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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: src/msw/thread.cpp
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3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
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6// Created: 04/22/98
7// RCS-ID: $Id$
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8// Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9// Vadim Zeitlin (1999-2002)
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10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
3222fde2 14 #pragma implementation "thread.h"
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15#endif
16
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17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
a3b46648 21// For compilers that support precompilation, includes "wx.h".
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22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
3222fde2 25 #pragma hdrstop
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26#endif
27
28#ifndef WX_PRECOMP
e0256755 29# include "wx/wx.h"
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30#endif
31
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32#if wxUSE_THREADS
33
0d0512bd 34#include "wx/msw/private.h"
17b439e8 35#include "wx/msw/missing.h"
3222fde2 36
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37#include "wx/module.h"
38#include "wx/thread.h"
39
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40// must have this symbol defined to get _beginthread/_endthread declarations
41#ifndef _MT
42 #define _MT
43#endif
44
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45#if defined(__BORLANDC__)
46 #if !defined(__MT__)
47 // I can't set -tWM in the IDE (anyone?) so have to do this
48 #define __MT__
49 #endif
50
51 #if !defined(__MFC_COMPAT__)
52 // Needed to know about _beginthreadex etc..
53 #define __MFC_COMPAT__
54 #endif
55#endif // BC++
56
57// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
58// which should be used instead of Win32 ::CreateThread() if possible
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59#if defined(__VISUALC__) || \
60 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
9f51f2b6 61 (defined(__GNUG__) && defined(__MSVCRT__)) || \
ba14d986 62 defined(__WATCOMC__) || defined(__MWERKS__)
ccebc98a 63
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64 #undef wxUSE_BEGIN_THREAD
65 #define wxUSE_BEGIN_THREAD
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66#endif
67
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68#ifdef wxUSE_BEGIN_THREAD
69 // this is where _beginthreadex() is declared
b568d04f 70 #include <process.h>
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71
72 // the return type of the thread function entry point
73 typedef unsigned THREAD_RETVAL;
74
75 // the calling convention of the thread function entry point
76 #define THREAD_CALLCONV __stdcall
77#else
78 // the settings for CreateThread()
79 typedef DWORD THREAD_RETVAL;
80 #define THREAD_CALLCONV WINAPI
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81#endif
82
83// ----------------------------------------------------------------------------
84// constants
85// ----------------------------------------------------------------------------
86
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87// the possible states of the thread ("=>" shows all possible transitions from
88// this state)
89enum wxThreadState
90{
91 STATE_NEW, // didn't start execution yet (=> RUNNING)
92 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
93 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
94 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
95 STATE_EXITED // thread is terminating
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96};
97
3222fde2 98// ----------------------------------------------------------------------------
b568d04f 99// this module globals
3222fde2 100// ----------------------------------------------------------------------------
2bda0e17 101
bf1852e1 102// TLS index of the slot where we store the pointer to the current thread
b568d04f 103static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 104
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105// id of the main thread - the one which can call GUI functions without first
106// calling wxMutexGuiEnter()
b568d04f 107static DWORD gs_idMainThread = 0;
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108
109// if it's FALSE, some secondary thread is holding the GUI lock
b568d04f 110static bool gs_bGuiOwnedByMainThread = TRUE;
2bda0e17 111
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112// critical section which controls access to all GUI functions: any secondary
113// thread (i.e. except the main one) must enter this crit section before doing
114// any GUI calls
b568d04f 115static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 116
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117// critical section which protects gs_nWaitingForGui variable
118static wxCriticalSection *gs_critsectWaitingForGui = NULL;
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119
120// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 121static size_t gs_nWaitingForGui = 0;
2bda0e17 122
bf1852e1 123// are we waiting for a thread termination?
b568d04f 124static bool gs_waitingForThread = FALSE;
bf1852e1 125
3222fde2 126// ============================================================================
9e84b847 127// Windows implementation of thread and related classes
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128// ============================================================================
129
130// ----------------------------------------------------------------------------
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131// wxCriticalSection
132// ----------------------------------------------------------------------------
133
134wxCriticalSection::wxCriticalSection()
135{
dac348b9 136 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
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137 wxCriticalSectionBufferTooSmall );
138
139 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
140}
141
142wxCriticalSection::~wxCriticalSection()
143{
144 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
145}
146
147void wxCriticalSection::Enter()
148{
149 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
150}
151
152void wxCriticalSection::Leave()
153{
154 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
155}
156
157// ----------------------------------------------------------------------------
158// wxMutex
3222fde2 159// ----------------------------------------------------------------------------
0d0512bd 160
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161class wxMutexInternal
162{
2bda0e17 163public:
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164 wxMutexInternal(wxMutexType mutexType);
165 ~wxMutexInternal();
7f684264 166
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167 bool IsOk() const { return m_mutex != NULL; }
168
