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[wxWidgets.git] / src / msw / thread.cpp
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: src/msw/thread.cpp
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3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
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6// Created: 04/22/98
7// RCS-ID: $Id$
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8// Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9// Vadim Zeitlin (1999-2002)
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10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
3222fde2 14 #pragma implementation "thread.h"
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15#endif
16
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17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
a3b46648 21// For compilers that support precompilation, includes "wx.h".
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22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
3222fde2 25 #pragma hdrstop
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26#endif
27
28#ifndef WX_PRECOMP
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29#endif
30
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31#if wxUSE_THREADS
32
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33#include "wx/apptrait.h"
34
0d0512bd 35#include "wx/msw/private.h"
17b439e8 36#include "wx/msw/missing.h"
3222fde2 37
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38#include "wx/module.h"
39#include "wx/thread.h"
40
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41// must have this symbol defined to get _beginthread/_endthread declarations
42#ifndef _MT
43 #define _MT
44#endif
45
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46#if defined(__BORLANDC__)
47 #if !defined(__MT__)
48 // I can't set -tWM in the IDE (anyone?) so have to do this
49 #define __MT__
50 #endif
51
52 #if !defined(__MFC_COMPAT__)
53 // Needed to know about _beginthreadex etc..
54 #define __MFC_COMPAT__
55 #endif
56#endif // BC++
57
58// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
59// which should be used instead of Win32 ::CreateThread() if possible
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60#if defined(__VISUALC__) || \
61 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
9f51f2b6 62 (defined(__GNUG__) && defined(__MSVCRT__)) || \
ba14d986 63 defined(__WATCOMC__) || defined(__MWERKS__)
ccebc98a 64
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65 #undef wxUSE_BEGIN_THREAD
66 #define wxUSE_BEGIN_THREAD
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67#endif
68
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69#ifdef wxUSE_BEGIN_THREAD
70 // this is where _beginthreadex() is declared
b568d04f 71 #include <process.h>
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72
73 // the return type of the thread function entry point
74 typedef unsigned THREAD_RETVAL;
75
76 // the calling convention of the thread function entry point
77 #define THREAD_CALLCONV __stdcall
78#else
79 // the settings for CreateThread()
80 typedef DWORD THREAD_RETVAL;
81 #define THREAD_CALLCONV WINAPI
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82#endif
83
84// ----------------------------------------------------------------------------
85// constants
86// ----------------------------------------------------------------------------
87
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88// the possible states of the thread ("=>" shows all possible transitions from
89// this state)
90enum wxThreadState
91{
92 STATE_NEW, // didn't start execution yet (=> RUNNING)
93 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
94 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
95 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
96 STATE_EXITED // thread is terminating
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97};
98
3222fde2 99// ----------------------------------------------------------------------------
b568d04f 100// this module globals
3222fde2 101// ----------------------------------------------------------------------------
2bda0e17 102
bf1852e1 103// TLS index of the slot where we store the pointer to the current thread
b568d04f 104static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 105
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106// id of the main thread - the one which can call GUI functions without first
107// calling wxMutexGuiEnter()
b568d04f 108static DWORD gs_idMainThread = 0;
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109
110// if it's FALSE, some secondary thread is holding the GUI lock
b568d04f 111static bool gs_bGuiOwnedByMainThread = TRUE;
2bda0e17 112
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113// critical section which controls access to all GUI functions: any secondary
114// thread (i.e. except the main one) must enter this crit section before doing
115// any GUI calls
b568d04f 116static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 117
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118// critical section which protects gs_nWaitingForGui variable
119static wxCriticalSection *gs_critsectWaitingForGui = NULL;
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120
121// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 122static size_t gs_nWaitingForGui = 0;
2bda0e17 123
bf1852e1 124// are we waiting for a thread termination?
b568d04f 125static bool gs_waitingForThread = FALSE;
bf1852e1 126
3222fde2 127// ============================================================================
9e84b847 128// Windows implementation of thread and related classes
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129// ============================================================================
130
131// ----------------------------------------------------------------------------
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132// wxCriticalSection
133// ----------------------------------------------------------------------------
134
135wxCriticalSection::wxCriticalSection()
136{
dac348b9 137 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
