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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
f1e01716 2// Name: src/msw/button.cpp
2bda0e17
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
edccf428 24 #pragma hdrstop
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25#endif
26
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27#if wxUSE_BUTTON
28
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29#include "wx/button.h"
30
2bda0e17 31#ifndef WX_PRECOMP
bac409a0 32 #include "wx/app.h"
edccf428 33 #include "wx/brush.h"
4e938f5b 34 #include "wx/panel.h"
8a4df159 35 #include "wx/bmpbuttn.h"
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36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
61e6a2ab 38 #include "wx/dcclient.h"
b84aec03 39 #include "wx/toplevel.h"
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40 #include "wx/msw/wrapcctl.h"
41 #include "wx/msw/private.h"
42 #include "wx/msw/missing.h"
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43#endif
44
bdf14bff 45#include "wx/imaglist.h"
5f7bcb48 46#include "wx/stockitem.h"
533171c2 47#include "wx/msw/private/button.h"
d8c89c48 48#include "wx/msw/private/dc.h"
5c3c1372 49#include "wx/private/window.h"
d8c89c48 50
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51#if wxUSE_MARKUP
52 #include "wx/generic/private/markuptext.h"
53#endif // wxUSE_MARKUP
54
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55// set the value for BCM_SETSHIELD (for the UAC shield) if it's not defined in
56// the header
57#ifndef BCM_SETSHIELD
58 #define BCM_SETSHIELD 0x160c
59#endif
60
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61// ----------------------------------------------------------------------------
62// macros
63// ----------------------------------------------------------------------------
64
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65BEGIN_EVENT_TABLE(wxButton, wxButtonBase)
66 EVT_CHAR_HOOK(wxButton::OnCharHook)
67END_EVENT_TABLE()
68
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69// ============================================================================
70// implementation
71// ============================================================================
72
73// ----------------------------------------------------------------------------
74// creation/destruction
75// ----------------------------------------------------------------------------
76
77bool wxButton::Create(wxWindow *parent,
78 wxWindowID id,
5f7bcb48 79 const wxString& lbl,
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80 const wxPoint& pos,
81 const wxSize& size,
82 long style,
83 const wxValidator& validator,
84 const wxString& name)
2bda0e17 85{
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86 wxString label(lbl);
87 if (label.empty() && wxIsStockID(id))
c87fc285 88 {
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89 // On Windows, some buttons aren't supposed to have mnemonics
90 label = wxGetStockLabel
91 (
92 id,
93 id == wxID_OK || id == wxID_CANCEL || id == wxID_CLOSE
94 ? wxSTOCK_NOFLAGS
95 : wxSTOCK_WITH_MNEMONIC
96 );
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97 }
98
5b2f31eb 99 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
fcf90ee1 100 return false;
edccf428 101
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102 WXDWORD exstyle;
103 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
104
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105 // if the label contains several lines we must explicitly tell the button
106 // about it or it wouldn't draw it correctly ("\n"s would just appear as
107 // black boxes)
108 //
109 // NB: we do it here and not in MSWGetStyle() because we need the label
d94de683 110 // value and the label is not set yet when MSWGetStyle() is called
533171c2 111 msStyle |= wxMSWButton::GetMultilineStyle(label);
8292017c 112
9a83f860 113 return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle);
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114}
115
116wxButton::~wxButton()
117{
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118 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
119 if ( tlw && tlw->GetTmpDefaultItem() == this )
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120 {
121 UnsetTmpDefault();
122 }
5b2f31eb 123}
edccf428 124
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125// ----------------------------------------------------------------------------
126// flags
127// ----------------------------------------------------------------------------
cd0b1709 128
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129WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
130{
131 // buttons never have an external border, they draw their own one
132 WXDWORD msStyle = wxControl::MSWGetStyle
133 (
134 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
135 );
f6bcfd97 136
5b2f31eb 137 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
d13b34d3 138 // each other in any resizable dialog which has more than one button in
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139 // the bottom
140 msStyle |= WS_CLIPSIBLINGS;
b0766406 141
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142 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
143 // and wxBU_RIGHT to get BS_CENTER!