169 wxMutexError Lock() { return LockTimeout(INFINITE); }
170 wxMutexError TryLock() { return LockTimeout(0); }
171 wxMutexError Unlock();
172
173private:
174 wxMutexError LockTimeout(DWORD milliseconds);
7f684264 175
7f684264 176 HANDLE m_mutex;
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177
178 DECLARE_NO_COPY_CLASS(wxMutexInternal)
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179};
180
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181// all mutexes are recursive under Win32 so we don't use mutexType
182wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
2bda0e17 183{
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184 // create a nameless (hence intra process and always private) mutex
185 m_mutex = ::CreateMutex
186 (
187 NULL, // default secutiry attributes
188 FALSE, // not initially locked
189 NULL // no name
190 );
a6b0bd49 191
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192 if ( !m_mutex )
193 {
194 wxLogLastError(_T("CreateMutex()"));
195 }
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196}
197
9e84b847 198wxMutexInternal::~wxMutexInternal()
2bda0e17 199{
9e84b847 200 if ( m_mutex )
7f684264 201 {
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202 if ( !::CloseHandle(m_mutex) )
203 {
204 wxLogLastError(_T("CloseHandle(mutex)"));
205 }
7f684264 206 }
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207}
208
9e84b847 209wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
2bda0e17 210{
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211 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
212 if ( rc == WAIT_ABANDONED )
3222fde2 213 {
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214 // the previous caller died without releasing the mutex, but now we can
215 // really lock it
216 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
217
218 // use 0 timeout, normally we should always get it
219 rc = ::WaitForSingleObject(m_mutex, 0);
220 }
3222fde2 221
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222 switch ( rc )
223 {
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224 case WAIT_OBJECT_0:
225 // ok
226 break;
2bda0e17 227
3222fde2 228 case WAIT_TIMEOUT:
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229 return wxMUTEX_BUSY;
230
231 case WAIT_ABANDONED: // checked for above
3222fde2 232 default:
223d09f6 233 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
9e84b847 234 // fall through
3222fde2 235
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236 case WAIT_FAILED:
237 wxLogLastError(_T("WaitForSingleObject(mutex)"));
238 return wxMUTEX_MISC_ERROR;
239 }
2bda0e17 240
3222fde2 241 return wxMUTEX_NO_ERROR;
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242}
243
9e84b847 244wxMutexError wxMutexInternal::Unlock()
2bda0e17 245{
9e84b847 246 if ( !::ReleaseMutex(m_mutex) )
3222fde2 247 {
2b5f62a0 248 wxLogLastError(_T("ReleaseMutex()"));
9e84b847 249
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250 return wxMUTEX_MISC_ERROR;
251 }
a6b0bd49 252
3222fde2 253 return wxMUTEX_NO_ERROR;
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254}
255
be809868 256// --------------------------------------------------------------------------
9e84b847 257// wxSemaphore
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258// --------------------------------------------------------------------------
259
9e84b847 260// a trivial wrapper around Win32 semaphore
be809868 261class wxSemaphoreInternal
3222fde2 262{
2bda0e17 263public:
9e84b847 264 wxSemaphoreInternal(int initialcount, int maxcount);
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265 ~wxSemaphoreInternal();
266
9e84b847 267 bool IsOk() const { return m_semaphore != NULL; }
be809868 268
9e84b847 269 wxSemaError Wait() { return WaitTimeout(INFINITE); }
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270
271 wxSemaError TryWait()
272 {
273 wxSemaError rc = WaitTimeout(0);
274 if ( rc == wxSEMA_TIMEOUT )
275 rc = wxSEMA_BUSY;
276
277 return rc;
278 }
279
9e84b847 280 wxSemaError WaitTimeout(unsigned long milliseconds);
be809868 281
9e84b847 282 wxSemaError Post();
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283
284private:
285 HANDLE m_semaphore;
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286
287 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
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288};
289
9e84b847 290wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
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291{
292 if ( maxcount == 0 )
b568d04f 293 {
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294 // make it practically infinite
295 maxcount = INT_MAX;
296 }
4d1c1c3c 297
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298 m_semaphore = ::CreateSemaphore
299 (
300 NULL, // default security attributes
301 initialcount,
302 maxcount,
303 NULL // no name
304 );
305
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306 if ( !m_semaphore )
307 {
308 wxLogLastError(_T("CreateSemaphore()"));
b568d04f 309 }
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310}
311
312wxSemaphoreInternal::~wxSemaphoreInternal()
313{
9e84b847 314 if ( m_semaphore )
b568d04f 315 {
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316 if ( !::CloseHandle(m_semaphore) )
317 {
318 wxLogLastError(_T("CloseHandle(semaphore)"));
319 }
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320 }
321}
b568d04f 322
9e84b847 323wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
be809868 324{
9e84b847 325 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
be809868 326
9e84b847 327 switch ( rc )
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328 {
329 case WAIT_OBJECT_0:
9e84b847 330 return wxSEMA_NO_ERROR;
b568d04f 331
be809868 332 case WAIT_TIMEOUT:
918dc519 333 return wxSEMA_TIMEOUT;
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334
335 default:
9e84b847 336 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
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337 }
338
9e84b847 339 return wxSEMA_MISC_ERROR;
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340}
341
9e84b847 342wxSemaError wxSemaphoreInternal::Post()
be809868 343{
9e84b847 344 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
4d1c1c3c 345 {
be809868 346 wxLogLastError(_T("ReleaseSemaphore"));
be809868 347
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348 return wxSEMA_MISC_ERROR;
349 }
be809868 350
9e84b847 351 return wxSEMA_NO_ERROR;
be809868 352}
4d1c1c3c 353
be809868 354// --------------------------------------------------------------------------
9e84b847 355// wxCondition
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356// --------------------------------------------------------------------------
357
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358// Win32 doesn't have explicit support for the POSIX condition variables and
359// the Win32 events have quite different semantics, so we reimplement the
360// conditions from scratch using the mutexes and semaphores
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361class wxConditionInternal
362{
363public:
