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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: framemanager.cpp | |
3 | // Purpose: wxaui: wx advanced user interface - docking window manager | |
4 | // Author: Benjamin I. Williams | |
5 | // Modified by: | |
6 | // Created: 2005-05-17 | |
7 | // RCS-ID: | |
8 | // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved | |
9 | // Licence: wxWindows Library Licence, Version 3.1 | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_AUI | |
27 | ||
28 | #include "wx/aui/framemanager.h" | |
29 | #include "wx/aui/dockart.h" | |
30 | #include "wx/aui/floatpane.h" | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | // #include "wx/log.h" | |
34 | #endif | |
35 | ||
36 | //#include "wx/dcbuffer.h" | |
37 | ||
38 | #include "wx/app.h" | |
39 | #include "wx/image.h" | |
40 | WX_CHECK_BUILD_OPTIONS("wxAUI") | |
41 | ||
42 | #include "wx/arrimpl.cpp" | |
43 | WX_DECLARE_OBJARRAY(wxRect, wxAuiRectArray); | |
44 | WX_DEFINE_OBJARRAY(wxAuiRectArray) | |
45 | WX_DEFINE_OBJARRAY(wxDockUIPartArray) | |
46 | WX_DEFINE_OBJARRAY(wxDockInfoArray) | |
47 | WX_DEFINE_OBJARRAY(wxPaneButtonArray) | |
48 | WX_DEFINE_OBJARRAY(wxPaneInfoArray) | |
49 | ||
50 | wxPaneInfo wxNullPaneInfo; | |
51 | wxDockInfo wxNullDockInfo; | |
52 | DEFINE_EVENT_TYPE(wxEVT_AUI_PANEBUTTON) | |
53 | ||
54 | #ifdef __WXMAC__ | |
55 | // a few defines to avoid nameclashes | |
56 | #define __MAC_OS_X_MEMORY_MANAGER_CLEAN__ 1 | |
57 | #define __AIFF__ | |
58 | #include "wx/mac/private.h" | |
59 | #endif | |
60 | ||
61 | ||
62 | // -- static utility functions -- | |
63 | ||
64 | static wxBitmap wxPaneCreateStippleBitmap() | |
65 | { | |
66 | unsigned char data[] = { 0,0,0,192,192,192, 192,192,192,0,0,0 }; | |
67 | wxImage img(2,2,data,true); | |
68 | return wxBitmap(img); | |
69 | } | |
70 | ||
71 | static void DrawResizeHint(wxDC& dc, const wxRect& rect) | |
72 | { | |
73 | wxBitmap stipple = wxPaneCreateStippleBitmap(); | |
74 | wxBrush brush(stipple); | |
75 | dc.SetBrush(brush); | |
76 | dc.SetPen(*wxTRANSPARENT_PEN); | |
77 | ||
78 | dc.SetLogicalFunction(wxXOR); | |
79 | dc.DrawRectangle(rect); | |
80 | } | |
81 | ||
82 | #ifdef __WXMSW__ | |
83 | ||
84 | // on supported windows systems (Win2000 and greater), this function | |
85 | // will make a frame window transparent by a certain amount | |
86 | static void MakeWindowTransparent(wxWindow* wnd, int amount) | |
87 | { | |
88 | // this API call is not in all SDKs, only the newer ones, so | |
89 | // we will runtime bind this | |
90 | typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD); | |
91 | static PSETLAYEREDWINDOWATTR pSetLayeredWindowAttributes = NULL; | |
92 | static HMODULE h = NULL; | |
93 | HWND hwnd = (HWND)wnd->GetHWND(); | |
94 | ||
95 | if (!h) | |
96 | h = LoadLibrary(_T("user32")); | |
97 | ||
98 | if (!pSetLayeredWindowAttributes) | |
99 | { | |
100 | pSetLayeredWindowAttributes = | |
101 | (PSETLAYEREDWINDOWATTR)GetProcAddress(h,"SetLayeredWindowAttributes"); | |
102 | } | |
103 | ||
104 | if (pSetLayeredWindowAttributes == NULL) | |
105 | return; | |
106 | ||
107 | LONG exstyle = GetWindowLong(hwnd, GWL_EXSTYLE); | |
108 | if (0 == (exstyle & 0x80000) /*WS_EX_LAYERED*/) | |
109 | SetWindowLong(hwnd, GWL_EXSTYLE, exstyle | 0x80000 /*WS_EX_LAYERED*/); | |
110 | ||
111 | pSetLayeredWindowAttributes(hwnd, 0, amount, 2 /*LWA_ALPHA*/); | |
112 | } | |
113 | ||
114 | #endif | |
115 | ||
116 | ||
117 | // CopyDocksAndPanes() - this utility function creates copies of | |
118 | // the dock and pane info. wxDockInfo's usually contain pointers | |
119 | // to wxPaneInfo classes, thus this function is necessary to reliably | |
120 | // reconstruct that relationship in the new dock info and pane info arrays | |
121 | ||
122 | static void CopyDocksAndPanes(wxDockInfoArray& dest_docks, | |
123 | wxPaneInfoArray& dest_panes, | |
124 | const wxDockInfoArray& src_docks, | |
125 | const wxPaneInfoArray& src_panes) | |
126 | { | |
127 | dest_docks = src_docks; | |
128 | dest_panes = src_panes; | |
129 | int i, j, k, dock_count, pc1, pc2; | |
130 | for (i = 0, dock_count = dest_docks.GetCount(); i < dock_count; ++i) | |
131 | { | |
132 | wxDockInfo& dock = dest_docks.Item(i); | |
133 | for (j = 0, pc1 = dock.panes.GetCount(); j < pc1; ++j) | |
134 | for (k = 0, pc2 = src_panes.GetCount(); k < pc2; ++k) | |
135 | if (dock.panes.Item(j) == &src_panes.Item(k)) | |
136 | dock.panes.Item(j) = &dest_panes.Item(k); | |
137 | } | |
138 | } | |
139 | ||
140 | // GetMaxLayer() is an internal function which returns | |
141 | // the highest layer inside the specified dock | |
142 | static int GetMaxLayer(const wxDockInfoArray& docks, int dock_direction) | |
143 | { | |
144 | int i, dock_count, max_layer = 0; | |
145 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
146 | { | |
147 | wxDockInfo& dock = docks.Item(i); | |
148 | if (dock.dock_direction == dock_direction && | |
149 | dock.dock_layer > max_layer && !dock.fixed) | |
150 | max_layer = dock.dock_layer; | |
151 | } | |
152 | return max_layer; | |
153 | } | |
154 | ||
155 | ||
156 | // GetMaxRow() is an internal function which returns | |
157 | // the highest layer inside the specified dock | |
158 | static int GetMaxRow(const wxPaneInfoArray& panes, int direction, int layer) | |
159 | { | |
160 | int i, pane_count, max_row = 0; | |
161 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
162 | { | |
163 | wxPaneInfo& pane = panes.Item(i); | |
164 | if (pane.dock_direction == direction && | |
165 | pane.dock_layer == layer && | |
166 | pane.dock_row > max_row) | |
167 | max_row = pane.dock_row; | |
168 | } | |
169 | return max_row; | |
170 | } | |
171 | ||
172 | ||
173 | ||
174 | // DoInsertDockLayer() is an internal function that inserts a new dock | |
175 | // layer by incrementing all existing dock layer values by one | |
176 | static void DoInsertDockLayer(wxPaneInfoArray& panes, | |
177 | int dock_direction, | |
178 | int dock_layer) | |
179 | { | |
180 | int i, pane_count; | |
181 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
182 | { | |
183 | wxPaneInfo& pane = panes.Item(i); | |
184 | if (!pane.IsFloating() && | |
185 | pane.dock_direction == dock_direction && | |
186 | pane.dock_layer >= dock_layer) | |
187 | pane.dock_layer++; | |
188 | } | |
189 | } | |
190 | ||
191 | // DoInsertDockLayer() is an internal function that inserts a new dock | |
192 | // row by incrementing all existing dock row values by one | |
193 | static void DoInsertDockRow(wxPaneInfoArray& panes, | |
194 | int dock_direction, | |
195 | int dock_layer, | |
196 | int dock_row) | |
197 | { | |
198 | int i, pane_count; | |
199 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
200 | { | |
201 | wxPaneInfo& pane = panes.Item(i); | |
202 | if (!pane.IsFloating() && | |
203 | pane.dock_direction == dock_direction && | |
204 | pane.dock_layer == dock_layer && | |
205 | pane.dock_row >= dock_row) | |
206 | pane.dock_row++; | |
207 | } | |
208 | } | |
209 | ||
210 | // DoInsertDockLayer() is an internal function that inserts a space for | |
211 | // another dock pane by incrementing all existing dock row values by one | |
212 | static void DoInsertPane(wxPaneInfoArray& panes, | |
213 | int dock_direction, | |
214 | int dock_layer, | |
215 | int dock_row, | |
216 | int dock_pos) | |
217 | { | |
218 | int i, pane_count; | |
219 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
220 | { | |
221 | wxPaneInfo& pane = panes.Item(i); | |
222 | if (!pane.IsFloating() && | |
223 | pane.dock_direction == dock_direction && | |
224 | pane.dock_layer == dock_layer && | |
225 | pane.dock_row == dock_row && | |
226 | pane.dock_pos >= dock_pos) | |
227 | pane.dock_pos++; | |
228 | } | |
229 | } | |
230 | ||
231 | // FindDocks() is an internal function that returns a list of docks which meet | |
232 | // the specified conditions in the parameters and returns a sorted array | |
233 | // (sorted by layer and then row) | |
234 | static void FindDocks(wxDockInfoArray& docks, | |
235 | int dock_direction, | |
236 | int dock_layer, | |
237 | int dock_row, | |
238 | wxDockInfoPtrArray& arr) | |
239 | { | |
240 | int begin_layer = dock_layer; | |
241 | int end_layer = dock_layer; | |
242 | int begin_row = dock_row; | |
243 | int end_row = dock_row; | |
244 | int dock_count = docks.GetCount(); | |
245 | int layer, row, i, max_row = 0, max_layer = 0; | |
246 | ||
247 | // discover the maximum dock layer and the max row | |
248 | for (i = 0; i < dock_count; ++i) | |
249 | { | |
250 | max_row = wxMax(max_row, docks.Item(i).dock_row); | |
251 | max_layer = wxMax(max_layer, docks.Item(i).dock_layer); | |
252 | } | |
253 | ||
254 | // if no dock layer was specified, search all dock layers | |
255 | if (dock_layer == -1) | |
256 | { | |
257 | begin_layer = 0; | |
258 | end_layer = max_layer; | |
259 | } | |
260 | ||
261 | // if no dock row was specified, search all dock row | |
262 | if (dock_row == -1) | |
263 | { | |
264 | begin_row = 0; | |
265 | end_row = max_row; | |
266 | } | |
267 | ||
268 | arr.Clear(); | |
269 | ||
270 | for (layer = begin_layer; layer <= end_layer; ++layer) | |
271 | for (row = begin_row; row <= end_row; ++row) | |
272 | for (i = 0; i < dock_count; ++i) | |
273 | { | |
274 | wxDockInfo& d = docks.Item(i); | |
275 | if (dock_direction == -1 || dock_direction == d.dock_direction) | |
276 | { | |
277 | if (d.dock_layer == layer && d.dock_row == row) | |
278 | arr.Add(&d); | |
279 | } | |
280 | } | |
281 | } | |
282 | ||
283 | // FindPaneInDock() looks up a specified window pointer inside a dock. | |
284 | // If found, the corresponding wxPaneInfo pointer is returned, otherwise NULL. | |
285 | static wxPaneInfo* FindPaneInDock(const wxDockInfo& dock, wxWindow* window) | |
286 | { | |
287 | int i, count = dock.panes.GetCount(); | |
288 | for (i = 0; i < count; ++i) | |
289 | { | |
290 | wxPaneInfo* p = dock.panes.Item(i); | |
291 | if (p->window == window) | |
292 | return p; | |
293 | } | |
294 | return NULL; | |
295 | } | |
296 | ||
297 | // RemovePaneFromDocks() removes a pane window from all docks | |
298 | // with a possible exception specified by parameter "except" | |
299 | static void RemovePaneFromDocks(wxDockInfoArray& docks, | |
300 | wxPaneInfo& pane, | |
301 | wxDockInfo* except = NULL) | |
302 | { | |
303 | int i, dock_count; | |
304 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
305 | { | |
306 | wxDockInfo& d = docks.Item(i); | |
307 | if (&d == except) | |
308 | continue; | |
309 | wxPaneInfo* pi = FindPaneInDock(d, pane.window); | |
310 | if (pi) | |
311 | d.panes.Remove(pi); | |
312 | } | |
313 | } | |
314 | ||
315 | // RenumberDockRows() takes a dock and assigns sequential numbers | |
316 | // to existing rows. Basically it takes out the gaps; so if a | |
317 | // dock has rows with numbers 0,2,5, they will become 0,1,2 | |
318 | static void RenumberDockRows(wxDockInfoPtrArray& docks) | |
319 | { | |
320 | int i, dock_count, j, pane_count; | |
321 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
322 | { | |
323 | wxDockInfo& dock = *docks.Item(i); | |
324 | dock.dock_row = i; | |
325 | for (j = 0, pane_count = dock.panes.GetCount(); j < pane_count; ++j) | |
326 | dock.panes.Item(j)->dock_row = i; | |
327 | } | |
328 | } | |
329 | ||
330 | ||
331 | ||
332 | static void SetActivePane(wxPaneInfoArray& panes, wxWindow* active_pane) | |
333 | { | |
334 | int i, pane_count; | |
335 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
336 | { | |
337 | wxPaneInfo& pane = panes.Item(i); | |
338 | pane.state &= ~wxPaneInfo::optionActive; | |
339 | if (pane.window == active_pane) | |
340 | pane.state |= wxPaneInfo::optionActive; | |
341 | } | |
342 | } | |
343 | ||
344 | ||
345 | // this function is used to sort panes by dock position | |
346 | static int PaneSortFunc(wxPaneInfo** p1, wxPaneInfo** p2) | |
347 | { | |
348 | return ((*p1)->dock_pos < (*p2)->dock_pos) ? -1 : 1; | |
349 | } | |
350 | ||
351 | ||
352 | // -- wxFrameManager class implementation -- | |
353 | ||
354 | ||
355 | BEGIN_EVENT_TABLE(wxFrameManager, wxEvtHandler) | |
356 | EVT_AUI_PANEBUTTON(wxFrameManager::OnPaneButton) | |
357 | EVT_PAINT(wxFrameManager::OnPaint) | |
358 | EVT_ERASE_BACKGROUND(wxFrameManager::OnEraseBackground) | |
359 | EVT_SIZE(wxFrameManager::OnSize) | |
360 | EVT_SET_CURSOR(wxFrameManager::OnSetCursor) | |
361 | EVT_LEFT_DOWN(wxFrameManager::OnLeftDown) | |
362 | EVT_LEFT_UP(wxFrameManager::OnLeftUp) | |
363 | EVT_MOTION(wxFrameManager::OnMotion) | |
364 | EVT_LEAVE_WINDOW(wxFrameManager::OnLeaveWindow) | |
365 | EVT_CHILD_FOCUS(wxFrameManager::OnChildFocus) | |
366 | EVT_TIMER(101, wxFrameManager::OnHintFadeTimer) | |
367 | END_EVENT_TABLE() | |
368 | ||
369 | ||
370 | wxFrameManager::wxFrameManager(wxFrame* frame, unsigned int flags) | |
371 | { | |
372 | m_action = actionNone; | |
373 | m_last_mouse_move = wxPoint(); | |
374 | m_hover_button = NULL; | |
375 | m_art = new wxDefaultDockArt; | |
376 | m_hint_wnd = NULL; | |
377 | m_flags = flags; | |
378 | ||
379 | if (frame) | |
380 | { | |
381 | SetFrame(frame); | |
382 | } | |
383 | } | |
384 | ||
385 | wxFrameManager::~wxFrameManager() | |
386 | { | |
387 | delete m_art; | |
388 | } | |
389 | ||
390 | // GetPane() looks up a wxPaneInfo structure based | |
391 | // on the supplied window pointer. Upon failure, GetPane() | |
392 | // returns an empty wxPaneInfo, a condition which can be checked | |
393 | // by calling wxPaneInfo::IsOk(). | |
394 | // | |
395 | // The pane info's structure may then be modified. Once a pane's | |
396 | // info is modified, wxFrameManager::Update() must be called to | |
397 | // realize the changes in the UI. | |
398 | ||
399 | wxPaneInfo& wxFrameManager::GetPane(wxWindow* window) | |
400 | { | |
401 | int i, pane_count; | |
402 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
403 | { | |
404 | wxPaneInfo& p = m_panes.Item(i); | |
405 | if (p.window == window) | |
406 | return p; | |
407 | } | |
408 | return wxNullPaneInfo; | |
409 | } | |
410 | ||
411 | // this version of GetPane() looks up a pane based on a | |
412 | // 'pane name', see above comment for more info | |
413 | wxPaneInfo& wxFrameManager::GetPane(const wxString& name) | |
414 | { | |
415 | int i, pane_count; | |
416 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
417 | { | |
418 | wxPaneInfo& p = m_panes.Item(i); | |
419 | if (p.name == name) | |
420 | return p; | |
421 | } | |
422 | return wxNullPaneInfo; | |
423 | } | |
424 | ||
425 | // GetAllPanes() returns a reference to all the pane info structures | |
426 | wxPaneInfoArray& wxFrameManager::GetAllPanes() | |
427 | { | |
428 | return m_panes; | |
429 | } | |
430 | ||
431 | // HitTest() is an internal function which determines | |
432 | // which UI item the specified coordinates are over | |
433 | // (x,y) specify a position in client coordinates | |
434 | wxDockUIPart* wxFrameManager::HitTest(int x, int y) | |
435 | { | |
436 | wxDockUIPart* result = NULL; | |
437 | ||
438 | int i, part_count; | |
439 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