144 if ( style & wxBU_LEFT )
f6bcfd97 145 msStyle |= BS_LEFT;
5b2f31eb 146 if ( style & wxBU_RIGHT )
f6bcfd97 147 msStyle |= BS_RIGHT;
5b2f31eb 148 if ( style & wxBU_TOP )
f6bcfd97 149 msStyle |= BS_TOP;
5b2f31eb 150 if ( style & wxBU_BOTTOM )
f6bcfd97 151 msStyle |= BS_BOTTOM;
8cc4850c 152#ifndef __WXWINCE__
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153 // flat 2d buttons
154 if ( style & wxNO_BORDER )
155 msStyle |= BS_FLAT;
8cc4850c 156#endif // __WXWINCE__
edccf428 157
5b2f31eb 158 return msStyle;
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159}
160
e1f36ff8 161/* static */
1e6feb95 162wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 163{
8c3c31d4 164 static wxSize s_sizeBtn;
e1f36ff8 165
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166 if ( s_sizeBtn.x == 0 )
167 {
168 wxScreenDC dc;
a756f210 169 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
8c3c31d4 170
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171 // The size of a standard button in the dialog units is 50x14,
172 // translate this to pixels.
173 //
174 // Windows' computes dialog units using average character width over
175 // upper- and lower-case ASCII alphabet and not using the average
176 // character width metadata stored in the font; see
177 // http://support.microsoft.com/default.aspx/kb/145994 for detailed
178 // discussion.
179 //
180 // NB: wxMulDivInt32() is used, because it correctly rounds the result
181
182 const wxSize base = wxPrivate::GetAverageASCIILetterSize(dc);
183 s_sizeBtn.x = wxMulDivInt32(50, base.x, 4);
184 s_sizeBtn.y = wxMulDivInt32(14, base.y, 8);
8c3c31d4 185 }
e1f36ff8 186
8c3c31d4 187 return s_sizeBtn;
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188}
189
4438caf4 190// ----------------------------------------------------------------------------
036da5e3 191// default button handling
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192// ----------------------------------------------------------------------------
193
d78f09e2 194/*
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195 In normal Windows programs there is no need to handle default button
196 manually because this is taken care by the system provided you use
197 WM_NEXTDLGCTL and not just SetFocus() to switch focus betweeh the controls
198 (see http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for
199 the full explanation why just calling SetFocus() is not enough).
200
201 However this only works if the window is a dialog, i.e. uses DefDlgProc(),
202 but not with plain windows using DefWindowProc() and we do want to have
203 default buttons inside frames as well, so we're forced to reimplement all
204 this logic ourselves. It would be great to avoid having to do this but using
205 DefDlgProc() for all the windows would almost certainly result in more
206 problems, we'd need to carefully filter messages and pass some of them to
207 DefWindowProc() and some of them to DefDlgProc() which looks dangerous (what
208 if the handling of some message changes in some Windows version?), so doing
209 this ourselves is probably a lesser evil.
210
211 Read the rest to learn everything you ever wanted to know about the default
212 buttons but were afraid to ask.
eb74a51f 213
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214
215 In MSW the default button should be activated when the user presses Enter
216 and the current control doesn't process Enter itself somehow. This is
217 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
218 Another aspect of "defaultness" is that the default button has different
219 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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220 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
221 be unset if our parent window is not active so it should be unset whenever
222 we lose activation and set back when we regain it.
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223
224 Final complication is that when a button is active, it should be the default
225 one, i.e. pressing Enter on a button always activates it and not another
226 one.
227
228 We handle this by maintaining a permanent and a temporary default items in
229 wxControlContainer (both may be NULL). When a button becomes the current
230 control (i.e. gets focus) it sets itself as the temporary default which
231 ensures that it has the right appearance and that Enter will be redirected
232 to it. When the button loses focus, it unsets the temporary default and so
233 the default item will be the permanent default -- that is the default button
234 if any had been set or none otherwise, which is just what we want.