c112e100 364 wxConditionInternal(wxMutex& mutex);
be809868 365
9e84b847 366 bool IsOk() const { return m_mutex.IsOk() && m_semaphore.IsOk(); }
be809868 367
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368 wxCondError Wait();
369 wxCondError WaitTimeout(unsigned long milliseconds);
be809868 370
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371 wxCondError Signal();
372 wxCondError Broadcast();
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373
374private:
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375 // the number of threads currently waiting for this condition
376 LONG m_numWaiters;
be809868 377
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378 // the critical section protecting m_numWaiters
379 wxCriticalSection m_csWaiters;
be809868 380
9e84b847 381 wxMutex& m_mutex;
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382 wxSemaphore m_semaphore;
383};
384
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385wxConditionInternal::wxConditionInternal(wxMutex& mutex)
386 : m_mutex(mutex)
be809868 387{
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388 // another thread can't access it until we return from ctor, so no need to
389 // protect access to m_numWaiters here
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390 m_numWaiters = 0;
391}
392
9e84b847 393wxCondError wxConditionInternal::Wait()
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394{
395 // increment the number of waiters
9e84b847 396 ::InterlockedIncrement(&m_numWaiters);
be809868 397
c112e100 398 m_mutex.Unlock();
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399
400 // a potential race condition can occur here
401 //
402 // after a thread increments nwaiters, and unlocks the mutex and before the
403 // semaphore.Wait() is called, if another thread can cause a signal to be
404 // generated
405 //
406 // this race condition is handled by using a semaphore and incrementing the
407 // semaphore only if 'nwaiters' is greater that zero since the semaphore,
408 // can 'remember' signals the race condition will not occur
409
410 // wait ( if necessary ) and decrement semaphore
9e84b847 411 wxSemaError err = m_semaphore.Wait();
c112e100 412 m_mutex.Lock();
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413
414 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
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415}
416
9e84b847 417wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
be809868 418{
9e84b847 419 ::InterlockedIncrement(&m_numWaiters);
be809868 420
c112e100 421 m_mutex.Unlock();
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422
423 // a race condition can occur at this point in the code
424 //
425 // please see the comments in Wait(), for details
426
9e84b847 427 wxSemaError err = m_semaphore.WaitTimeout(milliseconds);
be809868 428
9e84b847 429 if ( err == wxSEMA_BUSY )
4d1c1c3c 430 {
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431 // another potential race condition exists here it is caused when a
432 // 'waiting' thread timesout, and returns from WaitForSingleObject, but
433 // has not yet decremented 'nwaiters'.
434 //
435 // at this point if another thread calls signal() then the semaphore
436 // will be incremented, but the waiting thread will miss it.
437 //
438 // to handle this particular case, the waiting thread calls
439 // WaitForSingleObject again with a timeout of 0, after locking
440 // 'nwaiters_mutex'. this call does not block because of the zero
441 // timeout, but will allow the waiting thread to catch the missed
442 // signals.
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443 wxCriticalSectionLocker lock(m_csWaiters);
444
445 err = m_semaphore.WaitTimeout(0);
be809868 446
9e84b847 447 if ( err != wxSEMA_NO_ERROR )
4d1c1c3c 448 {
be809868 449 m_numWaiters--;
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450 }
451 }
452
c112e100 453 m_mutex.Lock();
be809868 454
9e84b847 455 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
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456}
457
9e84b847 458wxCondError wxConditionInternal::Signal()
be809868 459{
9e84b847 460 wxCriticalSectionLocker lock(m_csWaiters);
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461
462 if ( m_numWaiters > 0 )
b568d04f 463 {
be809868 464 // increment the semaphore by 1
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465 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
466 return wxCOND_MISC_ERROR;
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467
468 m_numWaiters--;
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469 }
470
9e84b847 471 return wxCOND_NO_ERROR;
be809868 472}
4d1c1c3c 473
9e84b847 474wxCondError wxConditionInternal::Broadcast()
be809868 475{
9e84b847 476 wxCriticalSectionLocker lock(m_csWaiters);
2bda0e17 477
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478 while ( m_numWaiters > 0 )
479 {
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480 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
481 return wxCOND_MISC_ERROR;
482
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483 m_numWaiters--;
484 }
485
9e84b847 486 return wxCOND_NO_ERROR;
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487}
488
489// ----------------------------------------------------------------------------
490// wxThread implementation
491// ----------------------------------------------------------------------------
492
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493// wxThreadInternal class
494// ----------------------
495
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496class wxThreadInternal
497{
2bda0e17 498public:
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499 wxThreadInternal()
500 {
501 m_hThread = 0;
502 m_state = STATE_NEW;
503 m_priority = WXTHREAD_DEFAULT_PRIORITY;
504 }
505
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506 ~wxThreadInternal()
507 {
508 Free();
509 }
510
511 void Free()
512 {
513 if ( m_hThread )
514 {
515 if ( !::CloseHandle(m_hThread) )
516 {
f6bcfd97 517 wxLogLastError(wxT("CloseHandle(thread)"));
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518 }
519
520 m_hThread = 0;
521 }
522 }
523
bf1852e1 524 // create a new (suspended) thread (for the given thread object)
6fe73788 525 bool Create(wxThread *thread, unsigned int stackSize);
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526
527 // suspend/resume/terminate
528 bool Suspend();
529 bool Resume();
530 void Cancel() { m_state = STATE_CANCELED; }
531
532 // thread state
533 void SetState(wxThreadState state) { m_state = state; }
534 wxThreadState GetState() const { return m_state; }
535
536 // thread priority
b568d04f 537 void SetPriority(unsigned int priority);
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538 unsigned int GetPriority() const { return m_priority; }
539
540 // thread handle and id
541 HANDLE GetHandle() const { return m_hThread; }
542 DWORD GetId() const { return m_tid; }
543
544 // thread function
9f51f2b6 545 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 546
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547private:
