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1\section{\class{wxList}}\label{wxlist}
2
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3wxList classes provide linked list functionality for wxWindows, and for an
4application if it wishes. Depending on the form of constructor used, a list
5can be keyed on integer or string keys to provide a primitive look-up ability.
e676441f 6See \helpref{wxHashMap}{wxhashmap}\rtfsp for a faster method of storage
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7when random access is required.
8
9While wxList class in the previous versions of wxWindows only could contain
10elements of type wxObject and had essentially untyped interface (thus allowing
11you to put apples in the list and read back oranges from it), the new wxList
5442f435 12classes family may contain elements of any type and has much more strict type
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13checking. Unfortunately, it also requires an additional line to be inserted in
14your program for each list class you use (which is the only solution short of
15using templates which is not done in wxWindows because of portability issues).
16
17The general idea is to have the base class wxListBase working with {\it void *}
18data but make all of its dangerous (because untyped) functions protected, so
19that they can only be used from derived classes which, in turn, expose a type
20safe interface. With this approach a new wxList-like class must be defined for
21each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
bb250157 22with {\it WX\_DECLARE\_LIST} and {\it WX\_DEFINE\_LIST} macros like this
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23(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
24macros):
25
26\wxheading{Example}
27
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28\begin{verbatim}
29 // this part might be in a header or source (.cpp) file
30 class MyListElement
31 {
32 ... // whatever
33 };
34
35 // declare our list class: this macro declares and partly implements MyList
36 // class (which derives from wxListBase)
f776e250 37 WX_DECLARE_LIST(MyListElement, MyList);
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38
39 ...
40
2edb0bde 41 // the only requirement for the rest is to be AFTER the full declaration of
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42 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
43 // usually it will be found in the source file and not in the header
44
45 #include <wx/listimpl.cpp>
f776e250 46 WX_DEFINE_LIST(MyList);
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47
48 // now MyList class may be used as a usual wxList, but all of its methods
49 // will take/return the objects of the right (i.e. MyListElement) type. You
50 // also have MyList::Node type which is the type-safe version of wxNode.
51 MyList list;
52 MyListElement element;
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53 list.Append(element); // ok
54 list.Append(17); // error: incorrect type
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55
56 // let's iterate over the list
57 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
58 {
59 MyListElement *current = node->GetData();
60
61 ...process the current element...
62 }
63\end{verbatim}
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64
65For compatibility with previous versions wxList and wxStringList classes are
66still defined, but their usage is deprecated and they will disappear in the
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67future versions completely. The use of the latter is especially discouraged as
68it is not only unsafe but is also much less efficient than
35d367d8 69\helpref{wxArrayString}{wxarraystring} class.
a660d684 70
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71In the documentation of the list classes below, you should replace wxNode with
72wxListName::Node and wxObject with the list element type (i.e. the first
73parameter of WX\_DECLARE\_LIST) for the template lists.
74
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75\wxheading{Derived from}
76
77\helpref{wxObject}{wxobject}
78
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79\wxheading{Include files}
80
81<wx/list.h>
82
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83\wxheading{Example}
84
85It is very common to iterate on a list as follows:
86
87\begin{verbatim}
88 ...
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89 wxWindow *win1 = new wxWindow(...);
90 wxWindow *win2 = new wxWindow(...);
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91
92 wxList SomeList;
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93 SomeList.Append(win1);
94 SomeList.Append(win2);
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95
96 ...
97
f3a65071 98 wxNode *node = SomeList.GetFirst();
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99 while (node)
100 {
d8996187 101 wxWindow *win = node->GetData();
a660d684 102 ...
d8996187 103 node = node->GetNext();
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104 }
105\end{verbatim}
106
107To delete nodes in a list as the list is being traversed, replace
108
109\begin{verbatim}
110 ...
d8996187 111 node = node->GetNext();
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112 ...
113\end{verbatim}
114
115with
116
117\begin{verbatim}
118 ...
