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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
f1e01716 2// Name: src/msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
edccf428 24 #pragma hdrstop
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25#endif
26
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27#if wxUSE_BUTTON
28
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29#include "wx/button.h"
30
2bda0e17 31#ifndef WX_PRECOMP
bac409a0 32 #include "wx/app.h"
edccf428 33 #include "wx/brush.h"
4e938f5b 34 #include "wx/panel.h"
8a4df159 35 #include "wx/bmpbuttn.h"
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36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
61e6a2ab 38 #include "wx/dcclient.h"
b84aec03 39 #include "wx/toplevel.h"
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40#endif
41
bdf14bff 42#include "wx/imaglist.h"
5f7bcb48 43#include "wx/stockitem.h"
2bda0e17 44#include "wx/msw/private.h"
533171c2 45#include "wx/msw/private/button.h"
d8c89c48 46#include "wx/msw/private/dc.h"
5c3c1372 47#include "wx/private/window.h"
2f0312f0 48#include "wx/msw/missing.h"
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49
50using namespace wxMSWImpl;
2bda0e17 51
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52#if wxUSE_UXTHEME
53 #include "wx/msw/uxtheme.h"
54
55 // no need to include tmschema.h
56 #ifndef BP_PUSHBUTTON
57 #define BP_PUSHBUTTON 1
58
59 #define PBS_NORMAL 1
60 #define PBS_HOT 2
61 #define PBS_PRESSED 3
62 #define PBS_DISABLED 4
63 #define PBS_DEFAULTED 5
64
65 #define TMT_CONTENTMARGINS 3602
66 #endif
2352862a 67
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68 // provide the necessary declarations ourselves if they're missing from
69 // headers
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70 #ifndef BCM_SETIMAGELIST
71 #define BCM_SETIMAGELIST 0x1602
72 #define BCM_SETTEXTMARGIN 0x1604
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73
74 enum
75 {
76 BUTTON_IMAGELIST_ALIGN_LEFT,
77 BUTTON_IMAGELIST_ALIGN_RIGHT,
78 BUTTON_IMAGELIST_ALIGN_TOP,
79 BUTTON_IMAGELIST_ALIGN_BOTTOM
80 };
81
82 struct BUTTON_IMAGELIST
83 {
84 HIMAGELIST himl;
85 RECT margin;
86 UINT uAlign;
87 };
2352862a 88 #endif
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89#endif // wxUSE_UXTHEME
90
91#ifndef WM_THEMECHANGED
92 #define WM_THEMECHANGED 0x031A
93#endif
94
95#ifndef ODS_NOACCEL
96 #define ODS_NOACCEL 0x0100
97#endif
98
99#ifndef ODS_NOFOCUSRECT
100 #define ODS_NOFOCUSRECT 0x0200
101#endif
102
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103#ifndef DT_HIDEPREFIX
104 #define DT_HIDEPREFIX 0x00100000
105#endif
106
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107// set the value for BCM_SETSHIELD (for the UAC shield) if it's not defined in
108// the header
109#ifndef BCM_SETSHIELD
110 #define BCM_SETSHIELD 0x160c
111#endif
112
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113// ----------------------------------------------------------------------------
114// button image data
115// ----------------------------------------------------------------------------
116
117// we use different data classes for owner drawn buttons and for themed XP ones
118
119class wxButtonImageData
120{
121public:
122 wxButtonImageData() { }
8f4745fe 123 virtual ~wxButtonImageData() { }
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124
125 virtual wxBitmap GetBitmap(wxButton::State which) const = 0;
126 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which) = 0;
127
128 virtual wxSize GetBitmapMargins() const = 0;
129 virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
130
8f4745fe 131 virtual wxDirection GetBitmapPosition() const = 0;
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132 virtual void SetBitmapPosition(wxDirection dir) = 0;
133
134private:
135 wxDECLARE_NO_COPY_CLASS(wxButtonImageData);
136};
137
138namespace
139{
140
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141// the gap between button edge and the interior area used by Windows for the
142// standard buttons
143const int OD_BUTTON_MARGIN = 4;
144
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145class wxODButtonImageData : public wxButtonImageData
146{
147public:
d5b98eb9 148 wxODButtonImageData(wxButton *btn, const wxBitmap& bitmap)
8f4745fe 149 {
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150 SetBitmap(bitmap, wxButton::State_Normal);
151
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152 m_dir = wxLEFT;
153
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154 // we use margins when we have both bitmap and text, but when we have
155 // only the bitmap it should take up the entire button area
a2117591 156 if ( btn->ShowsLabel() )
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157 {
158 m_margin.x = btn->GetCharWidth();
159 m_margin.y = btn->GetCharHeight() / 2;
160 }
8f4745fe 161 }
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162
163 virtual wxBitmap GetBitmap(wxButton::State which) const
164 {
165 return m_bitmaps[which];
166 }
167
168 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which)
169 {
170 m_bitmaps[which] = bitmap;
171 }
172
173 virtual wxSize GetBitmapMargins() const
174 {
a6fd73d3 175 return m_margin;
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176 }
177
178 virtual void SetBitmapMargins(wxCoord x, wxCoord y)
179 {
180 m_margin = wxSize(x, y);
181 }
182
8f4745fe 183 virtual wxDirection GetBitmapPosition() const
233f10bf 184 {
8f4745fe 185 return m_dir;
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186 }
187
188 virtual void SetBitmapPosition(wxDirection dir)
189 {
190 m_dir = dir;
191 }
192
193private:
194 // just store the values passed to us to be able to retrieve them later
195 // from the drawing code
196 wxBitmap m_bitmaps[wxButton::State_Max];
197 wxSize m_margin;
198 wxDirection m_dir;
199
200 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData);
201};
202
203#if wxUSE_UXTHEME
204
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205// somehow the margin is one pixel greater than the value returned by
206// GetThemeMargins() call
207const int XP_BUTTON_EXTRA_MARGIN = 1;
208
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209class wxXPButtonImageData : public wxButtonImageData
210{
211public:
212 // we must be constructed with the size of our images as we need to create
213 // the image list
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214 wxXPButtonImageData(wxButton *btn, const wxBitmap& bitmap)
