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1c4293cb VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: editors.h | |
3 | // Purpose: interface of wxPropertyGrid editors | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id: | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | // ----------------------------------------------------------------------- | |
10 | ||
7a344f1b JS |
11 | /** |
12 | @class wxPGEditor | |
1c4293cb VZ |
13 | |
14 | Base class for custom wxPropertyGrid editors. | |
15 | ||
16 | @remarks | |
7a344f1b JS |
17 | - Names of built-in property editors are: TextCtrl, Choice, |
18 | ComboBox, CheckBox, TextCtrlAndButton, and ChoiceAndButton. Additional | |
19 | editors include SpinCtrl and DatePickerCtrl, but using them requires | |
20 | calling wxPropertyGrid::RegisterAdditionalEditors() prior use. | |
1c4293cb | 21 | |
7a344f1b | 22 | - Pointer to built-in editor is available as wxPGEditor_EditorName |
1c4293cb VZ |
23 | (eg. wxPGEditor_TextCtrl). |
24 | ||
7a344f1b JS |
25 | - Before you start using new editor you just created, you need to register |
26 | it using static function | |
1c4293cb VZ |
27 | wxPropertyGrid::RegisterEditorClass(), with code like this: |
28 | @code | |
29 | wxPGEditor* editorPointer = wxPropertyGrid::RegisterEditorClass(new MyEditorClass(), "MyEditor"); | |
30 | @endcode | |
31 | After that, wxPropertyGrid will take ownership of the given object, but | |
32 | you should still store editorPointer somewhere, so you can pass it to | |
33 | wxPGProperty::SetEditor(), or return it from wxPGEditor::DoGetEditorClass(). | |
34 | ||
35 | @library{wxpropgrid} | |
36 | @category{propgrid} | |
37 | */ | |
38 | class wxPGEditor : public wxObject | |
39 | { | |
40 | public: | |
41 | ||
42 | /** Constructor. */ | |
43 | wxPGEditor() | |
44 | : wxObject() | |
45 | { | |
46 | m_clientData = NULL; | |
47 | } | |
48 | ||
49 | /** Destructor. */ | |
50 | virtual ~wxPGEditor(); | |
51 | ||
7a344f1b JS |
52 | /** |
53 | Returns pointer to the name of the editor. For example, | |
54 | wxPGEditor_TextCtrl has name "TextCtrl". | |
1c4293cb VZ |
55 | */ |
56 | virtual wxString GetName() const = 0; | |
57 | ||
7a344f1b JS |
58 | /** |
59 | Instantiates editor controls. | |
60 | ||
1c4293cb | 61 | @param propgrid |
7a344f1b JS |
62 | wxPropertyGrid to which the property belongs (use as parent for control). |
63 | ||
1c4293cb | 64 | @param property |
7a344f1b JS |
65 | Property for which this method is called. |
66 | ||
1c4293cb | 67 | @param pos |
7a344f1b JS |
68 | Position, inside wxPropertyGrid, to create control(s) to. |
69 | ||
1c4293cb | 70 | @param size |
7a344f1b | 71 | Initial size for control(s). |
1c4293cb VZ |
72 | |
73 | @remarks | |
74 | - Primary control shall use id wxPG_SUBID1, and secondary (button) control | |
75 | shall use wxPG_SUBID2. | |
d9fb481c | 76 | - Implementation shoud connect all necessary events to the |
1c4293cb VZ |
77 | wxPropertyGrid::OnCustomEditorEvent. For Example: |
78 | @code | |
79 | // Relays wxEVT_COMMAND_TEXT_UPDATED events of primary editor | |
80 | // control to the OnEvent. | |
d9fb481c JS |
81 | propgrid->Connect(control->GetId(), wxEVT_COMMAND_TEXT_UPDATED, |
82 | wxCommandEventHandler(wxPropertyGrid::OnCustomEditorEvent)); | |
