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1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
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6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
c801d85f 20
2600d8ee 21/** @name Dynamic arrays and object arrays (array which own their elements)
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22 @memo Arrays which grow on demand and do range checking (only in debug)
23 */
24//@{
25
26// ----------------------------------------------------------------------------
27// constants
28// ----------------------------------------------------------------------------
29
30/**
2600d8ee 31 the initial size by which an array grows when an element is added
3bfa4402 32 default value avoids allocate one or two bytes when the array is created
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33 which is rather inefficient
34*/
35#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
36
37// ----------------------------------------------------------------------------
38// types
39// ----------------------------------------------------------------------------
40
41/**
42 callback compare function for quick sort
3bfa4402 43 must return negative value, 0 or positive value if pItem1 <, = or > pItem2
c801d85f 44 */
0661ec39 45typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
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46
47// ----------------------------------------------------------------------------
48/**
49 base class managing data having size of type 'long' (not used directly)
50
51 NB: for efficiency this often used class has no virtual functions (hence no
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52 VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
53 create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
54 so it's not too important if it's not called (this happens when you cast
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55 "SomeArray *" as "BaseArray *" and then delete it)
56
2600d8ee 57 @memo Base class for template array classes
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58*/
59// ----------------------------------------------------------------------------
fbcb4166 60class WXDLLEXPORT wxBaseArray
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61{
62public:
63 /** @name ctors and dtor */
64 //@{
65 /// default ctor
66 wxBaseArray();
67 /// copy ctor
68 wxBaseArray(const wxBaseArray& array);
69 /// assignment operator
70 wxBaseArray& operator=(const wxBaseArray& src);
71 /// not virtual, see above
72 /// EXCEPT for Gnu compiler to reduce warnings...
73#ifdef __GNUG__
74 virtual
75#endif
76 ~wxBaseArray();
77 //@}
78
79 /** @name memory management */
80 //@{
2600d8ee 81 /// empties the array, but doesn't release memory
3093cef8 82 void Empty() { m_nCount = 0; }
2600d8ee 83 /// empties the array and releases memory
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84 void Clear();
85 /// preallocates memory for given number of items
c86f1403 86 void Alloc(size_t uiSize);
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87 /// minimizes the memory used by the array (frees unused memory)
88 void Shrink();
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89 //@}
90
91 /** @name simple accessors */
92 //@{
93 /// number of elements in the array
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94 size_t Count() const { return m_nCount; }
95 size_t GetCount() const { return m_nCount; }
c801d85f 96 /// is it empty?
3093cef8 97 bool IsEmpty() const { return m_nCount == 0; }
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98 //@}
99
100protected:
3bfa4402 101 // these methods are protected because if they were public one could
2600d8ee 102 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
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103 // type safe methods
104
105 /** @name items access */
106 //@{
107 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 108 long& Item(size_t uiIndex) const
3093cef8 109 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 110 /// same as Item()
c86f1403 111 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
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112 //@}
113
114 /** @name item management */
115 //@{
116 /**
117 Search the element in the array, starting from the either side
118 @param bFromEnd if TRUE, start from the end
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119 @return index of the first item matched or wxNOT_FOUND
120 @see wxNOT_FOUND
c801d85f 121 */
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122 int Index(long lItem, bool bFromEnd = FALSE) const;
123 /// search for an item using binary search in a sorted array
e99c3048 124 int Index(long lItem, CMPFUNC fnCompare) const;
c801d85f 125 /// add new element at the end
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126 void Add(long lItem);
127 /// add item assuming the array is sorted with fnCompare function
128 void Add(long lItem, CMPFUNC fnCompare);
129 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 130 void Insert(long lItem, size_t uiIndex);
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131 /// remove first item matching this value
132 void Remove(long lItem);
133 /// remove item by index
8a729bb8 134 void RemoveAt(size_t uiIndex);
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135 //@}
136
137 /// sort array elements using given compare function
3bfa4402 138 void Sort(CMPFUNC fnCompare);
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139
140private:
141 void Grow(); // makes array bigger if needed
142
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143 size_t m_nSize, // current size of the array
144 m_nCount; // current number of elements
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145
146 long *m_pItems; // pointer to data
147};
148
149// ============================================================================
150// template classes
151// ============================================================================
152
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153// resolves the name conflict between the wxT() macor and T typedef: we can't
154// use wxT() inside WX_DEFINE_ARRAY!
