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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: app.h | |
094637f6 VZ |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp |
4 | // derived class in the user code | |
c801d85f KB |
5 | // Author: Julian Smart |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart and Markus Holzem | |
094637f6 | 10 | // Licence: wxWindows licence |
c801d85f KB |
11 | ///////////////////////////////////////////////////////////////////////////// |
12 | ||
34138703 JS |
13 | #ifndef _WX_APP_H_BASE_ |
14 | #define _WX_APP_H_BASE_ | |
c801d85f | 15 | |
094637f6 VZ |
16 | #ifdef __GNUG__ |
17 | #pragma interface "appbase.h" | |
10b959e3 | 18 | #endif |
c801d85f | 19 | |
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20 | // ---------------------------------------------------------------------------- |
21 | // typedefs | |
22 | // ---------------------------------------------------------------------------- | |
23 | ||
24 | #ifdef __WXMSW__ | |
25 | class WXDLLEXPORT wxApp; | |
26 | typedef wxApp* (*wxAppInitializerFunction)(); | |
27 | #else | |
28 | // returning wxApp* won't work with gcc | |
29 | #include "wx/object.h" | |
c801d85f | 30 | |
094637f6 | 31 | typedef wxObject* (*wxAppInitializerFunction)(); |
10b959e3 | 32 | #endif |
c801d85f | 33 | |
23280650 VZ |
34 | // ---------------------------------------------------------------------------- |
35 | // headers we have to include here | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | #include "wx/event.h" // for the base class | |
39 | ||
e90c1d2a VZ |
40 | #if wxUSE_GUI |
41 | #include "wx/window.h" // for wxTopLevelWindows | |
42 | #endif // wxUSE_GUI | |
23280650 VZ |
43 | |
44 | #if wxUSE_LOG | |
45 | #include "wx/log.h" | |
46 | #endif | |
47 | ||
094637f6 VZ |
48 | // ---------------------------------------------------------------------------- |
49 | // constants | |
50 | // ---------------------------------------------------------------------------- | |
51 | ||
52 | static const int wxPRINT_WINDOWS = 1; | |
53 | static const int wxPRINT_POSTSCRIPT = 2; | |
54 | ||
55 | // ---------------------------------------------------------------------------- | |
56 | // the common part of wxApp implementations for all platforms | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
59 | class WXDLLEXPORT wxAppBase : public wxEvtHandler | |
60 | { | |
61 | public: | |
62 | // the virtual functions which may/must be overridden in the derived class | |
63 | // ----------------------------------------------------------------------- | |
64 | ||
65 | // called during the program initialization, returning FALSE from here | |
66 | // prevents the program from continuing - it's a good place to create | |
67 | // the top level program window and return TRUE. | |
68 | // | |
e90c1d2a VZ |
69 | // Override: always in GUI application, rarely in console ones. |
70 | #if wxUSE_GUI | |
094637f6 | 71 | virtual bool OnInit() { return FALSE; }; |
e90c1d2a VZ |
72 | #else // !GUI |
73 | virtual bool OnInit() { return TRUE; }; | |
74 | #endif // wxUSE_GUI | |
094637f6 | 75 | |
e90c1d2a | 76 | #if wxUSE_GUI |
094637f6 VZ |
77 | // a platform-dependent version of OnInit(): the code here is likely to |
78 | // depend on the toolkit. default version does nothing. | |
79 | // | |
80 | // Override: rarely. | |
81 | virtual bool OnInitGui() { return TRUE; } | |
e90c1d2a | 82 | #endif // wxUSE_GUI |
094637f6 VZ |
83 | |
84 | // called to start program execution - the default version just enters | |
85 | // the main GUI loop in which events are received and processed until | |
86 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
e90c1d2a VZ |
87 | // ExitMainLoop() is called. In console mode programs, the execution |
88 | // of the program really starts here | |
094637f6 | 89 | // |
e90c1d2a VZ |
90 | // Override: rarely in GUI applications, always in console ones. |
91 | #if wxUSE_GUI | |
094637f6 | 92 | virtual int OnRun() { return MainLoop(); }; |
e90c1d2a VZ |
93 | #else // !GUI |
94 | virtual int OnRun() = 0; | |
95 | #endif // wxUSE_GUI | |
094637f6 VZ |
96 | |
97 | // called after the main loop termination. This is a good place for | |
98 | // cleaning up (it may be too late in dtor) and is also useful if you | |
99 | // want to return some non-default exit code - this is just the return | |
