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1\section{\class{wxList}}\label{wxlist}
2
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3wxList classes provide linked list functionality for wxWindows, and for an
4application if it wishes. Depending on the form of constructor used, a list
5can be keyed on integer or string keys to provide a primitive look-up ability.
6See \helpref{wxHashTable}{wxhashtable}\rtfsp for a faster method of storage
7when random access is required.
8
9While wxList class in the previous versions of wxWindows only could contain
10elements of type wxObject and had essentially untyped interface (thus allowing
11you to put apples in the list and read back oranges from it), the new wxList
5442f435 12classes family may contain elements of any type and has much more strict type
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13checking. Unfortunately, it also requires an additional line to be inserted in
14your program for each list class you use (which is the only solution short of
15using templates which is not done in wxWindows because of portability issues).
16
17The general idea is to have the base class wxListBase working with {\it void *}
18data but make all of its dangerous (because untyped) functions protected, so
19that they can only be used from derived classes which, in turn, expose a type
20safe interface. With this approach a new wxList-like class must be defined for
21each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
bb250157 22with {\it WX\_DECLARE\_LIST} and {\it WX\_DEFINE\_LIST} macros like this
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23(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
24macros):
25
26\wxheading{Example}
27
28{\small%
29\begin{verbatim}
30 // this part might be in a header or source (.cpp) file
31 class MyListElement
32 {
33 ... // whatever
34 };
35
36 // declare our list class: this macro declares and partly implements MyList
37 // class (which derives from wxListBase)
f776e250 38 WX_DECLARE_LIST(MyListElement, MyList);
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39
40 ...
41
42 // the only requirment for the rest is to be AFTER the full declaration of
43 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
44 // usually it will be found in the source file and not in the header
45
46 #include <wx/listimpl.cpp>
f776e250 47 WX_DEFINE_LIST(MyList);
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48
49 // now MyList class may be used as a usual wxList, but all of its methods
50 // will take/return the objects of the right (i.e. MyListElement) type. You
51 // also have MyList::Node type which is the type-safe version of wxNode.
52 MyList list;
53 MyListElement element;
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54 list.Append(element); // ok
55 list.Append(17); // error: incorrect type
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56
57 // let's iterate over the list
58 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
59 {
60 MyListElement *current = node->GetData();
61
62 ...process the current element...
63 }
64\end{verbatim}
65}
66
67For compatibility with previous versions wxList and wxStringList classes are
68still defined, but their usage is deprecated and they will disappear in the
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69future versions completely. The use of the latter is especially discouraged as
70it is not only unsafe but is also much less efficient than
35d367d8 71\helpref{wxArrayString}{wxarraystring} class.
a660d684 72
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73In the documentation of the list classes below, you should replace wxNode with
74wxListName::Node and wxObject with the list element type (i.e. the first
75parameter of WX\_DECLARE\_LIST) for the template lists.
76
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77\wxheading{Derived from}
78
79\helpref{wxObject}{wxobject}
80
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81\wxheading{Include files}
82
83<wx/list.h>
84
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85\wxheading{Example}
86
87It is very common to iterate on a list as follows:
88
89\begin{verbatim}
90 ...
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91 wxWindow *win1 = new wxWindow(...);
92 wxWindow *win2 = new wxWindow(...);
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93
94 wxList SomeList;
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95 SomeList.Append(win1);
96 SomeList.Append(win2);
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97
98 ...
99
f3a65071 100 wxNode *node = SomeList.GetFirst();
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101 while (node)
102 {
d8996187 103 wxWindow *win = node->GetData();
a660d684 104 ...
d8996187 105 node = node->GetNext();
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106 }
107\end{verbatim}
108
109To delete nodes in a list as the list is being traversed, replace
110
111\begin{verbatim}
112 ...
d8996187 113 node = node->GetNext();
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114 ...
115\end{verbatim}
116
117with
118
119\begin{verbatim}
120 ...
9838df2c 121 delete win;
a660d684 122 delete node;
f3a65071 123 node = SomeList.GetFirst();
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124 ...
125\end{verbatim}
126
127See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
128members for getting to the next or previous node.
129
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130\wxheading{See also}
131
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132\helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist},
133\helpref{wxArray}{wxarray}
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134
135\latexignore{\rtfignore{\wxheading{Members}}}
136
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137\membersection{wxList::wxList}
138
139\func{}{wxList}{\void}
140
141\func{}{wxList}{\param{unsigned int}{ key\_type}}
142
143\func{}{wxList}{\param{int}{ n}, \param{wxObject *}{objects[]}}
144
145\func{}{wxList}{\param{wxObject *}{object}, ...}
146
147Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
148and indicates what sort of keying is required (if any).
149
150{\it objects} is an array of {\it n} objects with which to initialize the list.
151
152The variable-length argument list constructor must be supplied with a
153terminating NULL.
154
155\membersection{wxList::\destruct{wxList}}
156
157\func{}{\destruct{wxList}}{\void}
158
159Destroys the list. Also destroys any remaining nodes, but does not destroy
160client data held in the nodes.
161
e12be2f7 162\membersection{wxList::Append}\label{wxlistappend}
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163
164\func{wxNode *}{Append}{\param{wxObject *}{object}}
165
166\func{wxNode *}{Append}{\param{long}{ key}, \param{wxObject *}{object}}
167
168\func{wxNode *}{Append}{\param{const wxString\& }{key}, \param{wxObject *}{object}}
169
170Appends a new {\bf wxNode} to the end of the list and puts a pointer to the
171\rtfsp{\it object} in the node. The last two forms store a key with the object for
172later retrieval using the key. The new node is returned in each case.
