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8b089c5e | 1 | ///////////////////////////////////////////////////////////////////////////// |
2b8646e0 | 2 | // Name: src/msw/glcanvas.cpp |
77ffb593 | 3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under MS Windows |
8b089c5e JS |
4 | // Author: Julian Smart |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
65571936 | 9 | // Licence: wxWindows licence |
8b089c5e JS |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
14f355c2 | 12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
8b089c5e JS |
13 | #pragma implementation "glcanvas.h" |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
8b089c5e JS |
22 | #if wxUSE_GLCANVAS |
23 | ||
24 | #ifndef WX_PRECOMP | |
af0b1533 VZ |
25 | #include "wx/frame.h" |
26 | #include "wx/settings.h" | |
27 | #include "wx/intl.h" | |
28 | #include "wx/log.h" | |
234d8e90 | 29 | #include "wx/app.h" |
8b089c5e JS |
30 | #endif |
31 | ||
af0b1533 | 32 | #include "wx/msw/private.h" |
8b089c5e | 33 | |
34fdf762 VS |
34 | // DLL options compatibility check: |
35 | #include "wx/build.h" | |
36 | WX_CHECK_BUILD_OPTIONS("wxGL") | |
37 | ||
af0b1533 | 38 | #include "wx/glcanvas.h" |
8b089c5e | 39 | |
0e82bd96 VZ |
40 | /* |
41 | The following two compiler directives are specific to the Microsoft Visual | |
42 | C++ family of compilers | |
43 | ||
44 | Fundementally what they do is instruct the linker to use these two libraries | |
45 | for the resolution of symbols. In essence, this is the equivalent of adding | |
46 | these two libraries to either the Makefile or project file. | |
47 | ||
48 | This is NOT a recommended technique, and certainly is unlikely to be used | |
77ffb593 | 49 | anywhere else in wxWidgets given it is so specific to not only wxMSW, but |
0e82bd96 VZ |
50 | also the VC compiler. However, in the case of opengl support, it's an |
51 | applicable technique as opengl is optional in setup.h This code (wrapped by | |
52 | wxUSE_GLCANVAS), now allows opengl support to be added purely by modifying | |
53 | setup.h rather than by having to modify either the project or DSP fle. | |
54 | ||
55 | See MSDN for further information on the exact usage of these commands. | |
56 | */ | |
57 | #ifdef _MSC_VER | |
58 | # pragma comment( lib, "opengl32" ) | |
59 | # pragma comment( lib, "glu32" ) | |
60 | #endif | |
61 | ||
34fdf762 | 62 | |
b225f659 VZ |
63 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); |
64 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
8b089c5e JS |
65 | |
66 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
67 | WPARAM wParam, LPARAM lParam); | |
68 | ||
69 | /* | |
70 | * GLContext implementation | |
71 | */ | |
72 | ||
2341cf5f | 73 | wxGLContext::wxGLContext(bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette)) |
8b089c5e JS |
74 | { |
75 | m_window = win; | |
76 | ||
77 | m_hDC = win->GetHDC(); | |
78 | ||
79 | m_glContext = wglCreateContext((HDC) m_hDC); | |
87b6002d | 80 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); |
8b089c5e JS |
81 | |
82 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
83 | } | |
84 | ||
85 | wxGLContext::wxGLContext( | |
2341cf5f MB |
86 | bool WXUNUSED(isRGB), wxGLCanvas *win, |
87 | const wxPalette& WXUNUSED(palette), | |
f48d169c UN |
88 | const wxGLContext *other /* for sharing display lists */ |
89 | ) | |
8b089c5e | 90 | { |
f48d169c | 91 | m_window = win; |
8b089c5e | 92 | |
f48d169c | 93 | m_hDC = win->GetHDC(); |
8b089c5e | 94 | |
f48d169c | 95 | m_glContext = wglCreateContext((HDC) m_hDC); |
87b6002d | 96 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); |
8b089c5e | 97 | |
f48d169c UN |
98 | if( other != 0 ) |
99 | wglShareLists( other->m_glContext, m_glContext ); | |
8b089c5e | 100 | |
f48d169c | 101 | wglMakeCurrent((HDC) m_hDC, m_glContext); |
