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1c4293cb VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: editors.h | |
3 | // Purpose: interface of wxPropertyGrid editors | |
4 | // Author: wxWidgets team | |
de003797 | 5 | // RCS-ID: $Id$ |
1c4293cb VZ |
6 | // Licence: wxWindows license |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | // ----------------------------------------------------------------------- | |
10 | ||
7a344f1b JS |
11 | /** |
12 | @class wxPGEditor | |
1c4293cb VZ |
13 | |
14 | Base class for custom wxPropertyGrid editors. | |
15 | ||
16 | @remarks | |
7a344f1b JS |
17 | - Names of built-in property editors are: TextCtrl, Choice, |
18 | ComboBox, CheckBox, TextCtrlAndButton, and ChoiceAndButton. Additional | |
19 | editors include SpinCtrl and DatePickerCtrl, but using them requires | |
20 | calling wxPropertyGrid::RegisterAdditionalEditors() prior use. | |
1c4293cb | 21 | |
7a344f1b | 22 | - Pointer to built-in editor is available as wxPGEditor_EditorName |
1c4293cb VZ |
23 | (eg. wxPGEditor_TextCtrl). |
24 | ||
7a344f1b JS |
25 | - Before you start using new editor you just created, you need to register |
26 | it using static function | |
1c4293cb VZ |
27 | wxPropertyGrid::RegisterEditorClass(), with code like this: |
28 | @code | |
29 | wxPGEditor* editorPointer = wxPropertyGrid::RegisterEditorClass(new MyEditorClass(), "MyEditor"); | |
30 | @endcode | |
31 | After that, wxPropertyGrid will take ownership of the given object, but | |
32 | you should still store editorPointer somewhere, so you can pass it to | |
33 | wxPGProperty::SetEditor(), or return it from wxPGEditor::DoGetEditorClass(). | |
34 | ||
35 | @library{wxpropgrid} | |
36 | @category{propgrid} | |
37 | */ | |
38 | class wxPGEditor : public wxObject | |
39 | { | |
40 | public: | |
41 | ||
42 | /** Constructor. */ | |
43 | wxPGEditor() | |
44 | : wxObject() | |
45 | { | |
46 | m_clientData = NULL; | |
47 | } | |
48 | ||
49 | /** Destructor. */ | |
50 | virtual ~wxPGEditor(); | |
51 | ||
7a344f1b JS |
52 | /** |
53 | Returns pointer to the name of the editor. For example, | |
54 | wxPGEditor_TextCtrl has name "TextCtrl". | |
1c4293cb VZ |
55 | */ |
56 | virtual wxString GetName() const = 0; | |
57 | ||
7a344f1b JS |
58 | /** |
59 | Instantiates editor controls. | |
60 | ||
1c4293cb | 61 | @param propgrid |
7a344f1b JS |
62 | wxPropertyGrid to which the property belongs (use as parent for control). |
63 | ||
1c4293cb | 64 | @param property |
7a344f1b JS |
65 | Property for which this method is called. |
66 | ||
1c4293cb | 67 | @param pos |
7a344f1b JS |
68 | Position, inside wxPropertyGrid, to create control(s) to. |
69 | ||
1c4293cb | 70 | @param size |
7a344f1b | 71 | Initial size for control(s). |
1c4293cb VZ |
72 | |
73 | @remarks | |
74 | - Primary control shall use id wxPG_SUBID1, and secondary (button) control | |
75 | shall use wxPG_SUBID2. | |
d9fb481c | 76 | - Implementation shoud connect all necessary events to the |
1c4293cb VZ |
77 | wxPropertyGrid::OnCustomEditorEvent. For Example: |
78 | @code | |
79 | // Relays wxEVT_COMMAND_TEXT_UPDATED events of primary editor | |
80 | // control to the OnEvent. | |
7eaed395 JS |
81 | control->Connect(control->GetId(), wxEVT_COMMAND_TEXT_UPDATED, |
82 | wxCommandEventHandler(wxPropertyGrid::OnCustomEditorEvent), | |
83 | NULL, propgrid); | |