1c4293cb | 83 | @endcode |
d9fb481c JS |
84 | OnCustomEditorEvent will then forward events, first to |
85 | wxPGEditor::OnEvent() and then to wxPGProperty::OnEvent(). | |
1c4293cb | 86 | */ |
7a344f1b JS |
87 | virtual wxPGWindowList CreateControls( wxPropertyGrid* propgrid, |
88 | wxPGProperty* property, | |
89 | const wxPoint& pos, | |
90 | const wxSize& size ) const = 0; | |
1c4293cb VZ |
91 | |
92 | /** Loads value from property to the control. */ | |
93 | virtual void UpdateControl( wxPGProperty* property, wxWindow* ctrl ) const = 0; | |
94 | ||
7a344f1b JS |
95 | /** |
96 | Draws value for given property. | |
1c4293cb | 97 | */ |
7a344f1b JS |
98 | virtual void DrawValue( wxDC& dc, const wxRect& rect, |
99 | wxPGProperty* property, const wxString& text ) const; | |
1c4293cb | 100 | |
7a344f1b JS |
101 | /** |
102 | Handles events. Returns @true if value in control was modified | |
103 | (see wxPGProperty::OnEvent() for more information). | |
1c4293cb VZ |
104 | */ |
105 | virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property, | |
106 | wxWindow* wnd_primary, wxEvent& event ) const = 0; | |
107 | ||
7a344f1b JS |
108 | /** |
109 | Returns value from control, via parameter 'variant'. | |
110 | Usually ends up calling property's StringToValue() or IntToValue(). | |
111 | Returns @true if value was different. | |
1c4293cb | 112 | */ |
7a344f1b JS |
113 | virtual bool GetValueFromControl( wxVariant& variant, wxPGProperty* property, |
114 | wxWindow* ctrl ) const; | |
1c4293cb VZ |
115 | |
116 | /** Sets value in control to unspecified. */ | |
7a344f1b JS |
117 | virtual void SetValueToUnspecified( wxPGProperty* property, |
118 | wxWindow* ctrl ) const = 0; | |
1c4293cb VZ |
119 | |
120 | /** Sets control's value specifically from string. */ | |
7a344f1b JS |
121 | virtual void SetControlStringValue( wxPGProperty* property, |
122 | wxWindow* ctrl, const wxString& txt ) const; | |
1c4293cb VZ |
123 | |
124 | /** Sets control's value specifically from int (applies to choice etc.). */ | |
7a344f1b JS |
125 | virtual void SetControlIntValue( wxPGProperty* property, |
126 | wxWindow* ctrl, int value ) const; | |
1c4293cb | 127 | |
7a344f1b JS |
128 | /** |
129 | Inserts item to existing control. Index -1 means end of list. | |
1c4293cb VZ |
130 | Default implementation does nothing. Returns index of item added. |
131 | */ | |
7a344f1b JS |
132 | virtual int InsertItem( wxWindow* ctrl, const wxString& label, |
133 | int index ) const; | |
1c4293cb | 134 | |
7a344f1b JS |
135 | /** |
136 | Deletes item from existing control. | |
1c4293cb VZ |
137 | Default implementation does nothing. |
138 | */ | |
139 | virtual void DeleteItem( wxWindow* ctrl, int index ) const; | |
140 | ||
7a344f1b JS |
141 | /** |
142 | Extra processing when control gains focus. For example, wxTextCtrl | |
1c4293cb VZ |
143 | based controls should select all text. |
144 | */ | |
145 | virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const; | |
146 | ||
7a344f1b JS |
147 | /** |
148 | Returns @true if control itself can contain the custom image. Default | |
149 | implementation returns @false. | |
1c4293cb VZ |
150 | */ |
151 | virtual bool CanContainCustomImage() const; | |