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138 wxCriticalSectionBufferTooSmall );
139
140 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
141}
142
143wxCriticalSection::~wxCriticalSection()
144{
145 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
146}
147
148void wxCriticalSection::Enter()
149{
150 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
151}
152
153void wxCriticalSection::Leave()
154{
155 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
156}
157
158// ----------------------------------------------------------------------------
159// wxMutex
3222fde2 160// ----------------------------------------------------------------------------
0d0512bd 161
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162class wxMutexInternal
163{
2bda0e17 164public:
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165 wxMutexInternal(wxMutexType mutexType);
166 ~wxMutexInternal();
7f684264 167
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168 bool IsOk() const { return m_mutex != NULL; }
169
170 wxMutexError Lock() { return LockTimeout(INFINITE); }
171 wxMutexError TryLock() { return LockTimeout(0); }
172 wxMutexError Unlock();
173
174private:
175 wxMutexError LockTimeout(DWORD milliseconds);
7f684264 176
7f684264 177 HANDLE m_mutex;
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178
179 DECLARE_NO_COPY_CLASS(wxMutexInternal)
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180};
181
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182// all mutexes are recursive under Win32 so we don't use mutexType
183wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
2bda0e17 184{
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185 // create a nameless (hence intra process and always private) mutex
186 m_mutex = ::CreateMutex
187 (
188 NULL, // default secutiry attributes
189 FALSE, // not initially locked
190 NULL // no name
191 );
a6b0bd49 192
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193 if ( !m_mutex )
194 {
195 wxLogLastError(_T("CreateMutex()"));
196 }
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197}
198
9e84b847 199wxMutexInternal::~wxMutexInternal()
2bda0e17 200{
9e84b847 201 if ( m_mutex )
7f684264 202 {
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203 if ( !::CloseHandle(m_mutex) )
204 {
205 wxLogLastError(_T("CloseHandle(mutex)"));
206 }
7f684264 207 }
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208}
209
9e84b847 210wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
2bda0e17 211{
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212 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
213 if ( rc == WAIT_ABANDONED )
3222fde2 214 {
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215 // the previous caller died without releasing the mutex, but now we can
216 // really lock it
217 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
218
219 // use 0 timeout, normally we should always get it
220 rc = ::WaitForSingleObject(m_mutex, 0);
221 }
3222fde2 222
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223 switch ( rc )
224 {
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225 case WAIT_OBJECT_0:
226 // ok
227 break;
2bda0e17 228
3222fde2 229 case WAIT_TIMEOUT:
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230 return wxMUTEX_BUSY;
231
232 case WAIT_ABANDONED: // checked for above
3222fde2 233 default:
223d09f6 234 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
9e84b847 235 // fall through
3222fde2 236
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237 case WAIT_FAILED:
238 wxLogLastError(_T("WaitForSingleObject(mutex)"));
239 return wxMUTEX_MISC_ERROR;
240 }
2bda0e17 241
3222fde2 242 return wxMUTEX_NO_ERROR;
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243}
244
9e84b847 245wxMutexError wxMutexInternal::Unlock()
2bda0e17 246{
9e84b847 247 if ( !::ReleaseMutex(m_mutex) )
3222fde2 248 {
2b5f62a0 249 wxLogLastError(_T("ReleaseMutex()"));
9e84b847 250
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251 return wxMUTEX_MISC_ERROR;
252 }
a6b0bd49 253
3222fde2 254 return wxMUTEX_NO_ERROR;
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255}
256
be809868 257// --------------------------------------------------------------------------
9e84b847 258// wxSemaphore
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259// --------------------------------------------------------------------------
260
9e84b847 261// a trivial wrapper around Win32 semaphore
be809868 262class wxSemaphoreInternal
3222fde2 263{
2bda0e17 264public:
9e84b847 265 wxSemaphoreInternal(int initialcount, int maxcount);
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266 ~wxSemaphoreInternal();
267
9e84b847 268 bool IsOk() const { return m_semaphore != NULL; }
be809868 269
9e84b847 270 wxSemaError Wait() { return WaitTimeout(INFINITE); }
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271
272 wxSemaError TryWait()
273 {
274 wxSemaError rc = WaitTimeout(0);
275 if ( rc == wxSEMA_TIMEOUT )
276 rc = wxSEMA_BUSY;
277
278 return rc;
279 }
280
9e84b847 281 wxSemaError WaitTimeout(unsigned long milliseconds);
be809868 282
9e84b847 283 wxSemaError Post();
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284
285private:
286 HANDLE m_semaphore;
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287
288 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
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289};
290
9e84b847 291wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
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292{
293 if ( maxcount == 0 )
b568d04f 294 {
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295 // make it practically infinite
296 maxcount = INT_MAX;
297 }
4d1c1c3c 298
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299 m_semaphore = ::CreateSemaphore
300 (
301 NULL, // default security attributes
302 initialcount,
303 maxcount,
304 NULL // no name
305 );
306
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307 if ( !m_semaphore )
308 {
309 wxLogLastError(_T("CreateSemaphore()"));
b568d04f 310 }
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311}
312
313wxSemaphoreInternal::~wxSemaphoreInternal()