1c4293cb | 84 | @endcode |
d9fb481c JS |
85 | OnCustomEditorEvent will then forward events, first to |
86 | wxPGEditor::OnEvent() and then to wxPGProperty::OnEvent(). | |
1c4293cb | 87 | */ |
7a344f1b JS |
88 | virtual wxPGWindowList CreateControls( wxPropertyGrid* propgrid, |
89 | wxPGProperty* property, | |
90 | const wxPoint& pos, | |
91 | const wxSize& size ) const = 0; | |
1c4293cb VZ |
92 | |
93 | /** Loads value from property to the control. */ | |
94 | virtual void UpdateControl( wxPGProperty* property, wxWindow* ctrl ) const = 0; | |
95 | ||
7a344f1b JS |
96 | /** |
97 | Draws value for given property. | |
1c4293cb | 98 | */ |
7a344f1b JS |
99 | virtual void DrawValue( wxDC& dc, const wxRect& rect, |
100 | wxPGProperty* property, const wxString& text ) const; | |
1c4293cb | 101 | |
7a344f1b JS |
102 | /** |
103 | Handles events. Returns @true if value in control was modified | |
104 | (see wxPGProperty::OnEvent() for more information). | |
0d4884cb JS |
105 | |
106 | @remarks wxPropertyGrid will automatically unfocus the editor when | |
107 | wxEVT_COMMAND_TEXT_ENTER is received and when it results in | |
108 | property value being modified. This happens regardless of | |
109 | editor type (ie. behavior is same for any wxTextCtrl and | |
110 | wxComboBox based editor). | |
1c4293cb VZ |
111 | */ |
112 | virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property, | |
113 | wxWindow* wnd_primary, wxEvent& event ) const = 0; | |
114 | ||
7a344f1b JS |
115 | /** |
116 | Returns value from control, via parameter 'variant'. | |
117 | Usually ends up calling property's StringToValue() or IntToValue(). | |
118 | Returns @true if value was different. | |
1c4293cb | 119 | */ |
7a344f1b JS |
120 | virtual bool GetValueFromControl( wxVariant& variant, wxPGProperty* property, |
121 | wxWindow* ctrl ) const; | |
1c4293cb VZ |
122 | |
123 | /** Sets value in control to unspecified. */ | |
7a344f1b JS |
124 | virtual void SetValueToUnspecified( wxPGProperty* property, |
125 | wxWindow* ctrl ) const = 0; | |
1c4293cb VZ |
126 | |
127 | /** Sets control's value specifically from string. */ | |
7a344f1b JS |
128 | virtual void SetControlStringValue( wxPGProperty* property, |
129 | wxWindow* ctrl, const wxString& txt ) const; | |
1c4293cb VZ |
130 | |
131 | /** Sets control's value specifically from int (applies to choice etc.). */ | |
7a344f1b JS |
132 | virtual void SetControlIntValue( wxPGProperty* property, |
133 | wxWindow* ctrl, int value ) const; | |
1c4293cb | 134 | |
7a344f1b JS |
135 | /** |
136 | Inserts item to existing control. Index -1 means end of list. | |
1c4293cb VZ |
137 | Default implementation does nothing. Returns index of item added. |
138 | */ | |
7a344f1b JS |
139 | virtual int InsertItem( wxWindow* ctrl, const wxString& label, |
140 | int index ) const; | |
1c4293cb | 141 | |
7a344f1b JS |
142 | /** |
143 | Deletes item from existing control. | |
1c4293cb VZ |
144 | Default implementation does nothing. |
145 | */ | |
146 | virtual void DeleteItem( wxWindow* ctrl, int index ) const; | |
147 | ||
7a344f1b JS |
148 | /** |
149 | Extra processing when control gains focus. For example, wxTextCtrl | |
1c4293cb VZ |
150 | based controls should select all text. |
151 | */ | |
152 | virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const; | |
153 | ||
7a344f1b JS |
