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2bda0e17 | 1 | |
fb1bd1bd | 2 | Installing wxWindows 2.3 |
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3 | ------------------------ |
4 | ||
a40a9c81 JS |
5 | This is wxWindows 2.3 for Microsoft Windows 9x/ME, Windows NT, |
6 | Windows 2000 and Windows XP. This is an unstable development release. | |
7 | ||
8 | Please note that the library naming conventions for VC++ | |
9 | compilation have changed between 2.3.1 and 2.3.2. This means that | |
10 | you will need to change your application project files. See the | |
11 | relevant section below for details. | |
0544bc0a | 12 | |
dbda9e86 | 13 | IMPORTANT NOTE: If you experience problems installing, please |
9c6751aa JS |
14 | re-read this instructions and other related files (changes.txt, |
15 | readme.txt, notes on the Web site) carefully before mailing | |
16 | wx-users or the author. Preferably, try to fix the problem first and | |
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17 | then send a patch to the author. Please report bugs using the |
18 | bug report form on the wxWindows web site. | |
dbda9e86 | 19 | |
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20 | Unarchiving |
21 | ----------- | |
22 | ||
154f22b3 | 23 | A setup program is provided (setup.exe) to automatically copy files to a |
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24 | directory on your hard disk. Do not install into a path that contains spaces. |
25 | The installation program should set the WXWIN environment variable, which | |
26 | will be activated when your machine is rebooted. The setup | |
27 | program contains the following: | |
28 | ||
29 | - All common, generic and MSW-specific wxWindows source; | |
30 | - samples; | |
31 | - documentation in Windows Help format; | |
32 | - makefiles for most Windows compilers, plus BC++ and | |
33 | VC++ IDE files; | |
34 | - JPEG library source; | |
669f7a11 | 35 | - TIFF library source; |
01dba85a | 36 | - Object Graphics Library; |
01dba85a JS |
37 | - Tex2RTF source; |
38 | - Dialog Editor binary. | |
39 | ||
f6bcfd97 BP |
40 | Alternatively, you may unarchive the .zip form by hand: |
41 | wxMSW-x.y.z.zip where x.y.z is the version number. | |
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42 | |
43 | Unarchive the required files plus any optional documentation | |
dbda9e86 | 44 | files into a suitable directory such as c:\wx. |
2bda0e17 | 45 | |
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46 | Other add-on packages are available from the wxWindows Web site, such as: |
47 | ||
5d525ad9 | 48 | - mmedia.zip. Audio, CD, video access for Windows and Linux. |
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49 | - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc. |
50 | - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from | |
51 | the same document source. | |
52 | ||
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53 | General installation notes |
54 | -------------------------- | |
55 | ||
56 | Alter your WXWIN environment variable to point to this directory. | |
57 | For Cygwin or Mingw32 compilation, make sure WXWIN contains only | |
58 | forward slashes. | |
59 | ||
60 | If installing from the CVS server, copy include/wx/msw/setup0.h to | |
a40a9c81 JS |
61 | include/wx/msw/setup.h and edit the resulting file to choose |
62 | the features you would like to compile wxWindows with[out]. | |
dbda9e86 | 63 | |
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64 | Compilation |
65 | ----------- | |
66 | ||
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67 | The following sections explain how to compile wxWindows with each supported |
68 | compiler. | |
2bda0e17 | 69 | |
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70 | Visual C++ 6.0 compilation |
71 | --------------------------- | |
2bda0e17 | 72 | |
a40a9c81 | 73 | Using project files (VC++ 6 only): |
a367b9b3 | 74 | |
a40a9c81 | 75 | 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project |
f6bcfd97 | 76 | makefiles (already included in wxMSW-x.y.z.zip and the setup version). |
a40a9c81 JS |
77 | 2. Open src/wxWindows.dsp, which has configurations for static |
78 | compilation or DLL compilation, and each of these available in | |
79 | Unicode/ANSI and Debug/Release variations. Normally you'll use | |
80 | a static linking ANSI configuration. Choose the Win32 Debug or | |
81 | Win32 Release configuration for the wxWindows project, and compile. | |
82 | Alternatively, use Batch Build to build more than one | |
83 | configuration. | |
