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7b0bfbb2 1/////////////////////////////////////////////////////////////////////////////
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2// Name: wx/dynlib.h
3// Purpose: Dynamic library loading classes
4// Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
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5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
33a8563e 8// Copyright: (c) 1998 Guilhem Lavaux
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_DYNLIB_H__
13#define _WX_DYNLIB_H__
7a4b9130 14
2ecf902b 15#include "wx/defs.h"
8a0d4cf6 16
1948bb32 17#if wxUSE_DYNLIB_CLASS
8a0d4cf6 18
ed58dbea 19#include "wx/string.h"
defbed48 20#include "wx/dynarray.h"
7a4b9130 21
55034339 22#if defined(__OS2__) || defined(__EMX__)
0872eaf9 23#include "wx/os2/private.h"
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24#endif
25
26#ifdef __WXMSW__
27#include "wx/msw/private.h"
28#endif
29
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30// note that we have our own dlerror() implementation under Darwin
31#if (defined(HAVE_DLERROR) && !defined(__EMX__)) || defined(__DARWIN__)
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32 #define wxHAVE_DYNLIB_ERROR
33#endif
34
b5dbe15d 35class WXDLLIMPEXP_FWD_BASE wxDynamicLibraryDetailsCreator;
defbed48 36
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37// ----------------------------------------------------------------------------
38// conditional compilation
39// ----------------------------------------------------------------------------
40
55034339 41// Note: __OS2__/EMX has to be tested first, since we want to use
4104ed92 42// native version, even if configure detected presence of DLOPEN.
55034339 43#if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
4104ed92 44 typedef HMODULE wxDllType;
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45#elif defined(__DARWIN__)
46 // Don't include dlfcn.h on Darwin, we may be using our own replacements.
47 typedef void *wxDllType;
1a787c5d 48#elif defined(HAVE_DLOPEN)
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49 #include <dlfcn.h>
50 typedef void *wxDllType;
8a0d4cf6 51#elif defined(HAVE_SHL_LOAD)
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52 #include <dl.h>
53 typedef shl_t wxDllType;
7b0bfbb2 54#elif defined(__WXMAC__)
609533d5 55 #include <CodeFragments.h>
4104ed92 56 typedef CFragConnectionID wxDllType;
7b0bfbb2 57#else
4104ed92 58 #error "Dynamic Loading classes can't be compiled on this platform, sorry."
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59#endif
60
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61// ----------------------------------------------------------------------------
62// constants
63// ----------------------------------------------------------------------------
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64
65enum wxDLFlags
66{
67 wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use
e62e17d7 68 // (only works on some Unix versions)
1948bb32 69 wxDL_NOW = 0x00000002, // resolve undefined symbols on load
e62e17d7 70 // (default, always the case under Win32)
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71 wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently
72 // loaded libs.
e62e17d7 73 wxDL_VERBATIM = 0x00000008, // attempt to load the supplied library
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74 // name without appending the usual dll
75 // filename extension.
