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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #include <wx/setup.h> | |
23 | ||
24 | #if wxUSE_GLCANVAS | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include <wx/frame.h> | |
28 | #endif | |
29 | ||
30 | #include <wx/msw/private.h> | |
7e42f2f8 UN |
31 | #include <wx/settings.h> |
32 | #include <wx/log.h> | |
8b089c5e JS |
33 | |
34 | #include <wx/glcanvas.h> | |
35 | ||
36 | wxChar wxGLCanvasClassName[] = wxT("wxGLCanvasClass"); | |
37 | ||
38 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
39 | WPARAM wParam, LPARAM lParam); | |
40 | ||
41 | /* | |
42 | * GLContext implementation | |
43 | */ | |
44 | ||
45 | wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette) | |
46 | { | |
47 | m_window = win; | |
48 | ||
49 | m_hDC = win->GetHDC(); | |
50 | ||
51 | m_glContext = wglCreateContext((HDC) m_hDC); | |
52 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); | |
53 | ||
54 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
55 | } | |
56 | ||
57 | wxGLContext::wxGLContext( | |
58 | bool isRGB, wxGLCanvas *win, | |
59 | const wxPalette& palette, | |
60 | const wxGLContext *other /* for sharing display lists */ | |
61 | ) | |
62 | { | |
63 | m_window = win; | |
64 | ||
65 | m_hDC = win->GetHDC(); | |
66 | ||
67 | m_glContext = wglCreateContext((HDC) m_hDC); | |
68 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); | |
69 | ||
70 | if( other != 0 ) | |
71 | wglShareLists( other->m_glContext, m_glContext ); | |
72 | ||
73 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
74 | } | |
75 | ||
76 | wxGLContext::~wxGLContext() | |
77 | { | |
78 | if (m_glContext) | |
79 | { | |
80 | wglMakeCurrent(NULL, NULL); | |
81 | wglDeleteContext(m_glContext); | |
82 | } | |
83 | } | |
84 | ||
85 | void wxGLContext::SwapBuffers() | |
86 | { | |
87 | if (m_glContext) | |
88 | { | |
89 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
90 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
91 | } | |
92 | } | |
93 | ||
94 | void wxGLContext::SetCurrent() | |
95 | { | |
96 | if (m_glContext) | |
97 | { | |
98 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
99 | } | |
100 | ||
101 | /* | |
102 | setupPixelFormat(hDC); | |
103 | setupPalette(hDC); | |
104 | */ | |
105 | } | |
106 | ||
107 | void wxGLContext::SetColour(const char *colour) | |
108 | { | |
109 | float r = 0.0; | |
110 | float g = 0.0; | |
111 | float b = 0.0; | |
112 | wxColour *col = wxTheColourDatabase->FindColour(colour); | |
113 | if (col) | |
114 | { | |
115 | r = (float)(col->Red()/256.0); | |
116 | g = (float)(col->Green()/256.0); | |
117 | b = (float)(col->Blue()/256.0); | |
118 | glColor3f( r, g, b); | |
119 | } | |
120 | } | |
121 | ||
122 | ||
123 | /* | |
124 | * wxGLCanvas implementation | |
125 | */ | |
126 | ||
127 | IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow) | |
128 | ||
129 | BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow) | |
130 | EVT_SIZE(wxGLCanvas::OnSize) | |
131 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
132 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
133 | END_EVENT_TABLE() | |
134 | ||
135 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
136 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
137 | int *attribList /* not used yet! */, const wxPalette& palette): | |
138 | wxScrolledWindow() | |
139 | { | |
140 | m_glContext = (wxGLContext*) NULL; | |
141 | ||
142 | bool ret = Create(parent, id, pos, size, style, name); | |
143 | ||
144 | if ( ret ) | |
145 | { | |
146 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
147 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
148 | } | |
149 | ||
150 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
151 | ||
152 | SetupPixelFormat(); | |
153 | SetupPalette(palette); | |
154 | ||
155 | m_glContext = new wxGLContext(TRUE, this, palette); | |
156 | } | |
157 | ||
158 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
159 | const wxGLContext *shared, wxWindowID id, | |
160 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
161 | int *attribList, const wxPalette& palette ) | |
162 | : wxScrolledWindow() | |
163 | { | |
164 | m_glContext = (wxGLContext*) NULL; | |
165 | ||
166 | bool ret = Create(parent, id, pos, size, style, name); | |
167 | ||
168 | if ( ret ) | |
169 | { | |
170 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
171 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
172 | } | |
173 | ||
174 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
175 | ||
176 | SetupPixelFormat(); | |
177 | SetupPalette(palette); | |
178 | ||