440 | { | |
441 | wxDockUIPart* item = &m_uiparts.Item(i); | |
442 | ||
443 | // we are not interested in typeDock, because this space | |
444 | // isn't used to draw anything, just for measurements; | |
445 | // besides, the entire dock area is covered with other | |
446 | // rectangles, which we are interested in. | |
447 | if (item->type == wxDockUIPart::typeDock) | |
448 | continue; | |
449 | ||
450 | // if we already have a hit on a more specific item, we are not | |
451 | // interested in a pane hit. If, however, we don't already have | |
452 | // a hit, returning a pane hit is necessary for some operations | |
453 | if ((item->type == wxDockUIPart::typePane || | |
454 | item->type == wxDockUIPart::typePaneBorder) && result) | |
455 | continue; | |
456 | ||
457 | // if the point is inside the rectangle, we have a hit | |
458 | if (item->rect.Inside(x,y)) | |
459 | result = item; | |
460 | } | |
461 | ||
462 | return result; | |
463 | } | |
464 | ||
465 | ||
466 | // SetFlags() and GetFlags() allow the owner to set various | |
467 | // options which are global to wxFrameManager | |
468 | void wxFrameManager::SetFlags(unsigned int flags) | |
469 | { | |
470 | m_flags = flags; | |
471 | } | |
472 | ||
473 | unsigned int wxFrameManager::GetFlags() const | |
474 | { | |
475 | return m_flags; | |
476 | } | |
477 | ||
478 | ||
479 | // SetFrame() is usually called once when the frame | |
480 | // manager class is being initialized. "frame" specifies | |
481 | // the frame which should be managed by the frame mananger | |
482 | void wxFrameManager::SetFrame(wxFrame* frame) | |
483 | { | |
484 | wxASSERT_MSG(frame, wxT("specified frame must be non-NULL")); | |
485 | ||
486 | m_frame = frame; | |
487 | m_frame->PushEventHandler(this); | |
488 | ||
489 | #if wxUSE_MDI | |
490 | // if the owner is going to manage an MDI parent frame, | |
491 | // we need to add the MDI client window as the default | |
492 | // center pane | |
493 | ||
494 | if (frame->IsKindOf(CLASSINFO(wxMDIParentFrame))) | |
495 | { | |
496 | wxMDIParentFrame* mdi_frame = (wxMDIParentFrame*)frame; | |
497 | wxMDIClientWindow* client_window = mdi_frame->GetClientWindow(); | |
498 | ||
499 | wxASSERT_MSG(client_window, wxT("Client window is NULL!")); | |
500 | ||
501 | AddPane(client_window, | |
502 | wxPaneInfo().Name(wxT("mdiclient")). | |
503 | CenterPane().PaneBorder(false)); | |
504 | } | |
505 | #endif | |
506 | } | |
507 | ||
508 | ||
509 | // UnInit() must be called, usually in the destructor | |
510 | // of the frame class. If it is not called, usually this | |
511 | // will result in a crash upon program exit | |
512 | void wxFrameManager::UnInit() | |
513 | { | |
514 | m_frame->RemoveEventHandler(this); | |
515 | } | |
516 | ||
517 | // GetFrame() returns the frame pointer being managed by wxFrameManager | |
518 | wxFrame* wxFrameManager::GetFrame() const | |
519 | { | |
520 | return m_frame; | |
521 | } | |
522 | ||
523 | wxDockArt* wxFrameManager::GetArtProvider() const | |
524 | { | |
525 | return m_art; | |
526 | } | |
527 | ||
528 | void wxFrameManager::ProcessMgrEvent(wxFrameManagerEvent& event) | |
529 | { | |
530 | // first, give the owner frame a chance to override | |
531 | if (m_frame) | |
532 | { | |
533 | if (m_frame->ProcessEvent(event)) | |
534 | return; | |
535 | } | |
536 | ||
537 | ProcessEvent(event); | |
538 | } | |
539 | ||
540 | // SetArtProvider() instructs wxFrameManager to use the | |
541 | // specified art provider for all drawing calls. This allows | |
542 | // plugable look-and-feel features | |
543 | void wxFrameManager::SetArtProvider(wxDockArt* art_provider) | |
544 | { | |
545 | // delete the last art provider, if any | |
546 | delete m_art; | |
547 | ||
548 | // assign the new art provider | |
549 | m_art = art_provider; | |
550 | } | |
551 | ||
552 | bool wxFrameManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info) | |
553 | { | |
554 | // check if the pane has a valid window | |
555 | if (!window) | |
556 | return false; | |
557 | ||
558 | // check if the pane already exists | |
559 | if (GetPane(pane_info.window).IsOk()) | |
560 | return false; | |
561 | ||
562 | m_panes.Add(pane_info); | |
563 | ||
564 | wxPaneInfo& pinfo = m_panes.Last(); | |
565 | ||
566 | // set the pane window | |
567 | pinfo.window = window; | |
568 | ||
569 | // if the pane's name identifier is blank, create a random string | |
570 | if (pinfo.name.IsEmpty()) | |
571 | { | |
572 | pinfo.name.Printf(wxT("%08x%08x%08x%08x"), | |
573 | ((unsigned long)pinfo.window) & 0xffffffff, | |
574 | (unsigned int)time(NULL), | |
575 | (unsigned int)clock(), m_panes.GetCount()); | |
576 | } | |
577 | ||
578 | // set initial proportion (if not already set) | |
579 | if (pinfo.dock_proportion == 0) | |
580 | pinfo.dock_proportion = 100000; | |
581 | ||
582 | if (pinfo.HasCloseButton() && | |
583 | pinfo.buttons.size() == 0) | |
584 | { | |
585 | wxPaneButton button; | |
586 | button.button_id = wxPaneInfo::buttonClose; | |
587 | pinfo.buttons.Add(button); | |
588 | } | |
589 | ||
590 | if (pinfo.best_size == wxDefaultSize && | |
591 | pinfo.window) | |
592 | { | |
593 | pinfo.best_size = pinfo.window->GetClientSize(); | |
594 | ||
595 | if (pinfo.window->IsKindOf(CLASSINFO(wxToolBar))) | |
596 | { | |
597 | // GetClientSize() doesn't get the best size for | |
598 | // a toolbar under some newer versions of wxWidgets, | |
599 | // so use GetBestSize() | |
600 | pinfo.best_size = pinfo.window->GetBestSize(); | |
601 | ||
602 | // for some reason, wxToolBar::GetBestSize() is returning | |
603 | // a size that is a pixel shy of the correct amount. | |
604 | // I believe this to be the correct action, until | |
605 | // wxToolBar::GetBestSize() is fixed. Is this assumption | |
606 | // correct? | |
607 | pinfo.best_size.y++; | |
608 | } | |
609 | ||
610 | if (pinfo.min_size != wxDefaultSize) | |
611 | { | |
612 | if (pinfo.best_size.x < pinfo.min_size.x) | |
613 | pinfo.best_size.x = pinfo.min_size.x; | |
614 | if (pinfo.best_size.y < pinfo.min_size.y) | |
615 | pinfo.best_size.y = pinfo.min_size.y; | |
616 | } | |
617 | } | |
618 | ||
619 | return true; | |
620 | } | |
621 | ||
622 | bool wxFrameManager::AddPane(wxWindow* window, | |
623 | int direction, | |
624 | const wxString& caption) | |
625 | { | |
626 | wxPaneInfo pinfo; | |
627 | pinfo.Caption(caption); | |
628 | switch (direction) | |
629 | { | |
630 | case wxTOP: pinfo.Top(); break; | |
631 | case wxBOTTOM: pinfo.Bottom(); break; | |
632 | case wxLEFT: pinfo.Left(); break; | |
633 | case wxRIGHT: pinfo.Right(); break; | |
634 | case wxCENTER: pinfo.CenterPane(); break; | |
635 | } | |
636 | return AddPane(window, pinfo); | |
637 | } | |
638 | ||
639 | bool wxFrameManager::InsertPane(wxWindow* window, const wxPaneInfo& pane_info, | |
640 | int insert_level) | |
641 | { | |
642 | // shift the panes around, depending on the insert level | |
643 | switch (insert_level) | |
644 | { | |
645 | case wxAUI_INSERT_PANE: | |
646 | DoInsertPane(m_panes, | |
647 | pane_info.dock_direction, | |
648 | pane_info.dock_layer, | |
649 | pane_info.dock_row, | |
650 | pane_info.dock_pos); | |
651 | break; | |
652 | case wxAUI_INSERT_ROW: | |
653 | DoInsertDockRow(m_panes, | |
654 | pane_info.dock_direction, | |
655 | pane_info.dock_layer, | |
656 | pane_info.dock_row); | |
657 | break; | |
658 | case wxAUI_INSERT_DOCK: | |
659 | DoInsertDockLayer(m_panes, | |
660 | pane_info.dock_direction, | |
661 | pane_info.dock_layer); | |
662 | break; | |
663 | } | |
664 | ||
665 | // if the window already exists, we are basically just moving/inserting the | |
666 | // existing window. If it doesn't exist, we need to add it and insert it | |
667 | wxPaneInfo& existing_pane = GetPane(window); | |
668 | if (!existing_pane.IsOk()) | |
669 | { | |
670 | return AddPane(window, pane_info); | |
671 | } | |
672 | else | |
673 | { | |
674 | if (pane_info.IsFloating()) | |
675 | { | |
676 | existing_pane.Float(); | |
677 | if (pane_info.floating_pos != wxDefaultPosition) | |
678 | existing_pane.FloatingPosition(pane_info.floating_pos); | |
679 | if (pane_info.floating_size != wxDefaultSize) | |
680 | existing_pane.FloatingSize(pane_info.floating_size); | |
681 | } | |
682 | else | |
683 | { | |
684 | existing_pane.Direction(pane_info.dock_direction); | |
685 | existing_pane.Layer(pane_info.dock_layer); | |
686 | existing_pane.Row(pane_info.dock_row); | |
687 | existing_pane.Position(pane_info.dock_pos); | |
688 | } | |
689 | } | |
690 | ||
691 | return true; | |
692 | } | |
693 | ||
694 | ||
695 | bool wxFrameManager::DetachPane(wxWindow* window) | |
696 | { | |
697 | int i, count; | |
698 | for (i = 0, count = m_panes.GetCount(); i < count; ++i) | |
699 | { | |
700 | wxPaneInfo& p = m_panes.Item(i); | |
701 | if (p.window == window) | |
702 | { | |
703 | if (p.frame) | |
704 | { | |
705 | // we have a floating frame which is being detached. We need to | |
706 | // reparent it to m_frame and destroy the floating frame | |
707 | ||
708 | // reduce flicker | |
709 | p.window->SetSize(1,1); | |
710 | p.frame->Show(false); | |
711 | ||
712 | // reparent to m_frame and destroy the pane | |
713 | p.window->Reparent(m_frame); | |
714 | p.frame->SetSizer(NULL); | |
715 | p.frame->Destroy(); | |
716 | p.frame = NULL; | |
717 | } | |
718 | m_panes.RemoveAt(i); | |
719 | return true; | |
720 | } | |
721 | } | |
722 | return false; | |
723 | } | |
724 | ||
725 | ||
726 | // EscapeDelimiters() changes ";" into "\;" and "|" into "\|" | |
727 | // in the input string. This is an internal functions which is | |
728 | // used for saving perspectives | |
729 | static wxString EscapeDelimiters(const wxString& s) | |
730 | { | |
731 | wxString result; | |
732 | result.Alloc(s.Length()); | |
733 | const wxChar* ch = s.c_str(); | |
734 | while (*ch) | |
735 | { | |
736 | if (*ch == wxT(';') || *ch == wxT('|')) | |
737 | result += wxT('\\'); | |
738 | result += *ch; | |
739 | ++ch; | |
740 | } | |
741 | return result; | |
742 | } | |
743 | ||
744 | ||
745 | // SavePerspective() saves all pane information as a single string. | |
746 | // This string may later be fed into LoadPerspective() to restore | |
747 | // all pane settings. This save and load mechanism allows an | |
748 | // exact pane configuration to be saved and restored at a later time | |
749 | ||
750 | wxString wxFrameManager::SavePerspective() | |
751 | { | |
752 | wxString result; | |
753 | result.Alloc(500); | |
754 | result = wxT("layout1|"); | |
755 | ||
756 | int pane_i, pane_count = m_panes.GetCount(); | |
757 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
758 | { | |
759 | wxPaneInfo& pane = m_panes.Item(pane_i); | |
760 | ||
761 | result += wxT("name="); | |
762 | result += EscapeDelimiters(pane.name); | |
763 | result += wxT(";"); | |
764 | ||
765 | result += wxT("caption="); | |
766 | result += EscapeDelimiters(pane.caption); | |
767 | result += wxT(";"); | |
768 | ||
769 | result += wxString::Format(wxT("state=%u;"), pane.state); | |
770 | result += wxString::Format(wxT("dir=%d;"), pane.dock_direction); | |
771 | result += wxString::Format(wxT("layer=%d;"), pane.dock_layer); | |
772 | result += wxString::Format(wxT("row=%d;"), pane.dock_row); | |
773 | result += wxString::Format(wxT("pos=%d;"), pane.dock_pos); | |
774 | result += wxString::Format(wxT("prop=%d;"), pane.dock_proportion); | |
775 | result += wxString::Format(wxT("bestw=%d;"), pane.best_size.x); | |
776 | result += wxString::Format(wxT("besth=%d;"), pane.best_size.y); | |
777 | result += wxString::Format(wxT("minw=%d;"), pane.min_size.x); | |
778 | result += wxString::Format(wxT("minh=%d;"), pane.min_size.y); | |
779 | result += wxString::Format(wxT("maxw=%d;"), pane.max_size.x); | |
780 | result += wxString::Format(wxT("maxh=%d;"), pane.max_size.y); | |
781 | result += wxString::Format(wxT("floatx=%d;"), pane.floating_pos.x); | |
782 | result += wxString::Format(wxT("floaty=%d;"), pane.floating_pos.y); | |
783 | result += wxString::Format(wxT("floatw=%d;"), pane.floating_size.x); | |
784 | result += wxString::Format(wxT("floath=%d"), pane.floating_size.y); | |
785 | result += wxT("|"); | |
786 | } | |
787 | ||
788 | int dock_i, dock_count = m_docks.GetCount(); | |
789 | for (dock_i = 0; dock_i < dock_count; ++dock_i) | |
790 | { | |
791 | wxDockInfo& dock = m_docks.Item(dock_i); | |
792 | ||
793 | result += wxString::Format(wxT("dock_size(%d,%d,%d)=%d|"), | |
794 | dock.dock_direction, dock.dock_layer, | |
795 | dock.dock_row, dock.size); | |
796 | } | |
797 | ||
798 | return result; | |
799 | } | |
800 | ||
801 | // LoadPerspective() loads a layout which was saved with SavePerspective() | |
802 | // If the "update" flag parameter is true, the GUI will immediately be updated | |
803 | ||
804 | bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) | |
805 | { | |
806 | wxString input = layout; | |
807 | wxString part; | |
808 | ||
809 | // check layout string version | |
810 | part = input.BeforeFirst(wxT('|')); | |
811 | input = input.AfterFirst(wxT('|')); | |
812 | part.Trim(true); | |
813 | part.Trim(false); | |
814 | if (part != wxT("layout1")) | |
815 | return false; | |
816 | ||
817 | ||
818 | // mark all panes currently managed as docked and hidden | |
819 | int pane_i, pane_count = m_panes.GetCount(); | |
820 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
821 | m_panes.Item(pane_i).Dock().Hide(); | |
822 | ||
823 | // clear out the dock array; this will be reconstructed | |
824 | m_docks.Clear(); | |
825 | ||
826 | // replace escaped characters so we can | |
827 | // split up the string easily | |
828 | input.Replace(wxT("\\|"), wxT("\a")); | |
829 | input.Replace(wxT("\\;"), wxT("\b")); | |
830 | ||
831 | while (1) | |
832 | { | |
833 | wxPaneInfo pane; | |
834 | ||
835 | wxString pane_part = input.BeforeFirst(wxT('|')); | |
836 | input = input.AfterFirst(wxT('|')); | |
837 | pane_part.Trim(true); | |
838 | ||
839 | // if the string is empty, we're done parsing | |
840 | if (pane_part.IsEmpty()) | |
841 | break; | |
842 | ||
843 | ||
844 | if (pane_part.Left(9) == wxT("dock_size")) | |
845 | { | |
846 | wxString val_name = pane_part.BeforeFirst(wxT('=')); | |
847 | wxString value = pane_part.AfterFirst(wxT('=')); | |
848 | ||
849 | long dir, layer, row, size; | |
850 | wxString piece = val_name.AfterFirst(wxT('(')); | |
851 | piece = piece.BeforeLast(wxT(')')); | |
852 | piece.BeforeFirst(wxT(',')).ToLong(&dir); | |
853 | piece = piece.AfterFirst(wxT(',')); | |
854 | piece.BeforeFirst(wxT(',')).ToLong(&layer); | |
855 | piece.AfterFirst(wxT(',')).ToLong(&row); | |
856 | value.ToLong(&size); | |
857 | ||
858 | wxDockInfo dock; | |
859 | dock.dock_direction = dir; | |
860 | dock.dock_layer = layer; | |
861 | dock.dock_row = row; | |
862 | dock.size = size; | |
863 | m_docks.Add(dock); | |
864 | continue; | |
865 | } | |
866 | ||
867 | while (1) | |
868 | { | |
869 | wxString val_part = pane_part.BeforeFirst(wxT(';')); | |
870 | pane_part = pane_part.AfterFirst(wxT(';')); | |
871 | wxString val_name = val_part.BeforeFirst(wxT('=')); | |
872 | wxString value = val_part.AfterFirst(wxT('=')); | |