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76
77 // this flag is obsolete, don't use
1948bb32 78 wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded
e62e17d7 79 // (only for wxPluginManager)
1948bb32 80
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81 wxDL_QUIET = 0x00000020, // don't log an error if failed to load
82
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83 // this flag is dangerous, for internal use of wxMSW only, don't use at all
84 // and especially don't use directly, use wxLoadedDLL instead if you really
85 // do need it
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86 wxDL_GET_LOADED = 0x00000040, // Win32 only: return handle of already
87 // loaded DLL or NULL otherwise; Unload()
88 // should not be called so don't forget to
89 // Detach() if you use this function
90
e62e17d7 91 wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32
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92};
93
94enum wxDynamicLibraryCategory
95{
96 wxDL_LIBRARY, // standard library
13e51f3a 97 wxDL_MODULE // loadable module/plugin
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98};
99
100enum wxPluginCategory
101{
102 wxDL_PLUGIN_GUI, // plugin that uses GUI classes
13e51f3a 103 wxDL_PLUGIN_BASE // wxBase-only plugin
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104};
105
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106// ----------------------------------------------------------------------------
107// macros
108// ----------------------------------------------------------------------------
109
110// when loading a function from a DLL you always have to cast the returned
111// "void *" pointer to the correct type and, even more annoyingly, you have to
112// repeat this type twice if you want to declare and define a function pointer
113// all in one line
114//
115// this macro makes this slightly less painful by allowing you to specify the
116// type only once, as the first parameter, and creating a variable of this type
117// called "pfn<name>" initialized with the "name" from the "dynlib"
118#define wxDYNLIB_FUNCTION(type, name, dynlib) \
119 type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
120
420db5a5 121
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122// a more convenient function replacing wxDYNLIB_FUNCTION above
123//
124// it uses the convention that the type of the function is its name suffixed
125// with "_t" but it doesn't define a variable but just assigns the loaded value
126// to it and also allows to pass it the prefix to be used instead of hardcoding
127// "pfn" (the prefix can be "m_" or "gs_pfn" or whatever)
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128//
129// notice that this function doesn't generate error messages if the symbol
130// couldn't be loaded, the caller should generate the appropriate message
d0edb9da 131#define wxDL_INIT_FUNC(pfx, name, dynlib) \
e2fc2bd5 132 pfx ## name = (name ## _t)(dynlib).RawGetSymbol(#name)
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133
134#ifdef __WXMSW__
135
136// same as wxDL_INIT_FUNC() but appends 'A' or 'W' to the function name, see
137// wxDynamicLibrary::GetSymbolAorW()
138#define wxDL_INIT_FUNC_AW(pfx, name, dynlib) \
139 pfx ## name = (name ## _t)(dynlib).GetSymbolAorW(#name)
140
141#endif // __WXMSW__
142
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143// the following macros can be used to redirect a whole library to a class and
144// check at run-time if the library is present and contains all required
145// methods
146//
147// notice that they are supposed to be used inside a class which has "m_ok"
148// member variable indicating if the library had been successfully loaded
149
150// helper macros constructing the name of the variable storing the function
151// pointer and the name of its type from the function name
152#define wxDL_METHOD_NAME(name) m_pfn ## name
153#define wxDL_METHOD_TYPE(name) name ## _t
154
155// parameters are:
156// - rettype: return type of the function, e.g. "int"
157// - name: name of the function, e.g. "foo"
158// - args: function signature in parentheses, e.g. "(int x, int y)"
159// - argnames: the names of the parameters in parentheses, e.g. "(x, y)"
160// - defret: the value to return if the library wasn't successfully loaded
161#define wxDL_METHOD_DEFINE( rettype, name, args, argnames, defret ) \
162 typedef rettype (* wxDL_METHOD_TYPE(name)) args ; \
163 wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
420db5a5 164 rettype name args \
ced3df77 165 { return m_ok ? wxDL_METHOD_NAME(name) argnames : defret; }
420db5a5 166
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167#define wxDL_VOIDMETHOD_DEFINE( name, args, argnames ) \
168 typedef void (* wxDL_METHOD_TYPE(name)) args ; \
169 wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
420db5a5 170 void name args \
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171 { if ( m_ok ) wxDL_METHOD_NAME(name) argnames ; }
172
173#define wxDL_METHOD_LOAD(lib, name) \
174 wxDL_METHOD_NAME(name) = \
175 (wxDL_METHOD_TYPE(name)) lib.GetSymbol(#name, &m_ok); \
176 if ( !m_ok ) return false