84 | The following libraries will be produced depending on chosen | |
85 | configuration: | |
86 | ||
87 | wxmsw.lib wxmswd.lib ; ANSI Release/Debug | |
88 | wxmswu.lib wxmswud.lib ; UNICODE Release/Debug | |
89 | wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug | |
90 | wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug | |
91 | ||
92 | It will also produce similar variations on jpeg.lib, png.lib, | |
93 | tiff.lib, zlib.lib, and regex.lib. | |
5fa399c9 | 94 | 3. Open a sample project file, choose a configuration such as |
a40a9c81 | 95 | Win32 Debug using Build | Set Active Configuration..., and compile. |
5fa399c9 | 96 | The project files don't use precompiled headers, to save disk |
16553659 | 97 | space, but you can switch PCH compiling on for greater speed. |
a40a9c81 | 98 | NOTE: you may also use samples/samples.dsw to access all |
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99 | sample projects without opening each workspace individually. |
100 | You can use the Batch Build facility to make several samples | |
101 | at a time. | |
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102 | |
103 | Using makefiles: | |
104 | ||
62448488 | 105 | 1. Make sure your WXWIN variable is set. |
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106 | 2. If you do NOT have the TIFF or JPEG source code, please remove |
107 | the tiff and jpeg targets from the 'all' target in | |
108 | src\msw\makefile.vc. Also ensure the settings in | |
109 | include\wx\msw\setup.h specify not to use JPEG or TIFF. | |
110 | 3. Change directory to wx\src\msw. Type: | |
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111 | |
112 | 'nmake -f makefile.vc' | |
113 | ||
114 | to make the wxWindows core library with debug information | |
7fee680b | 115 | (wx\lib\wxd.lib), then |
ca5c8b2d | 116 | |
7fee680b | 117 | 'nmake -f makefile.vc cleanall FINAL=1' |
ca5c8b2d JS |
118 | 'nmake -f makefile.vc FINAL=1' |
119 | ||
a40a9c81 | 120 | to make the wxWindows core library without debug information. |
85f3749f | 121 | 4. Change directory to wx\samples and type 'nmake -f makefile.vc' |
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122 | to make all the samples. You can also make them individually. |
123 | ||
5fa399c9 | 124 | Makefile notes: |
e2a6f233 | 125 | |
7fee680b | 126 | Use the 'cleanall' target to clean all objects, libraries and |
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127 | executables. |
128 | ||
129 | To build the release version using makefiles, add FINAL=1 to your | |
130 | nmake invocation, both when building the library and for samples. | |
7fee680b JS |
131 | You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0) |
132 | before making a different configuration, because otherwise | |
133 | object files used to build the previous configuration may be | |
134 | used accidentally for the current configuation. You might see | |
135 | this manifested in unexpected link errors or warnings. This problem | |
136 | doesn't occur when using project files to build wxWindows. | |
ca5c8b2d | 137 | |
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138 | To build Unicode versions of the libraries, add UNICODE=1 |
139 | to the nmake invocation ( default is UNICODE=0 ). | |
140 | ||
ca5c8b2d JS |
141 | Note that the wxWindows core library allows you to have debug |
142 | and release libraries available simultaneously, by compiling the | |
143 | objects in different subdirectories, whereas samples must be | |
7fee680b | 144 | cleaned and re-made to build a different configuration. |
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145 | |
146 | To build the DLL version using makefiles: | |
147 | ||
148 | 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch' | |
149 | to make both a suitable DLL and import library, and to build a | |
150 | suitable precompiled header file for compiling applications. | |
a40a9c81 | 151 | See the previous section for library names. |
ca5c8b2d JS |
152 | 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1' |
153 | (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all | |
154 | applications). | |
e2a6f233 | 155 | |
3f1af920 | 156 | Note (1): if you wish to use templates, please edit |
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157 | include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0. |
158 | Without this, the redefinition of 'new' will cause problems in | |
159 | the headers. Alternatively, #undef new before including template headers. | |
dbda9e86 JS |
160 | You will also need to set wxUSE_IOSTREAMH to 0 if you will be |
