]>
Commit | Line | Data |
---|---|---|
72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
f91de7da | 7 | // RCS-ID: |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
c3a4297c | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b SC |
14 | |
15 | #ifdef __GNUG__ | |
6c7873e1 | 16 | #pragma interface "geometry.cpp" |
72e7876b SC |
17 | #endif |
18 | ||
510fc784 | 19 | #include "wx/defs.h" |
c3a4297c | 20 | |
5b781a67 SC |
21 | #ifndef wxUSE_GEOMETRY |
22 | #define wxUSE_GEOMETRY 0 | |
23 | #endif | |
24 | ||
c3a4297c VZ |
25 | #if wxUSE_GEOMETRY |
26 | ||
510fc784 RR |
27 | #include "wx/utils.h" |
28 | #include "wx/gdicmn.h" | |
29 | #include <math.h> | |
30 | ||
72e7876b | 31 | #ifdef __WXMSW__ |
c3a4297c | 32 | #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) |
72e7876b | 33 | #elif defined( __WXMAC__ ) |
799ea011 | 34 | #include "Math64.h" |
c3a4297c | 35 | #define wxMulDivInt32( a , b , c ) S32Set( S64Div( S64Multiply( S64Set(a) , S64Set(b) ) , S64Set(c) ) ) |
72e7876b | 36 | #else |
c3a4297c | 37 | #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) |
72e7876b SC |
38 | #endif |
39 | ||
11e82c1b VZ |
40 | class wxDataInputStream; |
41 | class wxDataOutputStream; | |
72e7876b SC |
42 | |
43 | // clipping from Cohen-Sutherland | |
44 | ||
45 | enum wxOutCode | |
46 | { | |
c3a4297c VZ |
47 | wxInside = 0x00 , |
48 | wxOutLeft = 0x01 , | |
49 | wxOutRight = 0x02 , | |
50 | wxOutTop = 0x08 , | |
f91de7da | 51 | wxOutBottom = 0x04 |
11e82c1b | 52 | }; |
72e7876b | 53 | |
e2aa719c SC |
54 | class WXDLLEXPORT wxPoint2DInt |
55 | { | |
56 | public : | |
57 | inline wxPoint2DInt(); | |
58 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
59 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
60 | inline wxPoint2DInt( const wxPoint &pt ); | |
61 | ||
62 | // noops for this class, just return the coords | |
63 | inline void GetFloor( wxInt32 *x , wxInt32 *y ); | |
64 | inline void GetRounded( wxInt32 *x , wxInt32 *y ); | |
65 | ||
66 | inline wxDouble GetVectorLength(); | |
67 | wxDouble GetVectorAngle(); | |
68 | inline void SetVectorLength( wxDouble length ); | |
69 | void SetVectorAngle( wxDouble degrees ); | |
70 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
71 | // set the vector length to 1.0, preserving the angle | |
72 | inline void Normalize(); | |
73 | ||
74 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
75 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
76 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
77 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
78 | ||
79 | // the reflection of this point | |
80 | inline wxPoint2DInt operator-(); | |
81 | ||
82 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
83 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
84 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
85 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
86 | inline wxPoint2DInt& operator*=(wxDouble n); | |
87 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
88 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
89 | inline wxPoint2DInt& operator/=(wxDouble n); | |
90 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
91 | inline operator wxPoint() const; | |
92 | inline bool operator==(const wxPoint2DInt& pt) const; | |
93 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
94 | ||
95 | void WriteTo( wxDataOutputStream &stream ) const; | |
96 | void ReadFrom( wxDataInputStream &stream ); | |
97 | ||
98 | wxInt32 m_x; | |
99 | wxInt32 m_y; | |
100 | }; | |
101 | ||
102 | wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
103 | wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
104 | wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
105 | wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
106 | wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
107 | wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
108 | wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
109 | wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
110 | wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
111 | wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
112 | ||
113 | inline wxPoint2DInt::wxPoint2DInt() | |
114 | { | |
115 | m_x = 0; | |
116 | m_y = 0; | |
117 | } | |
118 | ||
119 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
120 | { | |
121 | m_x = x; | |
122 | m_y = y; | |
123 | } | |
124 | ||
125 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
126 | { | |
127 | m_x = pt.m_x; | |
128 | m_y = pt.m_y; | |
129 | } | |
130 | ||
131 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
132 | { | |
133 | m_x = pt.x; | |
134 | m_y = pt.y; | |
135 | } | |
136 | ||
137 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) | |
138 | { | |
139 | if ( x ) | |
140 | *x = m_x; | |
141 | if ( y ) | |
142 | *y = m_y; | |
143 | } | |
144 | ||
145 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) | |
146 | { | |
147 | GetFloor(x, y); | |
148 | } | |
149 | ||
150 | inline wxDouble wxPoint2DInt::GetVectorLength() | |
151 | { | |
152 | // cast needed MIPSpro compiler under SGI | |
153 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
154 | } | |
155 | ||
156 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
157 | { | |
158 | wxDouble before = GetVectorLength(); | |
159 | m_x = (wxInt32)(m_x * length / before); | |
160 | m_y = (wxInt32)(m_y * length / before); | |
161 | } | |
162 | ||
163 | inline void wxPoint2DInt::Normalize() | |
164 | { | |
165 | SetVectorLength( 1 ); | |
166 | } | |
167 | ||
168 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
169 | { | |
170 | return sqrt( GetDistanceSquare( pt ) ); | |
171 | } | |
172 | ||
173 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
174 | { | |
175 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
176 | } | |
177 | ||
178 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
179 | { | |
180 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
181 | } | |
182 | ||
183 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
184 | { | |
185 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
186 | } | |
187 | ||