873 | val_name.MakeLower(); | |
874 | val_name.Trim(true); | |
875 | val_name.Trim(false); | |
876 | value.Trim(true); | |
877 | value.Trim(false); | |
878 | ||
879 | if (val_name.IsEmpty()) | |
880 | break; | |
881 | ||
882 | if (val_name == wxT("name")) | |
883 | pane.name = value; | |
884 | else if (val_name == wxT("caption")) | |
885 | pane.caption = value; | |
886 | else if (val_name == wxT("state")) | |
887 | pane.state = (unsigned int)wxAtoi(value.c_str()); | |
888 | else if (val_name == wxT("dir")) | |
889 | pane.dock_direction = wxAtoi(value.c_str()); | |
890 | else if (val_name == wxT("layer")) | |
891 | pane.dock_layer = wxAtoi(value.c_str()); | |
892 | else if (val_name == wxT("row")) | |
893 | pane.dock_row = wxAtoi(value.c_str()); | |
894 | else if (val_name == wxT("pos")) | |
895 | pane.dock_pos = wxAtoi(value.c_str()); | |
896 | else if (val_name == wxT("prop")) | |
897 | pane.dock_proportion = wxAtoi(value.c_str()); | |
898 | else if (val_name == wxT("bestw")) | |
899 | pane.best_size.x = wxAtoi(value.c_str()); | |
900 | else if (val_name == wxT("besth")) | |
901 | pane.best_size.y = wxAtoi(value.c_str()); | |
902 | else if (val_name == wxT("minw")) | |
903 | pane.min_size.x = wxAtoi(value.c_str()); | |
904 | else if (val_name == wxT("minh")) | |
905 | pane.min_size.y = wxAtoi(value.c_str()); | |
906 | else if (val_name == wxT("maxw")) | |
907 | pane.max_size.x = wxAtoi(value.c_str()); | |
908 | else if (val_name == wxT("maxh")) | |
909 | pane.max_size.y = wxAtoi(value.c_str()); | |
910 | else if (val_name == wxT("floatx")) | |
911 | pane.floating_pos.x = wxAtoi(value.c_str()); | |
912 | else if (val_name == wxT("floaty")) | |
913 | pane.floating_pos.y = wxAtoi(value.c_str()); | |
914 | else if (val_name == wxT("floatw")) | |
915 | pane.floating_size.x = wxAtoi(value.c_str()); | |
916 | else if (val_name == wxT("floath")) | |
917 | pane.floating_size.y = wxAtoi(value.c_str()); | |
918 | else { | |
919 | wxFAIL_MSG(wxT("Bad Perspective String")); | |
920 | } | |
921 | } | |
922 | ||
923 | // replace escaped characters so we can | |
924 | // split up the string easily | |
925 | pane.name.Replace(wxT("\a"), wxT("|")); | |
926 | pane.name.Replace(wxT("\b"), wxT(";")); | |
927 | pane.caption.Replace(wxT("\a"), wxT("|")); | |
928 | pane.caption.Replace(wxT("\b"), wxT(";")); | |
929 | ||
930 | wxPaneInfo& p = GetPane(pane.name); | |
931 | if (!p.IsOk()) | |
932 | { | |
933 | // the pane window couldn't be found | |
934 | // in the existing layout | |
935 | return false; | |
936 | } | |
937 | ||
938 | pane.window = p.window; | |
939 | pane.frame = p.frame; | |
940 | pane.buttons = p.buttons; | |
941 | p = pane; | |
942 | } | |
943 | ||
944 | if (update) | |
945 | Update(); | |
946 | ||
947 | return true; | |
948 | } | |
949 | ||
950 | ||
951 | void wxFrameManager::GetPanePositionsAndSizes(wxDockInfo& dock, | |
952 | wxArrayInt& positions, | |
953 | wxArrayInt& sizes) | |
954 | { | |
955 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
956 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
957 | int gripper_size = m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); | |
958 | ||
959 | positions.Empty(); | |
960 | sizes.Empty(); | |
961 | ||
962 | int offset, action_pane = -1; | |
963 | int pane_i, pane_count = dock.panes.GetCount(); | |
964 | ||
965 | // find the pane marked as our action pane | |
966 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
967 | { | |
968 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
969 | ||
970 | if (pane.state & wxPaneInfo::actionPane) | |
971 | { | |
972 | wxASSERT_MSG(action_pane==-1, wxT("Too many fixed action panes")); | |
973 | action_pane = pane_i; | |
974 | } | |
975 | } | |
976 | ||
977 | // set up each panes default position, and | |
978 | // determine the size (width or height, depending | |
979 | // on the dock's orientation) of each pane | |
980 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
981 | { | |
982 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
983 | positions.Add(pane.dock_pos); | |
984 | int size = 0; | |
985 | ||
986 | if (pane.HasBorder()) | |
987 | size += (pane_border_size*2); | |
988 | ||
989 | if (dock.IsHorizontal()) | |
990 | { | |
991 | if (pane.HasGripper() && !pane.HasGripperTop()) | |
992 | size += gripper_size; | |
993 | size += pane.best_size.x; | |
994 | } | |
995 | else | |
996 | { | |
997 | if (pane.HasGripper() && pane.HasGripperTop()) | |
998 | size += gripper_size; | |
999 | ||
1000 | if (pane.HasCaption()) | |
1001 | size += caption_size; | |
1002 | size += pane.best_size.y; | |
1003 | } | |
1004 | ||
1005 | sizes.Add(size); | |
1006 | } | |
1007 | ||
1008 | // if there is no action pane, just return the default | |
1009 | // positions (as specified in pane.pane_pos) | |
1010 | if (action_pane == -1) | |
1011 | return; | |
1012 | ||
1013 | offset = 0; | |
1014 | for (pane_i = action_pane-1; pane_i >= 0; --pane_i) | |
1015 | { | |
1016 | int amount = positions[pane_i+1] - (positions[pane_i] + sizes[pane_i]); | |
1017 | ||
1018 | if (amount >= 0) | |
1019 | offset += amount; | |
1020 | else | |
1021 | positions[pane_i] -= -amount; | |
1022 | ||
1023 | offset += sizes[pane_i]; | |
1024 | } | |
1025 | ||
1026 | // if the dock mode is fixed, make sure none of the panes | |
1027 | // overlap; we will bump panes that overlap | |
1028 | offset = 0; | |
1029 | for (pane_i = action_pane; pane_i < pane_count; ++pane_i) | |
1030 | { | |
1031 | int amount = positions[pane_i] - offset; | |
1032 | if (amount >= 0) | |
1033 | offset += amount; | |
1034 | else | |
1035 | positions[pane_i] += -amount; | |
1036 | ||
1037 | offset += sizes[pane_i]; | |
1038 | } | |
1039 | } | |
1040 | ||
1041 | ||
1042 | void wxFrameManager::LayoutAddPane(wxSizer* cont, | |
1043 | wxDockInfo& dock, | |
1044 | wxPaneInfo& pane, | |
1045 | wxDockUIPartArray& uiparts, | |
1046 | bool spacer_only) | |
1047 | { | |
1048 | wxDockUIPart part; | |
1049 | wxSizerItem* sizer_item; | |
1050 | ||
1051 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
1052 | int gripper_size = m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); | |
1053 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
1054 | int pane_button_size = m_art->GetMetric(wxAUI_ART_PANE_BUTTON_SIZE); | |
1055 | ||
1056 | // find out the orientation of the item (orientation for panes | |
1057 | // is the same as the dock's orientation) | |
1058 | int orientation; | |
1059 | if (dock.IsHorizontal()) | |
1060 | orientation = wxHORIZONTAL; | |
1061 | else | |
1062 | orientation = wxVERTICAL; | |
1063 | ||
1064 | // this variable will store the proportion | |
1065 | // value that the pane will receive | |
1066 | int pane_proportion = pane.dock_proportion; | |
1067 | ||
1068 | wxBoxSizer* horz_pane_sizer = new wxBoxSizer(wxHORIZONTAL); | |
1069 | wxBoxSizer* vert_pane_sizer = new wxBoxSizer(wxVERTICAL); | |
1070 | ||
1071 | if (pane.HasGripper()) | |
1072 | { | |
1073 | if (pane.HasGripperTop()) | |
1074 | sizer_item = vert_pane_sizer ->Add(1, gripper_size, 0, wxEXPAND); | |
1075 | else | |
1076 | sizer_item = horz_pane_sizer ->Add(gripper_size, 1, 0, wxEXPAND); | |
1077 | ||
1078 | part.type = wxDockUIPart::typeGripper; | |
1079 | part.dock = &dock; | |
1080 | part.pane = &pane; | |
1081 | part.button = NULL; | |
1082 | part.orientation = orientation; | |
1083 | part.cont_sizer = horz_pane_sizer; | |
1084 | part.sizer_item = sizer_item; | |
1085 | uiparts.Add(part); | |
1086 | } | |
1087 | ||
1088 | if (pane.HasCaption()) | |
1089 | { | |
1090 | // create the caption sizer | |
1091 | wxBoxSizer* caption_sizer = new wxBoxSizer(wxHORIZONTAL); | |
1092 | ||
1093 | sizer_item = caption_sizer->Add(1, caption_size, 1, wxEXPAND); | |
1094 | ||
1095 | part.type = wxDockUIPart::typeCaption; | |
1096 | part.dock = &dock; | |
1097 | part.pane = &pane; | |
1098 | part.button = NULL; | |
1099 | part.orientation = orientation; | |
1100 | part.cont_sizer = vert_pane_sizer; | |
1101 | part.sizer_item = sizer_item; | |
1102 | int caption_part_idx = uiparts.GetCount(); | |
1103 | uiparts.Add(part); | |
1104 | ||
1105 | // add pane buttons to the caption | |
1106 | int i, button_count; | |
1107 | for (i = 0, button_count = pane.buttons.GetCount(); | |
1108 | i < button_count; ++i) | |
1109 | { | |
1110 | wxPaneButton& button = pane.buttons.Item(i); | |
1111 | ||
1112 | sizer_item = caption_sizer->Add(pane_button_size, | |
1113 | caption_size, | |
1114 | 0, wxEXPAND); | |
1115 | ||
1116 | part.type = wxDockUIPart::typePaneButton; | |
1117 | part.dock = &dock; | |
1118 | part.pane = &pane; | |
1119 | part.button = &button; | |
1120 | part.orientation = orientation; | |
1121 | part.cont_sizer = caption_sizer; | |
1122 | part.sizer_item = sizer_item; | |
1123 | uiparts.Add(part); | |
1124 | } | |
1125 | ||
1126 | // add the caption sizer | |
1127 | sizer_item = vert_pane_sizer->Add(caption_sizer, 0, wxEXPAND); | |
1128 | ||
1129 | uiparts.Item(caption_part_idx).sizer_item = sizer_item; | |
1130 | } | |
1131 | ||
1132 | // add the pane window itself | |
1133 | if (spacer_only) | |
1134 | { | |
1135 | sizer_item = vert_pane_sizer->Add(1, 1, 1, wxEXPAND); | |
1136 | } | |
1137 | else | |
1138 | { | |
1139 | sizer_item = vert_pane_sizer->Add(pane.window, 1, wxEXPAND); | |
1140 | vert_pane_sizer->SetItemMinSize(pane.window, 1, 1); | |
1141 | } | |
1142 | ||
1143 | part.type = wxDockUIPart::typePane; | |
1144 | part.dock = &dock; | |
1145 | part.pane = &pane; | |
1146 | part.button = NULL; | |
1147 | part.orientation = orientation; | |
1148 | part.cont_sizer = vert_pane_sizer; | |
1149 | part.sizer_item = sizer_item; | |
1150 | uiparts.Add(part); | |
1151 | ||
1152 | ||
1153 | // determine if the pane should have a minimum size; if the pane is | |
1154 | // non-resizable (fixed) then we must set a minimum size. Alternitavely, | |
1155 | // if the pane.min_size is set, we must use that value as well | |
1156 | ||
1157 | wxSize min_size = pane.min_size; | |
1158 | if (pane.IsFixed()) | |
1159 | { | |
1160 | if (min_size == wxDefaultSize) | |
1161 | { | |
1162 | min_size = pane.best_size; | |
1163 | pane_proportion = 0; | |
1164 | } | |
1165 | } | |
1166 | ||
1167 | if (min_size != wxDefaultSize) | |
1168 | { | |
1169 | vert_pane_sizer->SetItemMinSize( | |
1170 | vert_pane_sizer->GetChildren().GetCount()-1, | |
1171 | min_size.x, min_size.y); | |
1172 | } | |
1173 | ||
1174 | ||
1175 | // add the verticle sizer (caption, pane window) to the | |
1176 | // horizontal sizer (gripper, verticle sizer) | |
1177 | horz_pane_sizer->Add(vert_pane_sizer, 1, wxEXPAND); | |
1178 | ||
1179 | // finally, add the pane sizer to the dock sizer | |
1180 | ||
1181 | if (pane.HasBorder()) | |
1182 | { | |
1183 | // allowing space for the pane's border | |
1184 | sizer_item = cont->Add(horz_pane_sizer, pane_proportion, | |
1185 | wxEXPAND | wxALL, pane_border_size); | |
1186 | ||
1187 | part.type = wxDockUIPart::typePaneBorder; | |
1188 | part.dock = &dock; | |
1189 | part.pane = &pane; | |
1190 | part.button = NULL; | |
1191 | part.orientation = orientation; | |
1192 | part.cont_sizer = cont; | |
1193 | part.sizer_item = sizer_item; | |
1194 | uiparts.Add(part); | |
1195 | } | |
1196 | else | |
1197 | { | |
1198 | sizer_item = cont->Add(horz_pane_sizer, pane_proportion, wxEXPAND); | |
1199 | } | |
1200 | } | |
1201 | ||
1202 | void wxFrameManager::LayoutAddDock(wxSizer* cont, | |
1203 | wxDockInfo& dock, | |
1204 | wxDockUIPartArray& uiparts, | |
1205 | bool spacer_only) | |
1206 | { | |
1207 | wxSizerItem* sizer_item; | |
1208 | wxDockUIPart part; | |
1209 | ||
1210 | int sash_size = m_art->GetMetric(wxAUI_ART_SASH_SIZE); | |
1211 | int orientation = dock.IsHorizontal() ? wxHORIZONTAL : wxVERTICAL; | |
1212 | ||
1213 | // resizable bottom and right docks have a sash before them | |
1214 | if (!dock.fixed && (dock.dock_direction == wxAUI_DOCK_BOTTOM || | |
1215 | dock.dock_direction == wxAUI_DOCK_RIGHT)) | |
1216 | { | |
1217 | sizer_item = cont->Add(sash_size, sash_size, 0, wxEXPAND); | |
1218 | ||
1219 | part.type = wxDockUIPart::typeDockSizer; | |
1220 | part.orientation = orientation; | |
1221 | part.dock = &dock; | |
1222 | part.pane = NULL; | |
1223 | part.button = NULL; | |
1224 | part.cont_sizer = cont; | |
1225 | part.sizer_item = sizer_item; | |
1226 | uiparts.Add(part); | |
1227 | } | |
1228 | ||
1229 | // create the sizer for the dock | |
1230 | wxSizer* dock_sizer = new wxBoxSizer(orientation); | |
1231 | ||
1232 | // add each pane to the dock | |
1233 | int pane_i, pane_count = dock.panes.GetCount(); | |
1234 | ||
1235 | if (dock.fixed) | |
1236 | { | |
1237 | wxArrayInt pane_positions, pane_sizes; | |
1238 | ||
1239 | // figure out the real pane positions we will | |
1240 | // use, without modifying the each pane's pane_pos member | |
1241 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
1242 | ||
1243 | int offset = 0; | |
1244 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
1245 | { | |
1246 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1247 | int pane_pos = pane_positions.Item(pane_i); | |
1248 | ||
1249 | int amount = pane_pos - offset; | |
1250 | if (amount > 0) | |
1251 | { | |
1252 | if (dock.IsVertical()) | |
1253 | sizer_item = dock_sizer->Add(1, amount, 0, wxEXPAND); | |
1254 | else | |
1255 | sizer_item = dock_sizer->Add(amount, 1, 0, wxEXPAND); | |
1256 | ||
1257 | part.type = wxDockUIPart::typeBackground; | |
1258 | part.dock = &dock; | |
1259 | part.pane = NULL; | |
1260 | part.button = NULL; | |
1261 | part.orientation = (orientation==wxHORIZONTAL) ? wxVERTICAL:wxHORIZONTAL; | |
1262 | part.cont_sizer = dock_sizer; | |
1263 | part.sizer_item = sizer_item; | |
1264 | uiparts.Add(part); | |
1265 | ||
1266 | offset += amount; | |
1267 | } | |
1268 | ||
1269 | LayoutAddPane(dock_sizer, dock, pane, uiparts, spacer_only); | |
1270 | ||
1271 | offset += pane_sizes.Item(pane_i); | |
1272 | } | |
1273 | ||
1274 | // at the end add a very small stretchable background area | |
1275 | sizer_item = dock_sizer->Add(1,1, 1, wxEXPAND); | |
1276 | ||
1277 | part.type = wxDockUIPart::typeBackground; | |
1278 | part.dock = &dock; | |
1279 | part.pane = NULL; | |
1280 | part.button = NULL; | |
1281 | part.orientation = orientation; | |
1282 | part.cont_sizer = dock_sizer; | |
1283 | part.sizer_item = sizer_item; | |
1284 | uiparts.Add(part); | |
1285 | } | |
1286 | else | |
1287 | { | |
1288 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
1289 | { | |
1290 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1291 | ||
1292 | // if this is not the first pane being added, | |
1293 | // we need to add a pane sizer | |
1294 | if (pane_i > 0) | |
1295 | { | |
1296 | sizer_item = dock_sizer->Add(sash_size, sash_size, 0, wxEXPAND); | |
1297 | ||
1298 | part.type = wxDockUIPart::typePaneSizer; | |
1299 | part.dock = &dock; | |
1300 | part.pane = dock.panes.Item(pane_i-1); | |
1301 | part.button = NULL; | |
1302 | part.orientation = (orientation==wxHORIZONTAL) ? wxVERTICAL:wxHORIZONTAL; | |
1303 | part.cont_sizer = dock_sizer; | |
1304 | part.sizer_item = sizer_item; | |