8b089c5e JS |
102 | } |
103 | ||
104 | wxGLContext::~wxGLContext() | |
105 | { | |
106 | if (m_glContext) | |
107 | { | |
108 | wglMakeCurrent(NULL, NULL); | |
f48d169c | 109 | wglDeleteContext(m_glContext); |
8b089c5e JS |
110 | } |
111 | } | |
112 | ||
113 | void wxGLContext::SwapBuffers() | |
114 | { | |
115 | if (m_glContext) | |
116 | { | |
117 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
118 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
119 | } | |
120 | } | |
121 | ||
122 | void wxGLContext::SetCurrent() | |
123 | { | |
124 | if (m_glContext) | |
125 | { | |
126 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
127 | } | |
128 | ||
f48d169c UN |
129 | /* |
130 | setupPixelFormat(hDC); | |
131 | setupPalette(hDC); | |
132 | */ | |
8b089c5e JS |
133 | } |
134 | ||
2b5f62a0 | 135 | void wxGLContext::SetColour(const wxChar *colour) |
8b089c5e | 136 | { |
564a150b VZ |
137 | wxColour col = wxTheColourDatabase->Find(colour); |
138 | if (col.Ok()) | |
139 | { | |
140 | float r = (float)(col.Red()/256.0); | |
141 | float g = (float)(col.Green()/256.0); | |
142 | float b = (float)(col.Blue()/256.0); | |
143 | glColor3f( r, g, b); | |
144 | } | |
8b089c5e JS |
145 | } |
146 | ||
147 | ||
148 | /* | |
149 | * wxGLCanvas implementation | |
150 | */ | |
151 | ||
4660d7e5 | 152 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) |
8b089c5e | 153 | |
4660d7e5 | 154 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) |
8b089c5e JS |
155 | EVT_SIZE(wxGLCanvas::OnSize) |
156 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
157 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
158 | END_EVENT_TABLE() | |
159 | ||
160 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
161 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
4660d7e5 | 162 | int *attribList, const wxPalette& palette) : wxWindow() |
8b089c5e | 163 | { |
f48d169c | 164 | m_glContext = (wxGLContext*) NULL; |
8b089c5e | 165 | |
f48d169c | 166 | bool ret = Create(parent, id, pos, size, style, name); |
8b089c5e | 167 | |
f48d169c UN |
168 | if ( ret ) |
169 | { | |
a756f210 | 170 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); |
f48d169c | 171 | } |
8b089c5e | 172 | |
f48d169c | 173 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); |
8b089c5e | 174 | |
f48d169c UN |
175 | SetupPixelFormat(attribList); |
176 | SetupPalette(palette); | |
8b089c5e | 177 | |
f48d169c | 178 | m_glContext = new wxGLContext(TRUE, this, palette); |
8b089c5e JS |
179 | } |
180 | ||
181 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
182 | const wxGLContext *shared, wxWindowID id, | |
183 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
184 | int *attribList, const wxPalette& palette ) | |
4660d7e5 | 185 | : wxWindow() |
8b089c5e | 186 | { |
f48d169c | 187 | m_glContext = (wxGLContext*) NULL; |
8b089c5e | 188 | |
f48d169c | 189 | bool ret = Create(parent, id, pos, size, style, name); |
8b089c5e | 190 | |
f48d169c UN |
191 | if ( ret ) |
192 | { | |
a756f210 | 193 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); |
f48d169c | 194 | } |
8b089c5e | 195 | |
f48d169c | 196 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); |
8b089c5e | 197 | |
f48d169c UN |
198 | SetupPixelFormat(attribList); |
199 | SetupPalette(palette); | |
8b089c5e | 200 | |
f48d169c | 201 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); |
8b089c5e JS |
202 | } |
203 | ||
f6bcfd97 | 204 | // Not very useful for wxMSW, but this is to be wxGTK compliant |
8b089c5e JS |
205 | |
206 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
207 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
208 | int *attribList, const wxPalette& palette ): | |
4660d7e5 | 209 | wxWindow() |
8b089c5e | 210 | { |
f48d169c | 211 | m_glContext = (wxGLContext*) NULL; |
8b089c5e | 212 | |