161 | using templates, to avoid the non-template stream files being included | |
162 | within wxWindows. | |
025e88c5 | 163 | |
3f1af920 | 164 | Note (2): libraries and applications generated with makefiles and |
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165 | project files are now (hopefully) compatible where static libraries |
166 | are concerned, but please exercise caution nevertheless and if | |
167 | possible, use one method or the other. | |
3f1af920 | 168 | |
750b78ba | 169 | Note (3): VC++ 5's optimization code seems to be broken and can |
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170 | cause both compile and run-time problems: this can be seen when |
171 | deleting an object Dialog Editor, in Release mode with optimizations | |
172 | on. If in doubt, switch off optimisations, although this will result in much | |
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173 | larger executables. It seems possible that the library can be created with |
174 | strong optimization, so long as the application is not strongly | |
175 | optimized. For example, in wxWindows project, set to 'Minimum | |
176 | Size'. In Dialog Editor project, set to 'Customize: Favor Small | |
177 | Code' (and no others). This will then work. | |
178 | ||
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179 | Note (4): some crash problems can be due to inconsistent compiler |
180 | options. If strange/weird/impossible things start to happen please | |
181 | check (dumping IDE project file as makefile and doing text comparison | |
182 | if necessary) that the project settings, especially the list of defined | |
183 | symbols, struct packing, etc. are exactly the same for all items in | |
184 | the project. After this, delete everything (including PCH) and recompile. | |
185 | ||
a40a9c81 | 186 | Note (5): to create your own IDE files, see the technical note on the |
9c6751aa | 187 | wxWindows web site or CD-ROM, entitled "Compiling wxWindows |
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188 | applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the |
189 | wxWindows distribution). You can also copy .dsp and .dsw | |
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190 | files from an existing wxWindows sample and adapt them. |
191 | ||
8fb3a512 JS |
192 | Visual C++ 1.5 compilation (16-bit) |
193 | ----------------------------------- | |
2bda0e17 | 194 | |
a40a9c81 JS |
195 | NOTE: this has not been tested recently and probably doesn't |
196 | work. | |
197 | ||
62448488 JS |
198 | 1. Make sure your WXWIN variable is set, and uses the FAT (short |
199 | name) form. | |
200 | 2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to | |
2bda0e17 | 201 | make the wxWindows core library. |
62448488 | 202 | 3. Change directory to a sample, such as wx\samples\minimal, and |
f60d0f94 | 203 | type 'nmake -f makefile.dos'. |
2bda0e17 | 204 | |
e2a6f233 JS |
205 | Add FINAL=1 to your makefile invocation to build the release |
206 | versions of the library and samples. | |
207 | ||
208 | Use the 'clean' target to clean all objects, libraries and | |
209 | executables. | |
210 | ||
9fce8d2e | 211 | Borland C++ 4.5/5.0/5.5 compilation |
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212 | ------------------------------- |
213 | ||
ca5c8b2d JS |
214 | Compiling using the makefiles: |
215 | ||
a40a9c81 JS |
216 | 0. If downloading from CVS, copy include\wx\msw\setup0.h to |
217 | include\wx\setup.h. | |
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218 | 1. Make sure your WXWIN variable is set [e.g add |
219 | set WXWIN=c:\wxwindows | |
220 | to your autoexec.bat file], and that it uses the FAT (short | |
221 | name) form with no spaces. | |
222 | Make sure your BCCDIR variable is set [e.g add | |
223 | set BCCDIR=c:\progra~1\borland\bcc | |
224 | to your autoexec.bat file], and that it points to the root directory of | |
225 | your Borland C++ installation, and it uses the FAT (short | |
226 | name) form with no spaces. | |
227 | Reboot if needed for the changes to autoexec.bat to take effect. | |
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228 | 2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to |
229 | make the wxWindows core library. Ignore the warnings about | |
230 | 'XXX' not found in library. | |
c0bcc480 | 231 | 3. Change directory to a sample or demo such as samples\minimal, and type |
62448488 | 232 | 'make -f makefile.b32'. |
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233 | 4. For release versions, recompile wxWindows and samples using |
