]> git.saurik.com Git - wxWidgets.git/blame - include/wx/dynarray.h
use the native wxImageList under Win32 as otherwise xUniv doesn't link currently
[wxWidgets.git] / include / wx / dynarray.h
CommitLineData
c801d85f
KB
1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
c801d85f
KB
6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
c801d85f 20
1a931653
VZ
21/*
22 This header defines the dynamic arrays and object arrays (i.e. arrays which
23 own their elements). Dynamic means that the arrays grow automatically as
24 needed.
25
26 These macros are ugly (especially if you look in the sources ;-), but they
27 allow us to define "template" classes without actually using templates and so
28 this works with all compilers (and may be also much faster to compile even
29 with a compiler which does support templates). The arrays defined with these
30 macros are type-safe.
31
32 Range checking is performed in debug build for both arrays and objarrays but
33 not in release build - so using an invalid index will just lead to a crash
34 then.
35
36 Note about memory usage: arrays never shrink automatically (although you may
37 use Shrink() function explicitly), they only grow, so loading 10 millions in
38 an array only to delete them 2 lines below might be a bad idea if the array
39 object is not going to be destroyed soon. However, as it does free memory
40 when destroyed, it is ok if the array is a local variable.
41 */
c801d85f
KB
42
43// ----------------------------------------------------------------------------
44// constants
45// ----------------------------------------------------------------------------
46
1a931653
VZ
47/*
48 The initial size by which an array grows when an element is added default
49 value avoids allocate one or two bytes when the array is created which is
50 rather inefficient
c801d85f 51*/
1a931653 52#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
c801d85f
KB
53
54// ----------------------------------------------------------------------------
55// types
56// ----------------------------------------------------------------------------
57
1a931653
VZ
58/*
59 Callback compare function for quick sort.
60
61 It must return negative value, 0 or positive value if the first item is
62 less than, equal to or greater than the second one.
c801d85f 63 */
90350682
VZ
64extern "C"
65{
0661ec39 66typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
90350682 67}
c801d85f
KB
68
69// ----------------------------------------------------------------------------
1a931653
VZ
70// Base class managing data having size of type 'long' (not used directly)
71//
72// NB: for efficiency this often used class has no virtual functions (hence no
73// virtual table), even dtor is *not* virtual. If used as expected it
74// won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
75// at all, so it's not too important if it's not called (this happens when
76// you cast "SomeArray *" as "BaseArray *" and then delete it)
c801d85f 77// ----------------------------------------------------------------------------
1a931653 78
fbcb4166 79class WXDLLEXPORT wxBaseArray
c801d85f
KB
80{
81public:
82 /** @name ctors and dtor */
83 //@{
84 /// default ctor
85 wxBaseArray();
86 /// copy ctor
87 wxBaseArray(const wxBaseArray& array);
88 /// assignment operator
89 wxBaseArray& operator=(const wxBaseArray& src);
90 /// not virtual, see above
c801d85f
KB
91 ~wxBaseArray();
92 //@}
93
94 /** @name memory management */
95 //@{
2600d8ee 96 /// empties the array, but doesn't release memory
3093cef8 97 void Empty() { m_nCount = 0; }
2600d8ee 98 /// empties the array and releases memory
c801d85f
KB
99 void Clear();
100 /// preallocates memory for given number of items
c86f1403 101 void Alloc(size_t uiSize);
3093cef8
VZ
102 /// minimizes the memory used by the array (frees unused memory)
103 void Shrink();
c801d85f
KB
104 //@}
105
106 /** @name simple accessors */
107 //@{
108 /// number of elements in the array
1a931653 109 size_t GetCount() const { return m_nCount; }
c801d85f 110 /// is it empty?