100 | // value of this method. | |
101 | // | |
102 | // Override: often. | |
7beba2fc | 103 | virtual int OnExit(); |
094637f6 VZ |
104 | |
105 | // called when a fatal exception occurs, this function should take care | |
106 | // not to do anything which might provoke a nested exception! It may be | |
107 | // overridden if you wish to react somehow in non-default way (core | |
108 | // dump under Unix, application crash under Windows) to fatal program | |
109 | // errors, however extreme care should be taken if you don't want this | |
110 | // function to crash. | |
111 | // | |
112 | // Override: rarely. | |
113 | virtual void OnFatalException() { } | |
114 | ||
115 | // the worker functions - usually not used directly by the user code | |
116 | // ----------------------------------------------------------------- | |
117 | ||
e90c1d2a | 118 | #if wxUSE_GUI |
094637f6 VZ |
119 | // execute the main GUI loop, the function returns when the loop ends |
120 | virtual int MainLoop() = 0; | |
121 | ||
122 | // exit the main GUI loop during the next iteration (i.e. it does not | |
123 | // stop the program immediately!) | |
124 | virtual void ExitMainLoop() = 0; | |
125 | ||
126 | // returns TRUE if the program is initialized | |
127 | virtual bool Initialized() = 0; | |
128 | ||
129 | // returns TRUE if there are unprocessed events in the event queue | |
130 | virtual bool Pending() = 0; | |
131 | ||
132 | // process the first event in the event queue (blocks until an event | |
133 | // apperas if there are none currently) | |
134 | virtual void Dispatch() = 0; | |
e90c1d2a | 135 | #endif // wxUSE_GUI |
094637f6 VZ |
136 | |
137 | // application info: name, description, vendor | |
138 | // ------------------------------------------- | |
139 | ||
140 | // NB: all these should be set by the application itself, there are no | |
141 | // reasonable default except for the application name which is taken to | |
142 | // be argv[0] | |
143 | ||
144 | // set/get the application name | |
145 | wxString GetAppName() const | |
146 | { | |
147 | if ( !m_appName ) | |
148 | return m_className; | |
149 | else | |
150 | return m_appName; | |
151 | } | |
152 | void SetAppName(const wxString& name) { m_appName = name; } | |
153 | ||
154 | // set/get the app class name | |
155 | wxString GetClassName() const { return m_className; } | |
156 | void SetClassName(const wxString& name) { m_className = name; } | |
157 | ||
158 | // set/get the vendor name | |
159 | const wxString& GetVendorName() const { return m_vendorName; } | |
160 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
161 | ||
e90c1d2a | 162 | #if wxUSE_GUI |
094637f6 VZ |
163 | // top level window functions |
164 | // -------------------------- | |
165 | ||
166 | // set the "main" top level window | |
167 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
168 | ||
169 | // return the "main" top level window (if it hadn't been set previously | |
170 | // with SetTopWindow(), will return just some top level window and, if | |
171 | // there are none, will return NULL) | |
172 | wxWindow *GetTopWindow() const | |
173 | { | |
174 | if (m_topWindow) | |
175 | return m_topWindow; | |
176 | else if (wxTopLevelWindows.GetCount() > 0) | |
177 | return wxTopLevelWindows.GetFirst()->GetData(); | |
178 | else | |
179 | return (wxWindow *)NULL; | |
180 | } | |
181 | ||
182 | // control the exit behaviour: by default, the program will exit the | |
183 | // main loop (and so, usually, terminate) when the last top-level | |
184 | // program window is deleted. Beware that if you disabel this (with | |
185 | // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop() | |
186 | // explicitly from somewhere. | |
187 | void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; } | |
188 | bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; } | |
189 | ||
e90c1d2a VZ |
190 | #endif // wxUSE_GUI |
191 | ||
094637f6 VZ |
192 | // miscellaneous customization functions |
193 | // ------------------------------------- | |
194 | ||
195 | #if wxUSE_LOG | |
196 | // override this function to create default log target of arbitrary | |
197 | // user-defined class (default implementation creates a wxLogGui | |
198 | // object) - this log object is used by default by all wxLogXXX() | |