179 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); | |
180 | } | |
181 | ||
182 | // Not very usefull for wxMSW, but this is to be wxGTK compliant | |
183 | ||
184 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
185 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
186 | int *attribList, const wxPalette& palette ): | |
187 | wxScrolledWindow() | |
188 | { | |
189 | m_glContext = (wxGLContext*) NULL; | |
190 | ||
191 | bool ret = Create(parent, id, pos, size, style, name); | |
192 | ||
193 | if ( ret ) | |
194 | { | |
195 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
196 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
197 | } | |
198 | ||
199 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
200 | ||
201 | SetupPixelFormat(); | |
202 | SetupPalette(palette); | |
203 | ||
204 | wxGLContext *sharedContext=0; | |
205 | if (shared) sharedContext=shared->GetContext(); | |
206 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
207 | } | |
208 | ||
209 | wxGLCanvas::~wxGLCanvas() | |
210 | { | |
211 | if (m_glContext) | |
212 | delete m_glContext; | |
213 | ||
214 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
215 | } | |
216 | ||
217 | // Replaces wxWindow::Create functionality, since we need to use a different window class | |
218 | bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id, | |
219 | const wxPoint& pos, const wxSize& size, long style, const wxString& name) | |
220 | { | |
221 | static bool registeredGLCanvasClass = FALSE; | |
222 | ||
223 | // We have to register a special window class because we need | |
224 | // the CS_OWNDC style for GLCanvas. | |
225 | ||
226 | /* | |
227 | From Angel Popov <jumpo@bitex.com> | |
228 | ||
229 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
230 | how this problem can be fixed: | |
231 | ||
232 | "There are 5 common DCs available in Win95. These are aquired when you call | |
233 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
234 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
235 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
236 | ||
237 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
238 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
239 | apparently, because Windows re-assigns the HDC to a different window. The | |
240 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
241 | */ | |
242 | ||
243 | if (!registeredGLCanvasClass) | |
244 | { | |
245 | WNDCLASS wndclass; | |
246 | ||
247 | static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
248 | ||
249 | // the fields which are common to all classes | |
250 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
251 | wndclass.cbClsExtra = 0; | |
252 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
253 | wndclass.hInstance = wxhInstance; | |
254 | wndclass.hIcon = (HICON) NULL; | |
255 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
256 | wndclass.lpszMenuName = NULL; | |
257 | ||
258 | // Register the GLCanvas class name | |
259 | wndclass.hbrBackground = (HBRUSH)NULL; | |
260 | wndclass.lpszClassName = wxGLCanvasClassName; | |
261 | wndclass.style = styleNormal; | |
262 | ||
263 | if ( !RegisterClass(&wndclass) ) | |
264 | { | |
265 | wxLogLastError("RegisterClass(wxGLCanvasClass)"); | |
266 | ||
267 | return FALSE; | |
268 | } | |
269 | registeredGLCanvasClass = TRUE; | |
270 | } | |
271 | ||
272 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
273 | ||
274 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
275 | return FALSE; | |
276 | ||
277 | parent->AddChild(this); | |
278 | ||
279 | DWORD msflags = 0; | |
280 | if ( style & wxBORDER ) | |
281 | msflags |= WS_BORDER; | |
282 | if ( style & wxTHICK_FRAME ) | |
283 | msflags |= WS_THICKFRAME; | |
284 | ||
285 | msflags |= WS_CHILD | WS_VISIBLE; | |
286 | if ( style & wxCLIP_CHILDREN ) | |
287 | msflags |= WS_CLIPCHILDREN; | |
288 | ||
289 | bool want3D; | |
290 | WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); | |
291 | ||
292 | // Even with extended styles, need to combine with WS_BORDER | |
293 | // for them to look right. | |
294 | if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) || | |
295 | (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)) | |
296 | { | |
297 | msflags |= WS_BORDER; | |
298 | } | |
299 | ||
300 | // calculate the value to return from WM_GETDLGCODE handler | |
301 | if ( GetWindowStyleFlag() & wxWANTS_CHARS ) | |
302 | { | |
303 | // want everything: i.e. all keys and WM_CHAR message | |
304 | m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS | | |
305 | DLGC_WANTTAB | DLGC_WANTMESSAGE; | |
306 | } | |
307 | ||