3093cef8 111 bool IsEmpty() const { return m_nCount == 0; }
1a931653
VZ
112 /// this version is obsolete, use GetCount()
113 size_t Count() const { return m_nCount; }
c801d85f
KB
114 //@}
115
116protected:
3bfa4402 117 // these methods are protected because if they were public one could
2600d8ee 118 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
c801d85f
KB
119 // type safe methods
120
121 /** @name items access */
122 //@{
123 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 124 long& Item(size_t uiIndex) const
3093cef8 125 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 126 /// same as Item()
c86f1403 127 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
c801d85f
KB
128 //@}
129
130 /** @name item management */
131 //@{
132 /**
133 Search the element in the array, starting from the either side
134 @param bFromEnd if TRUE, start from the end
3c67202d
VZ
135 @return index of the first item matched or wxNOT_FOUND
136 @see wxNOT_FOUND
c801d85f 137 */
3bfa4402
VZ
138 int Index(long lItem, bool bFromEnd = FALSE) const;
139 /// search for an item using binary search in a sorted array
e99c3048 140 int Index(long lItem, CMPFUNC fnCompare) const;
b54e41c5
VZ
141 /// search for a place to insert the element into a sorted array
142 size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const;
c801d85f 143 /// add new element at the end
3bfa4402
VZ
144 void Add(long lItem);
145 /// add item assuming the array is sorted with fnCompare function
146 void Add(long lItem, CMPFUNC fnCompare);
147 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 148 void Insert(long lItem, size_t uiIndex);
c801d85f
KB
149 /// remove first item matching this value
150 void Remove(long lItem);
151 /// remove item by index
8a729bb8 152 void RemoveAt(size_t uiIndex);
c801d85f
KB
153 //@}
154
155 /// sort array elements using given compare function
3bfa4402 156 void Sort(CMPFUNC fnCompare);
c801d85f
KB
157
158private:
159 void Grow(); // makes array bigger if needed
160
3093cef8
VZ
161 size_t m_nSize, // current size of the array
162 m_nCount; // current number of elements
c801d85f
KB
163
164 long *m_pItems; // pointer to data
165};
166
167// ============================================================================
1a931653 168// The private helper macros containing the core of the array classes
c801d85f
KB
169// ============================================================================
170
1a931653
VZ
171// Implementation notes:
172//
173// JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
174// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
175// so using a temporary variable instead.
176//
177// The classes need a (even trivial) ~name() to link under Mac X
178//
179// _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
180// macor and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
181
182#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
e90c1d2a 183
c801d85f 184// ----------------------------------------------------------------------------
1a931653 185// _WX_DEFINE_ARRAY: array for simple types
c801d85f 186// ----------------------------------------------------------------------------
1a931653 187
a497618a 188#define _WX_DEFINE_ARRAY(T, name, classexp) \
8de1759c
VZ
189wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long), \
190 TypeIsTooBigToBeStoredInWxArray, \
191 name); \
c801d85f 192typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
a497618a 193classexp name : public wxBaseArray \
c801d85f
KB
194{ \
195public: \
1a931653
VZ
196 name() { } \
197 ~name() { } \
c801d85f
KB
198 \
199 name& operator=(const name& src) \
a3ef5bf5
JS
200 { wxBaseArray* temp = (wxBaseArray*) this; \
201 (*temp) = ((const wxBaseArray&)src); \
c801d85f
KB
202 return *this; } \
203 \
3093cef8 204 T& operator[](size_t uiIndex) const \
c801d85f 205 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 206 T& Item(size_t uiIndex) const \
c801d85f 207 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3bfaaefe
VZ
208 T& Last() const \
209 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 210 \
bc7665d4 211 int Index(T Item, bool bFromEnd = FALSE) const \
c801d85f
KB
212 { return wxBaseArray::Index((long)Item, bFromEnd); } \
213 \
214 void Add(T Item) \
215 { wxBaseArray::Add((long)Item); } \
3093cef8 216 void Insert(T Item, size_t uiIndex) \
c801d85f
KB
217 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
218 \
8a729bb8 219 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
c801d85f
KB
220 void Remove(T Item) \
221 { int iIndex = Index(Item); \