234 | 'make -f makefile.b32 clean' | |
235 | 'make -f makefile.b32 FINAL=1' | |
236 | for the library and samples. | |
f6bcfd97 BP |
237 | 5. To make and use wxWindows as a DLL, type |
238 | 'make -f makefile.b32 clean' | |
239 | 'make -f makefile.b32 DLL=1' | |
240 | and then for each sample, | |
241 | 'make -f makefile.b32 WXUSINGDLL=1' | |
242 | Please note that the samples have not been exhaustively tested | |
243 | with this configuration. | |
62448488 | 244 | |
1a7f3062 | 245 | Note (1): the wxWindows library and (some) samples compile in 16-bit mode |
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246 | using makefile.bcc, but at present the wxWindows resource system is switched |
247 | off in this mode. See issues.txt for details. | |
2bda0e17 | 248 | |
8fb3a512 JS |
249 | Note (2): unfortunately most samples won't link in 16-bit mode, |
250 | because the automatic data segment exceeds 64K. The minimal | |
251 | sample links and runs, however. | |
252 | ||
253 | Note (3): the wxWindows makefiles assume byte structure alignment. Please | |
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254 | make sure that your own project or makefile settings use the |
255 | same alignment, or you could experience mysterious crashes. To | |
256 | change the alignment, add a suitable option to the $(CFG) target code | |
257 | in src/msw/makefile.b32. | |
258 | ||
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259 | Note (4): if you get undefined _SQL... symbols at link time, |
260 | either install odbc32.lib from the BC++ CD-ROM into your BC++ lib | |
261 | directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and | |
262 | recompile wxWindows. The same applies if compiling using the IDE. | |
263 | ||
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264 | Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder; |
265 | you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove | |
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266 | the jpeg target from src\msw\makefile.b32, and remove jpeg from |
267 | src\makeprog.b32. | |
790ad94f | 268 | |
9fce8d2e | 269 | Note (6): [obsolete] |
c3b177ae | 270 | |
7fee680b JS |
271 | Note (7): If you wish debug messages to be sent to the console in |
272 | debug mode, edit src\makeb32.env and change /aa to /Tpe in | |
273 | LINK_FLAGS. | |
274 | ||
9fce8d2e | 275 | Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder] |
ca5c8b2d | 276 | |
01dba85a | 277 | 1. Load src\bc32.ide (Release settings) |
ca5c8b2d JS |
278 | 2. Go to Options|Project... and specify the correct BC++ include and lib path for |
279 | your file structure. | |
280 | 3. Press F9 to compile the wxWindows library. | |
33b64e6f | 281 | 4. Load samples\bc32.ide. |
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282 | 5. Go to Options|Project... and specify the correct BC++ include and lib path for |
283 | your file structure. | |
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284 | 6. Press F9 to compile the samples (build each node separately if |
285 | you prefer, by right clicking and choose Build Node). | |
286 | 7. Run each sample: you may need to run from each sample's directory | |
287 | since some (notably the wxHTML samples) look for files | |
288 | relative to the working directory. | |
ca5c8b2d | 289 | |
c0bcc480 JS |
290 | Note (1): the samples project file contains a selection of |
291 | samples, and not all samples. The remaining samples can be made | |
292 | with the makefiles. See also the demos hierarchy which doesn't | |
293 | have any BC++ project files yet. | |
294 | ||
fb1bd1bd | 295 | Note (2): to make the png, zlib, jpeg and tiff libraries (needed for |
01dba85a | 296 | some samples) you need to compile them with bc32.ide. |
33b64e6f | 297 | |
c0bcc480 JS |
298 | Note (3): the debug version of the wxWindows library is about 40 MB, and the |
299 | release version is around 5 MB. | |
33b64e6f | 300 | |
f6bcfd97 | 301 | See also the file docs/tech/tn0007.txt for further instructions and details |
ca5c8b2d JS |
302 | of how to create your own project files. |
303 | ||
f6bcfd97 BP |
304 | ** REMEMBER ** |
305 | ||
306 | In all of your wxWindows applications, your source code should include | |
307 | the following preprocessor directive: | |
308 | ||
309 | #ifdef __BORLANDC__ | |
310 | #pragma hdrstop | |
311 | #endif | |
312 | ||
313 | (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for | |
314 | more details) | |
315 | ||
9fce8d2e | 316 | Borland C++Builder IDE compilation |