154 | /** |
155 | Returns @true if control itself can contain the custom image. Default | |
156 | implementation returns @false. | |
1c4293cb VZ |
157 | */ |
158 | virtual bool CanContainCustomImage() const; | |
1c4293cb VZ |
159 | }; |
160 | ||
161 | // ----------------------------------------------------------------------- | |
162 | ||
7a344f1b JS |
163 | /** |
164 | @class wxPGMultiButton | |
1c4293cb VZ |
165 | |
166 | This class can be used to have multiple buttons in a property editor. | |
167 | You will need to create a new property editor class, override CreateControls, | |
168 | and have it return wxPGMultiButton instance in wxPGWindowList::SetSecondary(). | |
7a344f1b JS |
169 | |
170 | For instance, here we add three buttons to a TextCtrl editor: | |
1c4293cb VZ |
171 | |
172 | @code | |
173 | ||
174 | #include <wx/propgrid/editors.h> | |
175 | ||
7a344f1b | 176 | class wxSampleMultiButtonEditor : public wxPGTextCtrlEditor |
1c4293cb | 177 | { |
7a344f1b | 178 | DECLARE_DYNAMIC_CLASS(wxSampleMultiButtonEditor) |
1c4293cb | 179 | public: |
7a344f1b JS |
180 | wxSampleMultiButtonEditor() {} |
181 | virtual ~wxSampleMultiButtonEditor() {} | |
182 | ||
183 | virtual wxString GetName() const { return "SampleMultiButtonEditor"; } | |
1c4293cb | 184 | |
7a344f1b JS |
185 | virtual wxPGWindowList CreateControls( wxPropertyGrid* propGrid, |
186 | wxPGProperty* property, | |
187 | const wxPoint& pos, | |
188 | const wxSize& sz ) const; | |
1c4293cb VZ |
189 | virtual bool OnEvent( wxPropertyGrid* propGrid, |
190 | wxPGProperty* property, | |
191 | wxWindow* ctrl, | |
192 | wxEvent& event ) const; | |
1c4293cb VZ |
193 | }; |
194 | ||
7a344f1b | 195 | IMPLEMENT_DYNAMIC_CLASS(wxSampleMultiButtonEditor, wxPGTextCtrlEditor) |
1c4293cb | 196 | |
7a344f1b JS |
197 | wxPGWindowList wxSampleMultiButtonEditor::CreateControls( wxPropertyGrid* propGrid, |
198 | wxPGProperty* property, | |
199 | const wxPoint& pos, | |
200 | const wxSize& sz ) const | |
1c4293cb VZ |
201 | { |
202 | // Create and populate buttons-subwindow | |
203 | wxPGMultiButton* buttons = new wxPGMultiButton( propGrid, sz ); | |
204 | ||
205 | // Add two regular buttons | |
206 | buttons->Add( "..." ); | |
207 | buttons->Add( "A" ); | |
208 | // Add a bitmap button | |
209 | buttons->Add( wxArtProvider::GetBitmap(wxART_FOLDER) ); | |
210 | ||
211 | // Create the 'primary' editor control (textctrl in this case) | |
212 | wxPGWindowList wndList = wxPGTextCtrlEditor::CreateControls | |
7a344f1b JS |
213 | ( propGrid, property, pos, |
214 | buttons->GetPrimarySize() ); | |
1c4293cb VZ |
215 | |
216 | // Finally, move buttons-subwindow to correct position and make sure | |
217 | // returned wxPGWindowList contains our custom button list. | |
7a344f1b | 218 | buttons->Finalize(propGrid, pos); |
1c4293cb VZ |
219 | |
220 | wndList.SetSecondary( buttons ); | |
221 | return wndList; | |
222 | } | |
223 | ||
7a344f1b JS |
224 | bool wxSampleMultiButtonEditor::OnEvent( wxPropertyGrid* propGrid, |
225 | wxPGProperty* property, | |
226 | wxWindow* ctrl, | |
227 | wxEvent& event ) const | |
1c4293cb VZ |
228 | { |
229 | if ( event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED ) | |
230 | { | |
231 | wxPGMultiButton* buttons = (wxPGMultiButton*) propGrid->GetEditorControlSecondary(); | |
232 | ||
233 | if ( event.GetId() == buttons->GetButtonId(0) ) | |