9d2f3c71 222 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 223 _WX_ERROR_REMOVE); \
f373f197 224 wxBaseArray::RemoveAt((size_t)iIndex); } \
c801d85f
KB
225 \
226 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
227}
228
3bfa4402 229// ----------------------------------------------------------------------------
1a931653 230// _WX_DEFINE_SORTED_ARRAY: sorted array for simple data types
3bfa4402 231// ----------------------------------------------------------------------------
1a931653
VZ
232
233#define _WX_DEFINE_SORTED_ARRAY(T, name, defcomp, classexp) \
8de1759c
VZ
234wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long), \
235 TypeIsTooBigToBeStoredInWxArray, \
236 name); \
3bfa4402 237typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
a497618a 238classexp name : public wxBaseArray \
3bfa4402
VZ
239{ \
240public: \
1a931653 241 name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; } \
3bfa4402
VZ
242 \
243 name& operator=(const name& src) \
a3ef5bf5
JS
244 { wxBaseArray* temp = (wxBaseArray*) this; \
245 (*temp) = ((const wxBaseArray&)src); \
3bfa4402
VZ
246 m_fnCompare = src.m_fnCompare; \
247 return *this; } \
248 \
3093cef8 249 T& operator[](size_t uiIndex) const \
3bfa4402 250 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 251 T& Item(size_t uiIndex) const \
3bfa4402
VZ
252 { return (T&)(wxBaseArray::Item(uiIndex)); } \
253 T& Last() const \
254 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
255 \
256 int Index(T Item) const \
257 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
258 \
b54e41c5
VZ
259 size_t IndexForInsert(T Item) const \
260 { return wxBaseArray::IndexForInsert((long)Item, \
261 (CMPFUNC)m_fnCompare); } \
262 \
263 void AddAt(T item, size_t index) \
264 { wxBaseArray::Insert((long)item, index); } \
265 \
3bfa4402
VZ
266 void Add(T Item) \
267 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
268 \
8a729bb8 269 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
3bfa4402
VZ
270 void Remove(T Item) \
271 { int iIndex = Index(Item); \
9d2f3c71 272 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 273 _WX_ERROR_REMOVE ); \
f373f197 274 wxBaseArray::RemoveAt((size_t)iIndex); } \
3bfa4402
VZ
275 \
276private: \
277 SCMPFUNC##T m_fnCompare; \
278}
279
c801d85f 280// ----------------------------------------------------------------------------
1a931653 281// _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
c801d85f 282// ----------------------------------------------------------------------------
1a931653 283
a497618a 284#define _WX_DECLARE_OBJARRAY(T, name, classexp) \
c801d85f 285typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
a497618a 286classexp name : public wxBaseArray \
c801d85f
KB
287{ \
288public: \
289 name() { } \
290 name(const name& src); \
291 name& operator=(const name& src); \
292 \
293 ~name(); \
294 \
3093cef8 295 T& operator[](size_t uiIndex) const \
c801d85f 296 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 297 T& Item(size_t uiIndex) const \
c801d85f 298 { return *(T*)wxBaseArray::Item(uiIndex); } \
3bfaaefe
VZ
299 T& Last() const \
300 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 301 \
bc7665d4 302 int Index(const T& Item, bool bFromEnd = FALSE) const; \
c801d85f
KB
303 \
304 void Add(const T& Item); \
305 void Add(const T* pItem) \
306 { wxBaseArray::Add((long)pItem); } \
307 \
3093cef8
VZ
308 void Insert(const T& Item, size_t uiIndex); \
309 void Insert(const T* pItem, size_t uiIndex) \
c801d85f
KB
310 { wxBaseArray::Insert((long)pItem, uiIndex); } \
311 \
f6bcfd97
BP
312 void Empty() { DoEmpty(); wxBaseArray::Empty(); } \
313 void Clear() { DoEmpty(); wxBaseArray::Clear(); } \
c801d85f 314 \
1a931653 315 T* Detach(size_t uiIndex) \
c801d85f 316 { T* p = (T*)wxBaseArray::Item(uiIndex); \
32193feb 317 wxBaseArray::RemoveAt(uiIndex); return p; } \
8a729bb8 318 void RemoveAt(size_t uiIndex); \
c801d85f
KB
319 \
320 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
321 \
322private: \
f6bcfd97 323 void DoEmpty(); \
c801d85f
KB
324 void DoCopy(const name& src); \
325}
326
1a931653
VZ
327// ============================================================================
328// The public macros for declaration and definition of the dynamic arrays
329// ============================================================================
330
331// Please note that for each macro WX_FOO_ARRAY we also have
332// WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
333// same except that they use an additional __declspec(dllexport) or equivalent
334// under Windows if needed.