1c4293cb VZ |
152 | }; |
153 | ||
154 | // ----------------------------------------------------------------------- | |
155 | ||
7a344f1b JS |
156 | /** |
157 | @class wxPGMultiButton | |
1c4293cb VZ |
158 | |
159 | This class can be used to have multiple buttons in a property editor. | |
160 | You will need to create a new property editor class, override CreateControls, | |
161 | and have it return wxPGMultiButton instance in wxPGWindowList::SetSecondary(). | |
7a344f1b JS |
162 | |
163 | For instance, here we add three buttons to a TextCtrl editor: | |
1c4293cb VZ |
164 | |
165 | @code | |
166 | ||
167 | #include <wx/propgrid/editors.h> | |
168 | ||
7a344f1b | 169 | class wxSampleMultiButtonEditor : public wxPGTextCtrlEditor |
1c4293cb | 170 | { |
7a344f1b | 171 | DECLARE_DYNAMIC_CLASS(wxSampleMultiButtonEditor) |
1c4293cb | 172 | public: |
7a344f1b JS |
173 | wxSampleMultiButtonEditor() {} |
174 | virtual ~wxSampleMultiButtonEditor() {} | |
175 | ||
176 | virtual wxString GetName() const { return "SampleMultiButtonEditor"; } | |
1c4293cb | 177 | |
7a344f1b JS |
178 | virtual wxPGWindowList CreateControls( wxPropertyGrid* propGrid, |
179 | wxPGProperty* property, | |
180 | const wxPoint& pos, | |
181 | const wxSize& sz ) const; | |
1c4293cb VZ |
182 | virtual bool OnEvent( wxPropertyGrid* propGrid, |
183 | wxPGProperty* property, | |
184 | wxWindow* ctrl, | |
185 | wxEvent& event ) const; | |
1c4293cb VZ |
186 | }; |
187 | ||
7a344f1b | 188 | IMPLEMENT_DYNAMIC_CLASS(wxSampleMultiButtonEditor, wxPGTextCtrlEditor) |
1c4293cb | 189 | |
7a344f1b JS |
190 | wxPGWindowList wxSampleMultiButtonEditor::CreateControls( wxPropertyGrid* propGrid, |
191 | wxPGProperty* property, | |
192 | const wxPoint& pos, | |
193 | const wxSize& sz ) const | |
1c4293cb VZ |
194 | { |
195 | // Create and populate buttons-subwindow | |
196 | wxPGMultiButton* buttons = new wxPGMultiButton( propGrid, sz ); | |
197 | ||
198 | // Add two regular buttons | |
199 | buttons->Add( "..." ); | |
200 | buttons->Add( "A" ); | |
201 | // Add a bitmap button | |
202 | buttons->Add( wxArtProvider::GetBitmap(wxART_FOLDER) ); | |
203 | ||
204 | // Create the 'primary' editor control (textctrl in this case) | |
205 | wxPGWindowList wndList = wxPGTextCtrlEditor::CreateControls | |
7a344f1b JS |
206 | ( propGrid, property, pos, |
207 | buttons->GetPrimarySize() ); | |
1c4293cb VZ |
208 | |
209 | // Finally, move buttons-subwindow to correct position and make sure | |
210 | // returned wxPGWindowList contains our custom button list. | |
7a344f1b | 211 | buttons->Finalize(propGrid, pos); |
1c4293cb VZ |
212 | |
213 | wndList.SetSecondary( buttons ); | |
214 | return wndList; | |
215 | } | |
216 | ||
7a344f1b JS |
217 | bool wxSampleMultiButtonEditor::OnEvent( wxPropertyGrid* propGrid, |
218 | wxPGProperty* property, | |
219 | wxWindow* ctrl, | |
220 | wxEvent& event ) const | |
1c4293cb VZ |
221 | { |
222 | if ( event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED ) | |
223 | { | |
224 | wxPGMultiButton* buttons = (wxPGMultiButton*) propGrid->GetEditorControlSecondary(); | |
225 | ||
226 | if ( event.GetId() == buttons->GetButtonId(0) ) | |
227 | { | |
228 | // Do something when first button is pressed | |
229 | return true; | |