314{
9e84b847 315 if ( m_semaphore )
b568d04f 316 {
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317 if ( !::CloseHandle(m_semaphore) )
318 {
319 wxLogLastError(_T("CloseHandle(semaphore)"));
320 }
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321 }
322}
b568d04f 323
9e84b847 324wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
be809868 325{
9e84b847 326 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
be809868 327
9e84b847 328 switch ( rc )
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329 {
330 case WAIT_OBJECT_0:
9e84b847 331 return wxSEMA_NO_ERROR;
b568d04f 332
be809868 333 case WAIT_TIMEOUT:
918dc519 334 return wxSEMA_TIMEOUT;
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335
336 default:
9e84b847 337 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
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338 }
339
9e84b847 340 return wxSEMA_MISC_ERROR;
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341}
342
9e84b847 343wxSemaError wxSemaphoreInternal::Post()
be809868 344{
9e84b847 345 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
4d1c1c3c 346 {
be809868 347 wxLogLastError(_T("ReleaseSemaphore"));
be809868 348
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349 return wxSEMA_MISC_ERROR;
350 }
be809868 351
9e84b847 352 return wxSEMA_NO_ERROR;
be809868 353}
4d1c1c3c 354
be809868 355// --------------------------------------------------------------------------
9e84b847 356// wxCondition
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357// --------------------------------------------------------------------------
358
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359// Win32 doesn't have explicit support for the POSIX condition variables and
360// the Win32 events have quite different semantics, so we reimplement the
361// conditions from scratch using the mutexes and semaphores
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362class wxConditionInternal
363{
364public:
c112e100 365 wxConditionInternal(wxMutex& mutex);
be809868 366
9e84b847 367 bool IsOk() const { return m_mutex.IsOk() && m_semaphore.IsOk(); }
be809868 368
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369 wxCondError Wait();
370 wxCondError WaitTimeout(unsigned long milliseconds);
be809868 371
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372 wxCondError Signal();
373 wxCondError Broadcast();
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374
375private:
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376 // the number of threads currently waiting for this condition
377 LONG m_numWaiters;
be809868 378
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379 // the critical section protecting m_numWaiters
380 wxCriticalSection m_csWaiters;
be809868 381
9e84b847 382 wxMutex& m_mutex;
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383 wxSemaphore m_semaphore;
384};
385
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386wxConditionInternal::wxConditionInternal(wxMutex& mutex)
387 : m_mutex(mutex)
be809868 388{
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389 // another thread can't access it until we return from ctor, so no need to
390 // protect access to m_numWaiters here
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391 m_numWaiters = 0;
392}
393
9e84b847 394wxCondError wxConditionInternal::Wait()
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395{
396 // increment the number of waiters
9e84b847 397 ::InterlockedIncrement(&m_numWaiters);
be809868 398
c112e100 399 m_mutex.Unlock();
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400
401 // a potential race condition can occur here
402 //
403 // after a thread increments nwaiters, and unlocks the mutex and before the
404 // semaphore.Wait() is called, if another thread can cause a signal to be
405 // generated
406 //
407 // this race condition is handled by using a semaphore and incrementing the
408 // semaphore only if 'nwaiters' is greater that zero since the semaphore,
409 // can 'remember' signals the race condition will not occur
410
411 // wait ( if necessary ) and decrement semaphore
9e84b847 412 wxSemaError err = m_semaphore.Wait();
c112e100 413 m_mutex.Lock();
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414
415 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
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416}
417
9e84b847 418wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
be809868 419{
9e84b847 420 ::InterlockedIncrement(&m_numWaiters);
be809868 421
c112e100 422 m_mutex.Unlock();
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423
424 // a race condition can occur at this point in the code
425 //
426 // please see the comments in Wait(), for details
427
9e84b847 428 wxSemaError err = m_semaphore.WaitTimeout(milliseconds);
be809868 429
9e84b847 430 if ( err == wxSEMA_BUSY )
4d1c1c3c 431 {
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432 // another potential race condition exists here it is caused when a
433 // 'waiting' thread timesout, and returns from WaitForSingleObject, but
434 // has not yet decremented 'nwaiters'.
435 //
436 // at this point if another thread calls signal() then the semaphore
437 // will be incremented, but the waiting thread will miss it.
438 //
439 // to handle this particular case, the waiting thread calls
440 // WaitForSingleObject again with a timeout of 0, after locking
441 // 'nwaiters_mutex'. this call does not block because of the zero
442 // timeout, but will allow the waiting thread to catch the missed
443 // signals.
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444 wxCriticalSectionLocker lock(m_csWaiters);
445
446 err = m_semaphore.WaitTimeout(0);
be809868 447
9e84b847 448 if ( err != wxSEMA_NO_ERROR )
4d1c1c3c 449 {
be809868 450 m_numWaiters--;
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451 }
452 }
453
c112e100 454 m_mutex.Lock();
be809868 455
9e84b847 456 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
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457}
458
9e84b847 459wxCondError wxConditionInternal::Signal()
be809868 460{
9e84b847 461 wxCriticalSectionLocker lock(m_csWaiters);