548 HANDLE m_hThread; // handle of the thread
549 wxThreadState m_state; // state, see wxThreadState enum
550 unsigned int m_priority; // thread priority in "wx" units
551 DWORD m_tid; // thread id
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552
553 DECLARE_NO_COPY_CLASS(wxThreadInternal)
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554};
555
08d7397c 556THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 557{
9f51f2b6 558 THREAD_RETVAL rc;
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559 bool wasCancelled;
560
561 // first of all, check whether we hadn't been cancelled already and don't
562 // start the user code at all then
9f51f2b6 563 wxThread *thread = (wxThread *)param;
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564 if ( thread->m_internal->GetState() == STATE_EXITED )
565 {
9f51f2b6 566 rc = (THREAD_RETVAL)-1;
f6bcfd97 567 wasCancelled = TRUE;
696e1ea0 568 }
f6bcfd97 569 else // do run thread
bf1852e1 570 {
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571 // store the thread object in the TLS
572 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
573 {
574 wxLogSysError(_("Can not start thread: error writing TLS."));
bf1852e1 575
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576 return (DWORD)-1;
577 }
bf1852e1 578
9f51f2b6 579 rc = (THREAD_RETVAL)thread->Entry();
b568d04f 580
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581 // enter m_critsect before changing the thread state
582 thread->m_critsect.Enter();
583 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
584 thread->m_internal->SetState(STATE_EXITED);
585 thread->m_critsect.Leave();
586 }
b568d04f 587
bee503b0 588 thread->OnExit();
2bda0e17 589
f6bcfd97 590 // if the thread was cancelled (from Delete()), then its handle is still
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591 // needed there
592 if ( thread->IsDetached() && !wasCancelled )
593 {
594 // auto delete
595 delete thread;
596 }
597 //else: the joinable threads handle will be closed when Wait() is done
bf1852e1 598
b568d04f 599 return rc;
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600}
601
b568d04f 602void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 603{
b568d04f 604 m_priority = priority;
3222fde2 605
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606 // translate wxWindows priority to the Windows one
607 int win_priority;
608 if (m_priority <= 20)
609 win_priority = THREAD_PRIORITY_LOWEST;
610 else if (m_priority <= 40)
611 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
612 else if (m_priority <= 60)
613 win_priority = THREAD_PRIORITY_NORMAL;
614 else if (m_priority <= 80)
615 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
616 else if (m_priority <= 100)
617 win_priority = THREAD_PRIORITY_HIGHEST;
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618 else
619 {
223d09f6 620 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 621 win_priority = THREAD_PRIORITY_NORMAL;
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622 }
623
b568d04f 624 if ( !::SetThreadPriority(m_hThread, win_priority) )
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625 {
626 wxLogSysError(_("Can't set thread priority"));
627 }
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628}
629
6fe73788 630bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
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631{
632 // for compilers which have it, we should use C RTL function for thread
633 // creation instead of Win32 API one because otherwise we will have memory
634 // leaks if the thread uses C RTL (and most threads do)
9f51f2b6 635#ifdef wxUSE_BEGIN_THREAD
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636
637 // Watcom is reported to not like 0 stack size (which means "use default"
638 // for the other compilers and is also the default value for stackSize)
639#ifdef __WATCOMC__
640 if ( !stackSize )
641 stackSize = 10240;
642#endif // __WATCOMC__
643
9f51f2b6
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644 m_hThread = (HANDLE)_beginthreadex
645 (
6fe73788
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646 NULL, // default security
647 stackSize,
648 wxThreadInternal::WinThreadStart, // entry point
649 thread,
650 CREATE_SUSPENDED,
651 (unsigned int *)&m_tid
9f51f2b6 652 );
611cb666 653#else // compiler doesn't have _beginthreadex
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654 m_hThread = ::CreateThread
655 (
656 NULL, // default security
414c639c 657 stackSize, // stack size
9f51f2b6 658 wxThreadInternal::WinThreadStart, // thread entry point
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659 (LPVOID)thread, // parameter
660 CREATE_SUSPENDED, // flags
661 &m_tid // [out] thread id
662 );
611cb666 663#endif // _beginthreadex/CreateThread
b568d04f
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664
665 if ( m_hThread == NULL )
666 {
667 wxLogSysError(_("Can't create thread"));
668
669 return FALSE;
670 }
671
672 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
673 {
674 SetPriority(m_priority);
675 }
3222fde2 676
bf1852e1 677 return TRUE;
2bda0e17
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678}
679
bf1852e1 680bool wxThreadInternal::Suspend()
2bda0e17 681{
bf1852e1
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682 DWORD nSuspendCount = ::SuspendThread(m_hThread);
683 if ( nSuspendCount == (DWORD)-1 )
bee503b0 684 {
bf1852e1
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685 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
686
687 return FALSE;
bee503b0 688 }
2bda0e17 689
bf1852e1
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690 m_state = STATE_PAUSED;
691
692 return TRUE;
a6b0bd49
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693}
694
bf1852e1 695bool wxThreadInternal::Resume()
a6b0bd49 696{
bf1852e1 697 DWORD nSuspendCount = ::ResumeThread(m_hThread);
a6b0bd49
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698 if ( nSuspendCount == (DWORD)-1 )
699 {
bf1852e1 700 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 701
bf1852e1 702 return FALSE;
a6b0bd49
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703 }
704
f6bcfd97
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705 // don't change the state from STATE_EXITED because it's special and means
706 // we are going to terminate without running any user code - if we did it,
707 // the codei n Delete() wouldn't work
708 if ( m_state != STATE_EXITED )
709 {
710 m_state = STATE_RUNNING;
711 }
bee503b0 712
bf1852e1 713 return TRUE;
a6b0bd49
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714}
715
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716// static functions
717// ----------------
718
719wxThread *wxThread::This()
a6b0bd49 720{
b568d04f 721 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
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722
723 // be careful, 0 may be a valid return value as well
724 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 725 {
bf1852e1 726 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 727
bf1852e1 728 // return NULL...
