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7b0bfbb2 1/////////////////////////////////////////////////////////////////////////////
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2// Name: wx/dynlib.h
3// Purpose: Dynamic library loading classes
4// Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
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5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
33a8563e 8// Copyright: (c) 1998 Guilhem Lavaux
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_DYNLIB_H__
13#define _WX_DYNLIB_H__
7a4b9130 14
2ecf902b 15#include "wx/defs.h"
8a0d4cf6 16
1948bb32 17#if wxUSE_DYNLIB_CLASS
8a0d4cf6 18
ed58dbea 19#include "wx/string.h"
defbed48 20#include "wx/dynarray.h"
7a4b9130 21
55034339 22#if defined(__OS2__) || defined(__EMX__)
0872eaf9 23#include "wx/os2/private.h"
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24#endif
25
26#ifdef __WXMSW__
27#include "wx/msw/private.h"
28#endif
29
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30#if defined(HAVE_DLERROR) && !defined(__EMX__)
31 #define wxHAVE_DYNLIB_ERROR
32#endif
33
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34class WXDLLIMPEXP_BASE wxDynamicLibraryDetailsCreator;
35
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36// ----------------------------------------------------------------------------
37// conditional compilation
38// ----------------------------------------------------------------------------
39
55034339 40// Note: __OS2__/EMX has to be tested first, since we want to use
4104ed92 41// native version, even if configure detected presence of DLOPEN.
55034339 42#if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
4104ed92 43 typedef HMODULE wxDllType;
1a787c5d 44#elif defined(HAVE_DLOPEN)
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45 #include <dlfcn.h>
46 typedef void *wxDllType;
8a0d4cf6 47#elif defined(HAVE_SHL_LOAD)
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48 #include <dl.h>
49 typedef shl_t wxDllType;
f11bdd03 50#elif defined(__DARWIN__)
4104ed92 51 typedef void *wxDllType;
7b0bfbb2 52#elif defined(__WXMAC__)
609533d5 53 #include <CodeFragments.h>
4104ed92 54 typedef CFragConnectionID wxDllType;
7b0bfbb2 55#else
4104ed92 56 #error "Dynamic Loading classes can't be compiled on this platform, sorry."
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57#endif
58
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59// ----------------------------------------------------------------------------
60// constants
61// ----------------------------------------------------------------------------
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62
63enum wxDLFlags
64{
65 wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use
e62e17d7 66 // (only works on some Unix versions)
1948bb32 67 wxDL_NOW = 0x00000002, // resolve undefined symbols on load
e62e17d7 68 // (default, always the case under Win32)
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69 wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently
70 // loaded libs.
e62e17d7 71 wxDL_VERBATIM = 0x00000008, // attempt to load the supplied library
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72 // name without appending the usual dll
73 // filename extension.
1948bb32 74 wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded
e62e17d7 75 // (only for wxPluginManager)
1948bb32 76
e62e17d7 77 wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32
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78};
79
80enum wxDynamicLibraryCategory
81{
82 wxDL_LIBRARY, // standard library
13e51f3a 83 wxDL_MODULE // loadable module/plugin
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84};
85
86enum wxPluginCategory
87{
88 wxDL_PLUGIN_GUI, // plugin that uses GUI classes
13e51f3a 89 wxDL_PLUGIN_BASE // wxBase-only plugin
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90};
91
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92// ----------------------------------------------------------------------------
93// macros
94// ----------------------------------------------------------------------------
95
96// when loading a function from a DLL you always have to cast the returned
97// "void *" pointer to the correct type and, even more annoyingly, you have to
98// repeat this type twice if you want to declare and define a function pointer
99// all in one line
100//
101// this macro makes this slightly less painful by allowing you to specify the
102// type only once, as the first parameter, and creating a variable of this type
103// called "pfn<name>" initialized with the "name" from the "dynlib"
104#define wxDYNLIB_FUNCTION(type, name, dynlib) \
105 type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
106
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107// ----------------------------------------------------------------------------
108// wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
109// ----------------------------------------------------------------------------
110
111class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
112{
113public:
114 // ctor, normally never used as these objects are only created by
115 // wxDynamicLibrary::ListLoaded()
116 wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
117
118 // get the (base) name
119 wxString GetName() const { return m_name; }
120
121 // get the full path of this object
122 wxString GetPath() const { return m_path; }
123
124 // get the load address and the extent, return true if this information is
125 // available
126 bool GetAddress(void **addr, size_t *len) const
127 {
128 if ( !m_address )
129 return false;
130
131 if ( addr )
132 *addr = m_address;
133 if ( len )
134 *len = m_length;
135
136 return true;
137 }
138
139 // return the version of the DLL (may be empty if no version info)
140 wxString GetVersion() const
141 {
142 return m_version;
143 }
144
145private:
146 wxString m_name,
147 m_path,
148 m_version;
149
150 void *m_address;
151 size_t m_length;
152
153 friend class wxDynamicLibraryDetailsCreator;
154};
155
156WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
157 wxDynamicLibraryDetailsArray,
158 WXDLLIMPEXP_BASE);
159
160// ----------------------------------------------------------------------------
161// wxDynamicLibrary: represents a handle to a DLL/shared object
162// ----------------------------------------------------------------------------
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163
164class WXDLLIMPEXP_BASE wxDynamicLibrary
165{
166public:
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167 // return a valid handle for the main program itself or NULL if back
168 // linking is not supported by the current platform (e.g. Win32)
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169 static wxDllType GetProgramHandle();
170
4104ed92 171 // return the platform standard DLL extension (with leading dot)
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172 static const wxChar *GetDllExt() { return ms_dllext; }
173
4104ed92 174 wxDynamicLibrary() : m_handle(0) { }
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175 wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT)
176 : m_handle(0)
177 {
178 Load(libname, flags);
179 }
1948bb32 180
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181 // NOTE: this class is (deliberately) not virtual, do not attempt
182 // to use it polymorphically.