215 : m_iml(bitmap.GetWidth(), bitmap.GetHeight(), true /* use mask */,
216 wxButton::State_Max),
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217 m_hwndBtn(GetHwndOf(btn))
218 {
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219 // initialize all bitmaps to normal state
220 for ( int n = 0; n < wxButton::State_Max; n++ )
221 {
222 m_iml.Add(bitmap);
223 }
224
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225 m_data.himl = GetHimagelistOf(&m_iml);
226
227 // use default margins
228 m_data.margin.left =
229 m_data.margin.right = btn->GetCharWidth();
230 m_data.margin.top =
231 m_data.margin.bottom = btn->GetCharHeight() / 2;
232
233 // and default alignment
234 m_data.uAlign = BUTTON_IMAGELIST_ALIGN_LEFT;
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235
236 UpdateImageInfo();
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237 }
238
239 virtual wxBitmap GetBitmap(wxButton::State which) const
240 {
241 return m_iml.GetBitmap(which);
242 }
243
244 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which)
245 {
d5b98eb9 246 m_iml.Replace(which, bitmap);
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247
248 UpdateImageInfo();
249 }
250
251 virtual wxSize GetBitmapMargins() const
252 {
253 return wxSize(m_data.margin.left, m_data.margin.top);
254 }
255
256 virtual void SetBitmapMargins(wxCoord x, wxCoord y)
257 {
258 RECT& margin = m_data.margin;
259 margin.left =
260 margin.right = x;
261 margin.top =
262 margin.bottom = y;
263
264 if ( !::SendMessage(m_hwndBtn, BCM_SETTEXTMARGIN, 0, (LPARAM)&margin) )
265 {
266 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
267 }
268 }
269
8f4745fe 270 virtual wxDirection GetBitmapPosition() const
233f10bf 271 {
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272 switch ( m_data.uAlign )
273 {
274 default:
275 wxFAIL_MSG( "invalid image alignment" );
276 // fall through
277
278 case BUTTON_IMAGELIST_ALIGN_LEFT:
279 return wxLEFT;
280
281 case BUTTON_IMAGELIST_ALIGN_RIGHT:
282 return wxRIGHT;
283
284 case BUTTON_IMAGELIST_ALIGN_TOP:
285 return wxTOP;
286
287 case BUTTON_IMAGELIST_ALIGN_BOTTOM:
288 return wxBOTTOM;
289 }
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290 }
291
292 virtual void SetBitmapPosition(wxDirection dir)
293 {
294 UINT alignNew;
295 switch ( dir )
296 {
297 default:
298 wxFAIL_MSG( "invalid direction" );
299 // fall through
300
301 case wxLEFT:
302 alignNew = BUTTON_IMAGELIST_ALIGN_LEFT;
303 break;
304
305 case wxRIGHT:
306 alignNew = BUTTON_IMAGELIST_ALIGN_RIGHT;
307 break;
308
309 case wxTOP:
310 alignNew = BUTTON_IMAGELIST_ALIGN_TOP;
311 break;
312
313 case wxBOTTOM:
314 alignNew = BUTTON_IMAGELIST_ALIGN_BOTTOM;
315 break;
316 }
317
318 if ( alignNew != m_data.uAlign )
319 {
320 m_data.uAlign = alignNew;
321 UpdateImageInfo();
322 }
323 }
324
325private:
326 void UpdateImageInfo()
327 {
328 if ( !::SendMessage(m_hwndBtn, BCM_SETIMAGELIST, 0, (LPARAM)&m_data) )
329 {
330 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
331 }
332 }
333
334 // we store image list separately to be able to use convenient wxImageList
335 // methods instead of working with raw HIMAGELIST
336 wxImageList m_iml;
337
338 // store the rest of the data in BCM_SETIMAGELIST-friendly form
339 BUTTON_IMAGELIST m_data;
340
341 // the button we're associated with
342 const HWND m_hwndBtn;
343
344
345 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData);
346};
347
348#endif // wxUSE_UXTHEME
349
350} // anonymous namespace
351
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352// ----------------------------------------------------------------------------
353// macros
354// ----------------------------------------------------------------------------
355
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356// ============================================================================
357// implementation
358// ============================================================================
359
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360// ----------------------------------------------------------------------------
361// helper functions from wx/msw/private/button.h
362// ----------------------------------------------------------------------------
363
364void wxMSWButton::UpdateMultilineStyle(HWND hwnd, const wxString& label)
365{
366 // update BS_MULTILINE style depending on the new label (resetting it
367 // doesn't seem to do anything very useful but it shouldn't hurt and we do
368 // have to set it whenever the label becomes multi line as otherwise it
369 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
370 // the control unless it already has new lines in its label)
371 long styleOld = ::GetWindowLong(hwnd, GWL_STYLE),
372 styleNew;
9a83f860 373 if ( label.find(wxT('\n')) != wxString::npos )
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374 styleNew = styleOld | BS_MULTILINE;
375 else
376 styleNew = styleOld & ~BS_MULTILINE;
377
378 if ( styleNew != styleOld )
379 ::SetWindowLong(hwnd, GWL_STYLE, styleNew);
380}
381
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382wxSize wxMSWButton::GetFittingSize(wxWindow *win,
383 const wxSize& sizeLabel,
384 int flags)
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385{
386 // FIXME: this is pure guesswork, need to retrieve the real button margins
387 wxSize sizeBtn = sizeLabel;
388
389 sizeBtn.x += 3*win->GetCharWidth();
390 sizeBtn.y = 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel.y)/10;
391
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392 // account for the shield UAC icon if we have it
393 if ( flags & Size_AuthNeeded )
394 sizeBtn.x += wxSystemSettings::GetMetric(wxSYS_SMALLICON_X);
395
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396 return sizeBtn;
397}
398
f2d7fdf7 399wxSize wxMSWButton::ComputeBestSize(wxControl *btn, int flags)
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400{
401 wxClientDC dc(btn);
402
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403 wxSize sizeBtn;
404 dc.GetMultiLineTextExtent(btn->GetLabelText(), &sizeBtn.x, &sizeBtn.y);
4af4dec6 405
f2d7fdf7 406 sizeBtn = GetFittingSize(btn, sizeBtn, flags);
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407
408 // all buttons have at least the standard size unless the user explicitly
409 // wants them to be of smaller size and used wxBU_EXACTFIT style when
410 // creating the button
411 if ( !btn->HasFlag(wxBU_EXACTFIT) )
412 {
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413 // The size of a standard button in the dialog units is 50x14, use it.