1305 | uiparts.Add(part); | |
1306 | } | |
1307 | ||
1308 | LayoutAddPane(dock_sizer, dock, pane, uiparts, spacer_only); | |
1309 | } | |
1310 | } | |
1311 | ||
1312 | if (dock.dock_direction == wxAUI_DOCK_CENTER) | |
1313 | sizer_item = cont->Add(dock_sizer, 1, wxEXPAND); | |
1314 | else | |
1315 | sizer_item = cont->Add(dock_sizer, 0, wxEXPAND); | |
1316 | ||
1317 | part.type = wxDockUIPart::typeDock; | |
1318 | part.dock = &dock; | |
1319 | part.pane = NULL; | |
1320 | part.button = NULL; | |
1321 | part.orientation = orientation; | |
1322 | part.cont_sizer = cont; | |
1323 | part.sizer_item = sizer_item; | |
1324 | uiparts.Add(part); | |
1325 | ||
1326 | if (dock.IsHorizontal()) | |
1327 | cont->SetItemMinSize(dock_sizer, 0, dock.size); | |
1328 | else | |
1329 | cont->SetItemMinSize(dock_sizer, dock.size, 0); | |
1330 | ||
1331 | // top and left docks have a sash after them | |
1332 | if (!dock.fixed && (dock.dock_direction == wxAUI_DOCK_TOP || | |
1333 | dock.dock_direction == wxAUI_DOCK_LEFT)) | |
1334 | { | |
1335 | sizer_item = cont->Add(sash_size, sash_size, 0, wxEXPAND); | |
1336 | ||
1337 | part.type = wxDockUIPart::typeDockSizer; | |
1338 | part.dock = &dock; | |
1339 | part.pane = NULL; | |
1340 | part.button = NULL; | |
1341 | part.orientation = orientation; | |
1342 | part.cont_sizer = cont; | |
1343 | part.sizer_item = sizer_item; | |
1344 | uiparts.Add(part); | |
1345 | } | |
1346 | } | |
1347 | ||
1348 | wxSizer* wxFrameManager::LayoutAll(wxPaneInfoArray& panes, | |
1349 | wxDockInfoArray& docks, | |
1350 | wxDockUIPartArray& uiparts, | |
1351 | bool spacer_only) | |
1352 | { | |
1353 | wxBoxSizer* container = new wxBoxSizer(wxVERTICAL); | |
1354 | ||
1355 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
1356 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
1357 | wxSize cli_size = m_frame->GetClientSize(); | |
1358 | int i, dock_count, pane_count; | |
1359 | ||
1360 | ||
1361 | // empty all docks out | |
1362 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
1363 | docks.Item(i).panes.Empty(); | |
1364 | ||
1365 | // iterate through all known panes, filing each | |
1366 | // of them into the appropriate dock. If the | |
1367 | // pane does not exist in the dock, add it | |
1368 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
1369 | { | |
1370 | wxPaneInfo& p = panes.Item(i); | |
1371 | ||
1372 | // find any docks in this layer | |
1373 | wxDockInfo* dock; | |
1374 | wxDockInfoPtrArray arr; | |
1375 | FindDocks(docks, p.dock_direction, p.dock_layer, p.dock_row, arr); | |
1376 | ||
1377 | if (arr.GetCount() > 0) | |
1378 | { | |
1379 | dock = arr.Item(0); | |
1380 | } | |
1381 | else | |
1382 | { | |
1383 | // dock was not found, so we need to create a new one | |
1384 | wxDockInfo d; | |
1385 | d.dock_direction = p.dock_direction; | |
1386 | d.dock_layer = p.dock_layer; | |
1387 | d.dock_row = p.dock_row; | |
1388 | docks.Add(d); | |
1389 | dock = &docks.Last(); | |
1390 | } | |
1391 | ||
1392 | ||
1393 | if (p.IsDocked() && p.IsShown()) | |
1394 | { | |
1395 | // remove the pane from any existing docks except this one | |
1396 | RemovePaneFromDocks(docks, p, dock); | |
1397 | ||
1398 | // pane needs to be added to the dock, | |
1399 | // if it doesn't already exist | |
1400 | if (!FindPaneInDock(*dock, p.window)) | |
1401 | dock->panes.Add(&p); | |
1402 | } | |
1403 | else | |
1404 | { | |
1405 | // remove the pane from any existing docks | |
1406 | RemovePaneFromDocks(docks, p); | |
1407 | } | |
1408 | ||
1409 | } | |
1410 | ||
1411 | // remove any empty docks | |
1412 | for (i = docks.GetCount()-1; i >= 0; --i) | |
1413 | { | |
1414 | if (docks.Item(i).panes.GetCount() == 0) | |
1415 | docks.RemoveAt(i); | |
1416 | } | |
1417 | ||
1418 | // configure the docks further | |
1419 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
1420 | { | |
1421 | wxDockInfo& dock = docks.Item(i); | |
1422 | int j, dock_pane_count = dock.panes.GetCount(); | |
1423 | ||
1424 | // sort the dock pane array by the pane's | |
1425 | // dock position (dock_pos), in ascending order | |
1426 | dock.panes.Sort(PaneSortFunc); | |
1427 | ||
1428 | // for newly created docks, set up their initial size | |
1429 | if (dock.size == 0) | |
1430 | { | |
1431 | int size = 0; | |
1432 | ||
1433 | for (j = 0; j < dock_pane_count; ++j) | |
1434 | { | |
1435 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1436 | wxSize pane_size = pane.best_size; | |
1437 | if (pane_size == wxDefaultSize) | |
1438 | pane_size = pane.min_size; | |
1439 | if (pane_size == wxDefaultSize) | |
1440 | pane_size = pane.window->GetSize(); | |
1441 | ||
1442 | if (dock.IsHorizontal()) | |
1443 | size = wxMax(pane_size.y, size); | |
1444 | else | |
1445 | size = wxMax(pane_size.x, size); | |
1446 | } | |
1447 | ||
1448 | // add space for the border (two times), but only | |
1449 | // if at least one pane inside the dock has a pane border | |
1450 | for (j = 0; j < dock_pane_count; ++j) | |
1451 | { | |
1452 | if (dock.panes.Item(j)->HasBorder()) | |
1453 | { | |
1454 | size += (pane_border_size*2); | |
1455 | break; | |
1456 | } | |
1457 | } | |
1458 | ||
1459 | // if pane is on the top or bottom, add the caption height, | |
1460 | // but only if at least one pane inside the dock has a caption | |
1461 | if (dock.IsHorizontal()) | |
1462 | { | |
1463 | for (j = 0; j < dock_pane_count; ++j) | |
1464 | { | |
1465 | if (dock.panes.Item(j)->HasCaption()) | |
1466 | { | |
1467 | size += caption_size; | |
1468 | break; | |
1469 | } | |
1470 | } | |
1471 | } | |
1472 | ||
1473 | // new dock's size may not be more than 1/3 of the frame size | |
1474 | if (dock.IsHorizontal()) | |
1475 | size = wxMin(size, cli_size.y/3); | |
1476 | else | |
1477 | size = wxMin(size, cli_size.x/3); | |
1478 | ||
1479 | if (size < 10) | |
1480 | size = 10; | |
1481 | dock.size = size; | |
1482 | } | |
1483 | ||
1484 | ||
1485 | // determine the dock's minimum size | |
1486 | bool plus_border = false; | |
1487 | bool plus_caption = false; | |
1488 | int dock_min_size = 0; | |
1489 | for (j = 0; j < dock_pane_count; ++j) | |
1490 | { | |
1491 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1492 | if (pane.min_size != wxDefaultSize) | |
1493 | { | |
1494 | if (pane.HasBorder()) | |
1495 | plus_border = true; | |
1496 | if (pane.HasCaption()) | |
1497 | plus_caption = true; | |
1498 | if (dock.IsHorizontal()) | |
1499 | { | |
1500 | if (pane.min_size.y > dock_min_size) | |
1501 | dock_min_size = pane.min_size.y; | |
1502 | } | |
1503 | else | |
1504 | { | |
1505 | if (pane.min_size.x > dock_min_size) | |
1506 | dock_min_size = pane.min_size.x; | |
1507 | } | |
1508 | } | |
1509 | } | |
1510 | ||
1511 | if (plus_border) | |
1512 | dock_min_size += (pane_border_size*2); | |
1513 | if (plus_caption && dock.IsHorizontal()) | |
1514 | dock_min_size += (caption_size); | |
1515 | ||
1516 | dock.min_size = dock_min_size; | |
1517 | ||
1518 | ||
1519 | // if the pane's current size is less than it's | |
1520 | // minimum, increase the dock's size to it's minimum | |
1521 | if (dock.size < dock.min_size) | |
1522 | dock.size = dock.min_size; | |
1523 | ||
1524 | ||
1525 | // determine the dock's mode (fixed or proportional); | |
1526 | // determine whether the dock has only toolbars | |
1527 | bool action_pane_marked = false; | |
1528 | dock.fixed = true; | |
1529 | dock.toolbar = true; | |
1530 | for (j = 0; j < dock_pane_count; ++j) | |
1531 | { | |
1532 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1533 | if (!pane.IsFixed()) | |
1534 | dock.fixed = false; | |
1535 | if (!pane.IsToolbar()) | |
1536 | dock.toolbar = false; | |
1537 | if (pane.state & wxPaneInfo::actionPane) | |
1538 | action_pane_marked = true; | |
1539 | } | |
1540 | ||
1541 | ||
1542 | // if the dock mode is proportional and not fixed-pixel, | |
1543 | // reassign the dock_pos to the sequential 0, 1, 2, 3; | |
1544 | // e.g. remove gaps like 1, 2, 30, 500 | |
1545 | if (!dock.fixed) | |
1546 | { | |
1547 | for (j = 0; j < dock_pane_count; ++j) | |
1548 | { | |
1549 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1550 | pane.dock_pos = j; | |
1551 | } | |
1552 | } | |
1553 | ||
1554 | // if the dock mode is fixed, and none of the panes | |
1555 | // are being moved right now, make sure the panes | |
1556 | // do not overlap each other. If they do, we will | |
1557 | // adjust the panes' positions | |
1558 | if (dock.fixed && !action_pane_marked) | |
1559 | { | |
1560 | wxArrayInt pane_positions, pane_sizes; | |
1561 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
1562 | ||
1563 | int offset = 0; | |
1564 | for (j = 0; j < dock_pane_count; ++j) | |
1565 | { | |
1566 | wxPaneInfo& pane = *(dock.panes.Item(j)); | |
1567 | pane.dock_pos = pane_positions[j]; | |
1568 | ||
1569 | int amount = pane.dock_pos - offset; | |
1570 | if (amount >= 0) | |
1571 | offset += amount; | |
1572 | else | |
1573 | pane.dock_pos += -amount; | |
1574 | ||
1575 | offset += pane_sizes[j]; | |
1576 | } | |
1577 | } | |
1578 | } | |
1579 | ||
1580 | // discover the maximum dock layer | |
1581 | int max_layer = 0; | |
1582 | for (i = 0; i < dock_count; ++i) | |
1583 | max_layer = wxMax(max_layer, docks.Item(i).dock_layer); | |
1584 | ||
1585 | ||
1586 | // clear out uiparts | |
1587 | uiparts.Empty(); | |
1588 | ||
1589 | // create a bunch of box sizers, | |
1590 | // from the innermost level outwards. | |
1591 | wxSizer* cont = NULL; | |
1592 | wxSizer* middle = NULL; | |
1593 | int layer = 0; | |
1594 | int row, row_count; | |
1595 | ||
1596 | for (layer = 0; layer <= max_layer; ++layer) | |
1597 | { | |
1598 | wxDockInfoPtrArray arr; | |
1599 | ||
1600 | // find any docks in this layer | |
1601 | FindDocks(docks, -1, layer, -1, arr); | |
1602 | ||
1603 | // if there aren't any, skip to the next layer | |
1604 | if (arr.IsEmpty()) | |
1605 | continue; | |
1606 | ||
1607 | wxSizer* old_cont = cont; | |
1608 | ||
1609 | // create a container which will hold this layer's | |
1610 | // docks (top, bottom, left, right) | |
1611 | cont = new wxBoxSizer(wxVERTICAL); | |
1612 | ||
1613 | ||
1614 | // find any top docks in this layer | |
1615 | FindDocks(docks, wxAUI_DOCK_TOP, layer, -1, arr); | |
1616 | RenumberDockRows(arr); | |
1617 | if (!arr.IsEmpty()) | |
1618 | { | |
1619 | for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) | |
1620 | LayoutAddDock(cont, *arr.Item(row), uiparts, spacer_only); | |
1621 | } | |
1622 | ||
1623 | ||
1624 | // fill out the middle layer (which consists | |
1625 | // of left docks, content area and right docks) | |
1626 | ||
1627 | middle = new wxBoxSizer(wxHORIZONTAL); | |
1628 | ||
1629 | // find any left docks in this layer | |
1630 | FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr); | |
1631 | RenumberDockRows(arr); | |
1632 | if (!arr.IsEmpty()) | |
1633 | { | |
1634 | for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) | |
1635 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1636 | } | |
1637 | ||
1638 | // add content dock (or previous layer's sizer | |
1639 | // to the middle | |
1640 | if (!old_cont) | |
1641 | { | |
1642 | // find any center docks | |
1643 | FindDocks(docks, wxAUI_DOCK_CENTER, -1, -1, arr); | |
1644 | if (!arr.IsEmpty()) | |
1645 | { | |
1646 | for (row = 0,row_count = arr.GetCount(); row<row_count; ++row) | |
1647 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1648 | } | |
1649 | else | |
1650 | { | |
1651 | // there are no center docks, add a background area | |
1652 | wxSizerItem* sizer_item = middle->Add(1,1, 1, wxEXPAND); | |
1653 | wxDockUIPart part; | |
1654 | part.type = wxDockUIPart::typeBackground; | |
1655 | part.pane = NULL; | |
1656 | part.dock = NULL; | |
1657 | part.button = NULL; | |
1658 | part.cont_sizer = middle; | |
1659 | part.sizer_item = sizer_item; | |
1660 | uiparts.Add(part); | |
1661 | } | |
1662 | } | |
1663 | else | |
1664 | { | |
1665 | middle->Add(old_cont, 1, wxEXPAND); | |
1666 | } | |
1667 | ||
1668 | // find any right docks in this layer | |
1669 | FindDocks(docks, wxAUI_DOCK_RIGHT, layer, -1, arr); | |
1670 | RenumberDockRows(arr); | |
1671 | if (!arr.IsEmpty()) | |
1672 | { | |
1673 | for (row = arr.GetCount()-1; row >= 0; --row) | |
1674 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1675 | } | |
1676 | ||
1677 | cont->Add(middle, 1, wxEXPAND); | |
1678 | ||
1679 | ||
1680 | ||
1681 | // find any bottom docks in this layer | |
1682 | FindDocks(docks, wxAUI_DOCK_BOTTOM, layer, -1, arr); | |
1683 | RenumberDockRows(arr); | |
1684 | if (!arr.IsEmpty()) | |
1685 | { | |
1686 | for (row = arr.GetCount()-1; row >= 0; --row) | |
1687 | LayoutAddDock(cont, *arr.Item(row), uiparts, spacer_only); | |
1688 | } | |
1689 | ||
1690 | } | |
1691 | ||
1692 | if (!cont) | |
1693 | { | |
1694 | // no sizer available, because there are no docks, | |
1695 | // therefore we will create a simple background area | |
1696 | cont = new wxBoxSizer(wxVERTICAL); | |
1697 | wxSizerItem* sizer_item = cont->Add(1,1, 1, wxEXPAND); | |
1698 | wxDockUIPart part; | |
1699 | part.type = wxDockUIPart::typeBackground; | |
1700 | part.pane = NULL; | |
1701 | part.dock = NULL; | |
1702 | part.button = NULL; | |
1703 | part.cont_sizer = middle; | |
1704 | part.sizer_item = sizer_item; | |
1705 | uiparts.Add(part); | |
1706 | } | |
1707 | ||
1708 | container->Add(cont, 1, wxEXPAND); | |
1709 | return container; | |
1710 | } | |
1711 | ||
1712 | ||
1713 | // Update() updates the layout. Whenever changes are made to | |
1714 | // one or more panes, this function should be called. It is the | |
1715 | // external entry point for running the layout engine. | |
1716 | ||
1717 | void wxFrameManager::Update() | |
1718 | { | |
1719 | wxSizer* sizer; | |
1720 | int i, pane_count = m_panes.GetCount(); | |
1721 | ||
1722 | // delete old sizer first | |
1723 | m_frame->SetSizer(NULL); | |
1724 | ||
1725 | // destroy floating panes which have been | |
1726 | // redocked or are becoming non-floating | |
1727 | for (i = 0; i < pane_count; ++i) | |
1728 | { | |
1729 | wxPaneInfo& p = m_panes.Item(i); | |
1730 | ||
1731 | if (!p.IsFloating() && p.frame) | |
1732 | { | |
1733 | // because the pane is no longer in a floating, we need to | |
1734 | // reparent it to m_frame and destroy the floating frame | |
1735 | ||
1736 | // reduce flicker | |
1737 | p.window->SetSize(1,1); | |
1738 | p.frame->Show(false); | |
1739 | ||
1740 | // reparent to m_frame and destroy the pane | |
1741 | p.window->Reparent(m_frame); | |
1742 | p.frame->SetSizer(NULL); | |
1743 | p.frame->Destroy(); | |
1744 | p.frame = NULL; | |
1745 | } | |
1746 | } | |
1747 | ||
1748 | ||
1749 | // create a layout for all of the panes | |
1750 | sizer = LayoutAll(m_panes, m_docks, m_uiparts, false); | |
1751 | ||
1752 | // hide or show panes as necessary, | |
1753 | // and float panes as necessary | |
1754 | for (i = 0; i < pane_count; ++i) | |
1755 | { | |
1756 | wxPaneInfo& p = m_panes.Item(i); | |
1757 | ||
1758 | if (p.IsFloating()) | |
1759 | { | |
1760 | if (p.frame == NULL) | |
1761 | { | |
1762 | // we need to create a frame for this | |
