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1 | \section{\class{wxList}}\label{wxlist} |
2 | ||
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3 | wxList classes provide linked list functionality for wxWindows, and for an |
4 | application if it wishes. Depending on the form of constructor used, a list | |
5 | can be keyed on integer or string keys to provide a primitive look-up ability. | |
6 | See \helpref{wxHashTable}{wxhashtable}\rtfsp for a faster method of storage | |
7 | when random access is required. | |
8 | ||
9 | While wxList class in the previous versions of wxWindows only could contain | |
10 | elements of type wxObject and had essentially untyped interface (thus allowing | |
11 | you to put apples in the list and read back oranges from it), the new wxList | |
5442f435 | 12 | classes family may contain elements of any type and has much more strict type |
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13 | checking. Unfortunately, it also requires an additional line to be inserted in |
14 | your program for each list class you use (which is the only solution short of | |
15 | using templates which is not done in wxWindows because of portability issues). | |
16 | ||
17 | The general idea is to have the base class wxListBase working with {\it void *} | |
18 | data but make all of its dangerous (because untyped) functions protected, so | |
19 | that they can only be used from derived classes which, in turn, expose a type | |
20 | safe interface. With this approach a new wxList-like class must be defined for | |
21 | each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done | |
bb250157 | 22 | with {\it WX\_DECLARE\_LIST} and {\it WX\_DEFINE\_LIST} macros like this |
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23 | (notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY |
24 | macros): | |
25 | ||
26 | \wxheading{Example} | |
27 | ||
28 | {\small% | |
29 | \begin{verbatim} | |
30 | // this part might be in a header or source (.cpp) file | |
31 | class MyListElement | |
32 | { | |
33 | ... // whatever | |
34 | }; | |
35 | ||
36 | // declare our list class: this macro declares and partly implements MyList | |
37 | // class (which derives from wxListBase) | |
f776e250 | 38 | WX_DECLARE_LIST(MyListElement, MyList); |
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39 | |
40 | ... | |
41 | ||
42 | // the only requirment for the rest is to be AFTER the full declaration of | |
43 | // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but | |
44 | // usually it will be found in the source file and not in the header | |
45 | ||
46 | #include <wx/listimpl.cpp> | |
f776e250 | 47 | WX_DEFINE_LIST(MyList); |
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48 | |
49 | // now MyList class may be used as a usual wxList, but all of its methods | |
50 | // will take/return the objects of the right (i.e. MyListElement) type. You | |
51 | // also have MyList::Node type which is the type-safe version of wxNode. | |
52 | MyList list; | |
53 | MyListElement element; | |
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54 | list.Append(element); // ok |
55 | list.Append(17); // error: incorrect type | |
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56 | |
57 | // let's iterate over the list | |
58 | for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() ) | |
59 | { | |
60 | MyListElement *current = node->GetData(); | |
61 | ||
62 | ...process the current element... | |
63 | } | |
64 | \end{verbatim} | |
65 | } | |
66 | ||
67 | For compatibility with previous versions wxList and wxStringList classes are | |
68 | still defined, but their usage is deprecated and they will disappear in the | |
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69 | future versions completely. The use of the latter is especially discouraged as |
70 | it is not only unsafe but is also much less efficient than | |
35d367d8 | 71 | \helpref{wxArrayString}{wxarraystring} class. |
a660d684 | 72 | |
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73 | In the documentation of the list classes below, you should replace wxNode with |
74 | wxListName::Node and wxObject with the list element type (i.e. the first | |
75 | parameter of WX\_DECLARE\_LIST) for the template lists. | |
76 | ||
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77 | \wxheading{Derived from} |
78 | ||
79 | \helpref{wxObject}{wxobject} | |
80 | ||
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81 | \wxheading{Include files} |
82 | ||
83 | <wx/list.h> | |
84 | ||
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85 | \wxheading{Example} |
86 | ||
87 | It is very common to iterate on a list as follows: | |
88 | ||
89 | \begin{verbatim} | |
90 | ... | |
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91 | wxWindow *win1 = new wxWindow(...); |
92 | wxWindow *win2 = new wxWindow(...); | |
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93 | |
94 | wxList SomeList; | |
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95 | SomeList.Append(win1); |
96 | SomeList.Append(win2); | |
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97 | |
98 | ... | |
99 | ||
f3a65071 | 100 | wxNode *node = SomeList.GetFirst(); |