414 // Note that we intentionally don't use GetDefaultSize() here, because
415 // it's inexact -- dialog units depend on this dialog's font.
416 wxSize sizeDef = btn->ConvertDialogToPixels(wxSize(50, 14));
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417 if ( sizeBtn.x < sizeDef.x )
418 sizeBtn.x = sizeDef.x;
419 if ( sizeBtn.y < sizeDef.y )
420 sizeBtn.y = sizeDef.y;
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421 }
422
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423 btn->CacheBestSize(sizeBtn);
424
425 return sizeBtn;
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426}
427
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428// ----------------------------------------------------------------------------
429// creation/destruction
430// ----------------------------------------------------------------------------
431
432bool wxButton::Create(wxWindow *parent,
433 wxWindowID id,
5f7bcb48 434 const wxString& lbl,
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435 const wxPoint& pos,
436 const wxSize& size,
437 long style,
438 const wxValidator& validator,
439 const wxString& name)
2bda0e17 440{
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441 m_authNeeded = false;
442
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443 wxString label(lbl);
444 if (label.empty() && wxIsStockID(id))
c87fc285 445 {
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446 // On Windows, some buttons aren't supposed to have mnemonics
447 label = wxGetStockLabel
448 (
449 id,
450 id == wxID_OK || id == wxID_CANCEL || id == wxID_CLOSE
451 ? wxSTOCK_NOFLAGS
452 : wxSTOCK_WITH_MNEMONIC
453 );
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454 }
455
5b2f31eb 456 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
fcf90ee1 457 return false;
edccf428 458
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459 WXDWORD exstyle;
460 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
461
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462 // if the label contains several lines we must explicitly tell the button
463 // about it or it wouldn't draw it correctly ("\n"s would just appear as
464 // black boxes)
465 //
466 // NB: we do it here and not in MSWGetStyle() because we need the label
d94de683 467 // value and the label is not set yet when MSWGetStyle() is called
533171c2 468 msStyle |= wxMSWButton::GetMultilineStyle(label);
8292017c 469
9a83f860 470 return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle);
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471}
472
473wxButton::~wxButton()
474{
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475 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
476 if ( tlw && tlw->GetTmpDefaultItem() == this )
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477 {
478 UnsetTmpDefault();
479 }
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480
481 delete m_imageData;
5b2f31eb 482}
edccf428 483
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484// ----------------------------------------------------------------------------
485// flags
486// ----------------------------------------------------------------------------
cd0b1709 487
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488WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
489{
490 // buttons never have an external border, they draw their own one
491 WXDWORD msStyle = wxControl::MSWGetStyle
492 (
493 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
494 );
f6bcfd97 495
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496 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
497 // each other in any resizeable dialog which has more than one button in
498 // the bottom
499 msStyle |= WS_CLIPSIBLINGS;
b0766406 500
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501 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
502 // and wxBU_RIGHT to get BS_CENTER!
503 if ( style & wxBU_LEFT )
f6bcfd97 504 msStyle |= BS_LEFT;
5b2f31eb 505 if ( style & wxBU_RIGHT )
f6bcfd97 506 msStyle |= BS_RIGHT;
5b2f31eb 507 if ( style & wxBU_TOP )
f6bcfd97 508 msStyle |= BS_TOP;
5b2f31eb 509 if ( style & wxBU_BOTTOM )
f6bcfd97 510 msStyle |= BS_BOTTOM;
8cc4850c 511#ifndef __WXWINCE__
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512 // flat 2d buttons
513 if ( style & wxNO_BORDER )
514 msStyle |= BS_FLAT;
8cc4850c 515#endif // __WXWINCE__
edccf428 516
5b2f31eb 517 return msStyle;
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518}
519
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520void wxButton::SetLabel(const wxString& label)
521{
533171c2 522 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label);
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523
524 wxButtonBase::SetLabel(label);
525}
526
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527// ----------------------------------------------------------------------------
528// size management including autosizing
529// ----------------------------------------------------------------------------
530
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531void wxButton::AdjustForBitmapSize(wxSize &size) const
532{
533 if ( !m_imageData )
534 return;
535
536 // account for the bitmap size
537 const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize();
538 const wxDirection dirBmp = m_imageData->GetBitmapPosition();
539 if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
540 {
541 size.x += sizeBmp.x;
542 if ( sizeBmp.y > size.y )
543 size.y = sizeBmp.y;
544 }
545 else // bitmap on top/below the text
546 {
547 size.y += sizeBmp.y;
548 if ( sizeBmp.x > size.x )
549 size.x = sizeBmp.x;
550 }
551
552 // account for the user-specified margins
553 size += 2*m_imageData->GetBitmapMargins();
554
555 // and also for the margins we always add internally (unless we have no
556 // border at all in which case the button has exactly the same size as
557 // bitmap and so no margins should be used)
558 if ( !HasFlag(wxBORDER_NONE) )
559 {
560 int marginH = 0,
561 marginV = 0;
562#if wxUSE_UXTHEME
563 if ( wxUxThemeEngine::GetIfActive() )
564 {
565 wxUxThemeHandle theme(const_cast<wxButton *>(this), L"BUTTON");
566
567 MARGINS margins;
568 wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
569 BP_PUSHBUTTON,
570 PBS_NORMAL,
571 TMT_CONTENTMARGINS,
572 NULL,
573 &margins);
574
575 // XP doesn't draw themed buttons correctly when the client
576 // area is smaller than 8x8 - enforce this minimum size for
577 // small bitmaps
578 size.IncTo(wxSize(8, 8));
579
580 marginH = margins.cxLeftWidth + margins.cxRightWidth
581 + 2*XP_BUTTON_EXTRA_MARGIN;
582 marginV = margins.cyTopHeight + margins.cyBottomHeight
583 + 2*XP_BUTTON_EXTRA_MARGIN;
584 }
585 else
586#endif // wxUSE_UXTHEME
587 {
588 marginH =
589 marginV = OD_BUTTON_MARGIN;
590 }
591
592 size.IncBy(marginH, marginV);
593 }
594}
595
f68586e5 596wxSize wxButton::DoGetBestSize() const
2bda0e17 597{
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598 wxSize size;
599
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600 // account for the text part if we have it or if we don't have any image at
601 // all (buttons initially created with empty label should still have a non
602 // zero size)
603 if ( ShowsLabel() || !m_imageData )
a6fd73d3 604 {
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605 int flags = 0;
606 if ( GetAuthNeeded() )
607 flags |= wxMSWButton::Size_AuthNeeded;
608
609 size = wxMSWButton::ComputeBestSize(const_cast<wxButton *>(this), flags);
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610 }
611
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612 if ( m_imageData )
613 {
3571e1ad 614 AdjustForBitmapSize(size);
a6fd73d3 615
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616 CacheBestSize(size);
617 }
618
619 return size;
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620}
621
e1f36ff8 622/* static */
1e6feb95 623wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 624{
8c3c31d4 625 static wxSize s_sizeBtn;
e1f36ff8 626
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627 if ( s_sizeBtn.x == 0 )
628 {
629 wxScreenDC dc;
a756f210 630 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
8c3c31d4 631
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632 // The size of a standard button in the dialog units is 50x14,
633 // translate this to pixels.