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317 | ------------------------------ |
318 | ||
f6bcfd97 BP |
319 | 1. Build the wxWindows libraries using the Borland make utility as |
320 | specified in the section called "Borland C++ 4.5/5.0 compilation" | |
321 | above. (C++ Builder includes a stand-alone C++ compiler. For example, | |
322 | C++ Builder 4.0 comes with C++ 5.4.) | |
3f1af920 | 323 | |
f6bcfd97 BP |
324 | 2. You can build samples using the makefiles as per the |
325 | instructions for BC++ above, or you can follow the instructions | |
326 | in docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html. | |
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327 | You can use the process_sample_bcb.bat command which is in |
328 | wxwindows\distrib\msw to generate a .mak or .bpr file for most of the | |
329 | samples [mak for Cbuilder 1-3; bpr for v4]. Execute this in the sample | |
330 | directory, passing the name of the cpp files on the command line. | |
4bf78aae | 331 | |
ace03f87 | 332 | Watcom C++ 10.6/11 compilation |
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333 | --------------------------- |
334 | ||
cba2db0c JS |
335 | 1. Make sure your WXWIN variable is set, and uses the DOS short |
336 | name form. | |
3602a62e | 337 | 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat all' to |
7be1f0d9 | 338 | make the wxWindows core library. |
3602a62e | 339 | 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat all' |
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340 | to make this sample. Repeat for other samples of interest. |
341 | ||
f6bcfd97 | 342 | Note (1): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom |
ace03f87 | 343 | directory. See the notes in that directory. |
f6bcfd97 | 344 | Note (2): if variant.cpp is compiled with date/time class |
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345 | options, the linker gives up. So the date/time option is switched |
346 | off for Watcom C++. Also, wxAutomationObject is not compiled with | |
347 | Watcom C++. | |
f6bcfd97 | 348 | Note (3): if Watcom can't read the precompiled header when |
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349 | building a sample, try deleting src\msw\watcom.pch and |
350 | compiling the sample again. | |
7be1f0d9 | 351 | |
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352 | Metrowerks CodeWarrior compilation |
353 | ---------------------------------- | |
354 | ||
f6bcfd97 | 355 | 1. Downloaded and unzip wxWindows-x.y.z-cw.zip. |
3b1de9c2 JS |
356 | 2. Load the make_cw.mcp project in wx\src, and compile. |
357 | 3. Load the make_cw.mcp project in wx\samples\minimal, and compile. | |
358 | Further project files for samples will be available in due | |
359 | course. | |
62448488 | 360 | |
8fb3a512 | 361 | Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the |
33b64e6f | 362 | Metrowerks Web site. |
0a240683 | 363 | |
8fb3a512 JS |
364 | Note (2): unfortunately these files are not yet up-to-date for the |
365 | current release. | |
366 | ||
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367 | Symantec C++ compilation |
368 | ------------------------ | |
369 | ||
370 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
371 | name) form. | |
372 | 2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0. | |
373 | 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to | |
374 | make the wxWindows core library. | |
375 | 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc' | |
376 | to make this sample. | |
377 | ||
378 | Note: the minimal sample doesn't link properly ('Error: no | |
379 | start address'). | |
380 | 32-bit compilation only (partially) supported at present, using SC++ 6.1. | |
381 | Some functionality is missing using this compiler (see makefile). | |
382 | Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore | |
383 | Step (2). 16-bit compilation is left as an excercise for the user! | |
384 | ||
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385 | Salford C++ compilation |
386 | ----------------------- | |
387 | ||
388 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
389 | name) form. | |
390 | 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per | |
391 | notes. | |
392 | 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to | |
393 | make the wxWindows core library. | |
394 | 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl' | |
395 | to make this sample. | |
396 | ||
397 | Unfortunately, Salford C++ seems to have problems with its code generation for | |