a6b0bd49
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729 }
730
bf1852e1
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731 return thread;
732}
733
734bool wxThread::IsMain()
735{
b568d04f 736 return ::GetCurrentThreadId() == gs_idMainThread;
bf1852e1
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737}
738
c25a510b
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739#ifdef Yield
740#undef Yield
741#endif
742
bf1852e1
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743void wxThread::Yield()
744{
b568d04f
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745 // 0 argument to Sleep() is special and means to just give away the rest of
746 // our timeslice
bf1852e1
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747 ::Sleep(0);
748}
749
750void wxThread::Sleep(unsigned long milliseconds)
751{
752 ::Sleep(milliseconds);
753}
754
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755int wxThread::GetCPUCount()
756{
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757 SYSTEM_INFO si;
758 GetSystemInfo(&si);
759
760 return si.dwNumberOfProcessors;
ef8d96c2
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761}
762
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763unsigned long wxThread::GetCurrentId()
764{
765 return (unsigned long)::GetCurrentThreadId();
766}
767
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768bool wxThread::SetConcurrency(size_t level)
769{
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770 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
771
ef8d96c2 772 // ok only for the default one
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773 if ( level == 0 )
774 return 0;
775
776 // get system affinity mask first
777 HANDLE hProcess = ::GetCurrentProcess();
778 DWORD dwProcMask, dwSysMask;
779 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
780 {
781 wxLogLastError(_T("GetProcessAffinityMask"));
782
783 return FALSE;
784 }
785
786 // how many CPUs have we got?
787 if ( dwSysMask == 1 )
788 {
789 // don't bother with all this complicated stuff - on a single
790 // processor system it doesn't make much sense anyhow
791 return level == 1;
792 }
793
794 // calculate the process mask: it's a bit vector with one bit per
795 // processor; we want to schedule the process to run on first level
796 // CPUs
797 DWORD bit = 1;
798 while ( bit )
799 {
800 if ( dwSysMask & bit )
801 {
802 // ok, we can set this bit
803 dwProcMask |= bit;
804
805 // another process added
806 if ( !--level )
807 {
808 // and that's enough
809 break;
810 }
811 }
812
813 // next bit
814 bit <<= 1;
815 }
816
817 // could we set all bits?
818 if ( level != 0 )
819 {
820 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
821
822 return FALSE;
823 }
824
825 // set it: we can't link to SetProcessAffinityMask() because it doesn't
826 // exist in Win9x, use RT binding instead
827
696e1ea0 828 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
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829
830 // can use static var because we're always in the main thread here
831 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
832
833 if ( !pfnSetProcessAffinityMask )
834 {
835 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
836 if ( hModKernel )
837 {
838 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 839 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
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840 }
841
842 // we've discovered a MT version of Win9x!