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101 | while (node) |
102 | { | |
d8996187 | 103 | wxWindow *win = node->GetData(); |
a660d684 | 104 | ... |
d8996187 | 105 | node = node->GetNext(); |
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106 | } |
107 | \end{verbatim} | |
108 | ||
109 | To delete nodes in a list as the list is being traversed, replace | |
110 | ||
111 | \begin{verbatim} | |
112 | ... | |
d8996187 | 113 | node = node->GetNext(); |
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114 | ... |
115 | \end{verbatim} | |
116 | ||
117 | with | |
118 | ||
119 | \begin{verbatim} | |
120 | ... | |
9838df2c | 121 | delete win; |
a660d684 | 122 | delete node; |
f3a65071 | 123 | node = SomeList.GetFirst(); |
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124 | ... |
125 | \end{verbatim} | |
126 | ||
127 | See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and | |
128 | members for getting to the next or previous node. | |
129 | ||
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130 | \wxheading{See also} |
131 | ||
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132 | \helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist}, |
133 | \helpref{wxArray}{wxarray} | |
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134 | |
135 | \latexignore{\rtfignore{\wxheading{Members}}} | |
136 | ||
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137 | \membersection{wxList::wxList} |
138 | ||
139 | \func{}{wxList}{\void} | |
140 | ||
141 | \func{}{wxList}{\param{unsigned int}{ key\_type}} | |
142 | ||
143 | \func{}{wxList}{\param{int}{ n}, \param{wxObject *}{objects[]}} | |
144 | ||
145 | \func{}{wxList}{\param{wxObject *}{object}, ...} | |
146 | ||
147 | Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING, | |
148 | and indicates what sort of keying is required (if any). | |
149 | ||
150 | {\it objects} is an array of {\it n} objects with which to initialize the list. | |
151 | ||
152 | The variable-length argument list constructor must be supplied with a | |
153 | terminating NULL. | |
154 | ||
155 | \membersection{wxList::\destruct{wxList}} | |
156 | ||
157 | \func{}{\destruct{wxList}}{\void} | |
158 | ||
159 | Destroys the list. Also destroys any remaining nodes, but does not destroy | |
160 | client data held in the nodes. | |
161 | ||
e12be2f7 | 162 | \membersection{wxList::Append}\label{wxlistappend} |
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163 | |
164 | \func{wxNode *}{Append}{\param{wxObject *}{object}} | |
165 | ||
166 | \func{wxNode *}{Append}{\param{long}{ key}, \param{wxObject *}{object}} | |
167 | ||
168 | \func{wxNode *}{Append}{\param{const wxString\& }{key}, \param{wxObject *}{object}} | |
169 | ||
170 | Appends a new {\bf wxNode} to the end of the list and puts a pointer to the | |
171 | \rtfsp{\it object} in the node. The last two forms store a key with the object for | |
172 | later retrieval using the key. The new node is returned in each case. | |
173 | ||
174 | The key string is copied and stored by the list implementation. | |
175 | ||
e12be2f7 | 176 | \membersection{wxList::Clear}\label{wxlistclear} |
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177 | |
178 | \func{void}{Clear}{\void} | |
179 | ||
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180 | Clears the list (but does not delete the client data stored with each node |
181 | unless you called DeleteContents(TRUE), in which case it deletes data). | |
a660d684 | 182 | |
6be663cf | 183 | \membersection{wxList::DeleteContents}\label{wxlistdeletecontents} |
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184 | |
185 | \func{void}{DeleteContents}{\param{bool}{ destroy}} | |
186 | ||
187 | If {\it destroy} is TRUE, instructs the list to call {\it delete} on the client contents of | |
188 | a node whenever the node is destroyed. The default is FALSE. | |
189 | ||
e12be2f7 | 190 | \membersection{wxList::DeleteNode}\label{wxlistdeletenode} |
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191 | |
192 | \func{bool}{DeleteNode}{\param{wxNode *}{node}} | |
193 | ||
194 | Deletes the given node from the list, returning TRUE if successful. | |
195 | ||
e12be2f7 | 196 | \membersection{wxList::DeleteObject}\label{wxlistdeleteobject} |
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197 | |
198 | \func{bool}{DeleteObject}{\param{wxObject *}{object}} | |
199 | ||
200 | Finds the given client {\it object} and deletes the appropriate node from the list, returning | |
201 | TRUE if successful. The application must delete the actual object separately. | |
202 | ||
e12be2f7 | 203 | \membersection{wxList::Find}\label{wxlistfind} |
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204 | |
205 | \func{wxNode *}{Find}{\param{long}{ key}} | |
206 | ||
207 | \func{wxNode *}{Find}{\param{const wxString\& }{key}} | |
208 | ||
209 | Returns the node whose stored key matches {\it key}. Use on a keyed list only. | |
210 | ||
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211 | \membersection{wxList::GetCount}\label{wxlistgetcount} |
212 | ||
213 | \constfunc{size\_t}{GetCount}{\void} | |
214 | ||
215 | Returns the number of elements in the list. | |