230 | } | |
231 | if ( event.GetId() == buttons->GetButtonId(1) ) | |
232 | { | |
7a344f1b | 233 | // Do something when second button is pressed |
1c4293cb VZ |
234 | return true; |
235 | } | |
236 | if ( event.GetId() == buttons->GetButtonId(2) ) | |
237 | { | |
7a344f1b | 238 | // Do something when third button is pressed |
1c4293cb VZ |
239 | return true; |
240 | } | |
241 | } | |
242 | return wxPGTextCtrlEditor::OnEvent(propGrid, property, ctrl, event); | |
243 | } | |
244 | ||
245 | @endcode | |
246 | ||
247 | Further to use this editor, code like this can be used: | |
248 | ||
249 | @code | |
250 | ||
251 | // Register editor class - needs only to be called once | |
7a344f1b JS |
252 | wxPGEditor* multiButtonEditor = new wxSampleMultiButtonEditor(); |
253 | wxPropertyGrid::RegisterEditorClass( multiButtonEditor ); | |
1c4293cb VZ |
254 | |
255 | // Insert the property that will have multiple buttons | |
256 | propGrid->Append( new wxLongStringProperty("MultipleButtons", wxPG_LABEL) ); | |
257 | ||
258 | // Change property to use editor created in the previous code segment | |
7a344f1b | 259 | propGrid->SetPropertyEditor( "MultipleButtons", multiButtonEditor ); |
1c4293cb VZ |
260 | |
261 | @endcode | |
262 | ||
263 | @library{wxpropgrid} | |
264 | @category{propgrid} | |
265 | */ | |
266 | class WXDLLIMPEXP_PROPGRID wxPGMultiButton : public wxWindow | |
267 | { | |
268 | public: | |
269 | ||
7a344f1b JS |
270 | /** |
271 | Constructor. | |
272 | */ | |
1c4293cb VZ |
273 | wxPGMultiButton( wxPropertyGrid* pg, const wxSize& sz ); |
274 | ||
7a344f1b JS |
275 | /** |
276 | Destructor. | |
277 | */ | |
1c4293cb VZ |
278 | virtual ~wxPGMultiButton() { } |
279 | ||
7a344f1b JS |
280 | /** |
281 | Adds new button, with given label. | |
282 | */ | |
283 | void Add( const wxString& label, int id = -2 ); | |
1c4293cb | 284 | |
7a344f1b JS |
285 | /** |
286 | Adds new bitmap button. | |
1c4293cb | 287 | */ |
7a344f1b JS |
288 | void Add( const wxBitmap& bitmap, int id = -2 ); |
289 | ||
290 | /** | |
291 | Call this in CreateControls() of your custom editor class | |
292 | after all buttons have been added. | |
1c4293cb | 293 | |
7a344f1b JS |
294 | @param propGrid |
295 | wxPropertyGrid given in CreateControls(). | |
296 | ||
297 | @param pos | |
298 | wxPoint given in CreateControls(). | |
1c4293cb | 299 | */ |
7a344f1b | 300 | void Finalize( wxPropertyGrid* propGrid, const wxPoint& pos ); |
1c4293cb | 301 | |
7a344f1b JS |
302 | /** |
303 | Returns pointer to one of the buttons. | |
304 | */ | |
305 | wxWindow* GetButton( unsigned int i ); | |
1c4293cb | 306 | |
7a344f1b JS |
307 | /** |
308 | Returns Id of one of the buttons. This is utility function to be | |
309 | used in event handlers. | |
310 | */ | |
311 | int GetButtonId( unsigned int i ) const; | |
1c4293cb | 312 | |
7a344f1b JS |
313 | /** |
314 | Returns number of buttons. | |
315 | */ | |
316 | int GetCount(); | |
317 | ||
318 | /** | |
319 | Returns size of primary editor control, as appropriately | |
320 | reduced by number of buttons present. | |
321 | */ | |
322 | wxSize GetPrimarySize() const; | |
1c4293cb VZ |
323 | }; |
324 | ||
325 | // ----------------------------------------------------------------------- |