199 | // functions. | |
e90c1d2a VZ |
200 | virtual wxLog *CreateLogTarget() |
201 | #if wxUSE_GUI | |
202 | { return new wxLogGui; } | |
203 | #else // !GUI | |
204 | { return new wxLogStderr; } | |
205 | #endif // wxUSE_GUI | |
094637f6 VZ |
206 | #endif // wxUSE_LOG |
207 | ||
e90c1d2a | 208 | #if wxUSE_GUI |
094637f6 VZ |
209 | // get the standard icon used by wxWin dialogs - this allows the user |
210 | // to customize the standard dialogs. The 'which' parameter is one of | |
211 | // wxICON_XXX values | |
212 | virtual wxIcon GetStdIcon(int which) const = 0; | |
213 | ||
214 | // VZ: what does this do exactly? | |
215 | void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; } | |
216 | bool GetWantDebugOutput() const { return m_wantDebugOutput; } | |
217 | ||
218 | // set/get printing mode: see wxPRINT_XXX constants. | |
219 | // | |
220 | // default behaviour is the normal one for Unix: always use PostScript | |
221 | // printing. | |
222 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
223 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
e90c1d2a | 224 | #endif // wxUSE_GUI |
094637f6 VZ |
225 | |
226 | // implementation only from now on | |
227 | // ------------------------------- | |
228 | ||
229 | // helpers for dynamic wxApp construction | |
230 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
231 | { m_appInitFn = fn; } | |
232 | static wxAppInitializerFunction GetInitializerFunction() | |
233 | { return m_appInitFn; } | |
234 | ||
72cdf4c9 VZ |
235 | // process all events in the wxPendingEvents list |
236 | virtual void ProcessPendingEvents(); | |
237 | ||
094637f6 | 238 | // access to the command line arguments |
c1b03ce8 OK |
239 | int argc; |
240 | wxChar **argv; | |
094637f6 VZ |
241 | |
242 | //private: | |
243 | protected: | |
244 | // function used for dynamic wxApp creation | |
245 | static wxAppInitializerFunction m_appInitFn; | |
246 | ||
247 | // application info (must be set from the user code) | |
248 | wxString m_vendorName, // vendor name (ACME Inc) | |
249 | m_appName, // app name | |
250 | m_className; // class name | |
251 | ||
252 | // if TRUE, exit the main loop when the last top level window is deleted | |
253 | bool m_exitOnFrameDelete; | |
254 | ||
255 | // TRUE if the application wants to get debug output | |
256 | bool m_wantDebugOutput; | |
257 | ||
e90c1d2a | 258 | #if wxUSE_GUI |
094637f6 VZ |
259 | // the main top level window - may be NULL |
260 | wxWindow *m_topWindow; | |
e90c1d2a | 261 | #endif // wxUSE_GUI |
094637f6 VZ |
262 | }; |
263 | ||
264 | // ---------------------------------------------------------------------------- | |
265 | // now include the declaration of the real class | |
266 | // ---------------------------------------------------------------------------- | |
267 | ||
e90c1d2a VZ |
268 | #if wxUSE_GUI |
269 | #if defined(__WXMSW__) | |
270 | #include "wx/msw/app.h" | |
271 | #elif defined(__WXMOTIF__) | |
272 | #include "wx/motif/app.h" | |
273 | #elif defined(__WXQT__) | |
274 | #include "wx/qt/app.h" | |
275 | #elif defined(__WXGTK__) | |
276 | #include "wx/gtk/app.h" | |
277 | #elif defined(__WXMAC__) | |
278 | #include "wx/mac/app.h" | |
279 | #elif defined(__WXPM__) | |
280 | #include "wx/os2/app.h" | |
281 | #elif defined(__WXSTUBS__) | |
282 | #include "wx/stubs/app.h" | |
283 | #endif | |
284 | #else // !GUI | |
285 | typedef wxAppBase wxApp; | |
286 | #endif // GUI/!GUI | |
c801d85f | 287 | |
094637f6 | 288 | // ---------------------------------------------------------------------------- |
ee31c392 VZ |
289 | // the global data |
290 | // ---------------------------------------------------------------------------- | |
291 | ||
292 | // the one and only application object - use of wxTheApp in application code | |
293 | // is discouraged, consider using DECLARE_APP() after which you may call | |
294 | // wxGetApp() which will return the object of the correct type (i.e. MyApp and | |
295 | // not wxApp) | |
296 | WXDLLEXPORT_DATA(extern wxApp*) wxTheApp; | |
297 | ||
298 | // ---------------------------------------------------------------------------- | |
299 | // global functions | |
300 | // ---------------------------------------------------------------------------- | |
301 | ||
e90c1d2a VZ |
302 | // event loop related functions only work in GUI programs |