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235 */
236
036da5e3 237// set this button as the (permanently) default one in its panel
94aff5ff 238wxWindow *wxButton::SetDefault()
2bda0e17 239{
77ffb593 240 // set this one as the default button both for wxWidgets ...
94aff5ff 241 wxWindow *winOldDefault = wxButtonBase::SetDefault();
036da5e3 242
7fb1b2b4 243 // ... and Windows
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244 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
245 SetDefaultStyle(this, true);
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246
247 return winOldDefault;
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248}
249
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250// return the top level parent window if it's not being deleted yet, otherwise
251// return NULL
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252static wxTopLevelWindow *GetTLWParentIfNotBeingDeleted(wxWindow *win)
253{
627c8d89 254 for ( ;; )
05c5f281 255 {
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256 // IsTopLevel() will return false for a wxTLW being deleted, so we also
257 // need the parent test for this case
258 wxWindow * const parent = win->GetParent();
259 if ( !parent || win->IsTopLevel() )
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260 {
261 if ( win->IsBeingDeleted() )
262 return NULL;
627c8d89 263
05c5f281 264 break;
9617f65b 265 }
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266
267 win = parent;
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268 }
269
9a83f860 270 wxASSERT_MSG( win, wxT("button without top level parent?") );
05c5f281 271
627c8d89 272 wxTopLevelWindow * const tlw = wxDynamicCast(win, wxTopLevelWindow);
9a83f860 273 wxASSERT_MSG( tlw, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
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274
275 return tlw;
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276}
277
7fb1b2b4 278// set this button as being currently default
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279void wxButton::SetTmpDefault()
280{
76cae7cb 281 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(this);
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282 if ( !tlw )
283 return;
036da5e3 284
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285 wxWindow *winOldDefault = tlw->GetDefaultItem();
286 tlw->SetTmpDefaultItem(this);
7fb1b2b4 287
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288 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
289 SetDefaultStyle(this, true);
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290}
291
7fb1b2b4 292// unset this button as currently default, it may still stay permanent default
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293void wxButton::UnsetTmpDefault()
294{
76cae7cb 295 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(this);
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296 if ( !tlw )
297 return;
036da5e3 298
6c20e8f8 299 tlw->SetTmpDefaultItem(NULL);
036da5e3 300
6c20e8f8 301 wxWindow *winOldDefault = tlw->GetDefaultItem();
7fb1b2b4 302
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303 SetDefaultStyle(this, false);
304 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
036da5e3 305}
8ed57d93 306
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307/* static */
308void
7fb1b2b4 309wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 310{
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311 // we may be called with NULL pointer -- simpler to do the check here than
312 // in the caller which does wxDynamicCast()
313 if ( !btn )
314 return;
315
316 // first, let DefDlgProc() know about the new default button
317 if ( on )
5d1d2d46 318 {
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319 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
320 // focus at all any more
321 if ( !wxTheApp->IsActive() )
322 return;
cd0b1709 323
6c20e8f8 324 wxWindow * const tlw = wxGetTopLevelParent(btn);
9a83f860 325 wxCHECK_RET( tlw, wxT("button without top level window?") );
cef55d64 326
6c20e8f8 327 ::SendMessage(GetHwndOf(tlw), DM_SETDEFID, btn->GetId(), 0L);
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328
329 // sending DM_SETDEFID also changes the button style to
330 // BS_DEFPUSHBUTTON so there is nothing more to do
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331 }
332
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333 // then also change the style as needed
334 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
335 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 336 {
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337 // don't do it with the owner drawn buttons because it will
338 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
339 // BS_DEFPUSHBUTTON != 0)!