1763 | // pane, which has recently been floated | |
1764 | wxFloatingPane* frame = new wxFloatingPane(m_frame, | |
1765 | this, -1, | |
1766 | p.floating_pos, | |
1767 | p.floating_size); | |
1768 | ||
1769 | // on MSW, if the owner desires transparent dragging, and | |
1770 | // the dragging is happening right now, then the floating | |
1771 | // window should have this style by default | |
1772 | #ifdef __WXMSW__ | |
1773 | if (m_action == actionDragFloatingPane && | |
1774 | (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)) | |
1775 | MakeWindowTransparent(frame, 150); | |
1776 | #endif | |
1777 | ||
1778 | frame->SetPaneWindow(p); | |
1779 | p.frame = frame; | |
1780 | ||
1781 | if (p.IsShown()) | |
1782 | { | |
1783 | frame->Show(); | |
1784 | } | |
1785 | } | |
1786 | else | |
1787 | { | |
1788 | // frame already exists, make sure it's position | |
1789 | // and size reflect the information in wxPaneInfo | |
1790 | if (p.frame->GetPosition() != p.floating_pos) | |
1791 | { | |
1792 | p.frame->SetSize(p.floating_pos.x, p.floating_pos.y, | |
1793 | -1, -1, wxSIZE_USE_EXISTING); | |
1794 | //p.frame->Move(p.floating_pos.x, p.floating_pos.y); | |
1795 | } | |
1796 | ||
1797 | p.frame->Show(p.IsShown()); | |
1798 | } | |
1799 | } | |
1800 | else | |
1801 | { | |
1802 | p.window->Show(p.IsShown()); | |
1803 | } | |
1804 | ||
1805 | // if "active panes" are no longer allowed, clear | |
1806 | // any optionActive values from the pane states | |
1807 | if ((m_flags & wxAUI_MGR_ALLOW_ACTIVE_PANE) == 0) | |
1808 | { | |
1809 | p.state &= ~wxPaneInfo::optionActive; | |
1810 | } | |
1811 | } | |
1812 | ||
1813 | ||
1814 | // keep track of the old window rectangles so we can | |
1815 | // refresh those windows whose rect has changed | |
1816 | wxAuiRectArray old_pane_rects; | |
1817 | for (i = 0; i < pane_count; ++i) | |
1818 | { | |
1819 | wxRect r; | |
1820 | wxPaneInfo& p = m_panes.Item(i); | |
1821 | ||
1822 | if (p.window && p.IsShown() && p.IsDocked()) | |
1823 | r = p.rect; | |
1824 | ||
1825 | old_pane_rects.Add(r); | |
1826 | } | |
1827 | ||
1828 | ||
1829 | ||
1830 | ||
1831 | // apply the new sizer | |
1832 | m_frame->SetSizer(sizer); | |
1833 | m_frame->SetAutoLayout(false); | |
1834 | DoFrameLayout(); | |
1835 | ||
1836 | ||
1837 | ||
1838 | // now that the frame layout is done, we need to check | |
1839 | // the new pane rectangles against the old rectangles that | |
1840 | // we saved a few lines above here. If the rectangles have | |
1841 | // changed, the corresponding panes must also be updated | |
1842 | for (i = 0; i < pane_count; ++i) | |
1843 | { | |
1844 | wxPaneInfo& p = m_panes.Item(i); | |
1845 | if (p.window && p.window->IsShown() && p.IsDocked()) | |
1846 | { | |
1847 | if (p.rect != old_pane_rects[i]) | |
1848 | { | |
1849 | p.window->Refresh(); | |
1850 | p.window->Update(); | |
1851 | } | |
1852 | } | |
1853 | } | |
1854 | ||
1855 | ||
1856 | Repaint(); | |
1857 | ||
1858 | // set frame's minimum size | |
1859 | ||
1860 | /* | |
1861 | // N.B. More work needs to be done on frame minimum sizes; | |
1862 | // this is some intresting code that imposes the minimum size, | |
1863 | // but we may want to include a more flexible mechanism or | |
1864 | // options for multiple minimum-size modes, e.g. strict or lax | |
1865 | wxSize min_size = sizer->GetMinSize(); | |
1866 | wxSize frame_size = m_frame->GetSize(); | |
1867 | wxSize client_size = m_frame->GetClientSize(); | |
1868 | ||
1869 | wxSize minframe_size(min_size.x+frame_size.x-client_size.x, | |
1870 | min_size.y+frame_size.y-client_size.y ); | |
1871 | ||
1872 | m_frame->SetMinSize(minframe_size); | |
1873 | ||
1874 | if (frame_size.x < minframe_size.x || | |
1875 | frame_size.y < minframe_size.y) | |
1876 | sizer->Fit(m_frame); | |
1877 | */ | |
1878 | } | |
1879 | ||
1880 | ||
1881 | // DoFrameLayout() is an internal function which invokes wxSizer::Layout | |
1882 | // on the frame's main sizer, then measures all the various UI items | |
1883 | // and updates their internal rectangles. This should always be called | |
1884 | // instead of calling m_frame->Layout() directly | |
1885 | ||
1886 | void wxFrameManager::DoFrameLayout() | |
1887 | { | |
1888 | m_frame->Layout(); | |
1889 | ||
1890 | int i, part_count; | |
1891 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1892 | { | |
1893 | wxDockUIPart& part = m_uiparts.Item(i); | |
1894 | ||
1895 | // get the rectangle of the UI part | |
1896 | // originally, this code looked like this: | |
1897 | // part.rect = wxRect(part.sizer_item->GetPosition(), | |
1898 | // part.sizer_item->GetSize()); | |
1899 | // this worked quite well, with one exception: the mdi | |
1900 | // client window had a "deferred" size variable | |
1901 | // that returned the wrong size. It looks like | |
1902 | // a bug in wx, because the former size of the window | |
1903 | // was being returned. So, we will retrieve the part's | |
1904 | // rectangle via other means | |
1905 | ||
1906 | ||
1907 | part.rect = part.sizer_item->GetRect(); | |
1908 | int flag = part.sizer_item->GetFlag(); | |
1909 | int border = part.sizer_item->GetBorder(); | |
1910 | if (flag & wxTOP) | |
1911 | { | |
1912 | part.rect.y -= border; | |
1913 | part.rect.height += border; | |
1914 | } | |
1915 | if (flag & wxLEFT) | |
1916 | { | |
1917 | part.rect.x -= border; | |
1918 | part.rect.width += border; | |
1919 | } | |
1920 | if (flag & wxBOTTOM) | |
1921 | part.rect.height += border; | |
1922 | if (flag & wxRIGHT) | |
1923 | part.rect.width += border; | |
1924 | ||
1925 | ||
1926 | if (part.type == wxDockUIPart::typeDock) | |
1927 | part.dock->rect = part.rect; | |
1928 | if (part.type == wxDockUIPart::typePane) | |
1929 | part.pane->rect = part.rect; | |
1930 | } | |
1931 | } | |
1932 | ||
1933 | // GetPanePart() looks up the pane the pane border UI part (or the regular | |
1934 | // pane part if there is no border). This allows the caller to get the exact | |
1935 | // rectangle of the pane in question, including decorations like | |
1936 | // caption and border (if any). | |
1937 | ||
1938 | wxDockUIPart* wxFrameManager::GetPanePart(wxWindow* wnd) | |
1939 | { | |
1940 | int i, part_count; | |
1941 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1942 | { | |
1943 | wxDockUIPart& part = m_uiparts.Item(i); | |
1944 | if (part.type == wxDockUIPart::typePaneBorder && | |
1945 | part.pane && part.pane->window == wnd) | |
1946 | return ∂ | |
1947 | } | |
1948 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1949 | { | |
1950 | wxDockUIPart& part = m_uiparts.Item(i); | |
1951 | if (part.type == wxDockUIPart::typePane && | |
1952 | part.pane && part.pane->window == wnd) | |
1953 | return ∂ | |
1954 | } | |
1955 | return NULL; | |
1956 | } | |
1957 | ||
1958 | ||
1959 | ||
1960 | // GetDockPixelOffset() is an internal function which returns | |
1961 | // a dock's offset in pixels from the left side of the window | |
1962 | // (for horizontal docks) or from the top of the window (for | |
1963 | // vertical docks). This value is necessary for calculating | |
1964 | // fixel-pane/toolbar offsets when they are dragged. | |
1965 | ||
1966 | int wxFrameManager::GetDockPixelOffset(wxPaneInfo& test) | |
1967 | { | |
1968 | // the only way to accurately calculate the dock's | |
1969 | // offset is to actually run a theoretical layout | |
1970 | ||
1971 | int i, part_count, dock_count; | |
1972 | wxDockInfoArray docks; | |
1973 | wxPaneInfoArray panes; | |
1974 | wxDockUIPartArray uiparts; | |
1975 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
1976 | panes.Add(test); | |
1977 | ||
1978 | wxSizer* sizer = LayoutAll(panes, docks, uiparts, true); | |
1979 | wxSize client_size = m_frame->GetClientSize(); | |
1980 | sizer->SetDimension(0, 0, client_size.x, client_size.y); | |
1981 | sizer->Layout(); | |
1982 | ||
1983 | for (i = 0, part_count = uiparts.GetCount(); i < part_count; ++i) | |
1984 | { | |
1985 | wxDockUIPart& part = uiparts.Item(i); | |
1986 | part.rect = wxRect(part.sizer_item->GetPosition(), | |
1987 | part.sizer_item->GetSize()); | |
1988 | if (part.type == wxDockUIPart::typeDock) | |
1989 | part.dock->rect = part.rect; | |
1990 | } | |
1991 | ||
1992 | delete sizer; | |
1993 | ||
1994 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
1995 | { | |
1996 | wxDockInfo& dock = docks.Item(i); | |
1997 | if (test.dock_direction == dock.dock_direction && | |
1998 | test.dock_layer==dock.dock_layer && test.dock_row==dock.dock_row) | |
1999 | { | |
2000 | if (dock.IsVertical()) | |
2001 | return dock.rect.y; | |
2002 | else | |
2003 | return dock.rect.x; | |
2004 | } | |
2005 | } | |
2006 | ||
2007 | return 0; | |
2008 | } | |
2009 | ||
2010 | ||
2011 | ||
2012 | // ProcessDockResult() is a utility function used by DoDrop() - it checks | |
2013 | // if a dock operation is allowed, the new dock position is copied into | |
2014 | // the target info. If the operation was allowed, the function returns true. | |
2015 | ||
2016 | static bool ProcessDockResult(wxPaneInfo& target, | |
2017 | const wxPaneInfo& new_pos) | |
2018 | { | |
2019 | bool allowed = false; | |
2020 | switch (new_pos.dock_direction) | |
2021 | { | |
2022 | case wxAUI_DOCK_TOP: allowed = target.IsTopDockable(); break; | |
2023 | case wxAUI_DOCK_BOTTOM: allowed = target.IsBottomDockable(); break; | |
2024 | case wxAUI_DOCK_LEFT: allowed = target.IsLeftDockable(); break; | |
2025 | case wxAUI_DOCK_RIGHT: allowed = target.IsRightDockable(); break; | |
2026 | } | |
2027 | ||
2028 | if (allowed) | |
2029 | target = new_pos; | |
2030 | ||
2031 | return allowed; | |
2032 | } | |
2033 | ||
2034 | ||
2035 | // DoDrop() is an important function. It basically takes a mouse position, | |
2036 | // and determines where the pane's new position would be. If the pane is to be | |
2037 | // dropped, it performs the drop operation using the specified dock and pane | |
2038 | // arrays. By specifying copied dock and pane arrays when calling, a "what-if" | |
2039 | // scenario can be performed, giving precise coordinates for drop hints. | |
2040 | // If, however, wxFrameManager:m_docks and wxFrameManager::m_panes are specified | |
2041 | // as parameters, the changes will be made to the main state arrays | |
2042 | ||
2043 | const int auiInsertRowPixels = 10; | |
2044 | const int auiNewRowPixels = 40; | |
2045 | const int auiLayerInsertPixels = 40; | |
2046 | const int auiLayerInsertOffset = 5; | |
2047 | ||
2048 | bool wxFrameManager::DoDrop(wxDockInfoArray& docks, | |
2049 | wxPaneInfoArray& panes, | |
2050 | wxPaneInfo& target, | |
2051 | const wxPoint& pt, | |
2052 | const wxPoint& offset) | |
2053 | { | |
2054 | wxSize cli_size = m_frame->GetClientSize(); | |
2055 | ||
2056 | wxPaneInfo drop = target; | |
2057 | ||
2058 | ||
2059 | // The result should always be shown | |
2060 | drop.Show(); | |
2061 | ||
2062 | ||
2063 | // Check to see if the pane has been dragged outside of the window | |
2064 | // (or near to the outside of the window), if so, dock it along the edge | |
2065 | ||
2066 | ||
2067 | int layer_insert_offset = auiLayerInsertOffset; | |
2068 | if (target.IsToolbar()) | |
2069 | layer_insert_offset = 0; | |
2070 | ||
2071 | if (pt.x < layer_insert_offset && | |
2072 | pt.x > layer_insert_offset-auiLayerInsertPixels) | |
2073 | { | |
2074 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT), | |
2075 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)), | |
2076 | GetMaxLayer(docks, wxAUI_DOCK_TOP)) + 1; | |
2077 | drop.Dock().Left(). | |
2078 | Layer(new_layer). | |
2079 | Row(0). | |
2080 | Position(pt.y - GetDockPixelOffset(drop) - offset.y); | |
2081 | return ProcessDockResult(target, drop); | |
2082 | } | |
2083 | else if (pt.y < layer_insert_offset && | |
2084 | pt.y > layer_insert_offset-auiLayerInsertPixels) | |
2085 | { | |
2086 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP), | |
2087 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2088 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; | |
2089 | drop.Dock().Top(). | |
2090 | Layer(new_layer). | |
2091 | Row(0). | |
2092 | Position(pt.x - GetDockPixelOffset(drop) - offset.x); | |
2093 | return ProcessDockResult(target, drop); | |
2094 | } | |
2095 | else if (pt.x >= cli_size.x - layer_insert_offset && | |
2096 | pt.x < cli_size.x - layer_insert_offset + auiLayerInsertPixels) | |
2097 | { | |
2098 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT), | |
2099 | GetMaxLayer(docks, wxAUI_DOCK_TOP)), | |
2100 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)) + 1; | |
2101 | drop.Dock().Right(). | |
2102 | Layer(new_layer). | |
2103 | Row(0). | |
2104 | Position(pt.y - GetDockPixelOffset(drop) - offset.y); | |
2105 | return ProcessDockResult(target, drop); | |
2106 | } | |
2107 | else if (pt.y >= cli_size.y - layer_insert_offset && | |
2108 | pt.y < cli_size.y - layer_insert_offset + auiLayerInsertPixels) | |
2109 | { | |
2110 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM), | |
2111 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2112 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; | |
2113 | drop.Dock().Bottom(). | |
2114 | Layer(new_layer). | |
2115 | Row(0). | |
2116 | Position(pt.x - GetDockPixelOffset(drop) - offset.x); | |
2117 | return ProcessDockResult(target, drop); | |
2118 | } | |
2119 | ||
2120 | ||
2121 | wxDockUIPart* part = HitTest(pt.x, pt.y); | |
2122 | ||
2123 | ||
2124 | if (drop.IsToolbar()) | |
2125 | { | |
2126 | if (!part || !part->dock) | |
2127 | return false; | |
2128 | ||
2129 | ||
2130 | // calculate the offset from where the dock begins | |
2131 | // to the point where the user dropped the pane | |
2132 | int dock_drop_offset = 0; | |
2133 | if (part->dock->IsHorizontal()) | |
2134 | dock_drop_offset = pt.x - part->dock->rect.x - offset.x; | |
2135 | else | |
2136 | dock_drop_offset = pt.y - part->dock->rect.y - offset.y; | |
2137 | ||
2138 | ||
2139 | // toolbars may only be moved in and to fixed-pane docks, | |
2140 | // otherwise we will try to float the pane. Also, the pane | |
2141 | // should float if being dragged over center pane windows | |
2142 | if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER) | |
2143 | { | |
2144 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
2145 | (drop.IsFloatable() || | |
2146 | (part->dock->dock_direction != wxAUI_DOCK_CENTER && | |
2147 | part->dock->dock_direction != wxAUI_DOCK_NONE))) | |
2148 | { | |
2149 | drop.Float(); | |
2150 | } | |
2151 | ||
2152 | return ProcessDockResult(target, drop); | |
2153 | } | |
2154 | ||
2155 | drop.Dock(). | |
2156 | Direction(part->dock->dock_direction). | |
2157 | Layer(part->dock->dock_layer). | |
2158 | Row(part->dock->dock_row). | |
2159 | Position(dock_drop_offset); | |
2160 | ||
2161 | if (( | |
2162 | ((pt.y < part->dock->rect.y + 2) && part->dock->IsHorizontal()) || | |
2163 | ((pt.x < part->dock->rect.x + 2) && part->dock->IsVertical()) | |
2164 | ) && part->dock->panes.GetCount() > 1) | |
2165 | { | |
2166 | int row = drop.dock_row; | |
