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9b6dbb09 | 1 | ///////////////////////////////////////////////////////////////////////////// |
edc536d3 | 2 | // Name: wx/motif/colour.h |
9b6dbb09 JS |
3 | // Purpose: wxColour class |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 17/09/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
edc536d3 | 9 | // Licence: wxWindows licence |
9b6dbb09 JS |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_COLOUR_H_ | |
13 | #define _WX_COLOUR_H_ | |
14 | ||
9b6dbb09 JS |
15 | #include "wx/object.h" |
16 | #include "wx/string.h" | |
17 | ||
18 | // Colour | |
40989e46 | 19 | class WXDLLEXPORT wxColour : public wxColourBase |
9b6dbb09 | 20 | { |
83df96d6 | 21 | DECLARE_DYNAMIC_CLASS(wxColour) |
9b6dbb09 | 22 | public: |
edc536d3 WS |
23 | // constructors |
24 | // ------------ | |
25 | ||
e4a81a2e | 26 | // default |
40989e46 WS |
27 | wxColour() { Init(); } |
28 | DEFINE_STD_WXCOLOUR_CONSTRUCTORS | |
aad6765c | 29 | |
e4a81a2e | 30 | // copy ctors and assignment operators |
83df96d6 JS |
31 | wxColour( const wxColour& col ); |
32 | wxColour& operator = ( const wxColour& col ); | |
aad6765c | 33 | |
e4a81a2e | 34 | // dtor |
83df96d6 | 35 | ~wxColour(); |
aad6765c | 36 | |
aad6765c | 37 | |
83df96d6 JS |
38 | // accessors |
39 | bool Ok() const {return m_isInit; } | |
40 | unsigned char Red() const { return m_red; } | |
41 | unsigned char Green() const { return m_green; } | |
42 | unsigned char Blue() const { return m_blue; } | |
aad6765c | 43 | |
83df96d6 | 44 | int GetPixel() const { return m_pixel; }; |
aad6765c JS |
45 | void SetPixel(int pixel) { m_pixel = pixel; m_isInit = true; }; |
46 | ||
83df96d6 | 47 | inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); } |
aad6765c | 48 | |
83df96d6 | 49 | inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); } |
c0a83c51 | 50 | |
83df96d6 | 51 | // Allocate a colour, or nearest colour, using the given display. |
aad6765c | 52 | // If realloc is true, ignore the existing pixel, otherwise just return |
83df96d6 JS |
53 | // the existing one. |
54 | // Returns the allocated pixel. | |
aad6765c | 55 | |
83df96d6 JS |
56 | // TODO: can this handle mono displays? If not, we should have an extra |
57 | // flag to specify whether this should be black or white by default. | |
aad6765c JS |
58 | |
59 | int AllocColour(WXDisplay* display, bool realloc = false); | |
60 | ||
aad6765c JS |
61 | protected: |
62 | // Helper function | |
63 | void Init(); | |
64 | ||
40989e46 WS |
65 | virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue ); |
66 | ||
e4a81a2e | 67 | private: |
83df96d6 JS |
68 | bool m_isInit; |
69 | unsigned char m_red; | |
70 | unsigned char m_blue; | |
71 | unsigned char m_green; | |
aad6765c | 72 | |
e4a81a2e | 73 | public: |
83df96d6 | 74 | int m_pixel; |
9b6dbb09 JS |
75 | }; |
76 | ||
9b6dbb09 | 77 | #endif |
83df96d6 | 78 | // _WX_COLOUR_H_ |