634 //
635 // Windows' computes dialog units using average character width over
636 // upper- and lower-case ASCII alphabet and not using the average
637 // character width metadata stored in the font; see
638 // http://support.microsoft.com/default.aspx/kb/145994 for detailed
639 // discussion.
640 //
641 // NB: wxMulDivInt32() is used, because it correctly rounds the result
642
643 const wxSize base = wxPrivate::GetAverageASCIILetterSize(dc);
644 s_sizeBtn.x = wxMulDivInt32(50, base.x, 4);
645 s_sizeBtn.y = wxMulDivInt32(14, base.y, 8);
8c3c31d4 646 }
e1f36ff8 647
8c3c31d4 648 return s_sizeBtn;
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649}
650
4438caf4 651// ----------------------------------------------------------------------------
036da5e3 652// default button handling
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653// ----------------------------------------------------------------------------
654
d78f09e2 655/*
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656 The comment below and all this code is probably due to not using WM_NEXTDLGCTL
657 message when changing focus (but just SetFocus() which is not enough), see
658 http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for the
659 full explanation.
660
661 TODO: Do use WM_NEXTDLGCTL and get rid of all this code.
662
663
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664 "Everything you ever wanted to know about the default buttons" or "Why do we
665 have to do all this?"
666
667 In MSW the default button should be activated when the user presses Enter
668 and the current control doesn't process Enter itself somehow. This is
669 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
670 Another aspect of "defaultness" is that the default button has different
671 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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672 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
673 be unset if our parent window is not active so it should be unset whenever
674 we lose activation and set back when we regain it.
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675
676 Final complication is that when a button is active, it should be the default
677 one, i.e. pressing Enter on a button always activates it and not another
678 one.
679
680 We handle this by maintaining a permanent and a temporary default items in
681 wxControlContainer (both may be NULL). When a button becomes the current
682 control (i.e. gets focus) it sets itself as the temporary default which
683 ensures that it has the right appearance and that Enter will be redirected
684 to it. When the button loses focus, it unsets the temporary default and so
685 the default item will be the permanent default -- that is the default button
686 if any had been set or none otherwise, which is just what we want.
687
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688 NB: all this is quite complicated by now and the worst is that normally
689 it shouldn't be necessary at all as for the normal Windows programs
690 DefWindowProc() and IsDialogMessage() take care of all this
77ffb593 691 automatically -- however in wxWidgets programs this doesn't work for
7fb1b2b4
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692 nested hierarchies (i.e. a notebook inside a notebook) for unknown
693 reason and so we have to reproduce all this code ourselves. It would be
694 very nice if we could avoid doing it.
d78f09e2
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695 */
696
036da5e3 697// set this button as the (permanently) default one in its panel
94aff5ff 698wxWindow *wxButton::SetDefault()
2bda0e17 699{
77ffb593 700 // set this one as the default button both for wxWidgets ...