2167 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2168 | part->dock->dock_layer, | |
2169 | part->dock->dock_row); | |
2170 | drop.dock_row = row; | |
2171 | } | |
2172 | ||
2173 | if (( | |
2174 | ((pt.y > part->dock->rect.y + part->dock->rect.height - 2 ) && part->dock->IsHorizontal()) || | |
2175 | ((pt.x > part->dock->rect.x + part->dock->rect.width - 2 ) && part->dock->IsVertical()) | |
2176 | ) && part->dock->panes.GetCount() > 1) | |
2177 | { | |
2178 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2179 | part->dock->dock_layer, | |
2180 | part->dock->dock_row+1); | |
2181 | drop.dock_row = part->dock->dock_row+1; | |
2182 | } | |
2183 | ||
2184 | return ProcessDockResult(target, drop); | |
2185 | } | |
2186 | ||
2187 | ||
2188 | ||
2189 | ||
2190 | if (!part) | |
2191 | return false; | |
2192 | ||
2193 | if (part->type == wxDockUIPart::typePaneBorder || | |
2194 | part->type == wxDockUIPart::typeCaption || | |
2195 | part->type == wxDockUIPart::typeGripper || | |
2196 | part->type == wxDockUIPart::typePaneButton || | |
2197 | part->type == wxDockUIPart::typePane || | |
2198 | part->type == wxDockUIPart::typePaneSizer || | |
2199 | part->type == wxDockUIPart::typeDockSizer || | |
2200 | part->type == wxDockUIPart::typeBackground) | |
2201 | { | |
2202 | if (part->type == wxDockUIPart::typeDockSizer) | |
2203 | { | |
2204 | if (part->dock->panes.GetCount() != 1) | |
2205 | return false; | |
2206 | part = GetPanePart(part->dock->panes.Item(0)->window); | |
2207 | if (!part) | |
2208 | return false; | |
2209 | } | |
2210 | ||
2211 | ||
2212 | ||
2213 | // If a normal frame is being dragged over a toolbar, insert it | |
2214 | // along the edge under the toolbar, but over all other panes. | |
2215 | // (this could be done much better, but somehow factoring this | |
2216 | // calculation with the one at the beginning of this function) | |
2217 | if (part->dock && part->dock->toolbar) | |
2218 | { | |
2219 | int layer = 0; | |
2220 | ||
2221 | switch (part->dock->dock_direction) | |
2222 | { | |
2223 | case wxAUI_DOCK_LEFT: | |
2224 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT), | |
2225 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)), | |
2226 | GetMaxLayer(docks, wxAUI_DOCK_TOP)); | |
2227 | break; | |
2228 | case wxAUI_DOCK_TOP: | |
2229 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP), | |
2230 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2231 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)); | |
2232 | break; | |
2233 | case wxAUI_DOCK_RIGHT: | |
2234 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT), | |
2235 | GetMaxLayer(docks, wxAUI_DOCK_TOP)), | |
2236 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)); | |
2237 | break; | |
2238 | case wxAUI_DOCK_BOTTOM: | |
2239 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM), | |
2240 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2241 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)); | |
2242 | break; | |
2243 | } | |
2244 | ||
2245 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2246 | layer, 0); | |
2247 | drop.Dock(). | |
2248 | Direction(part->dock->dock_direction). | |
2249 | Layer(layer).Row(0).Position(0); | |
2250 | return ProcessDockResult(target, drop); | |
2251 | } | |
2252 | ||
2253 | ||
2254 | if (!part->pane) | |
2255 | return false; | |
2256 | ||
2257 | part = GetPanePart(part->pane->window); | |
2258 | if (!part) | |
2259 | return false; | |
2260 | ||
2261 | bool insert_dock_row = false; | |
2262 | int insert_row = part->pane->dock_row; | |
2263 | int insert_dir = part->pane->dock_direction; | |
2264 | int insert_layer = part->pane->dock_layer; | |
2265 | ||
2266 | switch (part->pane->dock_direction) | |
2267 | { | |
2268 | case wxAUI_DOCK_TOP: | |
2269 | if (pt.y >= part->rect.y && | |
2270 | pt.y < part->rect.y+auiInsertRowPixels) | |
2271 | insert_dock_row = true; | |
2272 | break; | |
2273 | case wxAUI_DOCK_BOTTOM: | |
2274 | if (pt.y > part->rect.y+part->rect.height-auiInsertRowPixels && | |
2275 | pt.y <= part->rect.y + part->rect.height) | |
2276 | insert_dock_row = true; | |
2277 | break; | |
2278 | case wxAUI_DOCK_LEFT: | |
2279 | if (pt.x >= part->rect.x && | |
2280 | pt.x < part->rect.x+auiInsertRowPixels) | |
2281 | insert_dock_row = true; | |
2282 | break; | |
2283 | case wxAUI_DOCK_RIGHT: | |
2284 | if (pt.x > part->rect.x+part->rect.width-auiInsertRowPixels && | |
2285 | pt.x <= part->rect.x+part->rect.width) | |
2286 | insert_dock_row = true; | |
2287 | break; | |
2288 | case wxAUI_DOCK_CENTER: | |
2289 | { | |
2290 | // "new row pixels" will be set to the default, but | |
2291 | // must never exceed 20% of the window size | |
2292 | int new_row_pixels_x = auiNewRowPixels; | |
2293 | int new_row_pixels_y = auiNewRowPixels; | |
2294 | ||
2295 | if (new_row_pixels_x > (part->rect.width*20)/100) | |
2296 | new_row_pixels_x = (part->rect.width*20)/100; | |
2297 | ||
2298 | if (new_row_pixels_y > (part->rect.height*20)/100) | |
2299 | new_row_pixels_y = (part->rect.height*20)/100; | |
2300 | ||
2301 | ||
2302 | // determine if the mouse pointer is in a location that | |
2303 | // will cause a new row to be inserted. The hot spot positions | |
2304 | // are along the borders of the center pane | |
2305 | ||
2306 | insert_layer = 0; | |
2307 | insert_dock_row = true; | |
2308 | if (pt.x >= part->rect.x && | |
2309 | pt.x < part->rect.x+new_row_pixels_x) | |
2310 | insert_dir = wxAUI_DOCK_LEFT; | |
2311 | else | |
2312 | if (pt.y >= part->rect.y && | |
2313 | pt.y < part->rect.y+new_row_pixels_y) | |
2314 | insert_dir = wxAUI_DOCK_TOP; | |
2315 | else | |
2316 | if (pt.x >= part->rect.x + part->rect.width-new_row_pixels_x && | |
2317 | pt.x < part->rect.x + part->rect.width) | |
2318 | insert_dir = wxAUI_DOCK_RIGHT; | |
2319 | else | |
2320 | if (pt.y >= part->rect.y+ part->rect.height-new_row_pixels_y && | |
2321 | pt.y < part->rect.y + part->rect.height) | |
2322 | insert_dir = wxAUI_DOCK_BOTTOM; | |
2323 | else | |
2324 | return false; | |
2325 | ||
2326 | insert_row = GetMaxRow(panes, insert_dir, insert_layer) + 1; | |
2327 | } | |
2328 | } | |
2329 | ||
2330 | if (insert_dock_row) | |
2331 | { | |
2332 | DoInsertDockRow(panes, insert_dir, insert_layer, insert_row); | |
2333 | drop.Dock().Direction(insert_dir). | |
2334 | Layer(insert_layer). | |
2335 | Row(insert_row). | |
2336 | Position(0); | |
2337 | return ProcessDockResult(target, drop); | |
2338 | } | |
2339 | ||
2340 | // determine the mouse offset and the pane size, both in the | |
2341 | // direction of the dock itself, and perpendicular to the dock | |
2342 | ||
2343 | int offset, size; | |
2344 | ||
2345 | if (part->orientation == wxVERTICAL) | |
2346 | { | |
2347 | offset = pt.y - part->rect.y; | |
2348 | size = part->rect.GetHeight(); | |
2349 | } | |
2350 | else | |
2351 | { | |
2352 | offset = pt.x - part->rect.x; | |
2353 | size = part->rect.GetWidth(); | |
2354 | } | |
2355 | ||
2356 | int drop_position = part->pane->dock_pos; | |
2357 | ||
2358 | // if we are in the top/left part of the pane, | |
2359 | // insert the pane before the pane being hovered over | |
2360 | if (offset <= size/2) | |
2361 | { | |
2362 | drop_position = part->pane->dock_pos; | |
2363 | DoInsertPane(panes, | |
2364 | part->pane->dock_direction, | |
2365 | part->pane->dock_layer, | |
2366 | part->pane->dock_row, | |
2367 | part->pane->dock_pos); | |
2368 | } | |
2369 | ||
2370 | // if we are in the bottom/right part of the pane, | |
2371 | // insert the pane before the pane being hovered over | |
2372 | if (offset > size/2) | |
2373 | { | |
2374 | drop_position = part->pane->dock_pos+1; | |
2375 | DoInsertPane(panes, | |
2376 | part->pane->dock_direction, | |
2377 | part->pane->dock_layer, | |
2378 | part->pane->dock_row, | |
2379 | part->pane->dock_pos+1); | |
2380 | } | |
2381 | ||
2382 | drop.Dock(). | |
2383 | Direction(part->dock->dock_direction). | |
2384 | Layer(part->dock->dock_layer). | |
2385 | Row(part->dock->dock_row). | |
2386 | Position(drop_position); | |
2387 | return ProcessDockResult(target, drop); | |
2388 | } | |
2389 | ||
2390 | return false; | |
2391 | } | |
2392 | ||
2393 | ||
2394 | void wxFrameManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event)) | |
2395 | { | |
2396 | #ifdef __WXMSW__ | |
2397 | if (!m_hint_wnd || m_hint_fadeamt >= 50) | |
2398 | { | |
2399 | m_hint_fadetimer.Stop(); | |
2400 | return; | |
2401 | } | |
2402 | ||
2403 | m_hint_fadeamt += 5; | |
2404 | MakeWindowTransparent(m_hint_wnd, m_hint_fadeamt); | |
2405 | #endif | |
2406 | } | |
2407 | ||
2408 | void wxFrameManager::ShowHint(const wxRect& rect) | |
2409 | { | |
2410 | #ifdef __WXMSW__ | |
2411 | ||
2412 | // First, determine if the operating system can handle transparency. | |
2413 | // Transparency is available on Win2000 and above | |
2414 | ||
2415 | static int os_type = -1; | |
2416 | static int ver_major = -1; | |
2417 | ||
2418 | if (os_type == -1) | |
2419 | os_type = ::wxGetOsVersion(&ver_major); | |
2420 | ||
2421 | // If the transparent flag is set, and the OS supports it, | |
2422 | // go ahead and use a transparent hint | |
2423 | ||
2424 | if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0 && | |
2425 | os_type == wxWINDOWS_NT && ver_major >= 5) | |
2426 | { | |
2427 | if (m_last_hint == rect) | |
2428 | return; | |
2429 | m_last_hint = rect; | |
2430 | ||
2431 | int initial_fade = 50; | |
2432 | if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) | |
2433 | initial_fade = 0; | |
2434 | ||
2435 | if (m_hint_wnd == NULL) | |
2436 | { | |
2437 | wxPoint pt = rect.GetPosition(); | |
2438 | wxSize size = rect.GetSize(); | |
2439 | m_hint_wnd = new wxFrame(m_frame, -1, wxEmptyString, pt, size, | |
2440 | wxFRAME_TOOL_WINDOW | | |
2441 | wxFRAME_FLOAT_ON_PARENT | | |
2442 | wxFRAME_NO_TASKBAR | | |
2443 | wxNO_BORDER); | |
2444 | ||
2445 | MakeWindowTransparent(m_hint_wnd, initial_fade); | |
2446 | m_hint_wnd->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION)); | |
2447 | m_hint_wnd->Show(); | |
2448 | ||
2449 | // if we are dragging a floating pane, set the focus | |
2450 | // back to that floating pane (otherwise it becomes unfocused) | |
2451 | if (m_action == actionDragFloatingPane && m_action_window) | |
2452 | m_action_window->SetFocus(); | |
2453 | ||
2454 | } | |
2455 | else | |
2456 | { | |
2457 | wxPoint pt = rect.GetPosition(); | |
2458 | wxSize size = rect.GetSize(); | |
2459 | MakeWindowTransparent(m_hint_wnd, initial_fade); | |
2460 | m_hint_wnd->SetSize(pt.x, pt.y, rect.width, rect.height); | |
2461 | } | |
2462 | ||
2463 | if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) | |
2464 | { | |
2465 | // start fade in timer | |
2466 | m_hint_fadeamt = 0; | |
2467 | m_hint_fadetimer.SetOwner(this, 101); | |
2468 | m_hint_fadetimer.Start(5); | |
2469 | } | |
2470 | ||
2471 | return; | |
2472 | } | |
2473 | #endif | |
2474 | ||
2475 | if (m_last_hint != rect) | |
2476 | { | |
2477 | // remove the last hint rectangle | |
2478 | m_last_hint = rect; | |
2479 | m_frame->Refresh(); | |
2480 | m_frame->Update(); | |
2481 | } | |
2482 | ||
2483 | wxScreenDC screendc; | |
2484 | wxRegion clip(1, 1, 10000, 10000); | |
2485 | ||
2486 | // clip all floating windows, so we don't draw over them | |
2487 | int i, pane_count; | |
2488 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
2489 | { | |
2490 | wxPaneInfo& pane = m_panes.Item(i); | |
2491 | ||
2492 | if (pane.IsFloating() && | |
2493 | pane.frame->IsShown()) | |
2494 | { | |
2495 | wxRect rect = pane.frame->GetRect(); | |
2496 | #ifdef __WXGTK__ | |
2497 | // wxGTK returns the client size, not the whole frame size | |
2498 | rect.width += 15; | |
2499 | rect.height += 35; | |
2500 | rect.Inflate(5); | |
2501 | #endif | |
2502 | ||
2503 | clip.Subtract(rect); | |
2504 | } | |
2505 | } | |
2506 | ||
2507 | screendc.SetClippingRegion(clip); | |
2508 | ||
2509 | wxBitmap stipple = wxPaneCreateStippleBitmap(); | |
2510 | wxBrush brush(stipple); | |
2511 | screendc.SetBrush(brush); | |
2512 | screendc.SetPen(*wxTRANSPARENT_PEN); | |
2513 | ||
2514 | screendc.DrawRectangle(rect.x, rect.y, 5, rect.height); | |
2515 | screendc.DrawRectangle(rect.x+5, rect.y, rect.width-10, 5); | |
2516 | screendc.DrawRectangle(rect.x+rect.width-5, rect.y, 5, rect.height); | |
2517 | screendc.DrawRectangle(rect.x+5, rect.y+rect.height-5, rect.width-10, 5); | |
2518 | } | |
2519 | ||
2520 | void wxFrameManager::HideHint() | |
2521 | { | |
2522 | // hides a transparent window hint (currently wxMSW only) | |
2523 | #ifdef __WXMSW__ | |
2524 | if (m_hint_wnd) | |
2525 | { | |
2526 | MakeWindowTransparent(m_hint_wnd, 0); | |
2527 | m_hint_fadetimer.Stop(); | |
2528 | m_last_hint = wxRect(); | |
2529 | return; | |
2530 | } | |
2531 | #endif | |
2532 | ||
2533 | // hides a painted hint by redrawing the frame window | |
2534 | if (!m_last_hint.IsEmpty()) | |
2535 | { | |
2536 | m_frame->Refresh(); | |
2537 | m_frame->Update(); | |
2538 | m_last_hint = wxRect(); | |
2539 | } | |
2540 | } | |
2541 | ||
2542 | ||
2543 | ||
2544 | // DrawHintRect() draws a drop hint rectangle. First calls DoDrop() to | |
2545 | // determine the exact position the pane would be at were if dropped. If | |
2546 | // the pame would indeed become docked at the specified drop point, | |
2547 | // DrawHintRect() then calls ShowHint() to indicate this drop rectangle. | |
2548 | // "pane_window" is the window pointer of the pane being dragged, pt is | |
2549 | // the mouse position, in client coordinates | |
2550 | void wxFrameManager::DrawHintRect(wxWindow* pane_window, | |
2551 | const wxPoint& pt, | |
2552 | const wxPoint& offset) | |
2553 | { | |
2554 | wxRect rect; | |
2555 | ||
2556 | // we need to paint a hint rectangle; to find out the exact hint rectangle, | |
2557 | // we will create a new temporary layout and then measure the resulting | |
2558 | // rectangle; we will create a copy of the docking structures (m_dock) | |
2559 | // so that we don't modify the real thing on screen | |
2560 | ||
2561 | int i, pane_count, part_count; | |
2562 | wxDockInfoArray docks; | |
2563 | wxPaneInfoArray panes; | |
2564 | wxDockUIPartArray uiparts; | |
2565 | wxPaneInfo hint = GetPane(pane_window); | |
2566 | hint.name = wxT("__HINT__"); | |
2567 | ||
2568 | if (!hint.IsOk()) | |
2569 | return; | |
2570 | ||
2571 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
2572 | ||
2573 | // remove any pane already there which bears the same window; | |
2574 | // this happens when you are moving a pane around in a dock | |
2575 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
2576 | { | |
2577 | if (panes.Item(i).window == pane_window) | |
2578 | { | |
2579 | RemovePaneFromDocks(docks, panes.Item(i)); | |
2580 | panes.RemoveAt(i); | |
2581 | break; | |
2582 | } | |
2583 | } | |
2584 | ||
2585 | // find out where the new pane would be | |
2586 | if (!DoDrop(docks, panes, hint, pt, offset)) | |
2587 | { | |
2588 | HideHint(); | |
2589 | return; | |
2590 | } | |
2591 | ||
2592 | panes.Add(hint); | |
2593 | ||
2594 | wxSizer* sizer = LayoutAll(panes, docks, uiparts, true); | |
