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Applied #15226 with modifications: wxRichTextCtrl: Implement setting properties with...
[wxWidgets.git] / interface / wx / link.h
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23324ae1 1/////////////////////////////////////////////////////////////////////////////
7c913512 2// Name: link.h
e54c96f1 3// Purpose: interface of global functions
7c913512 4// Author: wxWidgets team
526954c5 5// Licence: wxWindows licence
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6/////////////////////////////////////////////////////////////////////////////
7
b21126db 8/** @addtogroup group_funcmacro_byteorder */
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9//@{
10
7c913512 11/**
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12 This macro can be used in conjunction with the wxFORCE_LINK_MODULE() macro
13 to force the linker to include in its output a specific object file.
3c4f71cc 14
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15 In particular, you should use this macro in the source file which you want
16 to force for inclusion. The @c moduleName needs to be a name not already in
17 use in other wxFORCE_LINK_THIS_MODULE() macros, but is not required to be
18 e.g. the same name of the source file (even if it's a good choice).
23324ae1 19
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20 @header{wx/link.h}
21*/
22#define wxFORCE_LINK_THIS_MODULE( moduleName )
23324ae1 23
7c913512 24/**
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25 This macro can be used in conjunction with the wxFORCE_LINK_THIS_MODULE()
26 macro to force the linker to include in its output a specific object file.
3c4f71cc 27
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28 In particular, you should use this macro in a source file which you know
29 for sure is linked in the output (e.g. the source file containing the
30 @c main() of your app). The @c moduleName is the name of the module you
31 want to forcefully link (i.e. the name you used in the relative
32 wxFORCE_LINK_THIS_MODULE() macro.
33
34 @header{wx/link.h}
23324ae1 35*/
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36#define wxFORCE_LINK_MODULE( moduleName )
37
38//@}
23324ae1 39