f48d169c | 213 | bool ret = Create(parent, id, pos, size, style, name); |
8b089c5e | 214 | |
f48d169c UN |
215 | if ( ret ) |
216 | { | |
a756f210 | 217 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); |
f48d169c | 218 | } |
8b089c5e | 219 | |
f48d169c | 220 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); |
8b089c5e | 221 | |
f48d169c UN |
222 | SetupPixelFormat(attribList); |
223 | SetupPalette(palette); | |
8b089c5e | 224 | |
f48d169c UN |
225 | wxGLContext *sharedContext=0; |
226 | if (shared) sharedContext=shared->GetContext(); | |
227 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
8b089c5e JS |
228 | } |
229 | ||
230 | wxGLCanvas::~wxGLCanvas() | |
231 | { | |
232 | if (m_glContext) | |
233 | delete m_glContext; | |
234 | ||
235 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
236 | } | |
237 | ||
b225f659 VZ |
238 | // Replaces wxWindow::Create functionality, since we need to use a different |
239 | // window class | |
240 | bool wxGLCanvas::Create(wxWindow *parent, | |
241 | wxWindowID id, | |
242 | const wxPoint& pos, | |
243 | const wxSize& size, | |
244 | long style, | |
245 | const wxString& name) | |
8b089c5e | 246 | { |
b225f659 | 247 | static bool s_registeredGLCanvasClass = FALSE; |
8b089c5e | 248 | |
f48d169c UN |
249 | // We have to register a special window class because we need |
250 | // the CS_OWNDC style for GLCanvas. | |
8b089c5e | 251 | |
f48d169c UN |
252 | /* |
253 | From Angel Popov <jumpo@bitex.com> | |
8b089c5e | 254 | |
f48d169c UN |
255 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains |
256 | how this problem can be fixed: | |
8b089c5e | 257 | |
f48d169c UN |
258 | "There are 5 common DCs available in Win95. These are aquired when you call |
259 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
260 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
261 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
8b089c5e | 262 | |
f48d169c UN |
263 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps |
264 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
265 | apparently, because Windows re-assigns the HDC to a different window. The | |
266 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
267 | */ | |
8b089c5e | 268 | |
b225f659 | 269 | if (!s_registeredGLCanvasClass) |
f48d169c UN |
270 | { |
271 | WNDCLASS wndclass; | |
8b089c5e | 272 | |
f48d169c UN |
273 | // the fields which are common to all classes |
274 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
275 | wndclass.cbClsExtra = 0; | |
276 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
277 | wndclass.hInstance = wxhInstance; | |
278 | wndclass.hIcon = (HICON) NULL; | |
279 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
280 | wndclass.lpszMenuName = NULL; | |
8b089c5e | 281 | |
f48d169c UN |
282 | // Register the GLCanvas class name |
283 | wndclass.hbrBackground = (HBRUSH)NULL; | |
284 | wndclass.lpszClassName = wxGLCanvasClassName; | |
b225f659 | 285 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; |
8b089c5e | 286 | |
b225f659 | 287 | if ( !::RegisterClass(&wndclass) ) |
8b089c5e | 288 | { |
f48d169c UN |
289 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); |
290 | return FALSE; | |
8b089c5e JS |
291 | } |
292 | ||
b225f659 VZ |
293 | // Register the GLCanvas class name for windows which don't do full repaint |
294 | // on resize | |
295 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
296 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
297 | ||
298 | if ( !::RegisterClass(&wndclass) ) | |
299 | { | |
300 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
301 | ||
a8d20c57 | 302 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); |
b225f659 VZ |
303 | |
304 | return FALSE; | |
305 | } | |
306 | ||
307 | s_registeredGLCanvasClass = TRUE; | |
f48d169c UN |
308 | } |
309 | ||
