568d04f 1159 gs_nWaitingForGui++;
bee503b0
VZ
1160 }
1161
1162 wxWakeUpMainThread();
1163
1164 // now we may block here because the main thread will soon let us in
1165 // (during the next iteration of OnIdle())
b568d04f 1166 gs_critsectGui->Enter();
3222fde2
VZ
1167}
1168
1169void WXDLLEXPORT wxMutexGuiLeave()
1170{
b568d04f 1171 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0
VZ
1172
1173 if ( wxThread::IsMain() )
1174 {
b568d04f 1175 gs_bGuiOwnedByMainThread = FALSE;
bee503b0
VZ
1176 }
1177 else
1178 {
4d1c1c3c 1179 // decrement the number of threads waiting for GUI access now
b568d04f 1180 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1181 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1182
b568d04f 1183 gs_nWaitingForGui--;
bee503b0
VZ
1184
1185 wxWakeUpMainThread();
1186 }
1187
b568d04f 1188 gs_critsectGui->Leave();
bee503b0
VZ
1189}
1190
1191void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1192{
1193 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1194 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1195
b568d04f 1196 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1197
b568d04f 1198 if ( gs_nWaitingForGui == 0 )
bee503b0
VZ
1199 {
1200 // no threads are waiting for GUI - so we may acquire the lock without
1201 // any danger (but only if we don't already have it)
1202 if ( !wxGuiOwnedByMainThread() )
1203 {
b568d04f 1204 gs_critsectGui->Enter();
bee503b0 1205
b568d04f 1206 gs_bGuiOwnedByMainThread = TRUE;
bee503b0
VZ
1207 }
1208 //else: already have it, nothing to do
1209 }
1210 else
1211 {
1212 // some threads are waiting, release the GUI lock if we have it
1213 if ( wxGuiOwnedByMainThread() )
1214 {
1215 wxMutexGuiLeave();
1216 }
1217 //else: some other worker thread is doing GUI
1218 }
1219}
1220
1221bool WXDLLEXPORT wxGuiOwnedByMainThread()
1222{
b568d04f 1223 return gs_bGuiOwnedByMainThread;
bee503b0
VZ
1224}
1225
1226// wake up the main thread if it's in ::GetMessage()
1227void WXDLLEXPORT wxWakeUpMainThread()
1228{
1229 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1230 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
bee503b0
VZ
1231 {
1232 // should never happen
f6bcfd97 1233 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1234 }
3222fde2 1235}
d524867f 1236
bf1852e1
VZ
1237bool WXDLLEXPORT wxIsWaitingForThread()
1238{
b568d04f 1239 return gs_waitingForThread;
bf1852e1
VZ
1240}
1241
3222fde2 1242#endif // wxUSE_THREADS
6fe73788
RL
1243
1244// vi:sts=4:sw=4:et