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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #include <wx/setup.h> | |
23 | ||
24 | #if wxUSE_GLCANVAS | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include <wx/frame.h> | |
28 | #endif | |
29 | ||
30 | #include <wx/msw/private.h> | |
31 | ||
32 | #include <wx/glcanvas.h> | |
33 | ||
34 | wxChar wxGLCanvasClassName[] = wxT("wxGLCanvasClass"); | |
35 | ||
36 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
37 | WPARAM wParam, LPARAM lParam); | |
38 | ||
39 | /* | |
40 | * GLContext implementation | |
41 | */ | |
42 | ||
43 | wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette) | |
44 | { | |
45 | m_window = win; | |
46 | ||
47 | m_hDC = win->GetHDC(); | |
48 | ||
49 | m_glContext = wglCreateContext((HDC) m_hDC); | |
50 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); | |
51 | ||
52 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
53 | } | |
54 | ||
55 | wxGLContext::wxGLContext( | |
56 | bool isRGB, wxGLCanvas *win, | |
57 | const wxPalette& palette, | |
58 | const wxGLContext *other /* for sharing display lists */ | |
59 | ) | |
60 | { | |
61 | m_window = win; | |
62 | ||
63 | m_hDC = win->GetHDC(); | |
64 | ||
65 | m_glContext = wglCreateContext((HDC) m_hDC); | |
66 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); | |
67 | ||
68 | if( other != 0 ) | |
69 | wglShareLists( other->m_glContext, m_glContext ); | |
70 | ||
71 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
72 | } | |
73 | ||
74 | wxGLContext::~wxGLContext() | |
75 | { | |
76 | if (m_glContext) | |
77 | { | |
78 | wglMakeCurrent(NULL, NULL); | |
79 | wglDeleteContext(m_glContext); | |
80 | } | |
81 | } | |
82 | ||
83 | void wxGLContext::SwapBuffers() | |
84 | { | |
85 | if (m_glContext) | |
86 | { | |
87 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
88 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
89 | } | |
90 | } | |
91 | ||
92 | void wxGLContext::SetCurrent() | |
93 | { | |
94 | if (m_glContext) | |
95 | { | |
96 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
97 | } | |
98 | ||
99 | /* | |
100 | setupPixelFormat(hDC); | |
101 | setupPalette(hDC); | |
102 | */ | |
103 | } | |
104 | ||
105 | void wxGLContext::SetColour(const char *colour) | |
106 | { | |
107 | float r = 0.0; | |
108 | float g = 0.0; | |
109 | float b = 0.0; | |
110 | wxColour *col = wxTheColourDatabase->FindColour(colour); | |
111 | if (col) | |
112 | { | |
113 | r = (float)(col->Red()/256.0); | |
114 | g = (float)(col->Green()/256.0); | |
115 | b = (float)(col->Blue()/256.0); | |
116 | glColor3f( r, g, b); | |
117 | } | |
118 | } | |
119 | ||
120 | ||
121 | /* | |
122 | * wxGLCanvas implementation | |
123 | */ | |
124 | ||
125 | IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow) | |
126 | ||
127 | BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow) | |
128 | EVT_SIZE(wxGLCanvas::OnSize) | |
129 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
130 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
131 | END_EVENT_TABLE() | |
132 | ||
133 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
134 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
135 | int *attribList /* not used yet! */, const wxPalette& palette): | |
136 | wxScrolledWindow() | |
137 | { | |
138 | m_glContext = (wxGLContext*) NULL; | |
139 | ||
140 | bool ret = Create(parent, id, pos, size, style, name); | |
141 | ||
142 | if ( ret ) | |
143 | { | |
144 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
145 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
146 | } | |
147 | ||
148 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
149 | ||
150 | SetupPixelFormat(); | |
151 | SetupPalette(palette); | |
152 | ||
153 | m_glContext = new wxGLContext(TRUE, this, palette); | |
154 | } | |
155 | ||
156 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
157 | const wxGLContext *shared, wxWindowID id, | |
158 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
159 | int *attribList, const wxPalette& palette ) | |
160 | : wxScrolledWindow() | |
161 | { | |
162 | m_glContext = (wxGLContext*) NULL; | |
163 | ||
164 | bool ret = Create(parent, id, pos, size, style, name); | |
165 | ||
166 | if ( ret ) | |
167 | { | |
168 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
169 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
170 | } | |
171 | ||
172 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
173 | ||
174 | SetupPixelFormat(); | |
175 | SetupPalette(palette); | |
176 | ||
177 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); | |
178 | } | |