335//
336// The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL
337// and so must be used used inside the library. The second kind (USER_EXPORTED)
338// allow the user code to do it when it wants. This is needed if you have a dll
339// that wants to export a wxArray daubed with your own import/export goo.
340//
341// Finally, you can define the macro below as something special to modify the
342// arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
343#define wxARRAY_DEFAULT_EXPORT
344
345// ----------------------------------------------------------------------------
346// WX_DEFINE_ARRAY(T, name) define an array class named "name" containing the
347// elements of simple type T such that sizeof(T) <= sizeof(long)
348//
349// Note that the class defined has only inline function and doesn't take any
350// space at all so there is no size penalty for defining multiple array classes
c801d85f 351// ----------------------------------------------------------------------------
c801d85f 352
1a931653
VZ
353#define WX_DEFINE_ARRAY(T, name) \
354 WX_DEFINE_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
355
356#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
357 WX_DEFINE_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
358
359#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
360 typedef T _wxArray##name; \
361 _WX_DEFINE_ARRAY(_wxArray##name, name, class expmode)
362
363// ----------------------------------------------------------------------------
364// WX_DEFINE_SORTED_ARRAY: this is the same as the previous macro, but it
365// defines a sorted array.
366//
367// Differences:
368// 1) it must be given a COMPARE function in ctor which takes 2 items of type
369// T* and should return -1, 0 or +1 if the first one is less/greater
370// than/equal to the second one.
371// 2) the Add() method inserts the item in such was that the array is always
372// sorted (it uses the COMPARE function)
373// 3) it has no Sort() method because it's always sorted
374// 4) Index() method is much faster (the sorted arrays use binary search
375// instead of linear one), but Add() is slower.
376// 5) there is no Insert() method because you can't insert an item into the
377// given position in a sorted array but there is IndexForInsert()/AddAt()
378// pair which may be used to optimize a common operation of "insert only if
379// not found"
380//
381// Note that you have to specify the comparison function when creating the
382// objects of this array type. If, as in 99% of cases, the comparison function
383// is the same for all objects of a class, WX_DEFINE_SORTED_ARRAY_CMP below is
384// more convenient.
385//
386// Summary: use this class when the speed of Index() function is important, use
387// the normal arrays otherwise.
c801d85f
KB
388// ----------------------------------------------------------------------------
389
17e656b0
VZ
390#define wxARRAY_EMPTY_CMP
391
1a931653
VZ
392#define WX_DEFINE_SORTED_ARRAY(T, name) \
393 WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
a497618a 394
1a931653
VZ
395#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
396 WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
a497618a 397
1a931653
VZ
398#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
399 typedef T _wxArray##name; \
17e656b0 400 _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, wxARRAY_EMPTY_CMP, class expmode)
1a931653
VZ
401
402// ----------------------------------------------------------------------------
403// WX_DEFINE_SORTED_ARRAY_CMP: exactly the same as above but the comparison
404// function is provided by this macro and the objects of this class have a
405// default constructor which just uses it.