155#define _WX_ERROR_SIZEOF wxT("illegal use of DEFINE_ARRAY")
156#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
e90c1d2a 157
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158// ----------------------------------------------------------------------------
159// This macro generates a new array class. It is intended for storage of simple
160// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
3bfa4402 161//
c801d85f 162// NB: it has only inline functions => takes no space at all
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163// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
164// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
165// so using a temporary variable instead.
c801d85f 166// ----------------------------------------------------------------------------
03e11df5 167// __MAC_X__ added min ~name() below for compiling Mac X
a497618a 168#define _WX_DEFINE_ARRAY(T, name, classexp) \
c801d85f 169typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
a497618a 170classexp name : public wxBaseArray \
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171{ \
172public: \
173 name() \
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174 { \
175 size_t type = sizeof(T); \
54da4255 176 size_t sizelong = sizeof(long); \
d422d01e 177 if ( type > sizelong ) \
e90c1d2a 178 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
54da4255 179 } \
03e11df5 180 ~name() {} \
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181 \
182 name& operator=(const name& src) \
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183 { wxBaseArray* temp = (wxBaseArray*) this; \
184 (*temp) = ((const wxBaseArray&)src); \
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185 return *this; } \
186 \
3093cef8 187 T& operator[](size_t uiIndex) const \
c801d85f 188 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 189 T& Item(size_t uiIndex) const \
c801d85f 190 { return (T&)(wxBaseArray::Item(uiIndex)); } \
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191 T& Last() const \
192 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 193 \
bc7665d4 194 int Index(T Item, bool bFromEnd = FALSE) const \
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195 { return wxBaseArray::Index((long)Item, bFromEnd); } \
196 \
197 void Add(T Item) \
198 { wxBaseArray::Add((long)Item); } \
3093cef8 199 void Insert(T Item, size_t uiIndex) \
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200 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
201 \
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202 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
203 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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204 void Remove(T Item) \
205 { int iIndex = Index(Item); \
9d2f3c71 206 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 207 _WX_ERROR_REMOVE); \
f373f197 208 wxBaseArray::RemoveAt((size_t)iIndex); } \
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209 \
210 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
211}
212
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213// ----------------------------------------------------------------------------
214// This is the same as the previous macro, but it defines a sorted array.
215// Differences:
216// 1) it must be given a COMPARE function in ctor which takes 2 items of type
217// T* and should return -1, 0 or +1 if the first one is less/greater
218// than/equal to the second one.
219// 2) the Add() method inserts the item in such was that the array is always
220// sorted (it uses the COMPARE function)
221// 3) it has no Sort() method because it's always sorted
222// 4) Index() method is much faster (the sorted arrays use binary search
223// instead of linear one), but Add() is slower.
224//
225// Summary: use this class when the speed of Index() function is important, use
226// the normal arrays otherwise.
227//
228// NB: it has only inline functions => takes no space at all
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229// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
230// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
231// so using a temporary variable instead.
