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1\section{\class{wxList}}\label{wxlist}
2
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3wxList classes provide linked list functionality for wxWindows, and for an
4application if it wishes. Depending on the form of constructor used, a list
5can be keyed on integer or string keys to provide a primitive look-up ability.
6See \helpref{wxHashTable}{wxhashtable}\rtfsp for a faster method of storage
7when random access is required.
8
9While wxList class in the previous versions of wxWindows only could contain
10elements of type wxObject and had essentially untyped interface (thus allowing
11you to put apples in the list and read back oranges from it), the new wxList
12classes family may contain elements of any type and has much more stricter type
13checking. Unfortunately, it also requires an additional line to be inserted in
14your program for each list class you use (which is the only solution short of
15using templates which is not done in wxWindows because of portability issues).
16
17The general idea is to have the base class wxListBase working with {\it void *}
18data but make all of its dangerous (because untyped) functions protected, so
19that they can only be used from derived classes which, in turn, expose a type
20safe interface. With this approach a new wxList-like class must be defined for
21each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
22with {\it WX\_DECLARE\_LIST} and {\it WX\_IMPLEMENT\_LIST} macros like this
23(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
24macros):
25
26\wxheading{Example}
27
28{\small%
29\begin{verbatim}
30 // this part might be in a header or source (.cpp) file
31 class MyListElement
32 {
33 ... // whatever
34 };
35
36 // declare our list class: this macro declares and partly implements MyList
37 // class (which derives from wxListBase)
38 WX_DECLARE_LIST(MyListElement, MyList)
39
40 ...
41
42 // the only requirment for the rest is to be AFTER the full declaration of
43 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
44 // usually it will be found in the source file and not in the header
45
46 #include <wx/listimpl.cpp>
47 WX_DEFINE_LIST(MyList)
48
49 // now MyList class may be used as a usual wxList, but all of its methods
50 // will take/return the objects of the right (i.e. MyListElement) type. You
51 // also have MyList::Node type which is the type-safe version of wxNode.
52 MyList list;
53 MyListElement element;
54 list.Add(element); // ok
55 list.Add(17); // error: incorrect type
56
57 // let's iterate over the list
58 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
59 {
60 MyListElement *current = node->GetData();
61
62 ...process the current element...
63 }
64\end{verbatim}
65}
66
67For compatibility with previous versions wxList and wxStringList classes are
68still defined, but their usage is deprecated and they will disappear in the
69future versions completely.
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70
71\wxheading{Derived from}
72
73\helpref{wxObject}{wxobject}
74
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75{\bf WARNING: } the rest of documentation may be out-of-date.
76
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77\wxheading{Example}
78
79It is very common to iterate on a list as follows:
80
81\begin{verbatim}
82 ...
83 wxPoint *point1 = new wxPoint(100, 100);
84 wxPoint *point2 = new wxPoint(200, 200);
85
86 wxList SomeList;
87 SomeList.Append(point1);
88 SomeList.Append(point2);
89
90 ...
91
92 wxNode *node = SomeList.First();
93 while (node)
94 {
95 wxPoint *point = (wxPoint *)node->Data();
96 ...
97 node = node->Next();
98 }
99\end{verbatim}
100
101To delete nodes in a list as the list is being traversed, replace
102
103\begin{verbatim}
104 ...
105 node = node->Next();
106 ...
107\end{verbatim}
108
109with
110
111\begin{verbatim}
112 ...
113 delete point;
114 delete node;
115 node = SomeList.First();
116 ...
117\end{verbatim}
118
119See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
120members for getting to the next or previous node.
121
122Note that a cast is required when retrieving the data from a node. Although a
123node is defined to store objects of type {\bf wxObject} and derived types, other
124types (such as char*) may be used with appropriate casting.
125
126\wxheading{See also}
127
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128\helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist},
129\helpref{wxArray}{wxarray}
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130
131\latexignore{\rtfignore{\wxheading{Members}}}
132
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133\membersection{wxList::wxList}
134
135\func{}{wxList}{\void}
136
137\func{}{wxList}{\param{unsigned int}{ key\_type}}
138
139\func{}{wxList}{\param{int}{ n}, \param{wxObject *}{objects[]}}
140
141\func{}{wxList}{\param{wxObject *}{object}, ...}
142
143Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
144and indicates what sort of keying is required (if any).