188 | inline wxPoint2DInt::operator wxPoint() const | |
189 | { | |
190 | return wxPoint( m_x, m_y); | |
191 | } | |
192 | ||
193 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
194 | { | |
195 | return wxPoint2DInt( -m_x, -m_y); | |
196 | } | |
197 | ||
198 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
199 | { | |
200 | m_x = pt.m_x; | |
201 | m_y = pt.m_y; | |
202 | return *this; | |
203 | } | |
204 | ||
205 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
206 | { | |
207 | m_x = m_x + pt.m_x; | |
208 | m_y = m_y + pt.m_y; | |
209 | return *this; | |
210 | } | |
211 | ||
212 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
213 | { | |
214 | m_x = m_x - pt.m_x; | |
215 | m_y = m_y - pt.m_y; | |
216 | return *this; | |
217 | } | |
218 | ||
219 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
220 | { | |
221 | m_x = m_x + pt.m_x; | |
222 | m_y = m_y + pt.m_y; | |
223 | return *this; | |
224 | } | |
225 | ||
226 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
227 | { | |
228 | m_x = m_x - pt.m_x; | |
229 | m_y = m_y - pt.m_y; | |
230 | return *this; | |
231 | } | |
232 | ||
233 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
234 | { | |
235 | return m_x == pt.m_x && m_y == pt.m_y; | |
236 | } | |
237 | ||
238 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
239 | { | |
240 | return m_x != pt.m_x || m_y != pt.m_y; | |
241 | } | |
242 | ||
243 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
244 | { | |
245 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
246 | } | |
247 | ||
248 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
249 | { | |
250 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
251 | } | |
252 | ||
253 | ||
254 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
255 | { | |
256 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
257 | } | |
258 | ||
259 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
260 | { | |
261 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
262 | } | |
263 | ||
264 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
265 | { | |
266 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
267 | } | |
268 | ||
269 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
270 | { | |
271 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
272 | } | |
273 | ||
274 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
275 | { | |
276 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
277 | } | |
278 | ||
279 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
280 | { | |
281 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
282 | } | |
283 | ||
284 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
285 | { | |
286 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
287 | } | |
288 | ||
289 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
290 | { | |
291 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
292 | } | |
293 | ||
f91de7da | 294 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b SC |
295 | |
296 | class WXDLLEXPORT wxPoint2DDouble | |
297 | { | |
298 | public : | |
11e82c1b VZ |
299 | inline wxPoint2DDouble(); |
300 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
301 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
e2aa719c SC |
302 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
303 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
304 | wxPoint2DDouble( const wxPoint &pt ) | |
305 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
306 | |
307 | // two different conversions to integers, floor and rounding | |
308 | inline void GetFloor( wxInt32 *x , wxInt32 *y ); | |
309 | inline void GetRounded( wxInt32 *x , wxInt32 *y ); | |
310 | ||
e2aa719c SC |
311 | inline wxDouble GetVectorLength() const; |
312 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
313 | void SetVectorLength( wxDouble length ); |
314 | void SetVectorAngle( wxDouble degrees ); | |
315 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
316 | // set the vector length to 1.0, preserving the angle | |
317 | void Normalize(); | |
318 | ||
319 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ); | |
320 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ); | |
321 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ); | |
322 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ); | |
323 | ||
324 | // the reflection of this point | |
325 | inline wxPoint2DDouble operator-(); | |
326 | ||
327 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
328 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
329 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
330 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
331 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
332 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
333 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
334 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
335 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
336 | ||
337 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
338 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
339 | ||
340 | wxDouble m_x; | |
341 | wxDouble m_y; | |
342 | }; | |
c3a4297c | 343 | |
90350682 VZ |
344 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
345 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
346 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
347 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
348 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
349 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
350 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
351 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
352 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
353 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 354 | |
f91de7da DW |
355 | inline wxPoint2DDouble::wxPoint2DDouble() |
356 | { | |
11e82c1b VZ |
357 | m_x = 0.0; |
358 | m_y = 0.0; | |
72e7876b SC |
359 | } |
360 | ||
f91de7da DW |
361 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
362 | { | |
11e82c1b VZ |
363 | m_x = x; |
364 | m_y = y; | |
f91de7da | 365 | } |
72e7876b | 366 | |
f91de7da DW |
367 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