308 | MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL, | |
309 | pos.x, pos.y, | |
310 | WidthDefault(size.x), HeightDefault(size.y), | |
311 | msflags, NULL, exStyle); | |
312 | ||
313 | return TRUE; | |
314 | ||
315 | } | |
316 | ||
317 | void wxGLCanvas::SetupPixelFormat() // (HDC hDC) | |
318 | { | |
319 | PIXELFORMATDESCRIPTOR pfd = { | |
320 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
321 | 1, /* version */ | |
322 | PFD_SUPPORT_OPENGL | | |
323 | PFD_DRAW_TO_WINDOW | | |
324 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
325 | PFD_TYPE_RGBA, /* color type */ | |
326 | 16, /* prefered color depth */ | |
327 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
328 | 0, /* no alpha buffer */ | |
329 | 0, /* alpha bits (ignored) */ | |
330 | 0, /* no accumulation buffer */ | |
331 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
332 | 16, /* depth buffer */ | |
333 | 0, /* no stencil buffer */ | |
334 | 0, /* no auxiliary buffers */ | |
335 | PFD_MAIN_PLANE, /* main layer */ | |
336 | 0, /* reserved */ | |
337 | 0, 0, 0, /* no layer, visible, damage masks */ | |
338 | }; | |
339 | int pixelFormat; | |
340 | ||
341 | pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
342 | if (pixelFormat == 0) { | |
343 | MessageBox(WindowFromDC((HDC) m_hDC), "ChoosePixelFormat failed.", "Error", | |
344 | MB_ICONERROR | MB_OK); | |
345 | exit(1); | |
346 | } | |
347 | ||
348 | if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) { | |
349 | MessageBox(WindowFromDC((HDC) m_hDC), "SetPixelFormat failed.", "Error", | |
350 | MB_ICONERROR | MB_OK); | |
351 | exit(1); | |
352 | } | |
353 | } | |
354 | ||
355 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
356 | { | |
357 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
358 | PIXELFORMATDESCRIPTOR pfd; | |
359 | ||
360 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
361 | ||
362 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
363 | { | |
364 | } | |
365 | else | |
366 | { | |
367 | return; | |
368 | } | |
369 | ||
370 | m_palette = palette; | |
371 | ||
372 | if ( !m_palette.Ok() ) | |
373 | { | |
374 | m_palette = CreateDefaultPalette(); | |
375 | } | |
376 | ||
377 | if (m_palette.Ok()) | |
378 | { | |
379 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
380 | RealizePalette((HDC) m_hDC); | |
381 | } | |
382 | } | |
383 | ||
384 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
385 | { | |
386 | PIXELFORMATDESCRIPTOR pfd; | |
387 | int paletteSize; | |
388 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
389 | ||
390 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
391 | ||
392 | paletteSize = 1 << pfd.cColorBits; | |
393 | ||
394 | LOGPALETTE* pPal = | |
395 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
396 | pPal->palVersion = 0x300; | |
397 | pPal->palNumEntries = paletteSize; | |
398 | ||
399 | /* build a simple RGB color palette */ | |
400 | { | |
401 | int redMask = (1 << pfd.cRedBits) - 1; | |
402 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
403 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
404 | int i; | |
405 | ||
406 | for (i=0; i<paletteSize; ++i) { | |
407 | pPal->palPalEntry[i].peRed = | |
408 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
409 | pPal->palPalEntry[i].peGreen = | |
410 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
411 | pPal->palPalEntry[i].peBlue = | |
412 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
413 | pPal->palPalEntry[i].peFlags = 0; | |
414 | } | |
415 | } | |
416 | ||
417 | HPALETTE hPalette = CreatePalette(pPal); | |
418 | free(pPal); | |
419 | ||
420 | wxPalette palette; | |
421 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
422 | ||
423 | return palette; | |
424 | } | |
425 | ||
426 | void wxGLCanvas::SwapBuffers() | |
427 | { | |
428 | if (m_glContext) | |
429 | m_glContext->SwapBuffers(); | |
430 | } | |
431 | ||
432 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
433 | { | |
434 | int width, height; | |
435 | GetClientSize(& width, & height); | |
436 | ||
437 | if (m_glContext) | |
438 | { | |
439 | m_glContext->SetCurrent(); | |
440 | ||
441 | glViewport(0, 0, (GLint)width, (GLint)height); | |
442 | glMatrixMode(GL_PROJECTION); | |
443 | glLoadIdentity(); | |
444 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 ); | |
445 | glMatrixMode(GL_MODELVIEW); | |
446 | } | |
447 | } | |
448 | ||
449 | void wxGLCanvas::SetCurrent() | |
450 | { | |
451 | if (m_glContext) | |
452 | { | |
453 | m_glContext->SetCurrent(); | |
454 | } | |
455 | } | |
456 | ||
457 | void wxGLCanvas::SetColour(const char *colour) | |
458 | { | |
459 | if (m_glContext) | |
