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23324ae1 | 1 | ///////////////////////////////////////////////////////////////////////////// |
7c913512 | 2 | // Name: math.h |
e54c96f1 | 3 | // Purpose: interface of global functions |
7c913512 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
526954c5 | 6 | // Licence: wxWindows licence |
7c913512 FM |
7 | ///////////////////////////////////////////////////////////////////////////// |
8 | ||
b21126db | 9 | /** @addtogroup group_funcmacro_math */ |
7fa7088e BP |
10 | //@{ |
11 | ||
7c913512 | 12 | /** |
7fa7088e BP |
13 | Returns a non-zero value if @a x is neither infinite nor NaN (not a |
14 | number), returns 0 otherwise. | |
15 | ||
16 | @header{wx/math.h} | |
23324ae1 FM |
17 | */ |
18 | int wxFinite(double x); | |
19 | ||
7fa7088e BP |
20 | /** |
21 | Returns a non-zero value if x is NaN (not a number), returns 0 otherwise. | |
22 | ||
23 | @header{wx/math.h} | |
24 | */ | |
25 | bool wxIsNaN(double x); | |
26 | ||
bb324061 FM |
27 | /** |
28 | Converts the given array of 10 bytes (corresponding to 80 bits) to | |
29 | a float number according to the IEEE floating point standard format | |
30 | (aka IEEE standard 754). | |
31 | ||
32 | @see wxConvertToIeeeExtended() to perform the opposite operation | |
33 | */ | |
34 | wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes); | |
35 | ||
36 | /** | |
37 | Converts the given floating number @a num in a sequence of 10 bytes | |
38 | which are stored in the given array @a bytes (which must be large enough) | |
39 | according to the IEEE floating point standard format | |
40 | (aka IEEE standard 754). | |
41 | ||
42 | @see wxConvertFromIeeeExtended() to perform the opposite operation | |
43 | */ | |
44 | void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes); | |
45 | ||
c1009b93 RR |
46 | /** |
47 | Small wrapper around round(). | |
48 | */ | |
49 | int wxRound(double x); | |
50 | ||
51 | /** | |
52 | Returns true if both double values are identical. This is | |
53 | only reliable if both values have been assigned the same | |
54 | value. | |
55 | */ | |
56 | bool wxIsSameDouble(double x, double y); | |
57 | ||
58 | /** | |
59 | Return true of @a x is exactly zero. This is only reliable | |
60 | if it has been assigned 0. | |
61 | */ | |
62 | bool wxIsNullDouble(double x); | |
63 | ||
7fa7088e | 64 | //@} |
23324ae1 | 65 |