94aff5ff 701 wxWindow *winOldDefault = wxButtonBase::SetDefault();
036da5e3 702
7fb1b2b4 703 // ... and Windows
fcf90ee1
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704 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
705 SetDefaultStyle(this, true);
ebc0b155
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706
707 return winOldDefault;
036da5e3
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708}
709
627c8d89
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710// return the top level parent window if it's not being deleted yet, otherwise
711// return NULL
05c5f281
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712static wxTopLevelWindow *GetTLWParentIfNotBeingDeleted(wxWindow *win)
713{
627c8d89 714 for ( ;; )
05c5f281 715 {
627c8d89
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716 // IsTopLevel() will return false for a wxTLW being deleted, so we also
717 // need the parent test for this case
718 wxWindow * const parent = win->GetParent();
719 if ( !parent || win->IsTopLevel() )
9617f65b
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720 {
721 if ( win->IsBeingDeleted() )
722 return NULL;
627c8d89 723
05c5f281 724 break;
9617f65b 725 }
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726
727 win = parent;
05c5f281
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728 }
729
9a83f860 730 wxASSERT_MSG( win, wxT("button without top level parent?") );
05c5f281 731
627c8d89 732 wxTopLevelWindow * const tlw = wxDynamicCast(win, wxTopLevelWindow);
9a83f860 733 wxASSERT_MSG( tlw, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
627c8d89
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734
735 return tlw;
05c5f281
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736}
737
7fb1b2b4 738// set this button as being currently default
036da5e3
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739void wxButton::SetTmpDefault()
740{
05c5f281
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741 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
742 if ( !tlw )
743 return;
036da5e3 744
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745 wxWindow *winOldDefault = tlw->GetDefaultItem();
746 tlw->SetTmpDefaultItem(this);
7fb1b2b4 747
fcf90ee1
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748 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
749 SetDefaultStyle(this, true);
036da5e3
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750}
751
7fb1b2b4 752// unset this button as currently default, it may still stay permanent default
036da5e3
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753void wxButton::UnsetTmpDefault()
754{
05c5f281
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755 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
756 if ( !tlw )
757 return;
036da5e3 758
6c20e8f8 759 tlw->SetTmpDefaultItem(NULL);
036da5e3 760
6c20e8f8 761 wxWindow *winOldDefault = tlw->GetDefaultItem();
7fb1b2b4 762
fcf90ee1
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763 SetDefaultStyle(this, false);
764 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
036da5e3 765}
8ed57d93 766
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767/* static */
768void
7fb1b2b4 769wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 770{
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771 // we may be called with NULL pointer -- simpler to do the check here than
772 // in the caller which does wxDynamicCast()
773 if ( !btn )
774 return;
775
776 // first, let DefDlgProc() know about the new default button
777 if ( on )
5d1d2d46 778 {
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779 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
780 // focus at all any more
781 if ( !wxTheApp->IsActive() )
782 return;
cd0b1709 783
6c20e8f8 784 wxWindow * const tlw = wxGetTopLevelParent(btn);
9a83f860 785 wxCHECK_RET( tlw, wxT("button without top level window?") );
cef55d64 786
6c20e8f8 787 ::SendMessage(GetHwndOf(tlw), DM_SETDEFID, btn->GetId(), 0L);
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788
789 // sending DM_SETDEFID also changes the button style to
790 // BS_DEFPUSHBUTTON so there is nothing more to do
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791 }
792
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793 // then also change the style as needed
794 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
795 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 796 {
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797 // don't do it with the owner drawn buttons because it will
798 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
799 // BS_DEFPUSHBUTTON != 0)!
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800 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
801 {
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802 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
803 on ? style | BS_DEFPUSHBUTTON
804 : style & ~BS_DEFPUSHBUTTON,
805 1L /* redraw */);
036da5e3 806 }
7fb1b2b4 807 else // owner drawn
036da5e3 808 {
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809 // redraw the button - it will notice itself that it's
810 // [not] the default one [any longer]
811 btn->Refresh();
036da5e3 812 }
be4017f8 813 }
7fb1b2b4 814 //else: already has correct style
2bda0e17
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815}
816
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817// ----------------------------------------------------------------------------
818// helpers
819// ----------------------------------------------------------------------------
820
821bool wxButton::SendClickEvent()
2bda0e17 822{
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823 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
824 event.SetEventObject(this);
825
826 return ProcessCommand(event);
2bda0e17
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827}
828
edccf428 829void wxButton::Command(wxCommandEvent & event)
2bda0e17 830{
edccf428 831 ProcessCommand(event);
2bda0e17
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832}
833
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834// ----------------------------------------------------------------------------
835// event/message handlers
836// ----------------------------------------------------------------------------
2bda0e17 837
33ac7e6f 838bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
edccf428 839{
fcf90ee1 840 bool processed = false;
57c0af52 841 switch ( param )
edccf428 842 {
5aab763c
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843 // NOTE: Apparently older versions (NT 4?) of the common controls send
844 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
87b6002d 845 // buttons, so in order to send two EVT_BUTTON events we should
5aab763c
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846 // catch both types. Currently (Feb 2003) up-to-date versions of
847 // win98, win2k and winXP all send two BN_CLICKED messages for