460 | m_glContext->SetColour(colour); | |
461 | } | |
462 | ||
463 | // TODO: Have to have this called by parent frame (?) | |
464 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
465 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
466 | { | |
467 | /* realize palette if this is the current window */ | |
468 | if ( GetPalette()->Ok() ) { | |
469 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
470 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
471 | ::RealizePalette((HDC) GetHDC()); | |
472 | Refresh(); | |
473 | event.SetPaletteRealized(TRUE); | |
474 | } | |
475 | else | |
476 | event.SetPaletteRealized(FALSE); | |
477 | } | |
478 | ||
479 | // I think this doesn't have to be propagated to child windows. | |
480 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
481 | { | |
482 | /* realize palette if this is *not* the current window */ | |
483 | if ( GetPalette() && | |
484 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
485 | { | |
486 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
487 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
488 | ::RealizePalette((HDC) GetHDC()); | |
489 | Refresh(); | |
490 | } | |
491 | } | |
492 | ||
493 | /* Give extensions proper function names. */ | |
494 | ||
495 | /* EXT_vertex_array */ | |
496 | void glArrayElementEXT(GLint i) | |
497 | { | |
498 | } | |
499 | ||
500 | void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
501 | { | |
502 | } | |
503 | ||
504 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
505 | { | |
506 | #ifdef GL_EXT_vertex_array | |
507 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
508 | ||
509 | if ( !proc ) | |
510 | { | |
511 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
512 | } | |
513 | ||
514 | if ( proc ) | |
515 | (* proc) (mode, first, count); | |
516 | #endif | |
517 | } | |
518 | ||
519 | void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) | |
520 | { | |
521 | } | |
522 | ||
523 | void glGetPointervEXT(GLenum pname, GLvoid* *params) | |
524 | { | |
525 | } | |
526 | ||
527 | void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
528 | { | |
529 | } | |
530 | ||
531 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
532 | { | |
533 | #ifdef GL_EXT_vertex_array | |
534 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
535 | ||
536 | if ( !proc ) | |
537 | { | |
538 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
539 | } | |
540 | ||
541 | if ( proc ) | |
542 | (* proc) (type, stride, count, pointer); | |
543 | #endif | |
544 | } | |
545 | ||
546 | void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
547 | { | |
548 | } | |
549 | ||
550 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
551 | { | |
552 | #ifdef GL_EXT_vertex_array | |
553 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
554 | ||
555 | if ( !proc ) | |
556 | { | |
557 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
558 | } | |
559 | ||
560 | if ( proc ) | |
561 | (* proc) (size, type, stride, count, pointer); | |
562 | #endif | |
563 | } | |
564 | ||
565 | /* EXT_color_subtable */ | |
566 | void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) | |
567 | { | |
568 | } | |
569 | ||
570 | /* EXT_color_table */ | |
571 | void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | |
572 | { | |
573 | } | |
574 | ||
575 | void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | |
576 | { | |
577 | } | |
578 | ||
579 | void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table) | |
580 | { | |
581 | } | |
582 | ||
583 | void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params) | |
584 | { | |
585 | } | |
586 | ||
587 | void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params) | |
588 | { | |
589 | } | |
590 | ||
591 | /* SGI_compiled_vertex_array */ | |
592 | void glLockArraysSGI(GLint first, GLsizei count) | |
593 | { | |
594 | } | |
595 | ||
596 | void glUnlockArraysSGI() | |
597 | { | |
598 | } | |
599 | ||
600 | ||
601 | /* SGI_cull_vertex */ | |
602 | void glCullParameterdvSGI(GLenum pname, GLdouble* params) | |
603 | { | |
604 | } | |
605 | ||
606 | void glCullParameterfvSGI(GLenum pname, GLfloat* params) | |
607 | { | |
608 | } | |
609 | ||
610 | /* SGI_index_func */ | |
611 | void glIndexFuncSGI(GLenum func, GLclampf ref) | |
612 | { | |
613 | } | |
614 | ||
615 | /* SGI_index_material */ | |
616 | void glIndexMaterialSGI(GLenum face, GLenum mode) | |
617 | { | |
618 | } | |
619 | ||
620 | /* WIN_swap_hint */ | |
621 | void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height) | |
622 | { | |
623 | } | |
624 | ||
625 | #endif | |
626 | // wxUSE_GLCANVAS |