216 | ||
e12be2f7 | 217 | \membersection{wxList::GetFirst}\label{wxlistgetfirst} |
a660d684 | 218 | |
f3a65071 | 219 | \func{wxNode *}{GetFirst}{\void} |
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220 | |
221 | Returns the first node in the list (NULL if the list is empty). | |
222 | ||
e12be2f7 | 223 | \membersection{wxList::GetLast}\label{wxlistgetlast} |
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224 | |
225 | \func{wxNode *}{GetLast}{\void} | |
226 | ||
227 | Returns the last node in the list (NULL if the list is empty). | |
228 | ||
e12be2f7 | 229 | \membersection{wxList::IndexOf}\label{wxlistindexof} |
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230 | |
231 | \func{int}{IndexOf}{\param{wxObject*}{ obj }} | |
232 | ||
f3339684 | 233 | Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj} |
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234 | is not found in the list. |
235 | ||
e12be2f7 | 236 | \membersection{wxList::Insert}\label{wxlistinsert} |
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237 | |
238 | \func{wxNode *}{Insert}{\param{wxObject *}{object}} | |
239 | ||
240 | Insert object at front of list. | |
241 | ||
d8996187 | 242 | \func{wxNode *}{Insert}{\param{size\_t }{position}, \param{wxObject *}{object}} |
a660d684 | 243 | |
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244 | Insert object before {\it position}, i.e. the index of the new item in the |
245 | list will be equal to {\it position}. {\it position} should be less than or | |
246 | equal to \helpref{GetCount}{wxlistgetcount}; if it is equal to it, this is the | |
247 | same as calling \helpref{Append}{wxlistappend}. | |
a660d684 | 248 | |
d8996187 | 249 | \func{wxNode *}{Insert}{\param{wxNode *}{node}, \param{wxObject *}{object}} |
a660d684 | 250 | |
d8996187 | 251 | Inserts the object before the given {\it node}. |
a660d684 | 252 | |
d8996187 | 253 | \membersection{wxList::Item}\label{wxlistitem} |
a660d684 | 254 | |
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255 | \constfunc{wxNode *}{Item}{\param{size\_t }{index}} |
256 | ||
257 | Returns the node at given position in the list. | |
a660d684 | 258 | |
e12be2f7 | 259 | \membersection{wxList::Member}\label{wxlistmember} |
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260 | |
261 | \func{wxNode *}{Member}{\param{wxObject *}{object}} | |
262 | ||
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263 | {\bf NB:} This function is deprecated, use \helpref{Find}{wxlistfind} instead. |
264 | ||
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265 | Returns the node associated with {\it object} if it is in the list, NULL otherwise. |
266 | ||
e12be2f7 | 267 | \membersection{wxList::Nth}\label{wxlistnth} |
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268 | |
269 | \func{wxNode *}{Nth}{\param{int}{ n}} | |
270 | ||
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271 | {\bf NB:} This function is deprecated, use \helpref{Item}{wxlistitem} instead. |
272 | ||
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273 | Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty |
274 | or the nth node could not be found). | |
275 | ||
e12be2f7 | 276 | \membersection{wxList::Number}\label{wxlistnumber} |
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277 | |
278 | \func{int}{Number}{\void} | |
279 | ||
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280 | {\bf NB:} This function is deprecated, use \helpref{GetCount}{wxlistgetcount} instead. |
281 | ||
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282 | Returns the number of elements in the list. |
283 | ||
e12be2f7 | 284 | \membersection{wxList::Sort}\label{wxlistsort} |
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285 | |
286 | \func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}} | |
287 | ||
288 | \begin{verbatim} | |
289 | // Type of compare function for list sort operation (as in 'qsort') | |
290 | typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2); | |
291 | \end{verbatim} | |
292 | ||
293 | Allows the sorting of arbitrary lists by giving | |
294 | a function to compare two list elements. We use the system {\bf qsort} function | |
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295 | for the actual sorting process. |
296 | ||
297 | If you use untyped wxList the sort function receives pointers to wxObject | |
298 | pointers (wxObject **), so be careful to dereference appropriately - but, | |
299 | of course, a better solution is to use list of appropriate type defined with | |
300 | {\tt WX\_DECLARE\_LIST}. | |
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301 | |
302 | Example: | |
303 | ||
304 | \begin{verbatim} | |
305 | int listcompare(const void *arg1, const void *arg2) | |
306 | { | |
307 | return(compare(**(wxString **)arg1, // use the wxString 'compare' | |
308 | **(wxString **)arg2)); // function | |
309 | } | |
310 | ||
311 | void main() | |
312 | { | |
313 | wxList list; | |
314 | ||
315 | list.Append(new wxString("DEF")); | |
316 | list.Append(new wxString("GHI")); | |
317 | list.Append(new wxString("ABC")); | |
318 | list.Sort(listcompare); | |
319 | } | |
320 | \end{verbatim} | |
321 |