398 | operations on objects, as seen in wxFrame::OnMenuHighlight | |
399 | (minimal sample) or wxWindow::SetValidator (mdi sample). Also the | |
400 | the debugging version of the library is 90MB, with samples coming in | |
401 | at 40MB :-) However, wxWindows at least makes a good test suite for | |
402 | improving the compiler. | |
403 | ||
74afbadc | 404 | Cygwin/Mingw32 compilation |
8870c26e | 405 | ---------------------------------- |
2bda0e17 | 406 | |
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407 | wxWindows 2 supports Cygwin (formerly GnuWin32) betas and |
408 | releases, and Mingw32. | |
2bda0e17 | 409 | |
74afbadc JS |
410 | Thanks are due to Keith Garry Boyce (garp@opustel.com), Cygnus |
411 | and others for making it all possible. | |
2bda0e17 | 412 | |
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413 | Both Cygwin and MinGW can be used with the same makefiles. |
414 | ||
415 | NOTE: some notes specific to old Cygwin ( < 1.1.x ) | |
416 | and MinGW ( < 1.0 ) are at the end of this section | |
417 | ( see OLD VERSIONS ) | |
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418 | |
419 | Here are the steps required: | |
420 | ||
4dcd292c | 421 | - Retrieve and install the latest version of Cygwin, or Mingw32, as per the |
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422 | instructions with either of these packages. |
423 | ||
74afbadc | 424 | - If using Mingw32, you need some extra files to use the wxWindows |
ee21d154 | 425 | makefiles. You can find these files in ports/mingw32 on the |
eb165274 GT |
426 | wxWindows ftp site or CD-ROM, as extra.zip. |
427 | ||
428 | ftp://ftp.remstar.com/pub/wxwin/ports/mingw32/extra.zip | |
429 | ||
430 | These should be extracted to the Mingw32 directory. If you have | |
431 | already downloaded rm, cp, mv from elsewhere, you won't need this. | |
8870c26e | 432 | |
dbda9e86 | 433 | - Set your WXWIN variable to where wxWindows is installed. |
25889d3c JS |
434 | *** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not |
435 | backslashes. | |
dbda9e86 | 436 | |
2bda0e17 | 437 | - Use the makefile.g95 files for compiling wxWindows and samples, |
4dcd292c | 438 | e.g. to compile a debugging version of wxWindows: |
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439 | > cd c:\wx\src\msw |
440 | > make -f makefile.g95 | |
441 | > cd c:\wx\samples\minimal | |
442 | > make -f makefile.g95 | |
443 | ||
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444 | to compile with optimizations: |
445 | > cd c:\wx\src\msw | |
446 | > make -f makefile.g95 FINAL=1 | |
447 | > cd c:\wx\samples\minimal | |
448 | > make -f makefile.g95 FINAL=1 | |
449 | ||
450 | to compile a DLL: | |
451 | > cd c:\wx\src\msw | |
452 | > make -f makefile.g95 WXMAKINGDLL=1 | |
453 | > cd c:\wx\samples\minimal | |
454 | > make -f makefile.g95 WXUSINGDLL=1 | |
455 | ||
456 | to compile the Unicode version: | |
457 | > cd c:\wx\src\msw | |
458 | > make -f makefile.g95 UNICODE=1 | |
459 | > cd c:\wx\samples\minimal | |
460 | > make -f makefile.g95 UNICODE=1 | |
461 | ||
462 | Options can be combined ( e.g.: UNICODE=1 FINAL=1 ) | |
463 | ||
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464 | Ignore the warning about the default entry point. |
465 | ||
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466 | - Use the 'strip' command to reduce executable size. |
467 | ||
74afbadc | 468 | - With Cygwin, you can invoke gdb --nw myfile.exe to |
4fabb575 | 469 | debug an executable. If there are memory leaks, they will be |
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470 | flagged when the program quits. You can use Cygwin gdb |
471 | to debug MinGW executables. | |
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472 | |
473 | All targets have 'clean' targets to allow removal of object files | |
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474 | and other intermediate compiler files and 'cleanall' targets to |
475 | allow removal of all object files and library files. | |
2bda0e17 | 476 | |
7c5dc04f | 477 | Notes: |
2bda0e17 | 478 | |
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479 | 1. See also the Cygwin/Mingw32 on the web site or CD-ROM for |
480 | further information about using wxWindows with these compilers. | |
7c5dc04f | 481 | |
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482 | 2. libwx.a is 48 MB or more - but much less if compiled with no |
483 | debug info (-g0) and level 4 optimization (-O4). | |
7c5dc04f | 484 | |
bf4d9b2b | 485 | 3. There's a bug in Mingw32 headers for some early distributions. |
7c5dc04f | 486 | |