406//
407// The arguments are: the element type, the comparison function and the array
408// name
409//
410// NB: this is, of course, how WX_DEFINE_SORTED_ARRAY() should have worked from
411// the very beginning - unfortunately I didn't think about this earlier :-(
412// ----------------------------------------------------------------------------
76314141 413
1a931653
VZ
414#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
415 WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, \
416 wxARRAY_DEFAULT_EXPORT)
76314141 417
1a931653
VZ
418#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
419 WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, WXDLLEXPORT)
420
421#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, expmode) \
422 typedef T _wxArray##name; \
423 _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, = cmpfunc, class expmode)
424
425// ----------------------------------------------------------------------------
426// WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
427// named "name" which owns the objects of type T it contains, i.e. it will
428// delete them when it is destroyed.
429//
430// An element is of type T*, but arguments of type T& are taken (see below!)
431// and T& is returned.
432//
433// Don't use this for simple types such as "int" or "long"!
434// You _may_ use it for "double" but it's awfully inefficient.
435//
436// Note on Add/Insert functions:
437// 1) function(T*) gives the object to the array, i.e. it will delete the
438// object when it's removed or in the array's dtor
439// 2) function(T&) will create a copy of the object and work with it
440//
441// Also:
442// 1) Remove() will delete the object after removing it from the array
443// 2) Detach() just removes the object from the array (returning pointer to it)
444//
445// NB1: Base type T should have an accessible copy ctor if Add(T&) is used
446// NB2: Never ever cast a array to it's base type: as dtor is not virtual
447// and so you risk having at least the memory leaks and probably worse
448//
449// Some functions of this class are not inline, so it takes some space to
450// define new class from this template even if you don't use it - which is not
451// the case for the simple (non-object) array classes
452//
453//
454// To use an objarray class you must
455// #include "dynarray.h"
456// WX_DECLARE_OBJARRAY(element_type, list_class_name)
457// #include "arrimpl.cpp"
458// WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
459//
460// This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
461// element_type must be fully defined (i.e. forward declaration is not
462// enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
463// two allows to break cicrcular dependencies with classes which have member
464// variables of objarray type.
465// ----------------------------------------------------------------------------
466
467#define WX_DECLARE_OBJARRAY(T, name) \
468 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
469
470#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
471 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
472
473#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
474 typedef T _wxObjArray##name; \
475 _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, class expmode)
476
477// WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
478// try to provoke a human-understandable error if it used incorrectly.
479//
480// there is no real need for 3 different macros in the DEFINE case but do it
481// anyhow for consistency
482#define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
483#define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
76314141 484#define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
76314141 485
c801d85f 486// ----------------------------------------------------------------------------
1a931653 487// Some commonly used predefined arrays
c801d85f
KB
488// ----------------------------------------------------------------------------
489
a497618a 490WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
a497618a 491WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
a497618a 492WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
c801d85f 493
2b9bd418 494// -----------------------------------------------------------------------------
0cbff120 495// convenience macros
2b9bd418
VZ
496// -----------------------------------------------------------------------------
497
4f6aed9c
VZ
498// append all element of one array to another one
499#define WX_APPEND_ARRAY(array, other) \
500 { \
5d5b1c0c 501 size_t count = (other).Count(); \
4f6aed9c
VZ
502 for ( size_t n = 0; n < count; n++ ) \
503 { \
5d5b1c0c 504 (array).Add((other)[n]); \
4f6aed9c
VZ
505 } \
506 }
507
2b9bd418
VZ
508// delete all array elements
509//
510// NB: the class declaration of the array elements must be visible from the
511// place where you use this macro, otherwise the proper destructor may not
512// be called (a decent compiler should give a warning about it, but don't
513// count on it)!
514#define WX_CLEAR_ARRAY(array) \
515 { \
5d5b1c0c 516 size_t count = (array).Count(); \
2b9bd418
VZ
517 for ( size_t n = 0; n < count; n++ ) \
518 { \
5d5b1c0c 519 delete (array)[n]; \
2b9bd418 520 } \
2c356747 521 \
5d5b1c0c 522 (array).Empty(); \
2b9bd418 523 }
a497618a 524
c801d85f
KB
525#endif // _DYNARRAY_H
526