179 | ||
180 | // Not very usefull for wxMSW, but this is to be wxGTK compliant | |
181 | ||
182 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
183 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
184 | int *attribList, const wxPalette& palette ): | |
185 | wxScrolledWindow() | |
186 | { | |
187 | m_glContext = (wxGLContext*) NULL; | |
188 | ||
189 | bool ret = Create(parent, id, pos, size, style, name); | |
190 | ||
191 | if ( ret ) | |
192 | { | |
193 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
194 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
195 | } | |
196 | ||
197 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
198 | ||
199 | SetupPixelFormat(); | |
200 | SetupPalette(palette); | |
201 | ||
202 | wxGLContext *sharedContext=0; | |
203 | if (shared) sharedContext=shared->GetContext(); | |
204 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
205 | } | |
206 | ||
207 | wxGLCanvas::~wxGLCanvas() | |
208 | { | |
209 | if (m_glContext) | |
210 | delete m_glContext; | |
211 | ||
212 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
213 | } | |
214 | ||
215 | // Replaces wxWindow::Create functionality, since we need to use a different window class | |
216 | bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id, | |
217 | const wxPoint& pos, const wxSize& size, long style, const wxString& name) | |
218 | { | |
219 | static bool registeredGLCanvasClass = FALSE; | |
220 | ||
221 | // We have to register a special window class because we need | |
222 | // the CS_OWNDC style for GLCanvas. | |
223 | ||
224 | /* | |
225 | From Angel Popov <jumpo@bitex.com> | |
226 | ||
227 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
228 | how this problem can be fixed: | |
229 | ||
230 | "There are 5 common DCs available in Win95. These are aquired when you call | |
231 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
232 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
233 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
234 | ||
235 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
236 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
237 | apparently, because Windows re-assigns the HDC to a different window. The | |
238 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
239 | */ | |
240 | ||
241 | if (!registeredGLCanvasClass) | |
242 | { | |
243 | WNDCLASS wndclass; | |
244 | ||
245 | static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
246 | ||
247 | // the fields which are common to all classes | |
248 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
249 | wndclass.cbClsExtra = 0; | |
250 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
251 | wndclass.hInstance = wxhInstance; | |
252 | wndclass.hIcon = (HICON) NULL; | |
253 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
254 | wndclass.lpszMenuName = NULL; | |
255 | ||
256 | // Register the GLCanvas class name | |
257 | wndclass.hbrBackground = (HBRUSH)NULL; | |
258 | wndclass.lpszClassName = wxGLCanvasClassName; | |
259 | wndclass.style = styleNormal; | |
260 | ||
261 | if ( !RegisterClass(&wndclass) ) | |
262 | { | |
263 | wxLogLastError("RegisterClass(wxGLCanvasClass)"); | |
264 | ||
265 | return FALSE; | |
266 | } | |
267 | registeredGLCanvasClass = TRUE; | |
268 | } | |
269 | ||
270 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
271 | ||
272 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
273 | return FALSE; | |
274 | ||
275 | parent->AddChild(this); | |
276 | ||
277 | DWORD msflags = 0; | |
278 | if ( style & wxBORDER ) | |
279 | msflags |= WS_BORDER; | |
280 | if ( style & wxTHICK_FRAME ) | |
281 | msflags |= WS_THICKFRAME; | |
282 | ||
283 | msflags |= WS_CHILD | WS_VISIBLE; | |
284 | if ( style & wxCLIP_CHILDREN ) | |
285 | msflags |= WS_CLIPCHILDREN; | |
286 | ||
287 | bool want3D; | |
288 | WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); | |
289 | ||
290 | // Even with extended styles, need to combine with WS_BORDER | |
291 | // for them to look right. | |
292 | if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) || | |
293 | (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)) | |
294 | { | |
295 | msflags |= WS_BORDER; | |
296 | } | |
297 | ||
298 | // calculate the value to return from WM_GETDLGCODE handler | |
299 | if ( GetWindowStyleFlag() & wxWANTS_CHARS ) | |
300 | { | |
301 | // want everything: i.e. all keys and WM_CHAR message | |
302 | m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS | | |
303 | DLGC_WANTTAB | DLGC_WANTMESSAGE; | |
304 | } | |
305 | ||
306 | MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL, | |