bf4d9b2b | 487 | in include/windows32/defines.h, where it says: |
7c5dc04f | 488 | |
bf4d9b2b | 489 | #define LPSTR_TEXTCALLBACKA (LPSTR)-1L) |
7c5dc04f | 490 | |
bf4d9b2b | 491 | it should say: |
7c5dc04f | 492 | |
bf4d9b2b | 493 | #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L) |
7c5dc04f | 494 | |
bf4d9b2b | 495 | (a missing bracket). |
7c5dc04f | 496 | |
f6bcfd97 | 497 | 4. If there's a problem with the copy or remove commands in |
bf4d9b2b | 498 | src/msw/makefile.g95, you may need to change the COPY and |
f6bcfd97 | 499 | RM variables in makeg95.env. |
51babd09 | 500 | |
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501 | 5. If there's a problem executing the windres program, try |
502 | commenting out RCPREPROCESSOR in makeg95.env. | |
51babd09 | 503 | |
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504 | 6. OpenGL support should work with Mingw32 as-is. However, |
505 | if you wish to generate import libraries appropriate either for | |
506 | the MS OpenGL libraries or the SGI OpenGL libraries, go to | |
507 | include/wx/msw/gl and use: | |
508 | ||
509 | dlltool -k -d opengl.def -llibopengl.a | |
510 | ||
511 | for the SGI DLLs, or | |
512 | ||
513 | dlltool -k -d opengl32.def -llibopengl32.a | |
514 | ||
515 | and similarly for glu[32].def. | |
516 | ||
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517 | OLD VERSIONS: |
518 | ||
519 | - If using Mingw32 2.95 and below with wxWindows 2.1 or above, you | |
520 | must hand-patch with Mingw32-gcc295.patches (located in the | |
521 | top-level of the wxWindows 2 installation). Mingw32 2.95.2 | |
522 | and above contain the fixes already. | |
523 | ||
524 | - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat) | |
525 | to set up appropriate variables, if necessary mounting drives. | |
526 | Run it before compiling. | |
527 | ||
528 | - For Cygwin, make sure there's a \tmp directory on your | |
529 | Windows drive or bison will crash (actually you don't need | |
530 | bison for ordinary wxWindows compilation: a pre-generated .c file is | |
531 | supplied). | |
532 | ||
533 | - Edit wx/src/makeg95.env and set the MINGW32 variable at the top of | |
534 | the file to either 1 (you have Mingw32 or Cygwin 1.x releases) or 0 | |
535 | (if you have Cygwin betas). If using Mingw32, also set the | |
536 | MINGW32VERSION variable appropriately. | |
537 | ||
538 | - If using GnuWin32 b18, you will need to copy windres.exe | |
539 | from e.g. the Mingw32 distribution, to a directory in your path. | |
540 | ||
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541 | References: |
542 | ||
74afbadc | 543 | - The Cygwin site is at |
4dcd292c | 544 | http://sources.redhat.com/cygwin |
2bda0e17 | 545 | - Mingw32 is available at: |
74afbadc | 546 | ftp://www.mingw.org |
2bda0e17 | 547 | |
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548 | TWIN32 and gcc on Linux |
549 | ----------------------- | |
550 | ||
551 | The wxWindows 2 for Windows port may be compiled using | |
552 | the TWIN32 emulator package from www.willows.com. However, | |
553 | TWIN32 is by no means finished so this should be taken as | |
554 | something to think about for the future, rather than | |
555 | a tool for writing products with. | |
556 | ||
557 | Use makefile.twn in much the same way as makefile.g95, as | |
558 | described above. Not all sample makefiles are supplied yet. | |
559 | ||
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560 | For some reason, I found I had to copy TWIN32's Windows resource |
561 | compiler (rc) to the current working directory for it to be found. | |
562 | ||
563 | General Notes | |
564 | ------------- | |
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565 | |
566 | - Debugging: under Windows 95, debugging output isn't output in | |
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567 | the same way that it is under NT or Windows 3.1. |
568 | Please see DebugView (bin/dbgview.exe in the distribution), also | |
569 | available from http://www.sysinternals.com and on the wxWindows CD-ROM | |
570 | under Packages. | |
62448488 | 571 | |
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572 | - If you are installing wxWindows 2 from CVS, you may find that |
573 | include/wx/msw/setup.h is missing. This is deliberate, to avoid | |
574 | developers' different setup.h configurations getting confused. | |
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575 | Please copy setup0.h to setup.h before compiling. Also, read |
576 | the BuildCVS.txt for other hints. | |
bf4d9b2b | 577 |