420db5a5 177
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178// ----------------------------------------------------------------------------
179// wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
180// ----------------------------------------------------------------------------
181
182class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
183{
184public:
185 // ctor, normally never used as these objects are only created by
186 // wxDynamicLibrary::ListLoaded()
187 wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
188
189 // get the (base) name
190 wxString GetName() const { return m_name; }
191
192 // get the full path of this object
193 wxString GetPath() const { return m_path; }
194
195 // get the load address and the extent, return true if this information is
196 // available
197 bool GetAddress(void **addr, size_t *len) const
198 {
199 if ( !m_address )
200 return false;
201
202 if ( addr )
203 *addr = m_address;
204 if ( len )
205 *len = m_length;
206
207 return true;
208 }
209
210 // return the version of the DLL (may be empty if no version info)
211 wxString GetVersion() const
212 {
213 return m_version;
214 }
215
216private:
217 wxString m_name,
218 m_path,
219 m_version;
220
221 void *m_address;
222 size_t m_length;
223
224 friend class wxDynamicLibraryDetailsCreator;
225};
226
227WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
228 wxDynamicLibraryDetailsArray,
229 WXDLLIMPEXP_BASE);
230
231// ----------------------------------------------------------------------------
232// wxDynamicLibrary: represents a handle to a DLL/shared object
233// ----------------------------------------------------------------------------
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234
235class WXDLLIMPEXP_BASE wxDynamicLibrary
236{
237public:
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238 // return a valid handle for the main program itself or NULL if back
239 // linking is not supported by the current platform (e.g. Win32)
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240 static wxDllType GetProgramHandle();
241
4104ed92 242 // return the platform standard DLL extension (with leading dot)
00711afd 243 static const wxString& GetDllExt() { return ms_dllext; }
1948bb32 244
4104ed92 245 wxDynamicLibrary() : m_handle(0) { }
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246 wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT)
247 : m_handle(0)
248 {
249 Load(libname, flags);
250 }
1948bb32 251
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252 // NOTE: this class is (deliberately) not virtual, do not attempt
253 // to use it polymorphically.
254 ~wxDynamicLibrary() { Unload(); }
1948bb32 255
68379eaf 256 // return true if the library was loaded successfully
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257 bool IsLoaded() const { return m_handle != 0; }
258
4104ed92 259 // load the library with the given name (full or not), return true if ok
defbed48 260 bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
1948bb32 261
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262 // raw function for loading dynamic libs: always behaves as if
263 // wxDL_VERBATIM were specified and doesn't log error message if the
264 // library couldn't be loaded but simply returns NULL
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265 static wxDllType RawLoad(const wxString& libname, int flags = wxDL_DEFAULT);
266
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267 // detach the library object from its handle, i.e. prevent the object from
268 // unloading the library in its dtor -- the caller is now responsible for
269 // doing this
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270 wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; }
271
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272 // unload the given library handle (presumably returned by Detach() before)
273 static void Unload(wxDllType handle);
274
4104ed92 275 // unload the library, also done automatically in dtor
169948a0 276 void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } }
1948bb32 277
4104ed92 278 // Return the raw handle from dlopen and friends.
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279 wxDllType GetLibHandle() const { return m_handle; }
280
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281 // check if the given symbol is present in the library, useful to verify if
282 // a loadable module is our plugin, for example, without provoking error
283 // messages from GetSymbol()
284 bool HasSymbol(const wxString& name) const
285 {
286 bool ok;
287 DoGetSymbol(name, &ok);
288 return ok;
289 }
290
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291 // resolve a symbol in a loaded DLL, such as a variable or function name.
292 // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
293 // export unmangled names)
294 //
295 // Since it is perfectly valid for the returned symbol to actually be NULL,
296 // that is not always indication of an error. Pass and test the parameter
297 // 'success' for a true indication of success or failure to load the
298 // symbol.