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462
463 if ( m_numWaiters > 0 )
b568d04f 464 {
be809868 465 // increment the semaphore by 1
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466 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
467 return wxCOND_MISC_ERROR;
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468
469 m_numWaiters--;
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470 }
471
9e84b847 472 return wxCOND_NO_ERROR;
be809868 473}
4d1c1c3c 474
9e84b847 475wxCondError wxConditionInternal::Broadcast()
be809868 476{
9e84b847 477 wxCriticalSectionLocker lock(m_csWaiters);
2bda0e17 478
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479 while ( m_numWaiters > 0 )
480 {
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481 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
482 return wxCOND_MISC_ERROR;
483
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484 m_numWaiters--;
485 }
486
9e84b847 487 return wxCOND_NO_ERROR;
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488}
489
490// ----------------------------------------------------------------------------
491// wxThread implementation
492// ----------------------------------------------------------------------------
493
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494// wxThreadInternal class
495// ----------------------
496
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497class wxThreadInternal
498{
2bda0e17 499public:
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500 wxThreadInternal()
501 {
502 m_hThread = 0;
503 m_state = STATE_NEW;
504 m_priority = WXTHREAD_DEFAULT_PRIORITY;
505 }
506
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507 ~wxThreadInternal()
508 {
509 Free();
510 }
511
512 void Free()
513 {
514 if ( m_hThread )
515 {
516 if ( !::CloseHandle(m_hThread) )
517 {
f6bcfd97 518 wxLogLastError(wxT("CloseHandle(thread)"));
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519 }
520
521 m_hThread = 0;
522 }
523 }
524
bf1852e1 525 // create a new (suspended) thread (for the given thread object)
6fe73788 526 bool Create(wxThread *thread, unsigned int stackSize);
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527
528 // suspend/resume/terminate
529 bool Suspend();
530 bool Resume();
531 void Cancel() { m_state = STATE_CANCELED; }
532
533 // thread state
534 void SetState(wxThreadState state) { m_state = state; }
535 wxThreadState GetState() const { return m_state; }
536
537 // thread priority
b568d04f 538 void SetPriority(unsigned int priority);
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539 unsigned int GetPriority() const { return m_priority; }
540
541 // thread handle and id
542 HANDLE GetHandle() const { return m_hThread; }
543 DWORD GetId() const { return m_tid; }
544
545 // thread function
9f51f2b6 546 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 547
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548private:
549 HANDLE m_hThread; // handle of the thread
550 wxThreadState m_state; // state, see wxThreadState enum
551 unsigned int m_priority; // thread priority in "wx" units
552 DWORD m_tid; // thread id
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553
554 DECLARE_NO_COPY_CLASS(wxThreadInternal)
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555};
556
08d7397c 557THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 558{
9f51f2b6 559 THREAD_RETVAL rc;
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560 bool wasCancelled;
561
562 // first of all, check whether we hadn't been cancelled already and don't
563 // start the user code at all then
9f51f2b6 564 wxThread *thread = (wxThread *)param;
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565 if ( thread->m_internal->GetState() == STATE_EXITED )
566 {
9f51f2b6 567 rc = (THREAD_RETVAL)-1;
f6bcfd97 568 wasCancelled = TRUE;
696e1ea0 569 }
f6bcfd97 570 else // do run thread
bf1852e1 571 {
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572 // store the thread object in the TLS
573 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
574 {
575 wxLogSysError(_("Can not start thread: error writing TLS."));
bf1852e1 576
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577 return (DWORD)-1;
578 }
bf1852e1 579
9f51f2b6 580 rc = (THREAD_RETVAL)thread->Entry();
b568d04f 581
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582 // enter m_critsect before changing the thread state
583 thread->m_critsect.Enter();
584 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
585 thread->m_internal->SetState(STATE_EXITED);
586 thread->m_critsect.Leave();
587 }
b568d04f 588
bee503b0 589 thread->OnExit();
2bda0e17 590
f6bcfd97 591 // if the thread was cancelled (from Delete()), then its handle is still
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592 // needed there
593 if ( thread->IsDetached() && !wasCancelled )
594 {
595 // auto delete
596 delete thread;
597 }
598 //else: the joinable threads handle will be closed when Wait() is done
bf1852e1 599
b568d04f 600 return rc;
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601}
602
b568d04f 603void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 604{
b568d04f 605 m_priority = priority;
3222fde2 606
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607 // translate wxWindows priority to the Windows one
608 int win_priority;
609 if (m_priority <= 20)
610 win_priority = THREAD_PRIORITY_LOWEST;
611 else if (m_priority <= 40)
612 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
613 else if (m_priority <= 60)
614 win_priority = THREAD_PRIORITY_NORMAL;
615 else if (m_priority <= 80)
616 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
617 else if (m_priority <= 100)
618 win_priority = THREAD_PRIORITY_HIGHEST;
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619 else
620 {
223d09f6 621 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 622 win_priority = THREAD_PRIORITY_NORMAL;
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623 }
624
b568d04f 625 if ( !::SetThreadPriority(m_hThread, win_priority) )
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626 {
627 wxLogSysError(_("Can't set thread priority"));
628 }