2595 | wxSize client_size = m_frame->GetClientSize(); | |
2596 | sizer->SetDimension(0, 0, client_size.x, client_size.y); | |
2597 | sizer->Layout(); | |
2598 | ||
2599 | for (i = 0, part_count = uiparts.GetCount(); | |
2600 | i < part_count; ++i) | |
2601 | { | |
2602 | wxDockUIPart& part = uiparts.Item(i); | |
2603 | ||
2604 | if (part.type == wxDockUIPart::typePaneBorder && | |
2605 | part.pane && part.pane->name == wxT("__HINT__")) | |
2606 | { | |
2607 | rect = wxRect(part.sizer_item->GetPosition(), | |
2608 | part.sizer_item->GetSize()); | |
2609 | break; | |
2610 | } | |
2611 | } | |
2612 | ||
2613 | delete sizer; | |
2614 | ||
2615 | if (rect.IsEmpty()) | |
2616 | { | |
2617 | HideHint(); | |
2618 | return; | |
2619 | } | |
2620 | ||
2621 | // actually show the hint rectangle on the screen | |
2622 | m_frame->ClientToScreen(&rect.x, &rect.y); | |
2623 | ShowHint(rect); | |
2624 | } | |
2625 | ||
2626 | void wxFrameManager::OnFloatingPaneMoveStart(wxWindow* wnd) | |
2627 | { | |
2628 | // try to find the pane | |
2629 | wxPaneInfo& pane = GetPane(wnd); | |
2630 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2631 | ||
2632 | #ifdef __WXMSW__ | |
2633 | if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) | |
2634 | MakeWindowTransparent(pane.frame, 150); | |
2635 | #endif | |
2636 | } | |
2637 | ||
2638 | void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd) | |
2639 | { | |
2640 | // try to find the pane | |
2641 | wxPaneInfo& pane = GetPane(wnd); | |
2642 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2643 | ||
2644 | wxPoint pt = ::wxGetMousePosition(); | |
2645 | wxPoint client_pt = m_frame->ScreenToClient(pt); | |
2646 | ||
2647 | // calculate the offset from the upper left-hand corner | |
2648 | // of the frame to the mouse pointer | |
2649 | wxPoint frame_pos = pane.frame->GetPosition(); | |
2650 | wxPoint action_offset(pt.x-frame_pos.x, pt.y-frame_pos.y); | |
2651 | ||
2652 | // no hint for toolbar floating windows | |
2653 | if (pane.IsToolbar() && m_action == actionDragFloatingPane) | |
2654 | { | |
2655 | if (m_action == actionDragFloatingPane) | |
2656 | { | |
2657 | wxDockInfoArray docks; | |
2658 | wxPaneInfoArray panes; | |
2659 | wxDockUIPartArray uiparts; | |
2660 | wxPaneInfo hint = pane; | |
2661 | ||
2662 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
2663 | ||
2664 | // find out where the new pane would be | |
2665 | if (!DoDrop(docks, panes, hint, client_pt)) | |
2666 | return; | |
2667 | if (hint.IsFloating()) | |
2668 | return; | |
2669 | ||
2670 | pane = hint; | |
2671 | m_action = actionDragToolbarPane; | |
2672 | m_action_window = pane.window; | |
2673 | ||
2674 | Update(); | |
2675 | } | |
2676 | ||
2677 | return; | |
2678 | } | |
2679 | ||
2680 | ||
2681 | // if a key modifier is pressed while dragging the frame, | |
2682 | // don't dock the window | |
2683 | if (wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT)) | |
2684 | { | |
2685 | HideHint(); | |
2686 | return; | |
2687 | } | |
2688 | ||
2689 | ||
2690 | DrawHintRect(wnd, client_pt, action_offset); | |
2691 | ||
2692 | #ifdef __WXGTK__ | |
2693 | // this cleans up some screen artifacts that are caused on GTK because | |
2694 | // we aren't getting the exact size of the window (see comment | |
2695 | // in DrawHintRect) | |
2696 | //Refresh(); | |
2697 | #endif | |
2698 | ||
2699 | ||
2700 | // reduces flicker | |
2701 | m_frame->Update(); | |
2702 | } | |
2703 | ||
2704 | void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd) | |
2705 | { | |
2706 | // try to find the pane | |
2707 | wxPaneInfo& pane = GetPane(wnd); | |
2708 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2709 | ||
2710 | wxPoint pt = ::wxGetMousePosition(); | |
2711 | wxPoint client_pt = m_frame->ScreenToClient(pt); | |
2712 | ||
2713 | // calculate the offset from the upper left-hand corner | |
2714 | // of the frame to the mouse pointer | |
2715 | wxPoint frame_pos = pane.frame->GetPosition(); | |
2716 | wxPoint action_offset(pt.x-frame_pos.x, pt.y-frame_pos.y); | |
2717 | ||
2718 | ||
2719 | // if a key modifier is pressed while dragging the frame, | |
2720 | // don't dock the window | |
2721 | if (wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT)) | |
2722 | { | |
2723 | HideHint(); | |
2724 | return; | |
2725 | } | |
2726 | ||
2727 | ||
2728 | // do the drop calculation | |
2729 | DoDrop(m_docks, m_panes, pane, client_pt, action_offset); | |
2730 | ||
2731 | // if the pane is still floating, update it's floating | |
2732 | // position (that we store) | |
2733 | if (pane.IsFloating()) | |
2734 | { | |
2735 | pane.floating_pos = pane.frame->GetPosition(); | |
2736 | ||
2737 | #ifdef __WXMSW__ | |
2738 | if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) | |
2739 | MakeWindowTransparent(pane.frame, 255); | |
2740 | #endif | |
2741 | } | |
2742 | ||
2743 | Update(); | |
2744 | ||
2745 | HideHint(); | |
2746 | } | |
2747 | ||
2748 | void wxFrameManager::OnFloatingPaneResized(wxWindow* wnd, const wxSize& size) | |
2749 | { | |
2750 | // try to find the pane | |
2751 | wxPaneInfo& pane = GetPane(wnd); | |
2752 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2753 | ||
2754 | pane.floating_size = size; | |
2755 | } | |
2756 | ||
2757 | void wxFrameManager::OnFloatingPaneClosed(wxWindow* wnd) | |
2758 | { | |
2759 | // try to find the pane | |
2760 | wxPaneInfo& pane = GetPane(wnd); | |
2761 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2762 | ||
2763 | // reparent the pane window back to us and | |
2764 | // prepare the frame window for destruction | |
2765 | pane.window->Show(false); | |
2766 | pane.window->Reparent(m_frame); | |
2767 | pane.frame = NULL; | |
2768 | pane.Hide(); | |
2769 | } | |
2770 | ||
2771 | void wxFrameManager::OnFloatingPaneActivated(wxWindow* wnd) | |
2772 | { | |
2773 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
2774 | { | |
2775 | // try to find the pane | |
2776 | wxPaneInfo& pane = GetPane(wnd); | |
2777 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2778 | ||
2779 | SetActivePane(m_panes, wnd); | |
2780 | Repaint(); | |
2781 | } | |
2782 | } | |
2783 | ||
2784 | // Render() draws all of the pane captions, sashes, | |
2785 | // backgrounds, captions, grippers, pane borders and buttons. | |
2786 | // It renders the entire user interface. | |
2787 | ||
2788 | void wxFrameManager::Render(wxDC* dc) | |
2789 | { | |
2790 | #ifdef __WXMAC__ | |
2791 | dc->Clear() ; | |
2792 | #endif | |
2793 | int i, part_count; | |
2794 | for (i = 0, part_count = m_uiparts.GetCount(); | |
2795 | i < part_count; ++i) | |
2796 | { | |
2797 | wxDockUIPart& part = m_uiparts.Item(i); | |
2798 | ||
2799 | // don't draw hidden pane items | |
2800 | if (part.sizer_item && !part.sizer_item->IsShown()) | |
2801 | continue; | |
2802 | ||
2803 | switch (part.type) | |
2804 | { | |
2805 | case wxDockUIPart::typeDockSizer: | |
2806 | case wxDockUIPart::typePaneSizer: | |
2807 | m_art->DrawSash(*dc, part.orientation, part.rect); | |
2808 | break; | |
2809 | case wxDockUIPart::typeBackground: | |
2810 | m_art->DrawBackground(*dc, part.orientation, part.rect); | |
2811 | break; | |
2812 | case wxDockUIPart::typeCaption: | |
2813 | m_art->DrawCaption(*dc, part.pane->caption, part.rect, *part.pane); | |
2814 | break; | |
2815 | case wxDockUIPart::typeGripper: | |
2816 | m_art->DrawGripper(*dc, part.rect, *part.pane); | |
2817 | break; | |
2818 | case wxDockUIPart::typePaneBorder: | |
2819 | m_art->DrawBorder(*dc, part.rect, *part.pane); | |
2820 | break; | |
2821 | case wxDockUIPart::typePaneButton: | |
2822 | m_art->DrawPaneButton(*dc, part.button->button_id, | |
2823 | wxAUI_BUTTON_STATE_NORMAL, part.rect, *part.pane); | |
2824 | break; | |
2825 | } | |
2826 | } | |
2827 | } | |
2828 | ||
2829 | void wxFrameManager::Repaint(wxDC* dc) | |
2830 | { | |
2831 | #ifdef __WXMAC__ | |
2832 | if ( dc == NULL ) | |
2833 | { | |
2834 | m_frame->Refresh() ; | |
2835 | m_frame->Update() ; | |
2836 | return ; | |
2837 | } | |
2838 | #endif | |
2839 | int w, h; | |
2840 | m_frame->GetClientSize(&w, &h); | |
2841 | ||
2842 | // figure out which dc to use; if one | |
2843 | // has been specified, use it, otherwise | |
2844 | // make a client dc | |
2845 | wxClientDC* client_dc = NULL; | |
2846 | if (!dc) | |
2847 | { | |
2848 | client_dc = new wxClientDC(m_frame); | |
2849 | dc = client_dc; | |
2850 | } | |
2851 | ||
2852 | // if the frame has a toolbar, the client area | |
2853 | // origin will not be (0,0). | |
2854 | wxPoint pt = m_frame->GetClientAreaOrigin(); | |
2855 | if (pt.x != 0 || pt.y != 0) | |
2856 | dc->SetDeviceOrigin(pt.x, pt.y); | |
2857 | ||
2858 | // render all the items | |
2859 | Render(dc); | |
2860 | ||
2861 | // if we created a client_dc, delete it | |
2862 | if (client_dc) | |
2863 | delete client_dc; | |
2864 | } | |
2865 | ||
2866 | void wxFrameManager::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
2867 | { | |
2868 | wxPaintDC dc(m_frame); | |
2869 | Repaint(&dc); | |
2870 | } | |
2871 | ||
2872 | void wxFrameManager::OnEraseBackground(wxEraseEvent& event) | |
2873 | { | |
2874 | #ifdef __WXMAC__ | |
2875 | event.Skip() ; | |
2876 | #else | |
2877 | wxUnusedVar(event); | |
2878 | #endif | |
2879 | } | |
2880 | ||
2881 | void wxFrameManager::OnSize(wxSizeEvent& WXUNUSED(event)) | |
2882 | { | |
2883 | if (m_frame) | |
2884 | { | |
2885 | DoFrameLayout(); | |
2886 | Repaint(); | |
2887 | } | |
2888 | } | |
2889 | ||
2890 | ||
2891 | void wxFrameManager::OnSetCursor(wxSetCursorEvent& event) | |
2892 | { | |
2893 | // determine cursor | |
2894 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
2895 | wxCursor cursor = wxNullCursor; | |
2896 | ||
2897 | if (part) | |
2898 | { | |
2899 | if (part->type == wxDockUIPart::typeDockSizer || | |
2900 | part->type == wxDockUIPart::typePaneSizer) | |
2901 | { | |
2902 | // a dock may not be resized if it has a single | |
2903 | // pane which is not resizable | |
2904 | if (part->type == wxDockUIPart::typeDockSizer && part->dock && | |
2905 | part->dock->panes.GetCount() == 1 && | |
2906 | part->dock->panes.Item(0)->IsFixed()) | |
2907 | return; | |
2908 | ||
2909 | // panes that may not be resized do not get a sizing cursor | |
2910 | if (part->pane && part->pane->IsFixed()) | |
2911 | return; | |
2912 | ||
2913 | if (part->orientation == wxVERTICAL) | |
2914 | cursor = wxCursor(wxCURSOR_SIZEWE); | |
2915 | else | |
2916 | cursor = wxCursor(wxCURSOR_SIZENS); | |
2917 | } | |
2918 | else if (part->type == wxDockUIPart::typeGripper) | |
2919 | { | |
2920 | cursor = wxCursor(wxCURSOR_SIZING); | |
2921 | } | |
2922 | } | |
2923 | ||
2924 | event.SetCursor(cursor); | |
2925 | } | |
2926 | ||
2927 | ||
2928 | ||
2929 | void wxFrameManager::UpdateButtonOnScreen(wxDockUIPart* button_ui_part, | |
2930 | const wxMouseEvent& event) | |
2931 | { | |
2932 | wxDockUIPart* hit_test = HitTest(event.GetX(), event.GetY()); | |
2933 | ||
2934 | int state = wxAUI_BUTTON_STATE_NORMAL; | |
2935 | ||
2936 | if (hit_test == button_ui_part) | |
2937 | { | |
2938 | if (event.LeftDown()) | |
2939 | state = wxAUI_BUTTON_STATE_PRESSED; | |
2940 | else | |
2941 | state = wxAUI_BUTTON_STATE_HOVER; | |
2942 | } | |
2943 | else | |
2944 | { | |
2945 | if (event.LeftDown()) | |
2946 | state = wxAUI_BUTTON_STATE_HOVER; | |
2947 | } | |
2948 | ||
2949 | // now repaint the button with hover state | |
2950 | wxClientDC cdc(m_frame); | |
2951 | ||
2952 | // if the frame has a toolbar, the client area | |
2953 | // origin will not be (0,0). | |
2954 | wxPoint pt = m_frame->GetClientAreaOrigin(); | |
2955 | if (pt.x != 0 || pt.y != 0) | |
2956 | cdc.SetDeviceOrigin(pt.x, pt.y); | |
2957 | ||
2958 | m_art->DrawPaneButton(cdc, | |
2959 | button_ui_part->button->button_id, | |
2960 | state, | |
2961 | button_ui_part->rect, | |
2962 | *hit_test->pane); | |
2963 | } | |
2964 | ||
2965 | void wxFrameManager::OnLeftDown(wxMouseEvent& event) | |
2966 | { | |
2967 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
2968 | if (part) | |
2969 | { | |
2970 | if (part->dock && part->dock->dock_direction == wxAUI_DOCK_CENTER) | |
2971 | return; | |
2972 | ||
2973 | if (part->type == wxDockUIPart::typeDockSizer || | |
2974 | part->type == wxDockUIPart::typePaneSizer) | |
2975 | { | |
2976 | // a dock may not be resized if it has a single | |
2977 | // pane which is not resizable | |
2978 | if (part->type == wxDockUIPart::typeDockSizer && part->dock && | |
2979 | part->dock->panes.GetCount() == 1 && | |
2980 | part->dock->panes.Item(0)->IsFixed()) | |
2981 | return; | |
2982 | ||
2983 | // panes that may not be resized should be ignored here | |
2984 | if (part->pane && part->pane->IsFixed()) | |
2985 | return; | |
2986 | ||
2987 | m_action = actionResize; | |
2988 | m_action_part = part; | |
2989 | m_action_hintrect = wxRect(); | |
2990 | m_action_start = wxPoint(event.m_x, event.m_y); | |
2991 | m_action_offset = wxPoint(event.m_x - part->rect.x, | |
2992 | event.m_y - part->rect.y); | |
2993 | m_frame->CaptureMouse(); | |
2994 | } | |
2995 | else if (part->type == wxDockUIPart::typePaneButton) | |
2996 | { | |
2997 | m_action = actionClickButton; | |
2998 | m_action_part = part; | |
2999 | m_action_start = wxPoint(event.m_x, event.m_y); | |
3000 | m_frame->CaptureMouse(); | |
3001 | ||
3002 | UpdateButtonOnScreen(part, event); | |
3003 | } | |
3004 | else if (part->type == wxDockUIPart::typeCaption || | |
3005 | part->type == wxDockUIPart::typeGripper) | |
3006 | { | |
3007 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
3008 | { | |
3009 | // set the caption as active | |
3010 | SetActivePane(m_panes, part->pane->window); | |
3011 | Repaint(); | |
3012 | } | |
3013 | ||
3014 | m_action = actionClickCaption; | |
3015 | m_action_part = part; | |
3016 | m_action_start = wxPoint(event.m_x, event.m_y); | |
3017 | m_action_offset = wxPoint(event.m_x - part->rect.x, | |
3018 | event.m_y - part->rect.y); | |
3019 | m_frame->CaptureMouse(); | |
3020 | } | |
3021 | #ifdef __WXMAC__ | |
3022 | else | |
3023 | { | |
3024 | event.Skip(); | |
3025 | } | |
3026 | #endif | |
3027 | } | |
3028 | #ifdef __WXMAC__ | |
3029 | else | |
3030 | { | |
3031 | event.Skip(); | |
3032 | } | |
3033 | #else | |
3034 | event.Skip(); | |
3035 | #endif | |
3036 | } | |
3037 | ||
3038 | ||
3039 | void wxFrameManager::OnLeftUp(wxMouseEvent& event) | |
3040 | { | |
3041 | if (m_action == actionResize) | |
3042 | { | |
3043 | m_frame->ReleaseMouse(); | |
3044 | ||
3045 | // get rid of the hint rectangle | |
3046 | wxScreenDC dc; | |
3047 | DrawResizeHint(dc, m_action_hintrect); | |
3048 | ||
3049 | // resize the dock or the pane | |
3050 | if (m_action_part && m_action_part->type==wxDockUIPart::typeDockSizer) | |
3051 | { | |
3052 | wxRect& rect = m_action_part->dock->rect; | |
3053 | ||
3054 | wxPoint new_pos(event.m_x - m_action_offset.x, | |
3055 | event.m_y - m_action_offset.y); | |
3056 | ||
3057 | switch (m_action_part->dock->dock_direction) | |
3058 | { | |
3059 | case wxAUI_DOCK_LEFT: | |
3060 | m_action_part->dock->size = new_pos.x - rect.x; | |
3061 | break; | |
3062 | case wxAUI_DOCK_TOP: | |
