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Implement scrolling like wxWindow expects. That is, scrollbars send an event
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/cocoa/brush.mm
3// Purpose: wxBrush
4// Author: David Elliott <dfe@cox.net>
5// Modified by:
6// Created: 2003/07/03
7// RCS-ID: $Id$
8// Copyright: (c) 2003 David Elliott
46562151 9// Licence: wxWidgets licence
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10/////////////////////////////////////////////////////////////////////////////
11
449c5673 12#include "wx/wxprec.h"
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13
14#include "wx/brush.h"
15
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16#ifndef WX_PRECOMP
17 #include "wx/utils.h"
7cf41a5d 18 #include "wx/colour.h"
449c5673 19#endif //WX_PRECOMP
c64755ed 20
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21#import <AppKit/NSColor.h>
22
23class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
24{
25public:
26 wxBrushRefData(const wxColour& colour = wxNullColour, int style = wxSOLID);
27 wxBrushRefData(const wxBitmap& stipple);
28 wxBrushRefData(const wxBrushRefData& data);
29 virtual ~wxBrushRefData();
30
31 WX_NSColor GetNSColor();
32 void Free();
33
34 bool operator==(const wxBrushRefData& data) const;
35
36 // accessors
37 const wxColour& GetColour() const { return m_colour; }
38 int GetStyle() const { return m_style; }
39 wxBitmap *GetStipple() { return &m_stipple; }
40
41 void SetColour(const wxColour& colour) { Free(); m_colour = colour; }
42 void SetStyle(int style) { Free(); m_style = style; }
43 void SetStipple(const wxBitmap& stipple) { Free(); DoSetStipple(stipple); }
44
45private:
46 void DoSetStipple(const wxBitmap& stipple);
47
48 WX_NSColor m_cocoaNSColor;
49 int m_style;
50 wxBitmap m_stipple;
51 wxColour m_colour;
52
53 // no assignment operator, the objects of this class are shared and never
54 // assigned after being created once
55 wxBrushRefData& operator=(const wxBrushRefData&);
56};
57
58#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
59IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
60
61wxBrushRefData::wxBrushRefData(const wxColour& colour, int style)
62{
63 m_cocoaNSColor = NULL;
6631a2a5 64 m_style = style;
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65 m_colour = colour;
66}
67
68wxBrushRefData::wxBrushRefData(const wxBitmap& stipple)
69{
70 m_cocoaNSColor = NULL;
71 DoSetStipple(stipple);
72}
73
74wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
75{
76 m_cocoaNSColor = data.m_cocoaNSColor;
77 [m_cocoaNSColor retain];
78 m_style = data.m_style;
79 m_stipple = data.m_stipple;
80 m_colour = data.m_colour;
81}
82
83wxBrushRefData::~wxBrushRefData()
84{
85 Free();
86}
87
88void wxBrushRefData::Free()
89{
90 [m_cocoaNSColor release];
91 m_cocoaNSColor = NULL;
92}
93
94bool wxBrushRefData::operator==(const wxBrushRefData& data) const
95{
96 // don't compare our NSColor
97 return m_style == data.m_style &&
98 m_colour == data.m_colour &&
76690d5e 99 m_stipple.IsSameAs(data.m_stipple);
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100}
101
102void wxBrushRefData::DoSetStipple(const wxBitmap& stipple)
103{
104 m_stipple = stipple;
105 m_style = stipple.GetMask() ? wxSTIPPLE_MASK_OPAQUE : wxSTIPPLE;
106}
107
108WX_NSColor wxBrushRefData::GetNSColor()
109{
110 if(!m_cocoaNSColor)
111 {
112 switch( m_style )
113 {
114 case wxTRANSPARENT:
115 m_cocoaNSColor = [[NSColor clearColor] retain];
116 break;
117 case wxSTIPPLE:
118// wxBitmap isn't implemented yet
119// m_cocoaNSColor = [[NSColor colorWithPatternImage: m_stipple.GetNSImage()] retain];
120// break;
121 case wxSTIPPLE_MASK_OPAQUE:
122 // This should be easy when wxBitmap works.
123// break;
124 // The hatch brushes are going to be tricky
125 case wxBDIAGONAL_HATCH:
126 case wxCROSSDIAG_HATCH:
127 case wxFDIAGONAL_HATCH:
128 case wxCROSS_HATCH:
129 case wxHORIZONTAL_HATCH:
130 case wxVERTICAL_HATCH:
131 default:
132 case wxSOLID:
133 NSColor *colour_NSColor = m_colour.GetNSColor();
134 if(!colour_NSColor)
135 colour_NSColor = [NSColor clearColor];
136 m_cocoaNSColor = [colour_NSColor copyWithZone:nil];
137 break;
138 }
139 }
140 return m_cocoaNSColor;
141}
142
143// Brushes
144wxBrush::wxBrush()
145{
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146}
147
148wxBrush::~wxBrush()
149{
150}
151
152wxBrush::wxBrush(const wxColour& col, int style)
153{
154 m_refData = new wxBrushRefData(col, style);
155}
156
157wxBrush::wxBrush(const wxBitmap& stipple)
158{
159 m_refData = new wxBrushRefData(stipple);
160}
161
162wxObjectRefData *wxBrush::CreateRefData() const
163{
164 return new wxBrushRefData;
165}
166
167wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
168{
169 return new wxBrushRefData(*(wxBrushRefData *)data);
170}
171
172void wxBrush::SetColour(const wxColour& col)
173{
174 AllocExclusive();
175 M_BRUSHDATA->SetColour(col);
176}
177
1a1498c0 178void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
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179{
180 AllocExclusive();
181 M_BRUSHDATA->SetColour(wxColour(r,g,b));
182}
183
184void wxBrush::SetStyle(int style)
185{
186 AllocExclusive();
187 M_BRUSHDATA->SetStyle(style);
188}
189
190void wxBrush::SetStipple(const wxBitmap& stipple)
191{
192 AllocExclusive();
193 M_BRUSHDATA->SetStipple(stipple);
194}
195
196wxColour wxBrush::GetColour() const
197{
198 wxCHECK_MSG( Ok(), wxNullColour, _T("invalid brush") );
199 return M_BRUSHDATA->GetColour();
200}
201
202int wxBrush::GetStyle() const
203{
204 wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
205 return M_BRUSHDATA->GetStyle();
206}
207
208wxBitmap *wxBrush::GetStipple() const
209{
210 wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
211 return M_BRUSHDATA->GetStipple();
212}
213
214WX_NSColor wxBrush::GetNSColor()
215{
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216 if(!m_refData)
217 return [NSColor clearColor];
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218 return M_BRUSHDATA->GetNSColor();
219}