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629}
630
6fe73788 631bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
b568d04f 632{
50ef4401
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633 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
634 _T("Create()ing thread twice?") );
635
b568d04f
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636 // for compilers which have it, we should use C RTL function for thread
637 // creation instead of Win32 API one because otherwise we will have memory
638 // leaks if the thread uses C RTL (and most threads do)
9f51f2b6 639#ifdef wxUSE_BEGIN_THREAD
414c639c
VZ
640
641 // Watcom is reported to not like 0 stack size (which means "use default"
642 // for the other compilers and is also the default value for stackSize)
643#ifdef __WATCOMC__
644 if ( !stackSize )
645 stackSize = 10240;
646#endif // __WATCOMC__
647
9f51f2b6
VZ
648 m_hThread = (HANDLE)_beginthreadex
649 (
6fe73788
RL
650 NULL, // default security
651 stackSize,
652 wxThreadInternal::WinThreadStart, // entry point
653 thread,
654 CREATE_SUSPENDED,
655 (unsigned int *)&m_tid
9f51f2b6 656 );
611cb666 657#else // compiler doesn't have _beginthreadex
b568d04f
VZ
658 m_hThread = ::CreateThread
659 (
660 NULL, // default security
414c639c 661 stackSize, // stack size
9f51f2b6 662 wxThreadInternal::WinThreadStart, // thread entry point
b568d04f
VZ
663 (LPVOID)thread, // parameter
664 CREATE_SUSPENDED, // flags
665 &m_tid // [out] thread id
666 );
611cb666 667#endif // _beginthreadex/CreateThread
b568d04f
VZ
668
669 if ( m_hThread == NULL )
670 {
671 wxLogSysError(_("Can't create thread"));
672
673 return FALSE;
674 }
675
676 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
677 {
678 SetPriority(m_priority);
679 }
3222fde2 680
bf1852e1 681 return TRUE;
2bda0e17
KB
682}
683
bf1852e1 684bool wxThreadInternal::Suspend()
2bda0e17 685{
bf1852e1
VZ
686 DWORD nSuspendCount = ::SuspendThread(m_hThread);
687 if ( nSuspendCount == (DWORD)-1 )
bee503b0 688 {
bf1852e1
VZ
689 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
690
691 return FALSE;
bee503b0 692 }
2bda0e17 693
bf1852e1
VZ
694 m_state = STATE_PAUSED;
695
696 return TRUE;
a6b0bd49
VZ
697}
698
bf1852e1 699bool wxThreadInternal::Resume()
a6b0bd49 700{
bf1852e1 701 DWORD nSuspendCount = ::ResumeThread(m_hThread);
a6b0bd49
VZ
702 if ( nSuspendCount == (DWORD)-1 )
703 {
bf1852e1 704 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 705
bf1852e1 706 return FALSE;
a6b0bd49
VZ
707 }
708
f6bcfd97
BP
709 // don't change the state from STATE_EXITED because it's special and means
710 // we are going to terminate without running any user code - if we did it,
711 // the codei n Delete() wouldn't work
712 if ( m_state != STATE_EXITED )
713 {
714 m_state = STATE_RUNNING;
715 }
bee503b0 716
bf1852e1 717 return TRUE;
a6b0bd49
VZ
718}
719
bf1852e1
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720// static functions
721// ----------------
722
723wxThread *wxThread::This()
a6b0bd49 724{
b568d04f 725 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
bf1852e1
VZ
726
727 // be careful, 0 may be a valid return value as well
728 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 729 {
bf1852e1 730 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 731
bf1852e1 732 // return NULL...
a6b0bd49
VZ
733 }
734
bf1852e1
VZ
735 return thread;
736}
737
738bool wxThread::IsMain()
739{
b568d04f 740 return ::GetCurrentThreadId() == gs_idMainThread;
bf1852e1
VZ
741}
742
c25a510b
JS
743#ifdef Yield
744#undef Yield
745#endif
746
bf1852e1
VZ
747void wxThread::Yield()
748{
b568d04f
VZ
749 // 0 argument to Sleep() is special and means to just give away the rest of
750 // our timeslice
bf1852e1
VZ
751 ::Sleep(0);
752}
753
754void wxThread::Sleep(unsigned long milliseconds)
755{
756 ::Sleep(milliseconds);
757}
758
ef8d96c2
VZ
759int wxThread::GetCPUCount()
760{
28a4627c
VZ
761 SYSTEM_INFO si;
762 GetSystemInfo(&si);
763
764 return si.dwNumberOfProcessors;
ef8d96c2
VZ
765}
766
4958ea8f
RD
767unsigned long wxThread::GetCurrentId()
768{
769 return (unsigned long)::GetCurrentThreadId();
770}
771
ef8d96c2
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772bool wxThread::SetConcurrency(size_t level)
773{
28a4627c
VZ
774 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
775
ef8d96c2 776 // ok only for the default one
28a4627c
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777 if ( level == 0 )
778 return 0;
779
780 // get system affinity mask first
781 HANDLE hProcess = ::GetCurrentProcess();
782 DWORD dwProcMask, dwSysMask;
783 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
784 {
785 wxLogLastError(_T("GetProcessAffinityMask"));
786
787 return FALSE;
788 }
789
790 // how many CPUs have we got?
791 if ( dwSysMask == 1 )
792 {
793 // don't bother with all this complicated stuff - on a single
794 // processor system it doesn't make much sense anyhow
795 return level == 1;
796 }
797
798 // calculate the process mask: it's a bit vector with one bit per
799 // processor; we want to schedule the process to run on first level
800 // CPUs
801 DWORD bit = 1;
802 while ( bit )
803 {
804 if ( dwSysMask & bit )
805 {
806 // ok, we can set this bit
807 dwProcMask |= bit;
808
809 // another process added
810 if ( !--level )
811 {
812 // and that's enough
813 break;
814 }
815 }
816
817 // next bit
818 bit <<= 1;
819 }
820
821 // could we set all bits?
822 if ( level != 0 )
823 {
824 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
825
826 return FALSE;
827 }
828
829 // set it: we can't link to SetProcessAffinityMask() because it doesn't
830 // exist in Win9x, use RT binding instead
831
696e1ea0 832 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
28a4627c
VZ
833
834 // can use static var because we're always in the main thread here
835 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
836
837 if ( !pfnSetProcessAffinityMask )
838 {
839 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
840 if ( hModKernel )
841 {
842 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 843 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
VZ
844 }
845
846 // we've discovered a MT version of Win9x!