299 //
300 // Returns a pointer to the symbol on success, or NULL if an error occurred
301 // or the symbol wasn't found.
defbed48 302 void *GetSymbol(const wxString& name, bool *success = NULL) const;
1948bb32 303
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304 // low-level version of GetSymbol()
305 static void *RawGetSymbol(wxDllType handle, const wxString& name);
306 void *RawGetSymbol(const wxString& name) const
307 {
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308#if defined (__WXPM__) || defined(__EMX__)
309 return GetSymbol(name);
310#else
defbed48 311 return RawGetSymbol(m_handle, name);
fd6c9428 312#endif
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313 }
314
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315#ifdef __WXMSW__
316 // this function is useful for loading functions from the standard Windows
317 // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
318 // wide character build) suffix if they take string parameters
319 static void *RawGetSymbolAorW(wxDllType handle, const wxString& name)
320 {
321 return RawGetSymbol
322 (
323 handle,
55034339 324 name +
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325#if wxUSE_UNICODE
326 L'W'
327#else
328 'A'
329#endif
330 );
331 }
332
333 void *GetSymbolAorW(const wxString& name) const
334 {
335 return RawGetSymbolAorW(m_handle, name);
336 }
337#endif // __WXMSW__
338
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339 // return all modules/shared libraries in the address space of this process
340 //
3103e8a9 341 // returns an empty array if not implemented or an error occurred
defbed48 342 static wxDynamicLibraryDetailsArray ListLoaded();
0c32066b 343
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344 // return platform-specific name of dynamic library with proper extension
345 // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
346 static wxString CanonicalizeName(const wxString& name,
347 wxDynamicLibraryCategory cat = wxDL_LIBRARY);
348
77ffb593 349 // return name of wxWidgets plugin (adds compiler and version info
1948bb32 350 // to the filename):
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351 static wxString
352 CanonicalizePluginName(const wxString& name,
353 wxPluginCategory cat = wxDL_PLUGIN_GUI);
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354
355 // return plugin directory on platforms where it makes sense and empty
356 // string on others:
357 static wxString GetPluginsDirectory();
358
1948bb32 359
4104ed92 360protected:
defbed48 361 // common part of GetSymbol() and HasSymbol()
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362 void *DoGetSymbol(const wxString& name, bool *success = 0) const;
363
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364#ifdef wxHAVE_DYNLIB_ERROR
365 // log the error after a dlxxx() function failure
366 static void Error();
367#endif // wxHAVE_DYNLIB_ERROR
368
a018a119 369
4104ed92 370 // platform specific shared lib suffix.
00711afd 371 static const wxString ms_dllext;
1948bb32 372
4104ed92 373 // the handle to DLL or NULL
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374 wxDllType m_handle;
375
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376 // no copy ctor/assignment operators (or we'd try to unload the library
377 // twice)
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378 DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
379};
380
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381#ifdef __WXMSW__
382
383// ----------------------------------------------------------------------------
384// wxLoadedDLL is a MSW-only internal helper class allowing to dynamically bind
385// to a DLL already loaded into the project address space
386// ----------------------------------------------------------------------------
387
388class wxLoadedDLL : public wxDynamicLibrary
389{
390public:
391 wxLoadedDLL(const wxString& dllname)
392 : wxDynamicLibrary(dllname, wxDL_GET_LOADED | wxDL_VERBATIM | wxDL_QUIET)
393 {
394 }
395
396 ~wxLoadedDLL()
397 {
398 Detach();
399 }
400};
401
402#endif // __WXMSW__
1948bb32 403
7b0bfbb2 404// ----------------------------------------------------------------------------
7a4b9130 405// Interesting defines
7b0bfbb2 406// ----------------------------------------------------------------------------
7a4b9130 407
f4a8c29f 408#define WXDLL_ENTRY_FUNCTION() \
ad8b3990 409extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
1b733817 410const wxClassInfo *wxGetClassFirst() { \
856d2e52 411 return wxClassInfo::GetFirst(); \
f4a8c29f 412}
7a4b9130 413
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414#endif // wxUSE_DYNLIB_CLASS
415
7b0bfbb2 416#endif // _WX_DYNLIB_H__