848 // all button types, so we don't catch BN_DOUBLECLICKED anymore
849 // in order to not get 3 EVT_BUTTON events. If this is a problem
850 // then we need to figure out which version of the comctl32 changed
851 // this behaviour and test for it.
852
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853 case 1: // message came from an accelerator
854 case BN_CLICKED: // normal buttons send this
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855 processed = SendClickEvent();
856 break;
edccf428 857 }
2bda0e17 858
edccf428 859 return processed;
2bda0e17
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860}
861
c140b7e7 862WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
678cd6de 863{
87b6002d 864 // when we receive focus, we want to temporarily become the default button in
036da5e3
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865 // our parent panel so that pressing "Enter" would activate us -- and when
866 // losing it we should restore the previous default button as well
be4017f8 867 if ( nMsg == WM_SETFOCUS )
678cd6de 868 {
036da5e3 869 SetTmpDefault();
be4017f8 870
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871 // let the default processing take place too
872 }
873 else if ( nMsg == WM_KILLFOCUS )
874 {
875 UnsetTmpDefault();
678cd6de 876 }
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877 else if ( nMsg == WM_LBUTTONDBLCLK )
878 {
f6bcfd97
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879 // emulate a click event to force an owner-drawn button to change its
880 // appearance - without this, it won't do it
881 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
882
036da5e3 883 // and continue with processing the message normally as well
a95e38c0 884 }
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885#if wxUSE_UXTHEME
886 else if ( nMsg == WM_THEMECHANGED )
887 {
888 // need to recalculate the best size here
889 // as the theme size might have changed
890 InvalidateBestSize();
891 }
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892#endif // wxUSE_UXTHEME
893 // must use m_mouseInWindow here instead of IsMouseInWindow()
894 // since we need to know the first time the mouse enters the window
895 // and IsMouseInWindow() would return true in this case
896 else if ( (nMsg == WM_MOUSEMOVE && !m_mouseInWindow) ||
897 nMsg == WM_MOUSELEAVE )
4e9da8b7 898 {
d5b98eb9 899 if (
a6fd73d3
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900 IsEnabled() &&
901 (
d5b98eb9
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902#if wxUSE_UXTHEME
903 wxUxThemeEngine::GetIfActive() ||
904#endif // wxUSE_UXTHEME
6d994163 905 (m_imageData && m_imageData->GetBitmap(State_Current).IsOk())
a6fd73d3 906 )
d5b98eb9 907 )
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908 {
909 Refresh();
910 }
911 }
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912
913 // let the base class do all real processing
914 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
915}
cd0b1709 916
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917// ----------------------------------------------------------------------------
918// authentication needed handling
919// ----------------------------------------------------------------------------
920
921bool wxButton::DoGetAuthNeeded() const
922{
923 return m_authNeeded;
924}
925
926void wxButton::DoSetAuthNeeded(bool show)
927{
928 // show/hide UAC symbol on Windows Vista and later
929 if ( wxGetWinVersion() >= wxWinVersion_6 )
930 {
931 m_authNeeded = show;
932 ::SendMessage(GetHwnd(), BCM_SETSHIELD, 0, show);
933 InvalidateBestSize();
934 }
935}
936
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937// ----------------------------------------------------------------------------
938// button images
939// ----------------------------------------------------------------------------
940
941wxBitmap wxButton::DoGetBitmap(State which) const
942{
943 return m_imageData ? m_imageData->GetBitmap(which) : wxBitmap();
944}
945
946void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
947{
948 // allocate the image data when the first bitmap is set
949 if ( !m_imageData )
950 {
951#if wxUSE_UXTHEME
a6fd73d3
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952 // using image list doesn't work correctly if we don't have any label
953 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
954 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
955 // strategy for bitmap-only buttons
a2117591 956 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
8f4745fe 957 {
d5b98eb9 958 m_imageData = new wxXPButtonImageData(this, bitmap);
8f4745fe 959 }
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960 else
961#endif // wxUSE_UXTHEME
8f4745fe 962 {
d5b98eb9 963 m_imageData = new wxODButtonImageData(this, bitmap);
8f4745fe
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964 MakeOwnerDrawn();
965 }
233f10bf 966 }
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967 else
968 {
969 m_imageData->SetBitmap(bitmap, which);
970 }
a6fd73d3 971
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972 // it should be enough to only invalidate the best size when the normal
973 // bitmap changes as all bitmaps assigned to the button should be of the
974 // same size anyhow
975 if ( which == State_Normal )
976 InvalidateBestSize();
977
a6fd73d3
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978 Refresh();
979}
980
981wxSize wxButton::DoGetBitmapMargins() const
982{
983 return m_imageData ? m_imageData->GetBitmapMargins() : wxSize(0, 0);
233f10bf
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984}
985
986void wxButton::DoSetBitmapMargins(wxCoord x, wxCoord y)
987{
988 wxCHECK_RET( m_imageData, "SetBitmap() must be called first" );
989
990 m_imageData->SetBitmapMargins(x, y);
06bb8d92 991 InvalidateBestSize();
233f10bf
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992}
993
994void wxButton::DoSetBitmapPosition(wxDirection dir)
995{
996 wxCHECK_RET( m_imageData, "SetBitmap() must be called first" );
997
998 m_imageData->SetBitmapPosition(dir);
06bb8d92 999 InvalidateBestSize();
233f10bf
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1000}
1001
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1002// ----------------------------------------------------------------------------
1003// owner-drawn buttons support
1004// ----------------------------------------------------------------------------
1005
cd0b1709 1006// drawing helpers
d8c89c48
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1007namespace
1008{
cd0b1709 1009
d5b98eb9
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1010// return the button state using both the ODS_XXX flags specified in state
1011// parameter and the current button state
1012wxButton::State GetButtonState(wxButton *btn, UINT state)
1013{
1014 if ( state & ODS_DISABLED )
1015 return wxButton::State_Disabled;
1016
1017 if ( state & ODS_SELECTED )
1018 return wxButton::State_Pressed;