843 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 844 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
28a4627c
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845 }
846
847 if ( !pfnSetProcessAffinityMask )
848 {
849 // msg given above - do it only once
850 return FALSE;
851 }
852
696e1ea0 853 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
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854 {
855 wxLogLastError(_T("SetProcessAffinityMask"));
856
857 return FALSE;
858 }
859
860 return TRUE;
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861}
862
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863// ctor and dtor
864// -------------
865
866wxThread::wxThread(wxThreadKind kind)
867{
9fc3ad34 868 m_internal = new wxThreadInternal();
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869
870 m_isDetached = kind == wxTHREAD_DETACHED;
871}
872
873wxThread::~wxThread()
874{
9fc3ad34 875 delete m_internal;
b568d04f
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876}
877
bf1852e1
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878// create/start thread
879// -------------------
880
6fe73788 881wxThreadError wxThread::Create(unsigned int stackSize)
bf1852e1 882{
b568d04f
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883 wxCriticalSectionLocker lock(m_critsect);
884
6fe73788 885 if ( !m_internal->Create(this, stackSize) )
bf1852e1 886 return wxTHREAD_NO_RESOURCE;
bee503b0 887
a6b0bd49 888 return wxTHREAD_NO_ERROR;
2bda0e17
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889}
890
bf1852e1 891wxThreadError wxThread::Run()
2bda0e17 892{
bf1852e1
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893 wxCriticalSectionLocker lock(m_critsect);
894
9fc3ad34 895 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
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896 {
897 // actually, it may be almost any state at all, not only STATE_RUNNING
898 return wxTHREAD_RUNNING;
899 }
900
b568d04f 901 // the thread has just been created and is still suspended - let it run
bf1852e1 902 return Resume();
2bda0e17
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903}
904
bf1852e1
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905// suspend/resume thread
906// ---------------------
907
908wxThreadError wxThread::Pause()
2bda0e17 909{
bf1852e1
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910 wxCriticalSectionLocker lock(m_critsect);
911
9fc3ad34 912 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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913}
914
bf1852e1 915wxThreadError wxThread::Resume()
2bda0e17 916{
bf1852e1
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917 wxCriticalSectionLocker lock(m_critsect);
918
9fc3ad34 919 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
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920}
921
bf1852e1
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922// stopping thread
923// ---------------
924
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925wxThread::ExitCode wxThread::Wait()
926{
927 // although under Windows we can wait for any thread, it's an error to
928 // wait for a detached one in wxWin API
929 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
930 _T("can't wait for detached thread") );
931
932 ExitCode rc = (ExitCode)-1;
933
934 (void)Delete(&rc);
935
9fc3ad34 936 m_internal->Free();
b568d04f
VZ
937
938 return rc;
939}
940
941wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 942{
bf1852e1
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943 ExitCode rc = 0;
944
945 // Delete() is always safe to call, so consider all possible states
696e1ea0 946
f6bcfd97
BP
947 // we might need to resume the thread, but we might also not need to cancel
948 // it if it doesn't run yet
949 bool shouldResume = FALSE,
950 shouldCancel = TRUE,
951 isRunning = FALSE;
696e1ea0 952
f6bcfd97 953 // check if the thread already started to run
696e1ea0
VZ
954 {
955 wxCriticalSectionLocker lock(m_critsect);
956
957 if ( m_internal->GetState() == STATE_NEW )
958 {
f6bcfd97
BP
959 // WinThreadStart() will see it and terminate immediately, no need
960 // to cancel the thread - but we still need to resume it to let it
961 // run
696e1ea0
VZ
962 m_internal->SetState(STATE_EXITED);
963
f6bcfd97
BP
964 Resume(); // it knows about STATE_EXITED special case
965
966 shouldCancel = FALSE;
967 isRunning = TRUE;
968
969 // shouldResume is correctly set to FALSE here
970 }
971 else
972 {
973 shouldResume = IsPaused();
696e1ea0
VZ
974 }
975 }
976
f6bcfd97
BP
977 // resume the thread if it is paused
978 if ( shouldResume )
bf1852e1
VZ
979 Resume();
980
9fc3ad34 981 HANDLE hThread = m_internal->GetHandle();
b568d04f 982
0ef2ebba
VZ
983 // does is still run?
984 if ( isRunning || IsRunning() )
bf1852e1
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985 {
986 if ( IsMain() )
987 {
988 // set flag for wxIsWaitingForThread()
b568d04f 989 gs_waitingForThread = TRUE;
bf1852e1
VZ
990 }
991
b568d04f 992 // ask the thread to terminate
f6bcfd97 993 if ( shouldCancel )
bf1852e1
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994 {
995 wxCriticalSectionLocker lock(m_critsect);
996
9fc3ad34 997 m_internal->Cancel();
bf1852e1
VZ
998 }
999
b568d04f 1000#if wxUSE_GUI
bf1852e1
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1001 // we can't just wait for the thread to terminate because it might be
1002 // calling some GUI functions and so it will never terminate before we
1003 // process the Windows messages that result from these functions
6cd4655b 1004 DWORD result = 0; // suppress warnings from broken compilers
bf1852e1
VZ
1005 do
1006 {
14205189
VZ
1007 if ( IsMain() )
1008 {
1009 // give the thread we're waiting for chance to do the GUI call
1010 // it might be in
1011 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
1012 {
1013 wxMutexGuiLeave();
1014 }
1015 }
1016
bf1852e1
VZ
1017 result = ::MsgWaitForMultipleObjects
1018 (
1019 1, // number of objects to wait for
1020 &hThread, // the objects
1021 FALSE, // don't wait for all objects
1022 INFINITE, // no timeout
14205189
VZ
1023 QS_ALLINPUT | // return as soon as there are any events
1024 QS_ALLPOSTMESSAGE
bf1852e1
VZ
1025 );
1026
1027 switch ( result )
1028 {
1029 case 0xFFFFFFFF:
1030 // error
1031 wxLogSysError(_("Can not wait for thread termination"));
1032 Kill();
b568d04f 1033 return wxTHREAD_KILLED;
bf1852e1
VZ
1034
1035 case WAIT_OBJECT_0:
1036 // thread we're waiting for terminated
1037 break;
1038
1039 case WAIT_OBJECT_0 + 1:
0ef2ebba
VZ
1040 // new message arrived, process it
1041 if ( !wxTheApp->DoMessage() )
bf1852e1 1042 {
0ef2ebba
VZ
1043 // WM_QUIT received: kill the thread
1044 Kill();
1045
1046 return wxTHREAD_KILLED;
bf1852e1 1047 }
bf1852e1
VZ
1048 break;
1049
1050 default:
223d09f6 1051 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
bf1852e1
VZ
1052 }
1053 } while ( result != WAIT_OBJECT_0 );
b568d04f
VZ
1054#else // !wxUSE_GUI
1055 // simply wait for the thread to terminate
1056 //
1057 // OTOH, even console apps create windows (in wxExecute, for WinSock
1058 // &c), so may be use MsgWaitForMultipleObject() too here?