368 | { | |
11e82c1b VZ |
369 | m_x = pt.m_x; |
370 | m_y = pt.m_y; | |
72e7876b SC |
371 | } |
372 | ||
f91de7da DW |
373 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) |
374 | { | |
11e82c1b VZ |
375 | *x = (wxInt32) floor( m_x ); |
376 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
377 | } |
378 | ||
f91de7da DW |
379 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) |
380 | { | |
11e82c1b VZ |
381 | *x = (wxInt32) floor( m_x + 0.5 ); |
382 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
383 | } |
384 | ||
e2aa719c SC |
385 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
386 | { | |
387 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
388 | } | |
389 | ||
390 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) | |
391 | { | |
392 | wxDouble before = GetVectorLength() ; | |
393 | m_x = (m_x * length / before) ; | |
394 | m_y = (m_y * length / before) ; | |
395 | } | |
396 | ||
f91de7da DW |
397 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) |
398 | { | |
399 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
400 | } |
401 | ||
f91de7da DW |
402 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) |
403 | { | |
11e82c1b | 404 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 405 | } |
72e7876b | 406 | |
f91de7da DW |
407 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) |
408 | { | |
11e82c1b | 409 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
410 | } |
411 | ||
f91de7da DW |
412 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) |
413 | { | |
11e82c1b | 414 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 415 | } |
72e7876b | 416 | |
f91de7da DW |
417 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
418 | { | |
c3a4297c | 419 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
420 | } |
421 | ||
422 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 423 | { |
11e82c1b | 424 | m_x = pt.m_x; |
f91de7da | 425 | m_y = pt.m_y; |
11e82c1b | 426 | return *this; |
72e7876b SC |
427 | } |
428 | ||
f91de7da | 429 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 430 | { |
11e82c1b | 431 | m_x = m_x + pt.m_x; |
f91de7da | 432 | m_y = m_y + pt.m_y; |
11e82c1b | 433 | return *this; |
72e7876b SC |
434 | } |
435 | ||
f91de7da DW |
436 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
437 | { | |
11e82c1b | 438 | m_x = m_x - pt.m_x; |
f91de7da | 439 | m_y = m_y - pt.m_y; |
11e82c1b | 440 | return *this; |
72e7876b SC |
441 | } |
442 | ||
f91de7da DW |
443 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
444 | { | |
11e82c1b | 445 | m_x = m_x * pt.m_x; |
f91de7da | 446 | m_y = m_y * pt.m_y; |
11e82c1b | 447 | return *this; |
72e7876b SC |
448 | } |
449 | ||
f91de7da DW |
450 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
451 | { | |
11e82c1b | 452 | m_x = m_x / pt.m_x; |
da052901 | 453 | m_y = m_y / pt.m_y; |
11e82c1b | 454 | return *this; |
72e7876b SC |
455 | } |
456 | ||
f91de7da DW |
457 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
458 | { | |
459 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
460 | } |
461 | ||
f91de7da DW |
462 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
463 | { | |
464 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
465 | } |
466 | ||
f91de7da | 467 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 468 | { |
11e82c1b | 469 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
470 | } |
471 | ||
f91de7da | 472 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 473 | { |
11e82c1b | 474 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
475 | } |
476 | ||
477 | ||
f91de7da | 478 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 479 | { |
11e82c1b | 480 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
481 | } |
482 | ||
f91de7da | 483 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 484 | { |
11e82c1b | 485 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
486 | } |
487 | ||
f91de7da | 488 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 489 | { |
11e82c1b | 490 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
491 | } |
492 | ||
f91de7da | 493 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 494 | { |
11e82c1b | 495 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
496 | } |
497 | ||
f91de7da | 498 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 499 | { |
11e82c1b | 500 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
501 | } |
502 | ||
f91de7da | 503 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 504 | { |
11e82c1b | 505 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
506 | } |
507 | ||
f91de7da | 508 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 509 | { |
11e82c1b | 510 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
511 | } |
512 | ||
f91de7da | 513 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 514 | { |
11e82c1b | 515 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
516 | } |
517 | ||
f91de7da | 518 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 519 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 520 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
521 | |
522 | class WXDLLEXPORT wxRect2DDouble | |
523 | { | |
524 | public: | |
f91de7da | 525 | wxRect2DDouble() |
11e82c1b | 526 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 527 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 528 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
529 | /* |
530 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
531 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
532 | wxRect2DDouble(const wxRect2DDouble& rect); | |
533 | */ | |
c3a4297c VZ |
534 | // single attribute accessors |
535 | ||
f91de7da | 536 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
537 | { return wxPoint2DDouble(m_x, m_y); } |
538 | inline wxSize GetSize() | |
7a5e6267 | 539 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 540 | |
6c7873e1 | 541 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
542 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
543 | ||
6c7873e1 | 544 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