310 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
311 | ||
312 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
313 | return FALSE; | |
314 | ||
315 | parent->AddChild(this); | |
316 | ||
317 | DWORD msflags = 0; | |
f48d169c UN |
318 | |
319 | /* | |
320 | A general rule with OpenGL and Win32 is that any window that will have a | |
321 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
322 | You can find references about this within the knowledge base and most OpenGL | |
323 | books that contain the wgl function descriptions. | |
324 | */ | |
8b089c5e | 325 | |
fe3d9123 | 326 | WXDWORD exStyle = 0; |
b225f659 | 327 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; |
fe3d9123 | 328 | msflags |= MSWGetStyle(style, & exStyle) ; |
f48d169c | 329 | |
b225f659 | 330 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); |
8b089c5e JS |
331 | } |
332 | ||
a3081354 | 333 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) |
8b089c5e | 334 | { |
f48d169c UN |
335 | if (attribList) { |
336 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
337 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
338 | pfd.cColorBits = 0; | |
339 | int arg=0; | |
b225f659 | 340 | |
f48d169c UN |
341 | while( (attribList[arg]!=0) ) |
342 | { | |
343 | switch( attribList[arg++] ) | |
344 | { | |
345 | case WX_GL_RGBA: | |
346 | pfd.iPixelType = PFD_TYPE_RGBA; | |
347 | break; | |
348 | case WX_GL_BUFFER_SIZE: | |
349 | pfd.cColorBits = attribList[arg++]; | |
350 | break; | |
351 | case WX_GL_LEVEL: | |
352 | // this member looks like it may be obsolete | |
353 | if (attribList[arg] > 0) { | |
d728116a | 354 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; |
f48d169c | 355 | } else if (attribList[arg] < 0) { |
d728116a | 356 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; |
f48d169c | 357 | } else { |
d728116a | 358 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; |
f48d169c UN |
359 | } |
360 | arg++; | |
361 | break; | |
362 | case WX_GL_DOUBLEBUFFER: | |
363 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
364 | break; | |
365 | case WX_GL_STEREO: | |
366 | pfd.dwFlags |= PFD_STEREO; | |
367 | break; | |
368 | case WX_GL_AUX_BUFFERS: | |
369 | pfd.cAuxBuffers = attribList[arg++]; | |
370 | break; | |
371 | case WX_GL_MIN_RED: | |
372 | pfd.cColorBits += (pfd.cRedBits = attribList[arg++]); | |
373 | break; | |
374 | case WX_GL_MIN_GREEN: | |
375 | pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]); | |
376 | break; | |
377 | case WX_GL_MIN_BLUE: | |
378 | pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]); | |
379 | break; | |
380 | case WX_GL_MIN_ALPHA: | |
381 | // doesn't count in cColorBits | |
382 | pfd.cAlphaBits = attribList[arg++]; | |
383 | break; | |
b225f659 | 384 | case WX_GL_DEPTH_SIZE: |
f48d169c UN |
385 | pfd.cDepthBits = attribList[arg++]; |
386 | break; | |
b225f659 | 387 | case WX_GL_STENCIL_SIZE: |
f48d169c UN |
388 | pfd.cStencilBits = attribList[arg++]; |
389 | break; | |
390 | case WX_GL_MIN_ACCUM_RED: | |
391 | pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]); | |
392 | break; | |
393 | case WX_GL_MIN_ACCUM_GREEN: | |
394 | pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]); | |
395 | break; | |
396 | case WX_GL_MIN_ACCUM_BLUE: | |
397 | pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]); | |
398 | break; | |
399 | case WX_GL_MIN_ACCUM_ALPHA: | |
400 | pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]); | |
401 | break; | |
402 | default: | |
403 | break; | |
404 | } | |
8b089c5e | 405 | } |
f48d169c | 406 | } |
a3081354 VZ |
407 | } |
408 | ||
409 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
410 | { | |
a3081354 | 411 | PIXELFORMATDESCRIPTOR pfd = { |
b225f659 VZ |
412 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ |
413 | 1, /* version */ | |