307 | pos.x, pos.y, | |
308 | WidthDefault(size.x), HeightDefault(size.y), | |
309 | msflags, NULL, exStyle); | |
310 | ||
311 | return TRUE; | |
312 | ||
313 | } | |
314 | ||
315 | void wxGLCanvas::SetupPixelFormat() // (HDC hDC) | |
316 | { | |
317 | PIXELFORMATDESCRIPTOR pfd = { | |
318 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
319 | 1, /* version */ | |
320 | PFD_SUPPORT_OPENGL | | |
321 | PFD_DRAW_TO_WINDOW | | |
322 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
323 | PFD_TYPE_RGBA, /* color type */ | |
324 | 16, /* prefered color depth */ | |
325 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
326 | 0, /* no alpha buffer */ | |
327 | 0, /* alpha bits (ignored) */ | |
328 | 0, /* no accumulation buffer */ | |
329 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
330 | 16, /* depth buffer */ | |
331 | 0, /* no stencil buffer */ | |
332 | 0, /* no auxiliary buffers */ | |
333 | PFD_MAIN_PLANE, /* main layer */ | |
334 | 0, /* reserved */ | |
335 | 0, 0, 0, /* no layer, visible, damage masks */ | |
336 | }; | |
337 | int pixelFormat; | |
338 | ||
339 | pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
340 | if (pixelFormat == 0) { | |
341 | MessageBox(WindowFromDC((HDC) m_hDC), "ChoosePixelFormat failed.", "Error", | |
342 | MB_ICONERROR | MB_OK); | |
343 | exit(1); | |
344 | } | |
345 | ||
346 | if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) { | |
347 | MessageBox(WindowFromDC((HDC) m_hDC), "SetPixelFormat failed.", "Error", | |
348 | MB_ICONERROR | MB_OK); | |
349 | exit(1); | |
350 | } | |
351 | } | |
352 | ||
353 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
354 | { | |
355 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
356 | PIXELFORMATDESCRIPTOR pfd; | |
357 | ||
358 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
359 | ||
360 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
361 | { | |
362 | } | |
363 | else | |
364 | { | |
365 | return; | |
366 | } | |
367 | ||
368 | m_palette = palette; | |
369 | ||
370 | if ( !m_palette.Ok() ) | |
371 | { | |
372 | m_palette = CreateDefaultPalette(); | |
373 | } | |
374 | ||
375 | if (m_palette.Ok()) | |
376 | { | |
377 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
378 | RealizePalette((HDC) m_hDC); | |
379 | } | |
380 | } | |
381 | ||
382 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
383 | { | |
384 | PIXELFORMATDESCRIPTOR pfd; | |
385 | int paletteSize; | |
386 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
387 | ||
388 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
389 | ||
390 | paletteSize = 1 << pfd.cColorBits; | |
391 | ||
392 | LOGPALETTE* pPal = | |
393 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
394 | pPal->palVersion = 0x300; | |
395 | pPal->palNumEntries = paletteSize; | |
396 | ||
397 | /* build a simple RGB color palette */ | |
398 | { | |
399 | int redMask = (1 << pfd.cRedBits) - 1; | |
400 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
401 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
402 | int i; | |
403 | ||
404 | for (i=0; i<paletteSize; ++i) { | |
405 | pPal->palPalEntry[i].peRed = | |
406 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
407 | pPal->palPalEntry[i].peGreen = | |
408 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
409 | pPal->palPalEntry[i].peBlue = | |
410 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
411 | pPal->palPalEntry[i].peFlags = 0; | |
412 | } | |
413 | } | |
414 | ||
415 | HPALETTE hPalette = CreatePalette(pPal); | |
416 | free(pPal); | |
417 | ||
418 | wxPalette palette; | |
419 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
420 | ||
421 | return palette; | |
422 | } | |
423 | ||
424 | void wxGLCanvas::SwapBuffers() | |
425 | { | |
426 | if (m_glContext) | |
427 | m_glContext->SwapBuffers(); | |
428 | } | |
429 | ||
430 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
431 | { | |
432 | int width, height; | |
433 | GetClientSize(& width, & height); | |
434 | ||
435 | if (m_glContext) | |
436 | { | |
437 | m_glContext->SetCurrent(); | |
438 | ||
439 | glViewport(0, 0, (GLint)width, (GLint)height); | |
440 | glMatrixMode(GL_PROJECTION); | |
441 | glLoadIdentity(); | |
442 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 ); | |
443 | glMatrixMode(GL_MODELVIEW); | |
444 | } | |
445 | } | |
446 | ||
447 | void wxGLCanvas::SetCurrent() | |
448 | { | |
449 | if (m_glContext) | |
450 | { | |
451 | m_glContext->SetCurrent(); | |
452 | } | |
453 | } | |
454 | ||
455 | void wxGLCanvas::SetColour(const char *colour) | |
456 | { | |
457 | if (m_glContext) | |