173
174The key string is copied and stored by the list implementation.
175
e12be2f7 176\membersection{wxList::Clear}\label{wxlistclear}
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177
178\func{void}{Clear}{\void}
179
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180Clears the list (but does not delete the client data stored with each node
181unless you called DeleteContents(TRUE), in which case it deletes data).
a660d684 182
6be663cf 183\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
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184
185\func{void}{DeleteContents}{\param{bool}{ destroy}}
186
187If {\it destroy} is TRUE, instructs the list to call {\it delete} on the client contents of
188a node whenever the node is destroyed. The default is FALSE.
189
e12be2f7 190\membersection{wxList::DeleteNode}\label{wxlistdeletenode}
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191
192\func{bool}{DeleteNode}{\param{wxNode *}{node}}
193
194Deletes the given node from the list, returning TRUE if successful.
195
e12be2f7 196\membersection{wxList::DeleteObject}\label{wxlistdeleteobject}
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197
198\func{bool}{DeleteObject}{\param{wxObject *}{object}}
199
200Finds the given client {\it object} and deletes the appropriate node from the list, returning
201TRUE if successful. The application must delete the actual object separately.
202
e12be2f7 203\membersection{wxList::Find}\label{wxlistfind}
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204
205\func{wxNode *}{Find}{\param{long}{ key}}
206
207\func{wxNode *}{Find}{\param{const wxString\& }{key}}
208
209Returns the node whose stored key matches {\it key}. Use on a keyed list only.
210
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211\membersection{wxList::GetCount}\label{wxlistgetcount}
212
213\constfunc{size\_t}{GetCount}{\void}
214
215Returns the number of elements in the list.
216
e12be2f7 217\membersection{wxList::GetFirst}\label{wxlistgetfirst}
a660d684 218
f3a65071 219\func{wxNode *}{GetFirst}{\void}
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220
221Returns the first node in the list (NULL if the list is empty).
222
e12be2f7 223\membersection{wxList::GetLast}\label{wxlistgetlast}
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224
225\func{wxNode *}{GetLast}{\void}
226
227Returns the last node in the list (NULL if the list is empty).
228
e12be2f7 229\membersection{wxList::IndexOf}\label{wxlistindexof}
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230
231\func{int}{IndexOf}{\param{wxObject*}{ obj }}
232
f3339684 233Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj}
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234is not found in the list.
235
e12be2f7 236\membersection{wxList::Insert}\label{wxlistinsert}
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237
238\func{wxNode *}{Insert}{\param{wxObject *}{object}}
239
240Insert object at front of list.
241
d8996187 242\func{wxNode *}{Insert}{\param{size\_t }{position}, \param{wxObject *}{object}}
a660d684 243
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244Insert object before {\it position}, i.e. the index of the new item in the
245list will be equal to {\it position}. {\it position} should be less than or
246equal to \helpref{GetCount}{wxlistgetcount}; if it is equal to it, this is the
247same as calling \helpref{Append}{wxlistappend}.
a660d684 248
d8996187 249\func{wxNode *}{Insert}{\param{wxNode *}{node}, \param{wxObject *}{object}}
a660d684 250
d8996187 251Inserts the object before the given {\it node}.
a660d684 252
d8996187 253\membersection{wxList::Item}\label{wxlistitem}
a660d684 254
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255\constfunc{wxNode *}{Item}{\param{size\_t }{index}}
256
257Returns the node at given position in the list.
a660d684 258
e12be2f7 259\membersection{wxList::Member}\label{wxlistmember}
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260
261\func{wxNode *}{Member}{\param{wxObject *}{object}}
262
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263{\bf NB:} This function is deprecated, use \helpref{Find}{wxlistfind} instead.
264
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265Returns the node associated with {\it object} if it is in the list, NULL otherwise.
266
e12be2f7 267\membersection{wxList::Nth}\label{wxlistnth}
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268
269\func{wxNode *}{Nth}{\param{int}{ n}}
270
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271{\bf NB:} This function is deprecated, use \helpref{Item}{wxlistitem} instead.
272
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273Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
274or the nth node could not be found).
275
e12be2f7 276\membersection{wxList::Number}\label{wxlistnumber}
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277
278\func{int}{Number}{\void}
279
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280{\bf NB:} This function is deprecated, use \helpref{GetCount}{wxlistgetcount} instead.
281
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282Returns the number of elements in the list.
283
e12be2f7 284\membersection{wxList::Sort}\label{wxlistsort}
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285
286\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
287
288\begin{verbatim}
289 // Type of compare function for list sort operation (as in 'qsort')
290 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
291\end{verbatim}
292
293Allows the sorting of arbitrary lists by giving
294a function to compare two list elements. We use the system {\bf qsort} function
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295for the actual sorting process.
296
297If you use untyped wxList the sort function receives pointers to wxObject
298pointers (wxObject **), so be careful to dereference appropriately - but,
299of course, a better solution is to use list of appropriate type defined with
300{\tt WX\_DECLARE\_LIST}.
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301
302Example:
303
304\begin{verbatim}
305 int listcompare(const void *arg1, const void *arg2)
306 {
307 return(compare(**(wxString **)arg1, // use the wxString 'compare'
308 **(wxString **)arg2)); // function
309 }
310
311 void main()
312 {
313 wxList list;
314
315 list.Append(new wxString("DEF"));
316 list.Append(new wxString("GHI"));
317 list.Append(new wxString("ABC"));
318 list.Sort(listcompare);
319 }
320\end{verbatim}
321