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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: sound.h | |
3 | // Purpose: wxSound class (loads and plays short Windows .wav files). | |
4 | // Optional on non-Windows platforms. | |
5 | // Author: Ryan Norton, Stefan Csomor | |
6 | // Modified by: | |
7 | // Created: 1998-01-01 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Ryan Norton, Stefan Csomor | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_SOUND_H_ | |
14 | #define _WX_SOUND_H_ | |
15 | ||
16 | #if wxUSE_SOUND | |
17 | ||
18 | #include "wx/object.h" | |
19 | ||
6f0740be | 20 | class WXDLLIMPEXP_FWD_ADV wxSoundTimer; |
deb0a11e SC |
21 | |
22 | class WXDLLIMPEXP_ADV wxSoundData | |
23 | { | |
24 | public : | |
25 | wxSoundData(); | |
26 | virtual ~wxSoundData(); | |
27 | ||
28 | virtual bool Play(unsigned int flags) = 0; | |
29 | // stops the sound and deletes the optional timer | |
30 | virtual void Stop(); | |
31 | // can be called by a timer for repeated tasks during playback | |
32 | virtual void SoundTask(); | |
33 | ||
34 | // does the true work of stopping and cleaning up | |
35 | virtual void DoStop() = 0; | |
36 | protected : | |
37 | void CreateAndStartTimer(); | |
38 | ||
39 | unsigned int m_flags; | |
40 | wxSoundTimer* m_pTimer; | |
41 | } ; | |
42 | ||
6762286d SC |
43 | class WXDLLIMPEXP_ADV wxSound : public wxSoundBase |
44 | { | |
45 | public: | |
deb0a11e SC |
46 | wxSound(); |
47 | wxSound(const wxString& fileName, bool isResource = FALSE); | |
48 | wxSound(int size, const wxByte* data); | |
49 | virtual ~wxSound(); | |
6762286d | 50 | |
deb0a11e SC |
51 | // Create from resource or file |
52 | bool Create(const wxString& fileName, bool isResource = FALSE); | |
53 | // Create from data | |
54 | bool Create(int size, const wxByte* data); | |
6762286d | 55 | |
deb0a11e SC |
56 | bool IsOk() const { return m_data != NULL; } |
57 | ||
58 | // Stop playing any sound | |
59 | static void Stop(); | |
60 | ||
61 | // Returns true if a sound is being played | |
62 | static bool IsPlaying(); | |
63 | ||
64 | // Notification when a sound has stopped | |
65 | static void SoundStopped(const wxSoundData* data); | |
66 | ||
03647350 | 67 | protected: |
deb0a11e SC |
68 | bool DoPlay(unsigned flags) const; |
69 | void Init(); | |
6762286d SC |
70 | |
71 | private: | |
deb0a11e SC |
72 | // data of this object |
73 | class wxSoundData *m_data; | |
74 | ||
75 | wxDECLARE_NO_COPY_CLASS(wxSound); | |
6762286d SC |
76 | }; |
77 | ||
5c6eb3a8 | 78 | #endif |
6762286d SC |
79 | #endif |
80 | // _WX_SOUND_H_ |