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340 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
341 {
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342 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
343 on ? style | BS_DEFPUSHBUTTON
344 : style & ~BS_DEFPUSHBUTTON,
345 1L /* redraw */);
036da5e3 346 }
7fb1b2b4 347 else // owner drawn
036da5e3 348 {
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349 // redraw the button - it will notice itself that it's
350 // [not] the default one [any longer]
351 btn->Refresh();
036da5e3 352 }
be4017f8 353 }
7fb1b2b4 354 //else: already has correct style
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355}
356
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357// ----------------------------------------------------------------------------
358// helpers
359// ----------------------------------------------------------------------------
360
361bool wxButton::SendClickEvent()
2bda0e17 362{
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363 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
364 event.SetEventObject(this);
365
366 return ProcessCommand(event);
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367}
368
edccf428 369void wxButton::Command(wxCommandEvent & event)
2bda0e17 370{
edccf428 371 ProcessCommand(event);
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372}
373
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374// ----------------------------------------------------------------------------
375// event/message handlers
376// ----------------------------------------------------------------------------
2bda0e17 377
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378void wxButton::OnCharHook(wxKeyEvent& event)
379{
380 // We want to ensure that the button always processes Enter key events
381 // itself, even if it's inside some control that normally takes over them
382 // (this happens when the button is part of an in-place editor control for
383 // example).
384 if ( event.GetKeyCode() == WXK_RETURN )
385 {
386 // We should ensure that subsequent key events are still generated even
387 // if we did handle EVT_CHAR_HOOK (normally this would suppress their
388 // generation).
389 event.DoAllowNextEvent();
390 }
391 else
392 {
393 event.Skip();
394 }
395}
396
33ac7e6f 397bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
edccf428 398{
fcf90ee1 399 bool processed = false;
57c0af52 400 switch ( param )
edccf428 401 {
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402 // NOTE: Apparently older versions (NT 4?) of the common controls send
403 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
87b6002d 404 // buttons, so in order to send two EVT_BUTTON events we should
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405 // catch both types. Currently (Feb 2003) up-to-date versions of
406 // win98, win2k and winXP all send two BN_CLICKED messages for
407 // all button types, so we don't catch BN_DOUBLECLICKED anymore
408 // in order to not get 3 EVT_BUTTON events. If this is a problem
409 // then we need to figure out which version of the comctl32 changed
410 // this behaviour and test for it.
411
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412 case 1: // message came from an accelerator
413 case BN_CLICKED: // normal buttons send this
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414 processed = SendClickEvent();
415 break;
edccf428 416 }
2bda0e17 417
edccf428 418 return processed;
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419}
420
c140b7e7 421WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
678cd6de 422{
87b6002d 423 // when we receive focus, we want to temporarily become the default button in
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424 // our parent panel so that pressing "Enter" would activate us -- and when
425 // losing it we should restore the previous default button as well
be4017f8 426 if ( nMsg == WM_SETFOCUS )
678cd6de 427 {
036da5e3 428 SetTmpDefault();
be4017f8 429
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430 // let the default processing take place too
431 }
432 else if ( nMsg == WM_KILLFOCUS )
433 {
434 UnsetTmpDefault();
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435 }
436
437 // let the base class do all real processing
b4354db1 438 return wxAnyButton::MSWWindowProc(nMsg, wParam, lParam);
678cd6de 439}
cd0b1709 440
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441// ----------------------------------------------------------------------------
442// authentication needed handling
443// ----------------------------------------------------------------------------
444
445bool wxButton::DoGetAuthNeeded() const
446{
447 return m_authNeeded;
448}
449
450void wxButton::DoSetAuthNeeded(bool show)
451{
452 // show/hide UAC symbol on Windows Vista and later
453 if ( wxGetWinVersion() >= wxWinVersion_6 )
454 {
455 m_authNeeded = show;
456 ::SendMessage(GetHwnd(), BCM_SETSHIELD, 0, show);
457 InvalidateBestSize();
458 }
459}
460
1e6feb95 461#endif // wxUSE_BUTTON
4af4dec6 462