847 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 848 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
28a4627c
VZ
849 }
850
851 if ( !pfnSetProcessAffinityMask )
852 {
853 // msg given above - do it only once
854 return FALSE;
855 }
856
696e1ea0 857 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
VZ
858 {
859 wxLogLastError(_T("SetProcessAffinityMask"));
860
861 return FALSE;
862 }
863
864 return TRUE;
ef8d96c2
VZ
865}
866
b568d04f
VZ
867// ctor and dtor
868// -------------
869
870wxThread::wxThread(wxThreadKind kind)
871{
9fc3ad34 872 m_internal = new wxThreadInternal();
b568d04f
VZ
873
874 m_isDetached = kind == wxTHREAD_DETACHED;
875}
876
877wxThread::~wxThread()
878{
9fc3ad34 879 delete m_internal;
b568d04f
VZ
880}
881
bf1852e1
VZ
882// create/start thread
883// -------------------
884
6fe73788 885wxThreadError wxThread::Create(unsigned int stackSize)
bf1852e1 886{
b568d04f
VZ
887 wxCriticalSectionLocker lock(m_critsect);
888
6fe73788 889 if ( !m_internal->Create(this, stackSize) )
bf1852e1 890 return wxTHREAD_NO_RESOURCE;
bee503b0 891
a6b0bd49 892 return wxTHREAD_NO_ERROR;
2bda0e17
KB
893}
894
bf1852e1 895wxThreadError wxThread::Run()
2bda0e17 896{
bf1852e1
VZ
897 wxCriticalSectionLocker lock(m_critsect);
898
9fc3ad34 899 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
VZ
900 {
901 // actually, it may be almost any state at all, not only STATE_RUNNING
902 return wxTHREAD_RUNNING;
903 }
904
b568d04f 905 // the thread has just been created and is still suspended - let it run
bf1852e1 906 return Resume();
2bda0e17
KB
907}
908
bf1852e1
VZ
909// suspend/resume thread
910// ---------------------
911
912wxThreadError wxThread::Pause()
2bda0e17 913{
bf1852e1
VZ
914 wxCriticalSectionLocker lock(m_critsect);
915
9fc3ad34 916 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
917}
918
bf1852e1 919wxThreadError wxThread::Resume()
2bda0e17 920{
bf1852e1
VZ
921 wxCriticalSectionLocker lock(m_critsect);
922
9fc3ad34 923 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
924}
925
bf1852e1
VZ
926// stopping thread
927// ---------------
928
b568d04f
VZ
929wxThread::ExitCode wxThread::Wait()
930{
931 // although under Windows we can wait for any thread, it's an error to
932 // wait for a detached one in wxWin API
933 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
934 _T("can't wait for detached thread") );
935
936 ExitCode rc = (ExitCode)-1;
937
938 (void)Delete(&rc);
939
9fc3ad34 940 m_internal->Free();
b568d04f
VZ
941
942 return rc;
943}
944
945wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 946{
bf1852e1
VZ
947 ExitCode rc = 0;
948
949 // Delete() is always safe to call, so consider all possible states
696e1ea0 950
f6bcfd97
BP
951 // we might need to resume the thread, but we might also not need to cancel
952 // it if it doesn't run yet
953 bool shouldResume = FALSE,
954 shouldCancel = TRUE,
955 isRunning = FALSE;
696e1ea0 956
f6bcfd97 957 // check if the thread already started to run
696e1ea0
VZ
958 {
959 wxCriticalSectionLocker lock(m_critsect);
960
961 if ( m_internal->GetState() == STATE_NEW )
962 {
f6bcfd97
BP
963 // WinThreadStart() will see it and terminate immediately, no need
964 // to cancel the thread - but we still need to resume it to let it
965 // run
696e1ea0
VZ
966 m_internal->SetState(STATE_EXITED);
967
f6bcfd97
BP
968 Resume(); // it knows about STATE_EXITED special case
969
970 shouldCancel = FALSE;
971 isRunning = TRUE;
972
973 // shouldResume is correctly set to FALSE here
974 }
975 else
976 {
977 shouldResume = IsPaused();
696e1ea0
VZ
978 }
979 }
980
f6bcfd97
BP
981 // resume the thread if it is paused
982 if ( shouldResume )
bf1852e1
VZ
983 Resume();
984
9fc3ad34 985 HANDLE hThread = m_internal->GetHandle();
b568d04f 986
0ef2ebba
VZ
987 // does is still run?
988 if ( isRunning || IsRunning() )
bf1852e1
VZ
989 {
990 if ( IsMain() )
991 {
992 // set flag for wxIsWaitingForThread()
b568d04f 993 gs_waitingForThread = TRUE;
bf1852e1
VZ
994 }
995
b568d04f 996 // ask the thread to terminate
f6bcfd97 997 if ( shouldCancel )
bf1852e1
VZ
998 {
999 wxCriticalSectionLocker lock(m_critsect);
1000
9fc3ad34 1001 m_internal->Cancel();
bf1852e1
VZ
1002 }
1003
1004 // we can't just wait for the thread to terminate because it might be
1005 // calling some GUI functions and so it will never terminate before we
1006 // process the Windows messages that result from these functions
e2478fde
VZ
1007 // (note that even in console applications we might have to process
1008 // messages if we use wxExecute() or timers or ...)