183 ~wxDynamicLibrary() { Unload(); }
1948bb32 184
68379eaf 185 // return true if the library was loaded successfully
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186 bool IsLoaded() const { return m_handle != 0; }
187
4104ed92 188 // load the library with the given name (full or not), return true if ok
defbed48 189 bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
1948bb32 190
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191 // raw function for loading dynamic libs: always behaves as if
192 // wxDL_VERBATIM were specified and doesn't log error message if the
193 // library couldn't be loaded but simply returns NULL
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194 static wxDllType RawLoad(const wxString& libname, int flags = wxDL_DEFAULT);
195
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196 // detach the library object from its handle, i.e. prevent the object from
197 // unloading the library in its dtor -- the caller is now responsible for
198 // doing this
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199 wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; }
200
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201 // unload the given library handle (presumably returned by Detach() before)
202 static void Unload(wxDllType handle);
203
4104ed92 204 // unload the library, also done automatically in dtor
169948a0 205 void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } }
1948bb32 206
4104ed92 207 // Return the raw handle from dlopen and friends.
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208 wxDllType GetLibHandle() const { return m_handle; }
209
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210 // check if the given symbol is present in the library, useful to verify if
211 // a loadable module is our plugin, for example, without provoking error
212 // messages from GetSymbol()
213 bool HasSymbol(const wxString& name) const
214 {
215 bool ok;
216 DoGetSymbol(name, &ok);
217 return ok;
218 }
219
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220 // resolve a symbol in a loaded DLL, such as a variable or function name.
221 // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
222 // export unmangled names)
223 //
224 // Since it is perfectly valid for the returned symbol to actually be NULL,
225 // that is not always indication of an error. Pass and test the parameter
226 // 'success' for a true indication of success or failure to load the
227 // symbol.
228 //
229 // Returns a pointer to the symbol on success, or NULL if an error occurred
230 // or the symbol wasn't found.
defbed48 231 void *GetSymbol(const wxString& name, bool *success = NULL) const;
1948bb32 232
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233 // low-level version of GetSymbol()
234 static void *RawGetSymbol(wxDllType handle, const wxString& name);
235 void *RawGetSymbol(const wxString& name) const
236 {
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237#if defined (__WXPM__) || defined(__EMX__)
238 return GetSymbol(name);
239#else
defbed48 240 return RawGetSymbol(m_handle, name);
fd6c9428 241#endif
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242 }
243
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244#ifdef __WXMSW__
245 // this function is useful for loading functions from the standard Windows
246 // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
247 // wide character build) suffix if they take string parameters
248 static void *RawGetSymbolAorW(wxDllType handle, const wxString& name)
249 {
250 return RawGetSymbol
251 (
252 handle,
55034339 253 name +
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254#if wxUSE_UNICODE
255 L'W'
256#else
257 'A'
258#endif
259 );
260 }
261
262 void *GetSymbolAorW(const wxString& name) const
263 {
264 return RawGetSymbolAorW(m_handle, name);
265 }
266#endif // __WXMSW__
267
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268 // return all modules/shared libraries in the address space of this process
269 //
3103e8a9 270 // returns an empty array if not implemented or an error occurred
defbed48 271 static wxDynamicLibraryDetailsArray ListLoaded();
0c32066b 272
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273 // return platform-specific name of dynamic library with proper extension
274 // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
275 static wxString CanonicalizeName(const wxString& name,
276 wxDynamicLibraryCategory cat = wxDL_LIBRARY);
277
77ffb593 278 // return name of wxWidgets plugin (adds compiler and version info
1948bb32 279 // to the filename):
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280 static wxString
281 CanonicalizePluginName(const wxString& name,
282 wxPluginCategory cat = wxDL_PLUGIN_GUI);
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283
284 // return plugin directory on platforms where it makes sense and empty
285 // string on others:
286 static wxString GetPluginsDirectory();
287
1948bb32 288
4104ed92 289protected:
defbed48 290 // common part of GetSymbol() and HasSymbol()
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291 void *DoGetSymbol(const wxString& name, bool *success = 0) const;
292
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293#ifdef wxHAVE_DYNLIB_ERROR
294 // log the error after a dlxxx() function failure
295 static void Error();
296#endif // wxHAVE_DYNLIB_ERROR
297
a018a119 298
4104ed92 299 // platform specific shared lib suffix.
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300 static const wxChar *ms_dllext;
301
4104ed92 302 // the handle to DLL or NULL
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303 wxDllType m_handle;
304
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305 // no copy ctor/assignment operators (or we'd try to unload the library
306 // twice)
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307 DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
308};
309
310
7b0bfbb2 311// ----------------------------------------------------------------------------
7a4b9130 312// Interesting defines
7b0bfbb2 313// ----------------------------------------------------------------------------
7a4b9130 314
f4a8c29f 315#define WXDLL_ENTRY_FUNCTION() \
ad8b3990 316extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
1b733817 317const wxClassInfo *wxGetClassFirst() { \
856d2e52 318 return wxClassInfo::GetFirst(); \
f4a8c29f 319}
7a4b9130 320
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321#endif // wxUSE_DYNLIB_CLASS
322
7b0bfbb2 323#endif // _WX_DYNLIB_H__