1019
1020 if ( btn->HasCapture() || btn->IsMouseInWindow() )
1021 return wxButton::State_Current;
1022
1023 if ( state & ODS_FOCUS )
1024 return wxButton::State_Focused;
1025
1026 return wxButton::State_Normal;
1027}
1028
d8c89c48
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1029void DrawButtonText(HDC hdc,
1030 RECT *pRect,
1031 const wxString& text,
1032 COLORREF col,
1033 int flags)
cd0b1709 1034{
d8c89c48
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1035 wxTextColoursChanger changeFg(hdc, col, CLR_INVALID);
1036 wxBkModeChanger changeBkMode(hdc, wxBRUSHSTYLE_TRANSPARENT);
cd0b1709 1037
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1038 // center text horizontally in any case
1039 flags |= DT_CENTER;
1040
9a83f860 1041 if ( text.find(wxT('\n')) != wxString::npos )
cbbb6724
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1042 {
1043 // draw multiline label
1044
1045 // first we need to compute its bounding rect
1046 RECT rc;
1047 ::CopyRect(&rc, pRect);
e0a050e3
VS
1048 ::DrawText(hdc, text.wx_str(), text.length(), &rc,
1049 DT_CENTER | DT_CALCRECT);
cbbb6724
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1050
1051 // now center this rect inside the entire button area
1052 const LONG w = rc.right - rc.left;
1053 const LONG h = rc.bottom - rc.top;
1054 rc.left = (pRect->right - pRect->left)/2 - w/2;
1055 rc.right = rc.left+w;
1056 rc.top = (pRect->bottom - pRect->top)/2 - h/2;
1057 rc.bottom = rc.top+h;
1058
f915b92e 1059 ::DrawText(hdc, text.wx_str(), text.length(), &rc, flags);
cbbb6724
VZ
1060 }
1061 else // single line label
1062 {
f915b92e
VZ
1063 // centre text vertically too (notice that we must have DT_SINGLELINE
1064 // for DT_VCENTER to work)
e0a050e3 1065 ::DrawText(hdc, text.wx_str(), text.length(), pRect,
f915b92e 1066 flags | DT_SINGLELINE | DT_VCENTER);
cbbb6724 1067 }
cd0b1709
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1068}
1069
d8c89c48 1070void DrawRect(HDC hdc, const RECT& r)
cd0b1709 1071{
4676948b
JS
1072 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
1073 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
1074 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
1075 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
cd0b1709
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1076}
1077
cd0b1709
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1078/*
1079 The button frame looks like this normally:
1080
1081 WWWWWWWWWWWWWWWWWWB
16162a64
GRG
1082 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1083 WH GB H = light grey (LIGHT)
1084 WH GB G = dark grey (SHADOW)
1085 WH GB B = black (DKSHADOW)
1086 WH GB
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1087 WGGGGGGGGGGGGGGGGGB
1088 BBBBBBBBBBBBBBBBBBB
1089
1090 When the button is selected, the button becomes like this (the total button
1091 size doesn't change):
1092
1093 BBBBBBBBBBBBBBBBBBB
1094 BWWWWWWWWWWWWWWWWBB
16162a64
GRG
1095 BWHHHHHHHHHHHHHHGBB
1096 BWH GBB
1097 BWH GBB
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1098 BWGGGGGGGGGGGGGGGBB
1099 BBBBBBBBBBBBBBBBBBB
1100 BBBBBBBBBBBBBBBBBBB
1101
1102 When the button is pushed (while selected) it is like:
1103
1104 BBBBBBBBBBBBBBBBBBB
1105 BGGGGGGGGGGGGGGGGGB
1106 BG GB
1107 BG GB
1108 BG GB
16162a64 1109 BG GB
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1110 BGGGGGGGGGGGGGGGGGB
1111 BBBBBBBBBBBBBBBBBBB
1112*/
8f4745fe 1113void DrawButtonFrame(HDC hdc, RECT& rectBtn,
d8c89c48 1114 bool selected, bool pushed)
cd0b1709
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1115{
1116 RECT r;
1117 CopyRect(&r, &rectBtn);
1118
9c956c0a
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1119 AutoHPEN hpenBlack(GetSysColor(COLOR_3DDKSHADOW)),
1120 hpenGrey(GetSysColor(COLOR_3DSHADOW)),
1121 hpenLightGr(GetSysColor(COLOR_3DLIGHT)),
1122 hpenWhite(GetSysColor(COLOR_3DHILIGHT));
cd0b1709 1123
9c956c0a 1124 SelectInHDC selectPen(hdc, hpenBlack);
cd0b1709
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1125
1126 r.right--;
1127 r.bottom--;
1128
1129 if ( pushed )
1130 {
1131 DrawRect(hdc, r);
1132
1133 (void)SelectObject(hdc, hpenGrey);
fcf90ee1 1134 ::InflateRect(&r, -1, -1);
cd0b1709
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1135
1136 DrawRect(hdc, r);
1137 }
1138 else // !pushed
1139 {
1140 if ( selected )
1141 {
1142 DrawRect(hdc, r);
1143
fcf90ee1 1144 ::InflateRect(&r, -1, -1);
cd0b1709
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1145 }
1146
4676948b
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1147 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
1148 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
cd0b1709
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1149
1150 (void)SelectObject(hdc, hpenWhite);
4676948b
JS
1151 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
1152 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
cd0b1709 1153
16162a64 1154 (void)SelectObject(hdc, hpenLightGr);
4676948b
JS
1155 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
1156 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
16162a64 1157
cd0b1709 1158 (void)SelectObject(hdc, hpenGrey);
4676948b
JS
1159 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
1160 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
cd0b1709 1161 }
8f4745fe
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1162
1163 InflateRect(&rectBtn, -OD_BUTTON_MARGIN, -OD_BUTTON_MARGIN);
cd0b1709
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1164}
1165
4e9da8b7 1166#if wxUSE_UXTHEME
d5b98eb9 1167void DrawXPBackground(wxButton *button, HDC hdc, RECT& rectBtn, UINT state)
cd0b1709 1168{
4e9da8b7 1169 wxUxThemeHandle theme(button, L"BUTTON");
4e9da8b7 1170
d5b98eb9
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1171 // this array is indexed by wxButton::State values and so must be kept in
1172 // sync with it
958e4b4b 1173 static const int uxStates[] =
4e9da8b7 1174 {
d5b98eb9
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1175 PBS_NORMAL, PBS_HOT, PBS_PRESSED, PBS_DISABLED, PBS_DEFAULTED
1176 };
1177
1178 int iState = uxStates[GetButtonState(button, state)];
1179
1180 wxUxThemeEngine * const engine = wxUxThemeEngine::Get();
cd0b1709 1181
4e9da8b7 1182 // draw parent background if needed
d5b98eb9
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1183 if ( engine->IsThemeBackgroundPartiallyTransparent
1184 (
1185 theme,
1186 BP_PUSHBUTTON,
1187 iState
1188 ) )
4e9da8b7 1189 {
d5b98eb9 1190 engine->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
4e9da8b7
RD
1191 }
1192
1193 // draw background
d5b98eb9
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1194 engine->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
1195 &rectBtn, NULL);
4e9da8b7
RD
1196
1197 // calculate content area margins
1198 MARGINS margins;
d5b98eb9
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1199 engine->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
1200 TMT_CONTENTMARGINS, &rectBtn, &margins);