6cd4655b 1009 DWORD result = 0; // suppress warnings from broken compilers
bf1852e1
VZ
1010 do
1011 {
14205189
VZ
1012 if ( IsMain() )
1013 {
1014 // give the thread we're waiting for chance to do the GUI call
1015 // it might be in
1016 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
1017 {
1018 wxMutexGuiLeave();
1019 }
1020 }
1021
bf1852e1
VZ
1022 result = ::MsgWaitForMultipleObjects
1023 (
1024 1, // number of objects to wait for
1025 &hThread, // the objects
1026 FALSE, // don't wait for all objects
1027 INFINITE, // no timeout
14205189
VZ
1028 QS_ALLINPUT | // return as soon as there are any events
1029 QS_ALLPOSTMESSAGE
bf1852e1
VZ
1030 );
1031
1032 switch ( result )
1033 {
1034 case 0xFFFFFFFF:
1035 // error
1036 wxLogSysError(_("Can not wait for thread termination"));
1037 Kill();
b568d04f 1038 return wxTHREAD_KILLED;
bf1852e1
VZ
1039
1040 case WAIT_OBJECT_0:
1041 // thread we're waiting for terminated
1042 break;
1043
1044 case WAIT_OBJECT_0 + 1:
0ef2ebba 1045 // new message arrived, process it
bf1852e1 1046 {
e2478fde
VZ
1047 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits()
1048 : NULL;
1049
1050 if ( traits && !traits->DoMessageFromThreadWait() )
1051 {
1052 // WM_QUIT received: kill the thread
1053 Kill();
0ef2ebba 1054
e2478fde
VZ
1055 return wxTHREAD_KILLED;
1056 }
bf1852e1 1057 }
bf1852e1
VZ
1058 break;
1059
1060 default:
223d09f6 1061 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
bf1852e1
VZ
1062 }
1063 } while ( result != WAIT_OBJECT_0 );
1064
1065 if ( IsMain() )
1066 {
b568d04f 1067 gs_waitingForThread = FALSE;
bf1852e1 1068 }
b568d04f 1069 }
bf1852e1 1070
10671c67
VZ
1071 // although the thread might be already in the EXITED state it might not
1072 // have terminated yet and so we are not sure that it has actually
1073 // terminated if the "if" above hadn't been taken
1074 do
b568d04f 1075 {
10671c67
VZ
1076 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
1077 {
1078 wxLogLastError(wxT("GetExitCodeThread"));
bf1852e1 1079
10671c67
VZ
1080 rc = (ExitCode)-1;
1081 }
1082 } while ( (DWORD)rc == STILL_ACTIVE );
bf1852e1 1083
b568d04f
VZ
1084 if ( IsDetached() )
1085 {
1086 // if the thread exits normally, this is done in WinThreadStart, but in
1087 // this case it would have been too early because
f6bcfd97 1088 // MsgWaitForMultipleObject() would fail if the thread handle was
b568d04f
VZ
1089 // closed while we were waiting on it, so we must do it here
1090 delete this;
bf1852e1
VZ
1091 }
1092
b568d04f
VZ
1093 if ( pRc )
1094 *pRc = rc;
1095
1096 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
2bda0e17
KB
1097}
1098
bf1852e1 1099wxThreadError wxThread::Kill()
2bda0e17 1100{
bf1852e1
VZ
1101 if ( !IsRunning() )
1102 return wxTHREAD_NOT_RUNNING;
1103
9fc3ad34 1104 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
bf1852e1
VZ
1105 {
1106 wxLogSysError(_("Couldn't terminate thread"));
1107
1108 return wxTHREAD_MISC_ERROR;
1109 }
1110
9fc3ad34 1111 m_internal->Free();
b568d04f
VZ
1112
1113 if ( IsDetached() )
1114 {
1115 delete this;
1116 }
bf1852e1
VZ
1117
1118 return wxTHREAD_NO_ERROR;
2bda0e17
KB
1119}
1120
b568d04f 1121void wxThread::Exit(ExitCode status)
2bda0e17 1122{
9fc3ad34 1123 m_internal->Free();
2bda0e17 1124
b568d04f
VZ
1125 if ( IsDetached() )
1126 {
1127 delete this;
1128 }
1129
9f51f2b6 1130#ifdef wxUSE_BEGIN_THREAD
b568d04f
VZ
1131 _endthreadex((unsigned)status);
1132#else // !VC++
bf1852e1 1133 ::ExitThread((DWORD)status);
b568d04f 1134#endif // VC++/!VC++
2bda0e17 1135
223d09f6 1136 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1137}
2bda0e17 1138
b568d04f
VZ
1139// priority setting
1140// ----------------
1141
bf1852e1
VZ
1142void wxThread::SetPriority(unsigned int prio)
1143{
1144 wxCriticalSectionLocker lock(m_critsect);
1145
9fc3ad34 1146 m_internal->SetPriority(prio);
bf1852e1 1147}
2bda0e17 1148
bf1852e1
VZ
1149unsigned int wxThread::GetPriority() const
1150{
b568d04f 1151 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1152
9fc3ad34 1153 return m_internal->GetPriority();
2bda0e17
KB
1154}
1155
b568d04f 1156unsigned long wxThread::GetId() const
2bda0e17 1157{
b568d04f 1158 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1159
9fc3ad34 1160 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1161}
1162
72fd19a1
JS
1163bool wxThread::IsRunning() const
1164{
b568d04f 1165 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1166
9fc3ad34 1167 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1168}
1169
1170bool wxThread::IsAlive() const
1171{
b568d04f 1172 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1173
9fc3ad34
VZ
1174 return (m_internal->GetState() == STATE_RUNNING) ||
1175 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1176}
1177
a737331d
GL
1178bool wxThread::IsPaused() const
1179{
b568d04f 1180 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1181
9fc3ad34 1182 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1183}
1184
8c10faf1 1185bool wxThread::TestDestroy()
2bda0e17 1186{
b568d04f 1187 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1188
9fc3ad34 1189 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1190}
1191
3222fde2
VZ
1192// ----------------------------------------------------------------------------
1193// Automatic initialization for thread module
1194// ----------------------------------------------------------------------------
2bda0e17 1195
3222fde2 1196class wxThreadModule : public wxModule
a6b0bd49 1197{
3222fde2
VZ
1198public:
1199 virtual bool OnInit();
1200 virtual void OnExit();
d524867f 1201
3222fde2
VZ
1202private:
1203 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1204};
d524867f
RR
1205
1206IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1207
3222fde2 1208bool wxThreadModule::OnInit()
d524867f 1209{