545 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
546 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 547 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
548 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
549 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 550 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
551 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
552 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 553 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
554 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
555 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
556 | |
557 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 558 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 559 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 560 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 561 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 562 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 563 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 564 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 565 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 566 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 567 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 568 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 569 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 570 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 571 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 572 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 573 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 574 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 575 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 576 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 577 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 578 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 579 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 580 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 581 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 582 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 583 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 584 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 585 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 586 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
6c7873e1 RR |
587 | inline wxOutCode GetOutcode( const wxPoint2DDouble &pt ) const |
588 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + | |
c3a4297c VZ |
589 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + |
590 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 591 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
f91de7da | 592 | inline bool Contains( const wxPoint2DDouble &pt ) const |
11e82c1b | 593 | { return GetOutcode( pt ) == wxInside; } |
f91de7da DW |
594 | inline bool Contains( const wxRect2DDouble &rect ) const |
595 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 596 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 597 | inline bool IsEmpty() const |
11e82c1b | 598 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 599 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
11e82c1b | 600 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 601 | |
6c7873e1 | 602 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 603 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 604 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 605 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 606 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 607 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 608 | |
6c7873e1 | 609 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 610 | |
6c7873e1 | 611 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 612 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 613 | |
11e82c1b | 614 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 615 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 616 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 617 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
618 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
619 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 620 | |
11e82c1b | 621 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 622 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
623 | { Union( *this , otherRect , this ); } |
624 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 625 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 626 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
627 | |
628 | inline void Scale( wxDouble f ) | |
11e82c1b | 629 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 630 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
631 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
632 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 633 | |
6c7873e1 RR |
634 | /* |
635 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); | |
636 | bool operator == (const wxRect2DDouble& rect); | |
637 | bool operator != (const wxRect2DDouble& rect); | |
638 | */ | |
c3a4297c | 639 | |
6c7873e1 | 640 | wxDouble m_x; |
11e82c1b | 641 | wxDouble m_y; |
6c7873e1 RR |
642 | wxDouble m_width; |
643 | wxDouble m_height; | |
72e7876b SC |
644 | }; |
645 | ||
72e7876b | 646 | |
f91de7da | 647 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 648 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 649 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
650 | |
651 | class WXDLLEXPORT wxRect2DInt | |
652 | { | |
653 | public: | |
11e82c1b | 654 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 655 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 656 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 657 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
658 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
659 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
660 | |
661 | // single attribute accessors | |
662 | ||
663 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
664 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
665 | ||