458 | m_glContext->SetColour(colour); | |
459 | } | |
460 | ||
461 | // TODO: Have to have this called by parent frame (?) | |
462 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
463 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
464 | { | |
465 | /* realize palette if this is the current window */ | |
466 | if ( GetPalette()->Ok() ) { | |
467 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
468 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
469 | ::RealizePalette((HDC) GetHDC()); | |
470 | Refresh(); | |
471 | event.SetPaletteRealized(TRUE); | |
472 | } | |
473 | else | |
474 | event.SetPaletteRealized(FALSE); | |
475 | } | |
476 | ||
477 | // I think this doesn't have to be propagated to child windows. | |
478 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
479 | { | |
480 | /* realize palette if this is *not* the current window */ | |
481 | if ( GetPalette() && | |
482 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
483 | { | |
484 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
485 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
486 | ::RealizePalette((HDC) GetHDC()); | |
487 | Refresh(); | |
488 | } | |
489 | } | |
490 | ||
491 | /* Give extensions proper function names. */ | |
492 | ||
493 | /* EXT_vertex_array */ | |
494 | void glArrayElementEXT(GLint i) | |
495 | { | |
496 | } | |
497 | ||
498 | void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
499 | { | |
500 | } | |
501 | ||
502 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
503 | { | |
504 | #ifdef GL_EXT_vertex_array | |
505 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
506 | ||
507 | if ( !proc ) | |
508 | { | |
509 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
510 | } | |
511 | ||
512 | if ( proc ) | |
513 | (* proc) (mode, first, count); | |
514 | #endif | |
515 | } | |
516 | ||
517 | void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) | |
518 | { | |
519 | } | |
520 | ||
521 | void glGetPointervEXT(GLenum pname, GLvoid* *params) | |
522 | { | |
523 | } | |
524 | ||
525 | void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
526 | { | |
527 | } | |
528 | ||
529 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
530 | { | |
531 | #ifdef GL_EXT_vertex_array | |
532 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
533 | ||
534 | if ( !proc ) | |
535 | { | |
536 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
537 | } | |
538 | ||
539 | if ( proc ) | |
540 | (* proc) (type, stride, count, pointer); | |
541 | #endif | |
542 | } | |
543 | ||
544 | void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
545 | { | |
546 | } | |
547 | ||
548 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
549 | { | |
550 | #ifdef GL_EXT_vertex_array | |
551 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
552 | ||
553 | if ( !proc ) | |
554 | { | |
555 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
556 | } | |
557 | ||
558 | if ( proc ) | |
559 | (* proc) (size, type, stride, count, pointer); | |
560 | #endif | |
561 | } | |
562 | ||
563 | /* EXT_color_subtable */ | |
564 | void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) | |
565 | { | |
566 | } | |
567 | ||
568 | /* EXT_color_table */ | |
569 | void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | |
570 | { | |
571 | } | |
572 | ||
573 | void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | |
574 | { | |
575 | } | |
576 | ||
577 | void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table) | |
578 | { | |
579 | } | |
580 | ||
581 | void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params) | |
582 | { | |
583 | } | |
584 | ||
585 | void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params) | |
586 | { | |
587 | } | |
588 | ||
589 | /* SGI_compiled_vertex_array */ | |
590 | void glLockArraysSGI(GLint first, GLsizei count) | |
591 | { | |
592 | } | |
593 | ||
594 | void glUnlockArraysSGI() | |
595 | { | |
596 | } | |
597 | ||
598 | ||
599 | /* SGI_cull_vertex */ | |
600 | void glCullParameterdvSGI(GLenum pname, GLdouble* params) | |
601 | { | |
602 | } | |
603 | ||
604 | void glCullParameterfvSGI(GLenum pname, GLfloat* params) | |
605 | { | |
606 | } | |
607 | ||
608 | /* SGI_index_func */ | |
609 | void glIndexFuncSGI(GLenum func, GLclampf ref) | |
610 | { | |
611 | } | |
612 | ||
613 | /* SGI_index_material */ | |
614 | void glIndexMaterialSGI(GLenum face, GLenum mode) | |
615 | { | |
616 | } | |
617 | ||
618 | /* WIN_swap_hint */ | |
619 | void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height) | |
620 | { | |
621 | } | |
622 | ||
623 | #endif | |
624 | // wxUSE_GLCANVAS |