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Move wxEventLoopManual::m_shouldExit to wxEventLoopBase.
[wxWidgets.git] / include / wx / osx / sound.h
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6762286d 1/////////////////////////////////////////////////////////////////////////////
80fdcdb9 2// Name: wx/osx/sound.h
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3// Purpose: wxSound class (loads and plays short Windows .wav files).
4// Optional on non-Windows platforms.
5// Author: Ryan Norton, Stefan Csomor
6// Modified by:
7// Created: 1998-01-01
8// RCS-ID: $Id$
9// Copyright: (c) Ryan Norton, Stefan Csomor
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifndef _WX_SOUND_H_
14#define _WX_SOUND_H_
15
16#if wxUSE_SOUND
17
18#include "wx/object.h"
19
6f0740be 20class WXDLLIMPEXP_FWD_ADV wxSoundTimer;
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21
22class WXDLLIMPEXP_ADV wxSoundData
23{
24public :
25 wxSoundData();
26 virtual ~wxSoundData();
ce00f59b 27
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28 virtual bool Play(unsigned int flags) = 0;
29 // stops the sound and deletes the optional timer
30 virtual void Stop();
31 // can be called by a timer for repeated tasks during playback
32 virtual void SoundTask();
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33 // mark this to be deleted
34 virtual void MarkForDeletion();
35 virtual bool IsMarkedForDeletion() const { return m_markedForDeletion; }
ce00f59b 36
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37 // does the true work of stopping and cleaning up
38 virtual void DoStop() = 0;
39protected :
40 void CreateAndStartTimer();
ce00f59b 41
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42 unsigned int m_flags;
43 wxSoundTimer* m_pTimer;
509da835 44 bool m_markedForDeletion;
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45} ;
46
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47class WXDLLIMPEXP_ADV wxSound : public wxSoundBase
48{
49public:
deb0a11e 50 wxSound();
8e6efd1f 51 wxSound(const wxString& fileName, bool isResource = false);
c559c4b3 52 wxSound(size_t size, const void* data);
deb0a11e 53 virtual ~wxSound();
6762286d 54
deb0a11e 55 // Create from resource or file
8e6efd1f 56 bool Create(const wxString& fileName, bool isResource = false);
deb0a11e 57 // Create from data
c559c4b3 58 bool Create(size_t size, const void* data);
6762286d 59
deb0a11e 60 bool IsOk() const { return m_data != NULL; }
ce00f59b 61
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62 // Stop playing any sound
63 static void Stop();
ce00f59b 64
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65 // Returns true if a sound is being played
66 static bool IsPlaying();
ce00f59b 67
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68 // Notification when a sound has stopped
69 static void SoundStopped(const wxSoundData* data);
ce00f59b 70
03647350 71protected:
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72 bool DoPlay(unsigned flags) const;
73 void Init();
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74
75private:
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76 // data of this object
77 class wxSoundData *m_data;
ce00f59b 78
deb0a11e 79 wxDECLARE_NO_COPY_CLASS(wxSound);
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80};
81
5c6eb3a8 82#endif
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83#endif
84 // _WX_SOUND_H_