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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: reader.h | |
3 | // Purpose: Life! pattern reader (writer coming soon) | |
4 | // Author: Guillermo Rodriguez Garcia, <guille@iies.es> | |
5 | // Modified by: | |
6 | // Created: Jan/2000 | |
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7 | // Copyright: (c) 2000, Guillermo Rodriguez Garcia |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _LIFE_READER_H_ | |
12 | #define _LIFE_READER_H_ | |
13 | ||
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14 | #include "game.h" |
15 | ||
16 | // -------------------------------------------------------------------------- | |
17 | // LifeReader | |
18 | // -------------------------------------------------------------------------- | |
19 | ||
20 | class LifeReader | |
21 | { | |
22 | public: | |
23 | LifeReader(wxInputStream& is); | |
24 | ||
25 | inline bool IsOk() const { return m_ok; }; | |
26 | inline wxString GetDescription() const { return m_description; }; | |
27 | inline wxString GetRules() const { return m_rules; }; | |
28 | inline wxArrayString GetShape() const { return m_shape; }; | |
29 | inline LifePattern GetPattern() const | |
30 | { | |
5d2ac6b8 | 31 | return LifePattern(wxEmptyString, m_description, m_rules, m_shape); |
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32 | }; |
33 | ||
34 | private: | |
35 | bool m_ok; | |
36 | wxString m_description; | |
37 | wxString m_rules; | |
38 | wxArrayString m_shape; | |
39 | }; | |
40 | ||
41 | #endif // _LIFE_READER_H_ |