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b1096e45 WS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: press.pov | |
3 | // Purpose: POV-Ray scene used to generate clip for splash | |
4 | // Author: Wlodzimierz ABX Skiba | |
5 | // Modified by: | |
6 | // Created: 24/11/2004 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Wlodzimierz Skiba | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #version 3.6; | |
13 | ||
14 | // Rendering options : +FN +W80 +H60 +AM1 +A0.05 +R5 +J0 +KFF99 | |
15 | ||
16 | #include "colors.inc" | |
17 | #include "rad_def.inc" | |
18 | ||
19 | global_settings { | |
20 | assumed_gamma 1.0 | |
21 | max_trace_level 100 | |
22 | } | |
23 | ||
24 | background { colour White } | |
25 | ||
26 | #declare Texts = array[ 3 ]; | |
27 | ||
28 | #declare Texts[0] = "PRESS"; | |
29 | #declare Texts[1] = "ANY"; | |
30 | #declare Texts[2] = "KEY"; | |
31 | ||
32 | camera{ orthographic look_at .5 location .5-z right 1.05*x up 1.05*y } | |
33 | ||
34 | #declare Items = dimension_size( Texts , 1 ); | |
35 | ||
36 | #declare Objects = array[ Items + 1 ]; | |
37 | ||
38 | #declare f_line = function(x,xa,ya,xb,yb){((yb-ya)/(xb-xa))*(x-xa)+ya}; | |
39 | ||
40 | #declare Counter = 0; | |
41 | #while ( Counter <= Items ) | |
42 | #if ( Counter < Items ) | |
43 | #declare Object = text{ ttf "crystal.ttf" Texts[ Counter ] 1 0 }; | |
44 | #else | |
45 | #declare Object = Objects[ Items ]; | |
46 | #end | |
47 | ||
48 | #declare M = max_extent( Object ); | |
49 | #declare m = min_extent( Object ); | |
50 | #declare S = M - m; | |
51 | #declare Objects[ Counter ] = object{ Object translate -m + z*Counter scale <1/S.x,1/S.y,1> }; | |
52 | #declare Objects[ Items ] = | |
53 | #if ( Counter = 0 | Counter = Items ) | |
54 | object{ | |
55 | #else | |
56 | union{ | |
57 | object{ Objects[ Items ] translate y*1.1 } | |
58 | #end | |
59 | object{ Objects[ Counter ] } | |
60 | }; | |
61 | ||
62 | #declare X0=Counter/(Items+1); | |
63 | #declare Y0=0; | |
64 | #declare X1=(Counter+1)/(Items+1); | |
65 | #declare Y1=1; | |
66 | #declare X2=(Counter+2)/(Items+1); | |
67 | #declare Y2=0; | |
68 | ||
69 | #declare increase=f_line(clock,X0,Y0,X1,Y1); | |
70 | #declare decrease=f_line(clock,X1,Y1,X2,Y2); | |
71 | #declare change=min(increase,decrease); | |
72 | #declare level=max(change,0); | |
73 | ||
74 | object{ | |
75 | Objects[ Counter ] | |
76 | pigment{ rgb level transmit 1-level } | |
77 | } | |
78 | #declare Counter = Counter + 1; | |
79 | #end | |
80 |