3063 | m_action_part->dock->size = new_pos.y - rect.y; | |
3064 | break; | |
3065 | case wxAUI_DOCK_RIGHT: | |
3066 | m_action_part->dock->size = rect.x + rect.width - | |
3067 | new_pos.x - m_action_part->rect.GetWidth(); | |
3068 | break; | |
3069 | case wxAUI_DOCK_BOTTOM: | |
3070 | m_action_part->dock->size = rect.y + rect.height - | |
3071 | new_pos.y - m_action_part->rect.GetHeight(); | |
3072 | break; | |
3073 | } | |
3074 | ||
3075 | Update(); | |
3076 | Repaint(NULL); | |
3077 | } | |
3078 | else if (m_action_part && | |
3079 | m_action_part->type == wxDockUIPart::typePaneSizer) | |
3080 | { | |
3081 | wxDockInfo& dock = *m_action_part->dock; | |
3082 | wxPaneInfo& pane = *m_action_part->pane; | |
3083 | ||
3084 | int total_proportion = 0; | |
3085 | int dock_pixels = 0; | |
3086 | int new_pixsize = 0; | |
3087 | ||
3088 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
3089 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
3090 | int sash_size = m_art->GetMetric(wxAUI_ART_SASH_SIZE); | |
3091 | ||
3092 | wxPoint new_pos(event.m_x - m_action_offset.x, | |
3093 | event.m_y - m_action_offset.y); | |
3094 | ||
3095 | // determine the pane rectangle by getting the pane part | |
3096 | wxDockUIPart* pane_part = GetPanePart(pane.window); | |
3097 | wxASSERT_MSG(pane_part, | |
3098 | wxT("Pane border part not found -- shouldn't happen")); | |
3099 | ||
3100 | // determine the new pixel size that the user wants; | |
3101 | // this will help us recalculate the pane's proportion | |
3102 | if (dock.IsHorizontal()) | |
3103 | new_pixsize = new_pos.x - pane_part->rect.x; | |
3104 | else | |
3105 | new_pixsize = new_pos.y - pane_part->rect.y; | |
3106 | ||
3107 | // determine the size of the dock, based on orientation | |
3108 | if (dock.IsHorizontal()) | |
3109 | dock_pixels = dock.rect.GetWidth(); | |
3110 | else | |
3111 | dock_pixels = dock.rect.GetHeight(); | |
3112 | ||
3113 | // determine the total proportion of all resizable panes, | |
3114 | // and the total size of the dock minus the size of all | |
3115 | // the fixed panes | |
3116 | int i, dock_pane_count = dock.panes.GetCount(); | |
3117 | int pane_position = -1; | |
3118 | for (i = 0; i < dock_pane_count; ++i) | |
3119 | { | |
3120 | wxPaneInfo& p = *dock.panes.Item(i); | |
3121 | if (p.window == pane.window) | |
3122 | pane_position = i; | |
3123 | ||
3124 | // while we're at it, subtract the pane sash | |
3125 | // width from the dock width, because this would | |
3126 | // skew our proportion calculations | |
3127 | if (i > 0) | |
3128 | dock_pixels -= sash_size; | |
3129 | ||
3130 | // also, the whole size (including decorations) of | |
3131 | // all fixed panes must also be subtracted, because they | |
3132 | // are not part of the proportion calculation | |
3133 | if (p.IsFixed()) | |
3134 | { | |
3135 | if (dock.IsHorizontal()) | |
3136 | dock_pixels -= p.best_size.x; | |
3137 | else | |
3138 | dock_pixels -= p.best_size.y; | |
3139 | } | |
3140 | else | |
3141 | { | |
3142 | total_proportion += p.dock_proportion; | |
3143 | } | |
3144 | } | |
3145 | ||
3146 | // find a pane in our dock to 'steal' space from or to 'give' | |
3147 | // space to -- this is essentially what is done when a pane is | |
3148 | // resized; the pane should usually be the first non-fixed pane | |
3149 | // to the right of the action pane | |
3150 | int borrow_pane = -1; | |
3151 | for (i = pane_position+1; i < dock_pane_count; ++i) | |
3152 | { | |
3153 | wxPaneInfo& p = *dock.panes.Item(i); | |
3154 | if (!p.IsFixed()) | |
3155 | { | |
3156 | borrow_pane = i; | |
3157 | break; | |
3158 | } | |
3159 | } | |
3160 | ||
3161 | ||
3162 | // demand that the pane being resized is found in this dock | |
3163 | // (this assert really never should be raised) | |
3164 | wxASSERT_MSG(pane_position != -1, wxT("Pane not found in dock")); | |
3165 | ||
3166 | // prevent division by zero | |
3167 | if (dock_pixels == 0 || total_proportion == 0 || borrow_pane == -1) | |
3168 | { | |
3169 | m_action = actionNone; | |
3170 | return; | |
3171 | } | |
3172 | ||
3173 | // calculate the new proportion of the pane | |
3174 | int new_proportion = (new_pixsize*total_proportion)/dock_pixels; | |
3175 | ||
3176 | // default minimum size | |
3177 | int min_size = 0; | |
3178 | ||
3179 | // check against the pane's minimum size, if specified. please note | |
3180 | // that this is not enough to ensure that the minimum size will | |
3181 | // not be violated, because the whole frame might later be shrunk, | |
3182 | // causing the size of the pane to violate it's minimum size | |
3183 | if (pane.min_size.IsFullySpecified()) | |
3184 | { | |
3185 | min_size = 0; | |
3186 | ||
3187 | if (pane.HasBorder()) | |
3188 | min_size += (pane_border_size*2); | |
3189 | ||
3190 | // calculate minimum size with decorations (border,caption) | |
3191 | if (pane_part->orientation == wxVERTICAL) | |
3192 | { | |
3193 | min_size += pane.min_size.y; | |
3194 | if (pane.HasCaption()) | |
3195 | min_size += caption_size; | |
3196 | } | |
3197 | else | |
3198 | { | |
3199 | min_size += pane.min_size.x; | |
3200 | } | |
3201 | } | |
3202 | ||
3203 | ||
3204 | // for some reason, an arithmatic error somewhere is causing | |
3205 | // the proportion calculations to always be off by 1 pixel; | |
3206 | // for now we will add the 1 pixel on, but we really should | |
3207 | // determine what's causing this. | |
3208 | min_size++; | |
3209 | ||
3210 | int min_proportion = (min_size*total_proportion)/dock_pixels; | |
3211 | ||
3212 | if (new_proportion < min_proportion) | |
3213 | new_proportion = min_proportion; | |
3214 | ||
3215 | ||
3216 | ||
3217 | int prop_diff = new_proportion - pane.dock_proportion; | |
3218 | ||
3219 | // borrow the space from our neighbor pane to the | |
3220 | // right or bottom (depending on orientation) | |
3221 | dock.panes.Item(borrow_pane)->dock_proportion -= prop_diff; | |
3222 | pane.dock_proportion = new_proportion; | |
3223 | ||
3224 | // repaint | |
3225 | Update(); | |
3226 | Repaint(NULL); | |
3227 | } | |
3228 | } | |
3229 | else if (m_action == actionClickButton) | |
3230 | { | |
3231 | m_hover_button = NULL; | |
3232 | m_frame->ReleaseMouse(); | |
3233 | UpdateButtonOnScreen(m_action_part, event); | |
3234 | ||
3235 | // make sure we're still over the item that was originally clicked | |
3236 | if (m_action_part == HitTest(event.GetX(), event.GetY())) | |
3237 | { | |
3238 | // fire button-click event | |
3239 | wxFrameManagerEvent e(wxEVT_AUI_PANEBUTTON); | |
3240 | e.SetPane(m_action_part->pane); | |
3241 | e.SetButton(m_action_part->button->button_id); | |
3242 | ProcessMgrEvent(e); | |
3243 | } | |
3244 | } | |
3245 | else if (m_action == actionClickCaption) | |
3246 | { | |
3247 | m_frame->ReleaseMouse(); | |
3248 | } | |
3249 | else if (m_action == actionDragFloatingPane) | |
3250 | { | |
3251 | m_frame->ReleaseMouse(); | |
3252 | } | |
3253 | else if (m_action == actionDragToolbarPane) | |
3254 | { | |
3255 | m_frame->ReleaseMouse(); | |
3256 | ||
3257 | wxPaneInfo& pane = GetPane(m_action_window); | |
3258 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
3259 | ||
3260 | // save the new positions | |
3261 | wxDockInfoPtrArray docks; | |
3262 | FindDocks(m_docks, pane.dock_direction, | |
3263 | pane.dock_layer, pane.dock_row, docks); | |
3264 | if (docks.GetCount() == 1) | |
3265 | { | |
3266 | wxDockInfo& dock = *docks.Item(0); | |
3267 | ||
3268 | wxArrayInt pane_positions, pane_sizes; | |
3269 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
3270 | ||
3271 | int i, dock_pane_count = dock.panes.GetCount(); | |
3272 | for (i = 0; i < dock_pane_count; ++i) | |
3273 | dock.panes.Item(i)->dock_pos = pane_positions[i]; | |
3274 | } | |
3275 | ||
3276 | pane.state &= ~wxPaneInfo::actionPane; | |
3277 | Update(); | |
3278 | } | |
3279 | else | |
3280 | { | |
3281 | event.Skip(); | |
3282 | } | |
3283 | ||
3284 | m_action = actionNone; | |
3285 | m_last_mouse_move = wxPoint(); // see comment in OnMotion() | |
3286 | } | |
3287 | ||
3288 | ||
3289 | void wxFrameManager::OnMotion(wxMouseEvent& event) | |
3290 | { | |
3291 | // sometimes when Update() is called from inside this method, | |
3292 | // a spurious mouse move event is generated; this check will make | |
3293 | // sure that only real mouse moves will get anywhere in this method; | |
3294 | // this appears to be a bug somewhere, and I don't know where the | |
3295 | // mouse move event is being generated. only verified on MSW | |
3296 | ||
3297 | wxPoint mouse_pos = event.GetPosition(); | |
3298 | if (m_last_mouse_move == mouse_pos) | |
3299 | return; | |
3300 | m_last_mouse_move = mouse_pos; | |
3301 | ||
3302 | ||
3303 | if (m_action == actionResize) | |
3304 | { | |
3305 | wxPoint pos = m_action_part->rect.GetPosition(); | |
3306 | if (m_action_part->orientation == wxHORIZONTAL) | |
3307 | pos.y = wxMax(0, event.m_y - m_action_offset.y); | |
3308 | else | |
3309 | pos.x = wxMax(0, event.m_x - m_action_offset.x); | |
3310 | ||
3311 | wxRect rect(m_frame->ClientToScreen(pos), | |
3312 | m_action_part->rect.GetSize()); | |
3313 | ||
3314 | wxScreenDC dc; | |
3315 | if (!m_action_hintrect.IsEmpty()) | |
3316 | DrawResizeHint(dc, m_action_hintrect); | |
3317 | DrawResizeHint(dc, rect); | |
3318 | m_action_hintrect = rect; | |
3319 | } | |
3320 | else if (m_action == actionClickCaption) | |
3321 | { | |
3322 | int drag_x_threshold = wxSystemSettings::GetMetric(wxSYS_DRAG_X); | |
3323 | int drag_y_threshold = wxSystemSettings::GetMetric(wxSYS_DRAG_Y); | |
3324 | ||
3325 | // caption has been clicked. we need to check if the mouse | |
3326 | // is now being dragged. if it is, we need to change the | |
3327 | // mouse action to 'drag' | |
3328 | if (abs(event.m_x - m_action_start.x) > drag_x_threshold || | |
3329 | abs(event.m_y - m_action_start.y) > drag_y_threshold) | |
3330 | { | |
3331 | wxPaneInfo* pane_info = m_action_part->pane; | |
3332 | ||
3333 | if (!pane_info->IsToolbar()) | |
3334 | { | |
3335 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
3336 | pane_info->IsFloatable()) | |
3337 | { | |
3338 | m_action = actionDragFloatingPane; | |
3339 | ||
3340 | // set initial float position | |
3341 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3342 | pane_info->floating_pos = wxPoint(pt.x - m_action_offset.x, | |
3343 | pt.y - m_action_offset.y); | |
3344 | // float the window | |
3345 | pane_info->Float(); | |
3346 | Update(); | |
3347 | ||
3348 | m_action_window = pane_info->frame; | |
3349 | ||
3350 | // action offset is used here to make it feel "natural" to the user | |
3351 | // to drag a docked pane and suddenly have it become a floating frame. | |
3352 | // Sometimes, however, the offset where the user clicked on the docked | |
3353 | // caption is bigger than the width of the floating frame itself, so | |
3354 | // in that case we need to set the action offset to a sensible value | |
3355 | wxSize frame_size = m_action_window->GetSize(); | |
3356 | if (frame_size.x <= m_action_offset.x) | |
3357 | m_action_offset.x = 30; | |
3358 | } | |
3359 | } | |
3360 | else | |
3361 | { | |
3362 | m_action = actionDragToolbarPane; | |
3363 | m_action_window = pane_info->window; | |
3364 | } | |
3365 | } | |
3366 | } | |
3367 | else if (m_action == actionDragFloatingPane) | |
3368 | { | |
3369 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3370 | m_action_window->Move(pt.x - m_action_offset.x, | |
3371 | pt.y - m_action_offset.y); | |
3372 | } | |
3373 | else if (m_action == actionDragToolbarPane) | |
3374 | { | |
3375 | wxPaneInfo& pane = GetPane(m_action_window); | |
3376 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
3377 | ||
3378 | pane.state |= wxPaneInfo::actionPane; | |
3379 | ||
3380 | wxPoint pt = event.GetPosition(); | |
3381 | DoDrop(m_docks, m_panes, pane, pt, m_action_offset); | |
3382 | ||
3383 | // if DoDrop() decided to float the pane, set up | |
3384 | // the floating pane's initial position | |
3385 | if (pane.IsFloating()) | |
3386 | { | |
3387 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3388 | pane.floating_pos = wxPoint(pt.x - m_action_offset.x, | |
3389 | pt.y - m_action_offset.y); | |
3390 | } | |
3391 | ||
3392 | // this will do the actiual move operation; | |
3393 | // in the case that the pane has been floated, | |
3394 | // this call will create the floating pane | |
3395 | // and do the reparenting | |
3396 | Update(); | |
3397 | ||
3398 | // if the pane has been floated, change the mouse | |
3399 | // action actionDragFloatingPane so that subsequent | |
3400 | // EVT_MOTION() events will move the floating pane | |
3401 | if (pane.IsFloating()) | |
3402 | { | |
3403 | pane.state &= ~wxPaneInfo::actionPane; | |
3404 | m_action = actionDragFloatingPane; | |
3405 | m_action_window = pane.frame; | |
3406 | } | |
3407 | } | |
3408 | else | |
3409 | { | |
3410 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
3411 | if (part && part->type == wxDockUIPart::typePaneButton) | |
3412 | { | |
3413 | if (part != m_hover_button) | |
3414 | { | |
3415 | // make the old button normal | |
3416 | if (m_hover_button) | |
3417 | UpdateButtonOnScreen(m_hover_button, event); | |
3418 | ||
3419 | // mouse is over a button, so repaint the | |
3420 | // button in hover mode | |
3421 | UpdateButtonOnScreen(part, event); | |
3422 | m_hover_button = part; | |
3423 | } | |
3424 | } | |
3425 | else | |
3426 | { | |
3427 | if (m_hover_button) | |
3428 | { | |
3429 | m_hover_button = NULL; | |
3430 | Repaint(); | |
3431 | } | |
3432 | else | |
3433 | { | |
3434 | event.Skip(); | |
3435 | } | |
3436 | } | |
3437 | } | |
3438 | } | |
3439 | ||
3440 | void wxFrameManager::OnLeaveWindow(wxMouseEvent& WXUNUSED(event)) | |
3441 | { | |
3442 | if (m_hover_button) | |
3443 | { | |
3444 | m_hover_button = NULL; | |
3445 | Repaint(); | |
3446 | } | |
3447 | } | |
3448 | ||
3449 | void wxFrameManager::OnChildFocus(wxChildFocusEvent& event) | |
3450 | { | |
3451 | // when a child pane has it's focus set, we should change the | |
3452 | // pane's active state to reflect this. (this is only true if | |
3453 | // active panes are allowed by the owner) | |
3454 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
3455 | { | |
3456 | if (GetPane(event.GetWindow()).IsOk()) | |
3457 | { | |
3458 | SetActivePane(m_panes, event.GetWindow()); | |
3459 | m_frame->Refresh(); | |
3460 | } | |
3461 | } | |
3462 | } | |
3463 | ||
3464 | ||
3465 | // OnPaneButton() is an event handler that is called | |
3466 | // when a pane button has been pressed. | |
3467 | void wxFrameManager::OnPaneButton(wxFrameManagerEvent& event) | |
3468 | { | |
3469 | wxPaneInfo& pane = *(event.pane); | |
3470 | ||
3471 | if (event.button == wxPaneInfo::buttonClose) | |
3472 | { | |
3473 | pane.Hide(); | |
3474 | Update(); | |
3475 | } | |
3476 | else if (event.button == wxPaneInfo::buttonPin) | |
3477 | { | |
3478 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
3479 | pane.IsFloatable()) | |
3480 | pane.Float(); | |
3481 | Update(); | |
3482 | } | |
3483 | } | |
3484 | ||
3485 | #endif // wxUSE_AUI |