303 | // ------------------------------------------------------ | |
304 | ||
305 | #if wxUSE_GUI | |
306 | ||
ee31c392 | 307 | // Force an exit from main loop |
e90c1d2a | 308 | extern void WXDLLEXPORT wxExit(); |
ee31c392 VZ |
309 | |
310 | // Yield to other apps/messages | |
e90c1d2a VZ |
311 | extern bool WXDLLEXPORT wxYield(); |
312 | ||
bf9e3e73 RR |
313 | // Yield to other apps/messages |
314 | extern void WXDLLEXPORT wxWakeUpIdle(); | |
bf9e3e73 | 315 | |
8e193f38 VZ |
316 | // Post a message to the given eventhandler which will be processed during the |
317 | // next event loop iteration | |
318 | inline void WXDLLEXPORT wxPostEvent(wxEvtHandler *dest, wxEvent& event) | |
319 | { | |
320 | wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") ); | |
321 | ||
322 | dest->AddPendingEvent(event); | |
323 | } | |
324 | ||
e90c1d2a VZ |
325 | #endif // wxUSE_GUI |
326 | ||
327 | // console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros | |
328 | // and call these functions instead at the program startup and termination | |
329 | // ------------------------------------------------------------------------- | |
330 | ||
331 | #if wxUSE_NOGUI | |
332 | ||
333 | // initialize the library (may be called as many times as needed, but each | |
334 | // call to wxInitialize() must be matched by wxUninitialize()) | |
335 | extern bool WXDLLEXPORT wxInitialize(); | |
336 | ||
337 | // clean up - the library can't be used any more after the last call to | |
338 | // wxUninitialize() | |
339 | extern void WXDLLEXPORT wxUninitialize(); | |
340 | ||
341 | #endif // wxUSE_NOGUI | |
ee31c392 VZ |
342 | |
343 | // ---------------------------------------------------------------------------- | |
094637f6 VZ |
344 | // macros for dynamic creation of the application object |
345 | // ---------------------------------------------------------------------------- | |
346 | ||
347 | // Having a global instance of this class allows wxApp to be aware of the app | |
348 | // creator function. wxApp can then call this function to create a new app | |
349 | // object. Convoluted, but necessary. | |
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350 | |
351 | class WXDLLEXPORT wxAppInitializer | |
352 | { | |
353 | public: | |
094637f6 VZ |
354 | wxAppInitializer(wxAppInitializerFunction fn) |
355 | { wxApp::SetInitializerFunction(fn); } | |
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356 | }; |
357 | ||
094637f6 VZ |
358 | // Here's a macro you can use if your compiler really, really wants main() to |
359 | // be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this | |
360 | // code if required. | |
26a87b69 | 361 | |
6a370f42 | 362 | #if defined(__AIX__) || defined(__HPUX__) || defined( __VMS__ ) |
094637f6 VZ |
363 | #define IMPLEMENT_WXWIN_MAIN \ |
364 | extern int wxEntry( int argc, char *argv[] ); \ | |
365 | int main(int argc, char *argv[]) { return wxEntry(argc, argv); } | |
750b78ba | 366 | #elif defined(__WXMSW__) && defined(WXUSINGDLL) |
094637f6 VZ |
367 | // NT defines APIENTRY, 3.x not |
368 | #if !defined(WXAPIENTRY) | |
369 | #ifdef __WATCOMC__ | |
370 | #define WXAPIENTRY PASCAL | |
371 | #else | |
372 | #define WXAPIENTRY FAR PASCAL | |
373 | #endif | |
374 | #endif | |
750b78ba | 375 | |
094637f6 VZ |
376 | #define IMPLEMENT_WXWIN_MAIN \ |
377 | int WXAPIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,\ | |
378 | LPSTR m_lpCmdLine, int nCmdShow )\ | |
379 | {\ | |
380 | return wxEntry((WXHINSTANCE) hInstance, \ | |
381 | (WXHINSTANCE) hPrevInstance,\ | |
382 | m_lpCmdLine, nCmdShow);\ | |
383 | } | |
750b78ba | 384 | |
26a87b69 | 385 | #else |
094637f6 | 386 | #define IMPLEMENT_WXWIN_MAIN |
26a87b69 JS |
387 | #endif |
388 | ||
094637f6 VZ |
389 | // use this macro exactly once, the argument is the name of the wxApp-derived |
390 | // class which is the class of your application | |
c801d85f | 391 | #define IMPLEMENT_APP(appname) \ |
094637f6 VZ |
392 | wxApp *wxCreateApp() { return new appname; } \ |
393 | wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
394 | appname& wxGetApp() { return *(appname *)wxTheApp; } \ | |
395 | IMPLEMENT_WXWIN_MAIN | |
c801d85f | 396 | |
094637f6 | 397 | #define DECLARE_APP(appname) extern appname& wxGetApp(); |
c801d85f KB |
398 | |
399 | #endif | |
34138703 | 400 | // _WX_APP_H_BASE_ |