3bfa4402 232// ----------------------------------------------------------------------------
a497618a 233#define _WX_DEFINE_SORTED_ARRAY(T, name, classexp) \
3bfa4402 234typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
a497618a 235classexp name : public wxBaseArray \
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236{ \
237public: \
238 name(SCMPFUNC##T fn) \
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239 { size_t type = sizeof(T); \
240 size_t sizelong = sizeof(long); \
d422d01e 241 if ( type > sizelong ) \
e90c1d2a 242 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
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243 m_fnCompare = fn; \
244 } \
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245 \
246 name& operator=(const name& src) \
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247 { wxBaseArray* temp = (wxBaseArray*) this; \
248 (*temp) = ((const wxBaseArray&)src); \
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249 m_fnCompare = src.m_fnCompare; \
250 return *this; } \
251 \
3093cef8 252 T& operator[](size_t uiIndex) const \
3bfa4402 253 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 254 T& Item(size_t uiIndex) const \
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255 { return (T&)(wxBaseArray::Item(uiIndex)); } \
256 T& Last() const \
257 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
258 \
259 int Index(T Item) const \
260 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
261 \
262 void Add(T Item) \
263 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
264 \
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265 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
266 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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267 void Remove(T Item) \
268 { int iIndex = Index(Item); \
9d2f3c71 269 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 270 _WX_ERROR_REMOVE ); \
f373f197 271 wxBaseArray::RemoveAt((size_t)iIndex); } \
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272 \
273private: \
274 SCMPFUNC##T m_fnCompare; \
275}
276
c801d85f 277// ----------------------------------------------------------------------------
2600d8ee 278// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
c801d85f 279// ----------------------------------------------------------------------------
a497618a 280#define _WX_DECLARE_OBJARRAY(T, name, classexp) \
c801d85f 281typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
a497618a 282classexp name : public wxBaseArray \
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283{ \
284public: \
285 name() { } \
286 name(const name& src); \
287 name& operator=(const name& src); \
288 \
289 ~name(); \
290 \
3093cef8 291 T& operator[](size_t uiIndex) const \
c801d85f 292 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 293 T& Item(size_t uiIndex) const \
c801d85f 294 { return *(T*)wxBaseArray::Item(uiIndex); } \
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295 T& Last() const \
296 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 297 \
bc7665d4 298 int Index(const T& Item, bool bFromEnd = FALSE) const; \
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299 \
300 void Add(const T& Item); \
301 void Add(const T* pItem) \
302 { wxBaseArray::Add((long)pItem); } \
303 \
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304 void Insert(const T& Item, size_t uiIndex); \
305 void Insert(const T* pItem, size_t uiIndex) \
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306 { wxBaseArray::Insert((long)pItem, uiIndex); } \
307 \
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308 void Empty() { DoEmpty(); wxBaseArray::Empty(); } \
309 void Clear() { DoEmpty(); wxBaseArray::Clear(); } \
c801d85f 310 \
3093cef8 311 T* Detach(size_t uiIndex) \
c801d85f 312 { T* p = (T*)wxBaseArray::Item(uiIndex); \
32193feb 313 wxBaseArray::RemoveAt(uiIndex); return p; } \
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314 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
315 void RemoveAt(size_t uiIndex); \
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316 \
317 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
318 \
319private: \
f6bcfd97 320 void DoEmpty(); \
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321 void DoCopy(const name& src); \
322}
323
324// ----------------------------------------------------------------------------
2600d8ee 325/** @name Macros for definition of dynamic arrays and objarrays
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326
327 These macros are ugly (especially if you look in the sources ;-), but they
328 allow us to define 'template' classes without actually using templates.
329 <BR>
330 <BR>
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331 Range checking is performed in debug build for both arrays and objarrays.
332 Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
333 they only grow, so loading 10 millions in an array only to delete them 2
334 lines below is <I>not</I> recommended. However, it does free memory when
335 it's destroyed, so if you destroy array also, it's ok.
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336 */
337// ----------------------------------------------------------------------------
338
339//@{
340 /**
341 This macro generates a new array class. It is intended for storage of simple
342 types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
343 <BR>
344 NB: it has only inline functions => takes no space at all
345 <BR>
346
347 @memo declare and define array class 'name' containing elements of type 'T'
348 */
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349#define WX_DEFINE_ARRAY(T, name) \
350 typedef T _A##name; \
351 _WX_DEFINE_ARRAY(_A##name, name, class)
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352
353 /**
354 This macro does the same as WX_DEFINE_ARRAY except that the array will be
355 sorted with the specified compare function.
356 */
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357#define WX_DEFINE_SORTED_ARRAY(T, name) \
358 typedef T _A##name; \
359 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class)
3bfa4402 360
c801d85f 361 /**
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362 This macro generates a new objarrays class which owns the objects it
363 contains, i.e. it will delete them when it is destroyed. An element is of
364 type T*, but arguments of type T& are taken (see below!) and T& is
365 returned. <BR>
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366 Don't use this for simple types such as "int" or "long"!