1059 if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 )
1060 {
1061 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
1062 }
1063#endif // wxUSE_GUI/!wxUSE_GUI
bf1852e1
VZ
1064
1065 if ( IsMain() )
1066 {
b568d04f 1067 gs_waitingForThread = FALSE;
bf1852e1 1068 }
b568d04f 1069 }
bf1852e1 1070
10671c67
VZ
1071 // although the thread might be already in the EXITED state it might not
1072 // have terminated yet and so we are not sure that it has actually
1073 // terminated if the "if" above hadn't been taken
1074 do
b568d04f 1075 {
10671c67
VZ
1076 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
1077 {
1078 wxLogLastError(wxT("GetExitCodeThread"));
bf1852e1 1079
10671c67
VZ
1080 rc = (ExitCode)-1;
1081 }
1082 } while ( (DWORD)rc == STILL_ACTIVE );
bf1852e1 1083
b568d04f
VZ
1084 if ( IsDetached() )
1085 {
1086 // if the thread exits normally, this is done in WinThreadStart, but in
1087 // this case it would have been too early because
f6bcfd97 1088 // MsgWaitForMultipleObject() would fail if the thread handle was
b568d04f
VZ
1089 // closed while we were waiting on it, so we must do it here
1090 delete this;
bf1852e1
VZ
1091 }
1092
b568d04f
VZ
1093 if ( pRc )
1094 *pRc = rc;
1095
1096 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
2bda0e17
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1097}
1098
bf1852e1 1099wxThreadError wxThread::Kill()
2bda0e17 1100{
bf1852e1
VZ
1101 if ( !IsRunning() )
1102 return wxTHREAD_NOT_RUNNING;
1103
9fc3ad34 1104 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
bf1852e1
VZ
1105 {
1106 wxLogSysError(_("Couldn't terminate thread"));
1107
1108 return wxTHREAD_MISC_ERROR;
1109 }
1110
9fc3ad34 1111 m_internal->Free();
b568d04f
VZ
1112
1113 if ( IsDetached() )
1114 {
1115 delete this;
1116 }
bf1852e1
VZ
1117
1118 return wxTHREAD_NO_ERROR;
2bda0e17
KB
1119}
1120
b568d04f 1121void wxThread::Exit(ExitCode status)
2bda0e17 1122{
9fc3ad34 1123 m_internal->Free();
2bda0e17 1124
b568d04f
VZ
1125 if ( IsDetached() )
1126 {
1127 delete this;
1128 }
1129
9f51f2b6 1130#ifdef wxUSE_BEGIN_THREAD
b568d04f
VZ
1131 _endthreadex((unsigned)status);
1132#else // !VC++
bf1852e1 1133 ::ExitThread((DWORD)status);
b568d04f 1134#endif // VC++/!VC++
2bda0e17 1135
223d09f6 1136 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1137}
2bda0e17 1138
b568d04f
VZ
1139// priority setting
1140// ----------------
1141
bf1852e1
VZ
1142void wxThread::SetPriority(unsigned int prio)
1143{
1144 wxCriticalSectionLocker lock(m_critsect);
1145
9fc3ad34 1146 m_internal->SetPriority(prio);
bf1852e1 1147}
2bda0e17 1148
bf1852e1
VZ
1149unsigned int wxThread::GetPriority() const
1150{
b568d04f 1151 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1152
9fc3ad34 1153 return m_internal->GetPriority();
2bda0e17
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1154}
1155
b568d04f 1156unsigned long wxThread::GetId() const
2bda0e17 1157{
b568d04f 1158 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1159
9fc3ad34 1160 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1161}
1162
72fd19a1
JS
1163bool wxThread::IsRunning() const
1164{
b568d04f 1165 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1166
9fc3ad34 1167 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1168}
1169
1170bool wxThread::IsAlive() const
1171{
b568d04f 1172 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1173
9fc3ad34
VZ
1174 return (m_internal->GetState() == STATE_RUNNING) ||
1175 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1176}
1177
a737331d
GL
1178bool wxThread::IsPaused() const
1179{
b568d04f 1180 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1181
9fc3ad34 1182 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1183}
1184
8c10faf1 1185bool wxThread::TestDestroy()
2bda0e17 1186{
b568d04f 1187 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1188
9fc3ad34 1189 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1190}
1191
3222fde2
VZ
1192// ----------------------------------------------------------------------------
1193// Automatic initialization for thread module
1194// ----------------------------------------------------------------------------
2bda0e17 1195
3222fde2 1196class wxThreadModule : public wxModule
a6b0bd49 1197{
3222fde2
VZ
1198public:
1199 virtual bool OnInit();
1200 virtual void OnExit();
d524867f 1201
3222fde2
VZ
1202private:
1203 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1204};
d524867f
RR
1205
1206IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1207
3222fde2 1208bool wxThreadModule::OnInit()
d524867f 1209{
bf1852e1 1210 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1211 gs_tlsThisThread = ::TlsAlloc();
1212 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1213 {
1214 // in normal circumstances it will only happen if all other
1215 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1216 // words, this should never happen
f6bcfd97 1217 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1
VZ
1218
1219 return FALSE;
1220 }
1221
1222 // main thread doesn't have associated wxThread object, so store 0 in the
1223 // TLS instead
b568d04f 1224 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1225 {
b568d04f
VZ