666 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
667 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
668 | ||
669 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
670 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
671 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 672 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
673 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
674 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 675 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
676 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
677 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 678 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
679 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
680 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
681 | ||
682 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
683 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
684 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
685 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
686 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
687 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
688 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
689 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
690 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
691 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
692 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
693 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
694 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
695 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
696 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
c3a4297c VZ |
697 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
698 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + | |
699 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
700 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 701 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
f91de7da | 702 | inline bool Contains( const wxPoint2DInt &pt ) const |
11e82c1b | 703 | { return GetOutcode( pt ) == wxInside; } |
f91de7da DW |
704 | inline bool Contains( const wxRect2DInt &rect ) const |
705 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 706 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 707 | inline bool IsEmpty() const |
11e82c1b | 708 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 709 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 710 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 711 | |
11e82c1b | 712 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 713 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
714 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
715 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
716 | void ConstrainTo( const wxRect2DInt &rect ); | |
717 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
718 | ||
719 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
720 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
721 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
722 | bool Intersects( const wxRect2DInt &rect ) const; | |
723 | ||
724 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
725 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
726 | void Union( const wxPoint2DInt &pt ); | |
727 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
728 | ||
729 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 730 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
731 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
732 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
733 | |
734 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
735 | bool operator == (const wxRect2DInt& rect); | |
736 | bool operator != (const wxRect2DInt& rect); | |
737 | ||
11e82c1b VZ |
738 | void WriteTo( wxDataOutputStream &stream ) const; |
739 | void ReadFrom( wxDataInputStream &stream ); | |
c3a4297c | 740 | |
11e82c1b VZ |
741 | wxInt32 m_x; |
742 | wxInt32 m_y; | |
c3a4297c VZ |
743 | wxInt32 m_width; |
744 | wxInt32 m_height; | |
72e7876b SC |
745 | }; |
746 | ||
f91de7da DW |
747 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
748 | { | |
11e82c1b VZ |
749 | m_x = r.m_x; |
750 | m_y = r.m_y; | |
751 | m_width = r.m_width; | |
752 | m_height = r.m_height; | |
f91de7da DW |
753 | } |
754 | ||
755 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
756 | { | |
11e82c1b VZ |
757 | m_x = wxMin( a.m_x , b.m_x ); |
758 | m_y = wxMin( a.m_y , b.m_y ); | |
759 | m_width = abs( a.m_x - b.m_x ); | |
760 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 761 | } |
72e7876b SC |
762 | |
763 | class wxTransform2D | |
764 | { | |
765 | public : | |
11e82c1b VZ |
766 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
767 | virtual void Transform( wxRect2DInt* r ) const; | |
768 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
769 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
770 | |
771 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
772 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
773 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
774 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
775 | }; | |
72e7876b | 776 | |
f91de7da | 777 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 778 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 779 | |
f91de7da | 780 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 781 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 782 | |
f91de7da | 783 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 784 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 785 | |
f91de7da | 786 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 787 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 788 | |
f91de7da | 789 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 790 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 791 | |
f91de7da | 792 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 793 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 794 | |
c3a4297c VZ |
795 | |
796 | #endif // wxUSE_GEOMETRY | |
797 | ||
798 | #endif // _WX_GEOMETRY_H_ |