8f4745fe 1201 ::InflateRect(&rectBtn, -margins.cxLeftWidth, -margins.cyTopHeight);
a6fd73d3 1202 ::InflateRect(&rectBtn, -XP_BUTTON_EXTRA_MARGIN, -XP_BUTTON_EXTRA_MARGIN);
4e9da8b7
RD
1203
1204 if ( button->UseBgCol() )
1205 {
1206 COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
9c956c0a 1207 AutoHBRUSH hbrushBackground(colBg);
4e9da8b7
RD
1208
1209 // don't overwrite the focus rect
8f4745fe
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1210 RECT rectClient;
1211 ::CopyRect(&rectClient, &rectBtn);
4e9da8b7
RD
1212 ::InflateRect(&rectClient, -1, -1);
1213 FillRect(hdc, &rectClient, hbrushBackground);
4e9da8b7
RD
1214 }
1215}
1216#endif // wxUSE_UXTHEME
1217
d8c89c48
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1218} // anonymous namespace
1219
1220// ----------------------------------------------------------------------------
1221// owner drawn buttons support
1222// ----------------------------------------------------------------------------
1223
1224void wxButton::MakeOwnerDrawn()
1225{
1226 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
1227 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
1228 {
1229 // make it so
1230 style |= BS_OWNERDRAW;
1231 SetWindowLong(GetHwnd(), GWL_STYLE, style);
1232 }
1233}
1234
1235bool wxButton::SetBackgroundColour(const wxColour &colour)
1236{
1237 if ( !wxControl::SetBackgroundColour(colour) )
1238 {
1239 // nothing to do
1240 return false;
1241 }
1242
1243 MakeOwnerDrawn();
1244
1245 Refresh();
1246
1247 return true;
1248}
1249
1250bool wxButton::SetForegroundColour(const wxColour &colour)
1251{
1252 if ( !wxControl::SetForegroundColour(colour) )
1253 {
1254 // nothing to do
1255 return false;
1256 }
1257
1258 MakeOwnerDrawn();
1259
1260 Refresh();
1261
1262 return true;
1263}
1264
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RD
1265bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
1266{
1267 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
cd0b1709 1268 HDC hdc = lpDIS->hDC;
8f4745fe 1269
cd0b1709 1270 UINT state = lpDIS->itemState;
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1271 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
1272
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RD
1273 RECT rectBtn;
1274 CopyRect(&rectBtn, &lpDIS->rcItem);
cd0b1709 1275
8f4745fe 1276 // draw the button background
86ac84b8 1277 if ( !HasFlag(wxBORDER_NONE) )
4e9da8b7 1278 {
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1279#if wxUSE_UXTHEME
1280 if ( wxUxThemeEngine::GetIfActive() )
1281 {
1282 DrawXPBackground(this, hdc, rectBtn, state);
1283 }
1284 else
4e9da8b7 1285#endif // wxUSE_UXTHEME
86ac84b8
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1286 {
1287 COLORREF colBg = wxColourToRGB(GetBackgroundColour());
cd0b1709 1288
86ac84b8
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1289 // first, draw the background
1290 AutoHBRUSH hbrushBackground(colBg);
1291 FillRect(hdc, &rectBtn, hbrushBackground);
cd0b1709 1292
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1293 // draw the border for the current state
1294 bool selected = (state & ODS_SELECTED) != 0;
1295 if ( !selected )
4e9da8b7 1296 {
86ac84b8
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1297 wxTopLevelWindow *
1298 tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
1299 if ( tlw )
1300 {
1301 selected = tlw->GetDefaultItem() == this;
1302 }
4e9da8b7 1303 }
cd0b1709 1304
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1305 DrawButtonFrame(hdc, rectBtn, selected, pushed);
1306 }
cd0b1709 1307
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1308 // draw the focus rectangle if we need it
1309 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
1310 {
1311 DrawFocusRect(hdc, &rectBtn);
cd0b1709 1312
8f4745fe 1313#if wxUSE_UXTHEME
86ac84b8 1314 if ( !wxUxThemeEngine::GetIfActive() )
8f4745fe 1315#endif // wxUSE_UXTHEME
8f4745fe 1316 {
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1317 if ( pushed )
1318 {
1319 // the label is shifted by 1 pixel to create "pushed" effect
1320 OffsetRect(&rectBtn, 1, 1);
1321 }
8f4745fe 1322 }
4e9da8b7 1323 }
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1324 }
1325
cd0b1709 1326
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1327 // draw the image, if any
1328 if ( m_imageData )
1329 {
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1330 wxBitmap bmp = m_imageData->GetBitmap(GetButtonState(this, state));
1331 if ( !bmp.IsOk() )
1332 bmp = m_imageData->GetBitmap(State_Normal);
1333
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1334 const wxSize sizeBmp = bmp.GetSize();
1335 const wxSize margin = m_imageData->GetBitmapMargins();
1336 const wxSize sizeBmpWithMargins(sizeBmp + 2*margin);
1337 wxRect rectButton(wxRectFromRECT(rectBtn));
1338
1339 // for simplicity, we start with centred rectangle and then move it to
1340 // the appropriate edge
1341 wxRect rectBitmap = wxRect(sizeBmp).CentreIn(rectButton);
8f4745fe 1342
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1343 // move bitmap only if we have a label, otherwise keep it centered
1344 if ( ShowsLabel() )
1345 {
1346 switch ( m_imageData->GetBitmapPosition() )
1347 {
1348 default:
1349 wxFAIL_MSG( "invalid direction" );
1350 // fall through
1351
1352 case wxLEFT:
1353 rectBitmap.x = rectButton.x + margin.x;
1354 rectButton.x += sizeBmpWithMargins.x;
1355 rectButton.width -= sizeBmpWithMargins.x;
1356 break;
1357
1358 case wxRIGHT:
1359 rectBitmap.x = rectButton.GetRight() - sizeBmp.x - margin.x;
1360 rectButton.width -= sizeBmpWithMargins.x;
1361 break;
1362
1363 case wxTOP:
1364 rectBitmap.y = rectButton.y + margin.y;
1365 rectButton.y += sizeBmpWithMargins.y;
1366 rectButton.height -= sizeBmpWithMargins.y;
1367 break;
1368
1369 case wxBOTTOM:
1370 rectBitmap.y = rectButton.GetBottom() - sizeBmp.y - margin.y;
1371 rectButton.height -= sizeBmpWithMargins.y;
1372 break;
1373 }
4e9da8b7 1374 }
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1375
1376 wxDCTemp dst((WXHDC)hdc);
1377 dst.DrawBitmap(bmp, rectBitmap.GetPosition(), true);
1378
1379 wxCopyRectToRECT(rectButton, rectBtn);
9750fc42
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1380 }
1381
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1382
1383 // finally draw the label
a2117591 1384 if ( ShowsLabel() )
a6fd73d3
VZ
1385 {
1386 COLORREF colFg = state & ODS_DISABLED
1387 ? ::GetSysColor(COLOR_GRAYTEXT)
1388 : wxColourToRGB(GetForegroundColour());
1389
1390 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1391 // systems but by happy coincidence ODS_NOACCEL is not used under them
1392 // neither so DT_HIDEPREFIX should never be used there
a2117591 1393 DrawButtonText(hdc, &rectBtn, GetLabel(), colFg,
a6fd73d3
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1394 state & ODS_NOACCEL ? DT_HIDEPREFIX : 0);
1395 }
cd0b1709 1396
fcf90ee1 1397 return true;
cd0b1709
VZ
1398}
1399
1e6feb95 1400#endif // wxUSE_BUTTON
4af4dec6 1401