414 | PFD_SUPPORT_OPENGL | | |
415 | PFD_DRAW_TO_WINDOW | | |
416 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
417 | PFD_TYPE_RGBA, /* color type */ | |
418 | 16, /* prefered color depth */ | |
419 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
420 | 0, /* no alpha buffer */ | |
421 | 0, /* alpha bits (ignored) */ | |
422 | 0, /* no accumulation buffer */ | |
423 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
424 | 16, /* depth buffer */ | |
425 | 0, /* no stencil buffer */ | |
426 | 0, /* no auxiliary buffers */ | |
427 | PFD_MAIN_PLANE, /* main layer */ | |
428 | 0, /* reserved */ | |
429 | 0, 0, 0, /* no layer, visible, damage masks */ | |
430 | }; | |
a3081354 VZ |
431 | |
432 | AdjustPFDForAttributes(pfd, attribList); | |
433 | ||
72adfc4b | 434 | int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); |
f48d169c | 435 | if (pixelFormat == 0) { |
72adfc4b | 436 | wxLogLastError(_T("ChoosePixelFormat")); |
f48d169c | 437 | } |
a3081354 | 438 | else { |
72adfc4b VZ |
439 | if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) { |
440 | wxLogLastError(_T("SetPixelFormat")); | |
a3081354 | 441 | } |
f48d169c | 442 | } |
8b089c5e JS |
443 | } |
444 | ||
445 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
446 | { | |
447 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
448 | PIXELFORMATDESCRIPTOR pfd; | |
449 | ||
450 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
451 | ||
452 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
453 | { | |
454 | } | |
455 | else | |
456 | { | |
b225f659 | 457 | return; |
8b089c5e JS |
458 | } |
459 | ||
460 | m_palette = palette; | |
461 | ||
462 | if ( !m_palette.Ok() ) | |
463 | { | |
464 | m_palette = CreateDefaultPalette(); | |
465 | } | |
466 | ||
467 | if (m_palette.Ok()) | |
468 | { | |
469 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
470 | RealizePalette((HDC) m_hDC); | |
471 | } | |
472 | } | |
473 | ||
474 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
475 | { | |
476 | PIXELFORMATDESCRIPTOR pfd; | |
477 | int paletteSize; | |
478 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
479 | ||
480 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
481 | ||
f48d169c | 482 | paletteSize = 1 << pfd.cColorBits; |
8b089c5e JS |
483 | |
484 | LOGPALETTE* pPal = | |
485 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
486 | pPal->palVersion = 0x300; | |
487 | pPal->palNumEntries = paletteSize; | |
488 | ||
489 | /* build a simple RGB color palette */ | |
490 | { | |
b225f659 VZ |
491 | int redMask = (1 << pfd.cRedBits) - 1; |
492 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
493 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
494 | int i; | |
495 | ||
496 | for (i=0; i<paletteSize; ++i) { | |
497 | pPal->palPalEntry[i].peRed = | |
498 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
499 | pPal->palPalEntry[i].peGreen = | |
500 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
501 | pPal->palPalEntry[i].peBlue = | |
502 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
503 | pPal->palPalEntry[i].peFlags = 0; | |
504 | } | |
8b089c5e JS |
505 | } |
506 | ||
507 | HPALETTE hPalette = CreatePalette(pPal); | |
508 | free(pPal); | |
509 | ||
510 | wxPalette palette; | |
511 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
512 | ||
513 | return palette; | |
514 | } | |
515 | ||
516 | void wxGLCanvas::SwapBuffers() | |
517 | { | |
518 | if (m_glContext) | |
519 | m_glContext->SwapBuffers(); | |
520 | } | |
521 | ||
2341cf5f | 522 | void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) |
8b089c5e | 523 | { |
8b089c5e JS |
524 | } |
525 | ||
526 | void wxGLCanvas::SetCurrent() | |
527 | { | |
528 | if (m_glContext) | |
529 | { | |
530 | m_glContext->SetCurrent(); | |
531 | } | |
532 | } | |
533 | ||