1226 ::TlsFree(gs_tlsThisThread);
1227 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1228
f6bcfd97 1229 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1
VZ
1230
1231 return FALSE;
1232 }
1233
b568d04f 1234 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1235
b568d04f
VZ
1236 gs_critsectGui = new wxCriticalSection();
1237 gs_critsectGui->Enter();
bee503b0 1238
bf1852e1 1239 // no error return for GetCurrentThreadId()
b568d04f 1240 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1241
d524867f
RR
1242 return TRUE;
1243}
1244
3222fde2 1245void wxThreadModule::OnExit()
d524867f 1246{
b568d04f 1247 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1248 {
f6bcfd97 1249 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
VZ
1250 }
1251
b568d04f 1252 if ( gs_critsectGui )
3222fde2 1253 {
b568d04f
VZ
1254 gs_critsectGui->Leave();
1255 delete gs_critsectGui;
1256 gs_critsectGui = NULL;
3222fde2 1257 }
bee503b0 1258
b568d04f
VZ
1259 delete gs_critsectWaitingForGui;
1260 gs_critsectWaitingForGui = NULL;
3222fde2
VZ
1261}
1262
bee503b0 1263// ----------------------------------------------------------------------------
b568d04f 1264// under Windows, these functions are implemented using a critical section and
3222fde2 1265// not a mutex, so the names are a bit confusing
bee503b0
VZ
1266// ----------------------------------------------------------------------------
1267
3222fde2
VZ
1268void WXDLLEXPORT wxMutexGuiEnter()
1269{
bee503b0
VZ
1270 // this would dead lock everything...
1271 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1272 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
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1273
1274 // the order in which we enter the critical sections here is crucial!!
1275
1276 // set the flag telling to the main thread that we want to do some GUI
1277 {
b568d04f 1278 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1279
b568d04f 1280 gs_nWaitingForGui++;
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1281 }
1282
1283 wxWakeUpMainThread();
1284
1285 // now we may block here because the main thread will soon let us in
1286 // (during the next iteration of OnIdle())
b568d04f 1287 gs_critsectGui->Enter();
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1288}
1289
1290void WXDLLEXPORT wxMutexGuiLeave()
1291{
b568d04f 1292 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
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1293
1294 if ( wxThread::IsMain() )
1295 {
b568d04f 1296 gs_bGuiOwnedByMainThread = FALSE;
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1297 }
1298 else
1299 {
4d1c1c3c 1300 // decrement the number of threads waiting for GUI access now
b568d04f 1301 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1302 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1303
b568d04f 1304 gs_nWaitingForGui--;
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1305
1306 wxWakeUpMainThread();
1307 }
1308
b568d04f 1309 gs_critsectGui->Leave();
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1310}
1311
1312void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1313{
1314 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1315 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1316
b568d04f 1317 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1318
b568d04f 1319 if ( gs_nWaitingForGui == 0 )
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1320 {
1321 // no threads are waiting for GUI - so we may acquire the lock without
1322 // any danger (but only if we don't already have it)
1323 if ( !wxGuiOwnedByMainThread() )
1324 {
b568d04f 1325 gs_critsectGui->Enter();
bee503b0 1326
b568d04f 1327 gs_bGuiOwnedByMainThread = TRUE;
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1328 }
1329 //else: already have it, nothing to do
1330 }
1331 else
1332 {
1333 // some threads are waiting, release the GUI lock if we have it
1334 if ( wxGuiOwnedByMainThread() )
1335 {
1336 wxMutexGuiLeave();
1337 }
1338 //else: some other worker thread is doing GUI
1339 }
1340}
1341
1342bool WXDLLEXPORT wxGuiOwnedByMainThread()
1343{
b568d04f 1344 return gs_bGuiOwnedByMainThread;
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1345}
1346
1347// wake up the main thread if it's in ::GetMessage()
1348void WXDLLEXPORT wxWakeUpMainThread()
1349{
1350 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1351 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
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1352 {
1353 // should never happen
f6bcfd97 1354 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1355 }
3222fde2 1356}
d524867f 1357
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1358bool WXDLLEXPORT wxIsWaitingForThread()
1359{
b568d04f 1360 return gs_waitingForThread;
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1361}
1362
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1363// ----------------------------------------------------------------------------
1364// include common implementation code
1365// ----------------------------------------------------------------------------
1366
1367#include "wx/thrimpl.cpp"
1368
3222fde2 1369#endif // wxUSE_THREADS
6fe73788 1370