]>
Commit | Line | Data |
---|---|---|
dc3065a5 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/common/glcmn.cpp | |
3 | // Purpose: wxGLCanvasBase implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Created: 2007-04-09 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org> | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // for compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_GLCANVAS | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/log.h" | |
30 | #endif // WX_PRECOMP | |
31 | ||
32 | #include "wx/glcanvas.h" | |
33 | ||
34 | // DLL options compatibility check: | |
35 | #include "wx/build.h" | |
36 | WX_CHECK_BUILD_OPTIONS("wxGL") | |
37 | ||
38 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
39 | ||
40 | // ============================================================================ | |
41 | // implementation | |
42 | // ============================================================================ | |
43 | ||
44 | void wxGLCanvasBase::SetCurrent(const wxGLContext& context) const | |
45 | { | |
46 | // although on MSW it works even if the window is still hidden, it doesn't | |
47 | // work in other ports (notably X11-based ones) and documentation mentions | |
48 | // that SetCurrent() can only be called for a shown window, so check for it | |
49 | wxASSERT_MSG( IsShownOnScreen(), _T("can't make hidden GL canvas current") ); | |
50 | ||
51 | context.SetCurrent(*wx_static_cast(const wxGLCanvas *, this)); | |
52 | } | |
53 | ||
54 | bool wxGLCanvasBase::SetColour(const wxChar *colour) | |
55 | { | |
56 | wxColour col = wxTheColourDatabase->Find(colour); | |
57 | if ( !col.Ok() ) | |
58 | return false; | |
59 | ||
60 | GLboolean isRGBA; | |
61 | glGetBooleanv(GL_RGBA_MODE, &isRGBA); | |
62 | if ( isRGBA ) | |
63 | { | |
64 | glColor3f(col.Red() / 256., col.Green() / 256., col.Blue() / 256.); | |
65 | } | |
66 | else // indexed colour | |
67 | { | |
68 | GLint pix = GetColourIndex(col); | |
69 | if ( pix == -1 ) | |
70 | { | |
71 | wxLogError(_("Failed to allocate colour for OpenGL")); | |
72 | return false; | |
73 | } | |
74 | ||
75 | glIndexi(pix); | |
76 | } | |
77 | ||
78 | return true; | |
79 | } | |
80 | ||
81 | wxGLCanvasBase::~wxGLCanvasBase() | |
82 | { | |
83 | #if WXWIN_COMPATIBILITY_2_8 | |
84 | delete m_glContext; | |
85 | #endif // WXWIN_COMPATIBILITY_2_8 | |
86 | } | |
87 | ||
88 | #if WXWIN_COMPATIBILITY_2_8 | |
89 | ||
90 | wxGLContext *wxGLCanvasBase::GetContext() const | |
91 | { | |
92 | return m_glContext; | |
93 | } | |
94 | ||
95 | void wxGLCanvasBase::SetCurrent() | |
96 | { | |
97 | if ( m_glContext ) | |
98 | SetCurrent(*m_glContext); | |
99 | } | |
100 | ||
101 | void wxGLCanvasBase::OnSize(wxSizeEvent& WXUNUSED(event)) | |
102 | { | |
103 | } | |
104 | ||
105 | #endif // WXWIN_COMPATIBILITY_2_8 | |
106 | ||
107 | #endif // wxUSE_GLCANVAS | |
108 |