234 | { | |
235 | // Do something when first button is pressed | |
236 | return true; | |
237 | } | |
238 | if ( event.GetId() == buttons->GetButtonId(1) ) | |
239 | { | |
7a344f1b | 240 | // Do something when second button is pressed |
1c4293cb VZ |
241 | return true; |
242 | } | |
243 | if ( event.GetId() == buttons->GetButtonId(2) ) | |
244 | { | |
7a344f1b | 245 | // Do something when third button is pressed |
1c4293cb VZ |
246 | return true; |
247 | } | |
248 | } | |
249 | return wxPGTextCtrlEditor::OnEvent(propGrid, property, ctrl, event); | |
250 | } | |
251 | ||
252 | @endcode | |
253 | ||
254 | Further to use this editor, code like this can be used: | |
255 | ||
256 | @code | |
257 | ||
258 | // Register editor class - needs only to be called once | |
7a344f1b JS |
259 | wxPGEditor* multiButtonEditor = new wxSampleMultiButtonEditor(); |
260 | wxPropertyGrid::RegisterEditorClass( multiButtonEditor ); | |
1c4293cb VZ |
261 | |
262 | // Insert the property that will have multiple buttons | |
263 | propGrid->Append( new wxLongStringProperty("MultipleButtons", wxPG_LABEL) ); | |
264 | ||
265 | // Change property to use editor created in the previous code segment | |
7a344f1b | 266 | propGrid->SetPropertyEditor( "MultipleButtons", multiButtonEditor ); |
1c4293cb VZ |
267 | |
268 | @endcode | |
269 | ||
270 | @library{wxpropgrid} | |
271 | @category{propgrid} | |
272 | */ | |
273 | class WXDLLIMPEXP_PROPGRID wxPGMultiButton : public wxWindow | |
274 | { | |
275 | public: | |
276 | ||
7a344f1b JS |
277 | /** |
278 | Constructor. | |
279 | */ | |
1c4293cb VZ |
280 | wxPGMultiButton( wxPropertyGrid* pg, const wxSize& sz ); |
281 | ||
7a344f1b JS |
282 | /** |
283 | Destructor. | |
284 | */ | |
1c4293cb VZ |
285 | virtual ~wxPGMultiButton() { } |
286 | ||
7a344f1b JS |
287 | /** |
288 | Adds new button, with given label. | |
289 | */ | |
290 | void Add( const wxString& label, int id = -2 ); | |
1c4293cb | 291 | |
7a344f1b JS |
292 | /** |
293 | Adds new bitmap button. | |
1c4293cb | 294 | */ |
7a344f1b JS |
295 | void Add( const wxBitmap& bitmap, int id = -2 ); |
296 | ||
297 | /** | |
298 | Call this in CreateControls() of your custom editor class | |
299 | after all buttons have been added. | |
1c4293cb | 300 | |
7a344f1b JS |
301 | @param propGrid |
302 | wxPropertyGrid given in CreateControls(). | |
303 | ||
304 | @param pos | |
305 | wxPoint given in CreateControls(). | |
1c4293cb | 306 | */ |
7a344f1b | 307 | void Finalize( wxPropertyGrid* propGrid, const wxPoint& pos ); |
1c4293cb | 308 | |
7a344f1b JS |
309 | /** |
310 | Returns pointer to one of the buttons. | |
311 | */ | |
312 | wxWindow* GetButton( unsigned int i ); | |
1c4293cb | 313 | |
7a344f1b JS |
314 | /** |
315 | Returns Id of one of the buttons. This is utility function to be | |
316 | used in event handlers. | |
317 | */ | |
318 | int GetButtonId( unsigned int i ) const; | |
1c4293cb | 319 | |
7a344f1b JS |
320 | /** |
321 | Returns number of buttons. | |
322 | */ | |
323 | int GetCount(); | |
324 | ||
325 | /** | |
326 | Returns size of primary editor control, as appropriately | |
327 | reduced by number of buttons present. | |
328 | */ | |
329 | wxSize GetPrimarySize() const; | |
1c4293cb VZ |
330 | }; |
331 | ||
332 | // ----------------------------------------------------------------------- |