145
146{\it objects} is an array of {\it n} objects with which to initialize the list.
147
148The variable-length argument list constructor must be supplied with a
149terminating NULL.
150
151\membersection{wxList::\destruct{wxList}}
152
153\func{}{\destruct{wxList}}{\void}
154
155Destroys the list. Also destroys any remaining nodes, but does not destroy
156client data held in the nodes.
157
158\membersection{wxList::Append}
159
160\func{wxNode *}{Append}{\param{wxObject *}{object}}
161
162\func{wxNode *}{Append}{\param{long}{ key}, \param{wxObject *}{object}}
163
164\func{wxNode *}{Append}{\param{const wxString\& }{key}, \param{wxObject *}{object}}
165
166Appends a new {\bf wxNode} to the end of the list and puts a pointer to the
167\rtfsp{\it object} in the node. The last two forms store a key with the object for
168later retrieval using the key. The new node is returned in each case.
169
170The key string is copied and stored by the list implementation.
171
172\membersection{wxList::Clear}
173
174\func{void}{Clear}{\void}
175
176Clears the list (but does not delete the client data stored with each node).
177
6be663cf 178\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
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179
180\func{void}{DeleteContents}{\param{bool}{ destroy}}
181
182If {\it destroy} is TRUE, instructs the list to call {\it delete} on the client contents of
183a node whenever the node is destroyed. The default is FALSE.
184
185\membersection{wxList::DeleteNode}
186
187\func{bool}{DeleteNode}{\param{wxNode *}{node}}
188
189Deletes the given node from the list, returning TRUE if successful.
190
191\membersection{wxList::DeleteObject}
192
193\func{bool}{DeleteObject}{\param{wxObject *}{object}}
194
195Finds the given client {\it object} and deletes the appropriate node from the list, returning
196TRUE if successful. The application must delete the actual object separately.
197
198\membersection{wxList::Find}
199
200\func{wxNode *}{Find}{\param{long}{ key}}
201
202\func{wxNode *}{Find}{\param{const wxString\& }{key}}
203
204Returns the node whose stored key matches {\it key}. Use on a keyed list only.
205
206\membersection{wxList::First}
207
208\func{wxNode *}{First}{\void}
209
210Returns the first node in the list (NULL if the list is empty).
211
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212\membersection{wxList::IndexOf}
213
214\func{int}{IndexOf}{\param{wxObject*}{ obj }}
215
216Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj}
217is not found in the list.
218
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219\membersection{wxList::Insert}
220
221\func{wxNode *}{Insert}{\param{wxObject *}{object}}
222
223Insert object at front of list.
224
225\func{wxNode *}{Insert}{\param{wxNode *}{position}, \param{wxObject *}{object}}
226
227Insert object before {\it position}.
228
229
230\membersection{wxList::Last}
231
232\func{wxNode *}{Last}{\void}
233
234Returns the last node in the list (NULL if the list is empty).
235
236\membersection{wxList::Member}
237
238\func{wxNode *}{Member}{\param{wxObject *}{object}}
239
240Returns the node associated with {\it object} if it is in the list, NULL otherwise.
241
242\membersection{wxList::Nth}
243
244\func{wxNode *}{Nth}{\param{int}{ n}}
245
246Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
247or the nth node could not be found).
248
249\membersection{wxList::Number}
250
251\func{int}{Number}{\void}
252
253Returns the number of elements in the list.
254
255\membersection{wxList::Sort}
256
257\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
258
259\begin{verbatim}
260 // Type of compare function for list sort operation (as in 'qsort')
261 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
262\end{verbatim}
263
264Allows the sorting of arbitrary lists by giving
265a function to compare two list elements. We use the system {\bf qsort} function
266for the actual sorting process. The sort function receives pointers to wxObject pointers (wxObject **),
267so be careful to dereference appropriately.
268
269Example:
270
271\begin{verbatim}
272 int listcompare(const void *arg1, const void *arg2)
273 {
274 return(compare(**(wxString **)arg1, // use the wxString 'compare'
275 **(wxString **)arg2)); // function
276 }
277
278 void main()
279 {
280 wxList list;
281
282 list.Append(new wxString("DEF"));
283 list.Append(new wxString("GHI"));
284 list.Append(new wxString("ABC"));
285 list.Sort(listcompare);
286 }
287\end{verbatim}
288
289