2b5f62a0 | 534 | void wxGLCanvas::SetColour(const wxChar *colour) |
8b089c5e JS |
535 | { |
536 | if (m_glContext) | |
537 | m_glContext->SetColour(colour); | |
538 | } | |
539 | ||
540 | // TODO: Have to have this called by parent frame (?) | |
541 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
542 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
543 | { | |
f48d169c UN |
544 | /* realize palette if this is the current window */ |
545 | if ( GetPalette()->Ok() ) { | |
546 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
547 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
548 | ::RealizePalette((HDC) GetHDC()); | |
549 | Refresh(); | |
550 | event.SetPaletteRealized(TRUE); | |
551 | } | |
552 | else | |
553 | event.SetPaletteRealized(FALSE); | |
8b089c5e JS |
554 | } |
555 | ||
556 | // I think this doesn't have to be propagated to child windows. | |
557 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
558 | { | |
f48d169c UN |
559 | /* realize palette if this is *not* the current window */ |
560 | if ( GetPalette() && | |
8b089c5e | 561 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) |
f48d169c UN |
562 | { |
563 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
564 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
565 | ::RealizePalette((HDC) GetHDC()); | |
566 | Refresh(); | |
567 | } | |
8b089c5e JS |
568 | } |
569 | ||
570 | /* Give extensions proper function names. */ | |
571 | ||
572 | /* EXT_vertex_array */ | |
2341cf5f | 573 | void glArrayElementEXT(GLint WXUNUSED(i)) |
8b089c5e JS |
574 | { |
575 | } | |
576 | ||
2341cf5f | 577 | void glColorPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) |
8b089c5e JS |
578 | { |
579 | } | |
580 | ||
581 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
582 | { | |
583 | #ifdef GL_EXT_vertex_array | |
584 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
585 | ||
586 | if ( !proc ) | |
587 | { | |
588 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
589 | } | |
590 | ||
591 | if ( proc ) | |
592 | (* proc) (mode, first, count); | |
593 | #endif | |
594 | } | |
595 | ||
2341cf5f | 596 | void glEdgeFlagPointerEXT(GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLboolean *WXUNUSED(pointer)) |
8b089c5e JS |
597 | { |
598 | } | |
599 | ||
2341cf5f | 600 | void glGetPointervEXT(GLenum WXUNUSED(pname), GLvoid* *WXUNUSED(params)) |
8b089c5e JS |
601 | { |
602 | } | |
603 | ||
2341cf5f | 604 | void glIndexPointerEXT(GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) |
8b089c5e JS |
605 | { |
606 | } | |
607 | ||
608 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
609 | { | |
610 | #ifdef GL_EXT_vertex_array | |
f48d169c | 611 | static PFNGLNORMALPOINTEREXTPROC proc = 0; |
8b089c5e | 612 | |
f48d169c UN |
613 | if ( !proc ) |
614 | { | |
615 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
616 | } | |
8b089c5e | 617 | |
f48d169c UN |
618 | if ( proc ) |
619 | (* proc) (type, stride, count, pointer); | |
8b089c5e JS |
620 | #endif |
621 | } | |
622 | ||
2341cf5f | 623 | void glTexCoordPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) |
8b089c5e JS |
624 | { |
625 | } | |
626 | ||
627 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
628 | { | |
629 | #ifdef GL_EXT_vertex_array | |
f48d169c | 630 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; |
8b089c5e | 631 | |
f48d169c UN |
632 | if ( !proc ) |
633 | { | |
634 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
635 | } | |
636 | if ( proc ) | |
637 | (* proc) (size, type, stride, count, pointer); | |
8b089c5e JS |
638 | #endif |
639 | } | |
640 | ||
641 | /* EXT_color_subtable */ | |
2341cf5f | 642 | void glColorSubtableEXT(GLenum WXUNUSED(target), GLsizei WXUNUSED(start), GLsizei WXUNUSED(count), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) |
8b089c5e JS |
643 | { |