9838df2c 119 delete win;
a660d684 120 delete node;
f3a65071 121 node = SomeList.GetFirst();
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122 ...
123\end{verbatim}
124
125See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
126members for getting to the next or previous node.
127
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128\wxheading{See also}
129
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130\helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist},
131\helpref{wxArray}{wxarray}
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132
133\latexignore{\rtfignore{\wxheading{Members}}}
134
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135\membersection{wxList::wxList}
136
137\func{}{wxList}{\void}
138
139\func{}{wxList}{\param{unsigned int}{ key\_type}}
140
141\func{}{wxList}{\param{int}{ n}, \param{wxObject *}{objects[]}}
142
143\func{}{wxList}{\param{wxObject *}{object}, ...}
144
145Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
146and indicates what sort of keying is required (if any).
147
148{\it objects} is an array of {\it n} objects with which to initialize the list.
149
150The variable-length argument list constructor must be supplied with a
151terminating NULL.
152
153\membersection{wxList::\destruct{wxList}}
154
155\func{}{\destruct{wxList}}{\void}
156
157Destroys the list. Also destroys any remaining nodes, but does not destroy
158client data held in the nodes.
159
e12be2f7 160\membersection{wxList::Append}\label{wxlistappend}
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161
162\func{wxNode *}{Append}{\param{wxObject *}{object}}
163
164\func{wxNode *}{Append}{\param{long}{ key}, \param{wxObject *}{object}}
165
166\func{wxNode *}{Append}{\param{const wxString\& }{key}, \param{wxObject *}{object}}
167
168Appends a new {\bf wxNode} to the end of the list and puts a pointer to the
169\rtfsp{\it object} in the node. The last two forms store a key with the object for
170later retrieval using the key. The new node is returned in each case.
171
172The key string is copied and stored by the list implementation.
173
e12be2f7 174\membersection{wxList::Clear}\label{wxlistclear}
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175
176\func{void}{Clear}{\void}
177
ba9f095e 178Clears the list (but does not delete the client data stored with each node
b79a8705 179unless you called DeleteContents({\tt TRUE}), in which case it deletes data).
a660d684 180
6be663cf 181\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
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182
183\func{void}{DeleteContents}{\param{bool}{ destroy}}
184
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185If {\it destroy} is {\tt TRUE}, instructs the list to call {\it delete} on the client contents of
186a node whenever the node is destroyed. The default is {\tt FALSE}.
a660d684 187
e12be2f7 188\membersection{wxList::DeleteNode}\label{wxlistdeletenode}
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189
190\func{bool}{DeleteNode}{\param{wxNode *}{node}}
191
b79a8705 192Deletes the given node from the list, returning {\tt TRUE} if successful.
a660d684 193
e12be2f7 194\membersection{wxList::DeleteObject}\label{wxlistdeleteobject}
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195
196\func{bool}{DeleteObject}{\param{wxObject *}{object}}
197
198Finds the given client {\it object} and deletes the appropriate node from the list, returning
b79a8705 199{\tt TRUE} if successful. The application must delete the actual object separately.
a660d684 200
e12be2f7 201\membersection{wxList::Find}\label{wxlistfind}
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202
203\func{wxNode *}{Find}{\param{long}{ key}}
204
205\func{wxNode *}{Find}{\param{const wxString\& }{key}}
206
207Returns the node whose stored key matches {\it key}. Use on a keyed list only.
208
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209\membersection{wxList::GetCount}\label{wxlistgetcount}
210
211\constfunc{size\_t}{GetCount}{\void}
212
213Returns the number of elements in the list.
214
e12be2f7 215\membersection{wxList::GetFirst}\label{wxlistgetfirst}
a660d684 216
f3a65071 217\func{wxNode *}{GetFirst}{\void}
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218
219Returns the first node in the list (NULL if the list is empty).