bf1852e1 1210 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1211 gs_tlsThisThread = ::TlsAlloc();
1212 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1213 {
1214 // in normal circumstances it will only happen if all other
1215 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1216 // words, this should never happen
f6bcfd97 1217 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1
VZ
1218
1219 return FALSE;
1220 }
1221
1222 // main thread doesn't have associated wxThread object, so store 0 in the
1223 // TLS instead
b568d04f 1224 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1225 {
b568d04f
VZ
1226 ::TlsFree(gs_tlsThisThread);
1227 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1228
f6bcfd97 1229 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1
VZ
1230
1231 return FALSE;
1232 }
1233
b568d04f 1234 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1235
b568d04f
VZ
1236 gs_critsectGui = new wxCriticalSection();
1237 gs_critsectGui->Enter();
bee503b0 1238
bf1852e1 1239 // no error return for GetCurrentThreadId()
b568d04f 1240 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1241
d524867f
RR
1242 return TRUE;
1243}
1244
3222fde2 1245void wxThreadModule::OnExit()
d524867f 1246{
b568d04f 1247 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1248 {
f6bcfd97 1249 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
VZ
1250 }
1251
b568d04f 1252 if ( gs_critsectGui )
3222fde2 1253 {
b568d04f
VZ
1254 gs_critsectGui->Leave();
1255 delete gs_critsectGui;
1256 gs_critsectGui = NULL;
3222fde2 1257 }
bee503b0 1258
b568d04f
VZ
1259 delete gs_critsectWaitingForGui;
1260 gs_critsectWaitingForGui = NULL;
3222fde2
VZ
1261}
1262
bee503b0 1263// ----------------------------------------------------------------------------
b568d04f 1264// under Windows, these functions are implemented using a critical section and
3222fde2 1265// not a mutex, so the names are a bit confusing
bee503b0
VZ
1266// ----------------------------------------------------------------------------
1267
3222fde2
VZ
1268void WXDLLEXPORT wxMutexGuiEnter()
1269{
bee503b0
VZ
1270 // this would dead lock everything...
1271 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1272 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
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1273
1274 // the order in which we enter the critical sections here is crucial!!
1275
1276 // set the flag telling to the main thread that we want to do some GUI
1277 {
b568d04f 1278 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1279
b568d04f 1280 gs_nWaitingForGui++;
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1281 }
1282
1283 wxWakeUpMainThread();
1284
1285 // now we may block here because the main thread will soon let us in
1286 // (during the next iteration of OnIdle())
b568d04f 1287 gs_critsectGui->Enter();
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1288}
1289
1290void WXDLLEXPORT wxMutexGuiLeave()
1291{
b568d04f 1292 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
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1293
1294 if ( wxThread::IsMain() )
1295 {
b568d04f 1296 gs_bGuiOwnedByMainThread = FALSE;
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1297 }
1298 else
1299 {
4d1c1c3c 1300 // decrement the number of threads waiting for GUI access now
b568d04f 1301 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1302 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1303
b568d04f 1304 gs_nWaitingForGui--;
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1305
1306 wxWakeUpMainThread();
1307 }
1308
b568d04f 1309 gs_critsectGui->Leave();
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1310}
1311
1312void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1313{
1314 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1315 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1316
b568d04f 1317 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1318
b568d04f 1319 if ( gs_nWaitingForGui == 0 )
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1320 {
1321 // no threads are waiting for GUI - so we may acquire the lock without
1322 // any danger (but only if we don't already have it)
1323 if ( !wxGuiOwnedByMainThread() )
1324 {
b568d04f 1325 gs_critsectGui->Enter();
bee503b0 1326
b568d04f 1327 gs_bGuiOwnedByMainThread = TRUE;
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1328 }
1329 //else: already have it, nothing to do
1330 }
1331 else
1332 {
1333 // some threads are waiting, release the GUI lock if we have it
1334 if ( wxGuiOwnedByMainThread() )
1335 {
1336 wxMutexGuiLeave();
1337 }
1338 //else: some other worker thread is doing GUI
1339 }
1340}
1341
1342bool WXDLLEXPORT wxGuiOwnedByMainThread()
1343{
b568d04f 1344 return gs_bGuiOwnedByMainThread;
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1345}
1346
1347// wake up the main thread if it's in ::GetMessage()
1348void WXDLLEXPORT wxWakeUpMainThread()
1349{
1350 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1351 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
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1352 {
1353 // should never happen
f6bcfd97 1354 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1355 }
3222fde2 1356}
d524867f 1357
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1358bool WXDLLEXPORT wxIsWaitingForThread()
1359{
b568d04f 1360 return gs_waitingForThread;
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1361}
1362
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1363// ----------------------------------------------------------------------------
1364// include common implementation code
1365// ----------------------------------------------------------------------------
1366
1367#include "wx/thrimpl.cpp"
1368
3222fde2 1369#endif // wxUSE_THREADS
6fe73788 1370