644 | } | |
645 | ||
646 | /* EXT_color_table */ | |
2341cf5f | 647 | void glColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLsizei WXUNUSED(width), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) |
8b089c5e JS |
648 | { |
649 | } | |
650 | ||
2341cf5f | 651 | void glCopyColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width)) |
8b089c5e JS |
652 | { |
653 | } | |
654 | ||
2341cf5f | 655 | void glGetColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(format), GLenum WXUNUSED(type), GLvoid *WXUNUSED(table)) |
8b089c5e JS |
656 | { |
657 | } | |
658 | ||
2341cf5f | 659 | void glGetColorTableParamaterfvEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLfloat *WXUNUSED(params)) |
8b089c5e JS |
660 | { |
661 | } | |
662 | ||
2341cf5f | 663 | void glGetColorTavleParameterivEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLint *WXUNUSED(params)) |
8b089c5e JS |
664 | { |
665 | } | |
666 | ||
667 | /* SGI_compiled_vertex_array */ | |
2341cf5f | 668 | void glLockArraysSGI(GLint WXUNUSED(first), GLsizei WXUNUSED(count)) |
8b089c5e JS |
669 | { |
670 | } | |
671 | ||
672 | void glUnlockArraysSGI() | |
673 | { | |
674 | } | |
675 | ||
676 | ||
677 | /* SGI_cull_vertex */ | |
2341cf5f | 678 | void glCullParameterdvSGI(GLenum WXUNUSED(pname), GLdouble* WXUNUSED(params)) |
8b089c5e JS |
679 | { |
680 | } | |
681 | ||
2341cf5f | 682 | void glCullParameterfvSGI(GLenum WXUNUSED(pname), GLfloat* WXUNUSED(params)) |
8b089c5e JS |
683 | { |
684 | } | |
685 | ||
686 | /* SGI_index_func */ | |
2341cf5f | 687 | void glIndexFuncSGI(GLenum WXUNUSED(func), GLclampf WXUNUSED(ref)) |
8b089c5e JS |
688 | { |
689 | } | |
690 | ||
691 | /* SGI_index_material */ | |
2341cf5f | 692 | void glIndexMaterialSGI(GLenum WXUNUSED(face), GLenum WXUNUSED(mode)) |
8b089c5e JS |
693 | { |
694 | } | |
695 | ||
696 | /* WIN_swap_hint */ | |
2341cf5f | 697 | void glAddSwapHintRectWin(GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width), GLsizei WXUNUSED(height)) |
8b089c5e JS |
698 | { |
699 | } | |
700 | ||
a3081354 VZ |
701 | |
702 | //--------------------------------------------------------------------------- | |
703 | // wxGLApp | |
704 | //--------------------------------------------------------------------------- | |
705 | ||
706 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
707 | ||
708 | bool wxGLApp::InitGLVisual(int *attribList) | |
709 | { | |
710 | int pixelFormat; | |
711 | PIXELFORMATDESCRIPTOR pfd = { | |
b225f659 VZ |
712 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ |
713 | 1, /* version */ | |
714 | PFD_SUPPORT_OPENGL | | |
715 | PFD_DRAW_TO_WINDOW | | |
716 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
717 | PFD_TYPE_RGBA, /* color type */ | |
718 | 16, /* prefered color depth */ | |
719 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
720 | 0, /* no alpha buffer */ | |
721 | 0, /* alpha bits (ignored) */ | |
722 | 0, /* no accumulation buffer */ | |
723 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
724 | 16, /* depth buffer */ | |
725 | 0, /* no stencil buffer */ | |
726 | 0, /* no auxiliary buffers */ | |
727 | PFD_MAIN_PLANE, /* main layer */ | |
728 | 0, /* reserved */ | |
729 | 0, 0, 0, /* no layer, visible, damage masks */ | |
730 | }; | |
a3081354 VZ |
731 | |
732 | AdjustPFDForAttributes(pfd, attribList); | |
733 | ||
734 | // use DC for whole (root) screen, since no windows have yet been created | |
2b8646e0 | 735 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); |
a3081354 VZ |
736 | |
737 | if (pixelFormat == 0) { | |
738 | wxLogError(_("Failed to initialize OpenGL")); | |
739 | return FALSE; | |
740 | } | |
741 | ||
742 | return TRUE; | |
743 | } | |
744 | ||
745 | wxGLApp::~wxGLApp() | |
746 | { | |
747 | } | |
748 | ||
8b089c5e JS |
749 | #endif |
750 | // wxUSE_GLCANVAS |