220
e12be2f7 221\membersection{wxList::GetLast}\label{wxlistgetlast}
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222
223\func{wxNode *}{GetLast}{\void}
224
225Returns the last node in the list (NULL if the list is empty).
226
e12be2f7 227\membersection{wxList::IndexOf}\label{wxlistindexof}
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228
229\func{int}{IndexOf}{\param{wxObject*}{ obj }}
230
cd4915e2 231Returns the index of {\it obj} within the list or wxNOT\_FOUND if {\it obj}
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232is not found in the list.
233
e12be2f7 234\membersection{wxList::Insert}\label{wxlistinsert}
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235
236\func{wxNode *}{Insert}{\param{wxObject *}{object}}
237
238Insert object at front of list.
239
d8996187 240\func{wxNode *}{Insert}{\param{size\_t }{position}, \param{wxObject *}{object}}
a660d684 241
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242Insert object before {\it position}, i.e. the index of the new item in the
243list will be equal to {\it position}. {\it position} should be less than or
244equal to \helpref{GetCount}{wxlistgetcount}; if it is equal to it, this is the
245same as calling \helpref{Append}{wxlistappend}.
a660d684 246
d8996187 247\func{wxNode *}{Insert}{\param{wxNode *}{node}, \param{wxObject *}{object}}
a660d684 248
d8996187 249Inserts the object before the given {\it node}.
a660d684 250
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251\membersection{wxList::IsEmpty}\label{wxlistisempty}
252
253\constfunc{bool}{IsEmpty}{\void}
254
255Returns {\tt TRUE} if the list is empty, {\tt FALSE} otherwise.
256
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257% Use different label name to avoid clashing with wxListItem label
258\membersection{wxList::Item}\label{wxlistitemfunc}
a660d684 259
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260\constfunc{wxNode *}{Item}{\param{size\_t }{index}}
261
262Returns the node at given position in the list.
a660d684 263
e12be2f7 264\membersection{wxList::Member}\label{wxlistmember}
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265
266\func{wxNode *}{Member}{\param{wxObject *}{object}}
267
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268{\bf NB:} This function is deprecated, use \helpref{Find}{wxlistfind} instead.
269
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270Returns the node associated with {\it object} if it is in the list, NULL otherwise.
271
e12be2f7 272\membersection{wxList::Nth}\label{wxlistnth}
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273
274\func{wxNode *}{Nth}{\param{int}{ n}}
275
0b0625e9 276{\bf NB:} This function is deprecated, use \helpref{Item}{wxlistitemfunc} instead.
d8996187 277
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278Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
279or the nth node could not be found).
280
e12be2f7 281\membersection{wxList::Number}\label{wxlistnumber}
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282
283\func{int}{Number}{\void}
284
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285{\bf NB:} This function is deprecated, use \helpref{GetCount}{wxlistgetcount} instead.
286
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287Returns the number of elements in the list.
288
e12be2f7 289\membersection{wxList::Sort}\label{wxlistsort}
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290
291\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
292
293\begin{verbatim}
294 // Type of compare function for list sort operation (as in 'qsort')
295 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
296\end{verbatim}
297
298Allows the sorting of arbitrary lists by giving
299a function to compare two list elements. We use the system {\bf qsort} function
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300for the actual sorting process.
301
302If you use untyped wxList the sort function receives pointers to wxObject
303pointers (wxObject **), so be careful to dereference appropriately - but,
304of course, a better solution is to use list of appropriate type defined with
305{\tt WX\_DECLARE\_LIST}.
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306
307Example:
308
309\begin{verbatim}
310 int listcompare(const void *arg1, const void *arg2)
311 {
312 return(compare(**(wxString **)arg1, // use the wxString 'compare'
313 **(wxString **)arg2)); // function
314 }
315
316 void main()
317 {
318 wxList list;
319
320 list.Append(new wxString("DEF"));
321 list.Append(new wxString("GHI"));
322 list.Append(new wxString("ABC"));
323 list.Sort(listcompare);
324 }
325\end{verbatim}
326