367 You _may_ use it for "double" but it's awfully inefficient.
368 <BR>
369 <BR>
370 Note on Add/Insert functions:
371 <BR>
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372 1) function(T*) gives the object to the array, i.e. it will delete the
373 object when it's removed or in the array's dtor
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374 <BR>
375 2) function(T&) will create a copy of the object and work with it
376 <BR>
377 <BR>
378 Also:
379 <BR>
2600d8ee 380 1) Remove() will delete the object after removing it from the array
c801d85f 381 <BR>
2600d8ee 382 2) Detach() just removes the object from the array (returning pointer to it)
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383 <BR>
384 <BR>
385 NB1: Base type T should have an accessible copy ctor if Add(T&) is used,
386 <BR>
2600d8ee 387 NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
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388 it will provoke memory leaks
389 <BR>
390 <BR>
3bfa4402 391 some functions of this class are not inline, so it takes some space to
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392 define new class from this template.
393
2600d8ee 394 @memo declare objarray class 'name' containing elements of type 'T'
c801d85f 395 */
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396#define WX_DECLARE_OBJARRAY(T, name) \
397 typedef T _L##name; \
398 _WX_DECLARE_OBJARRAY(_L##name, name, class)
399
c801d85f 400 /**
2600d8ee 401 To use an objarray class you must
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402 <ll>
403 <li>#include "dynarray.h"
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404 <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
405 <li>#include "arrimpl.cpp"
406 <li>WX_DEFINE_OBJARRAY(list_class_name) // same as above!
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407 </ll>
408 <BR><BR>
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409 This is necessary because at the moment of DEFINE_OBJARRAY class
410 element_type must be fully defined (i.e. forward declaration is not
411 enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
412 two allows to break cicrcular dependencies with classes which have member
413 variables of objarray type.
c801d85f 414
2600d8ee 415 @memo define (must include arrimpl.cpp!) objarray class 'name'
c801d85f 416 */
2600d8ee 417#define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!"
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418//@}
419
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420// these macros do the same thing as the WX_XXX ones above, but should be used
421// inside the library for user visible classes because otherwise they wouldn't
422// be visible from outside (when using wxWindows as DLL under Windows)
423#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
424 typedef T _A##name; \
425 _WX_DEFINE_ARRAY(_A##name, name, class WXDLLEXPORT)
426
427#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
428 typedef T _A##name; \
429 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class WXDLLEXPORT)
430
431#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
432 typedef T _L##name; \
433 _WX_DECLARE_OBJARRAY(_L##name, name, class WXDLLEXPORT)
434
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435// ----------------------------------------------------------------------------
436/** @name Some commonly used predefined arrays */
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437// ----------------------------------------------------------------------------
438
439//@{
440 /** @name ArrayInt */
a497618a 441WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
c801d85f 442 /** @name ArrayLong */
a497618a 443WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
c801d85f 444 /** @name ArrayPtrVoid */
a497618a 445WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
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446//@}
447
448//@}
449
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450// -----------------------------------------------------------------------------
451// convinience macros
452// -----------------------------------------------------------------------------
453
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454// append all element of one array to another one
455#define WX_APPEND_ARRAY(array, other) \
456 { \
457 size_t count = other.Count(); \
458 for ( size_t n = 0; n < count; n++ ) \
459 { \
460 array.Add(other[n]); \
461 } \
462 }
463
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464// delete all array elements
465//
466// NB: the class declaration of the array elements must be visible from the
467// place where you use this macro, otherwise the proper destructor may not
468// be called (a decent compiler should give a warning about it, but don't
469// count on it)!
470#define WX_CLEAR_ARRAY(array) \
471 { \
472 size_t count = array.Count(); \
473 for ( size_t n = 0; n < count; n++ ) \
474 { \
475 delete array[n]; \
476 } \
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477 \
478 array.Empty(); \
2b9bd418 479 }
a497618a 480
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481#endif // _DYNARRAY_H
482