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8b089c5e JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: isosurf.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Brian Paul (original gltk version), Wolfram Gloger | |
5 | // Modified by: Julian Smart | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
2f6c54eb | 9 | // Licence: wxWindows licence |
8b089c5e JS |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation | |
14 | #pragma interface | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/wx.h" | |
26 | #endif | |
27 | ||
806e2f15 VZ |
28 | #if !wxUSE_GLCANVAS |
29 | #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" | |
30 | #endif | |
31 | ||
8b089c5e JS |
32 | #include "wx/timer.h" |
33 | #include "wx/glcanvas.h" | |
34 | ||
509dcc4b | 35 | #if defined(__WXMAC__) || defined(__WXCOCOA__) |
5cf036d0 DS |
36 | # ifdef __DARWIN__ |
37 | # include <OpenGL/gl.h> | |
38 | # include <OpenGL/glu.h> | |
39 | # else | |
40 | # include <gl.h> | |
41 | # include <glu.h> | |
42 | # endif | |
cb712074 | 43 | #else |
5cf036d0 DS |
44 | # include <GL/gl.h> |
45 | # include <GL/glu.h> | |
cb712074 | 46 | #endif |
8b089c5e | 47 | |
9d705dfa GD |
48 | // disabled because this has apparently changed in OpenGL 1.2, so doesn't link |
49 | // correctly if this is on... | |
50 | #ifdef GL_EXT_vertex_array | |
51 | #undef GL_EXT_vertex_array | |
52 | #endif | |
53 | ||
8b089c5e JS |
54 | #include "isosurf.h" |
55 | ||
56 | // The following part is taken largely unchanged from the original C Version | |
57 | ||
58 | #include <math.h> | |
59 | ||
60 | GLboolean speed_test = GL_FALSE; | |
61 | GLboolean use_vertex_arrays = GL_FALSE; | |
62 | ||
63 | GLboolean doubleBuffer = GL_TRUE; | |
64 | ||
65 | GLboolean smooth = GL_TRUE; | |
66 | GLboolean lighting = GL_TRUE; | |
67 | ||
68 | ||
69 | #define MAXVERTS 10000 | |
70 | ||
71 | static GLfloat verts[MAXVERTS][3]; | |
72 | static GLfloat norms[MAXVERTS][3]; | |
73 | static GLint numverts; | |
74 | ||
75 | static GLfloat xrot; | |
76 | static GLfloat yrot; | |
77 | ||
78 | ||
5cf036d0 | 79 | static void read_surface( const wxChar *filename ) |
8b089c5e | 80 | { |
5cf036d0 DS |
81 | FILE *f = wxFopen(filename,_T("r")); |
82 | if (!f) | |
83 | { | |
84 | wxString msg = _T("Couldn't read "); | |
85 | msg += filename; | |
86 | wxMessageBox(msg); | |
87 | return; | |
88 | } | |
89 | ||
90 | numverts = 0; | |
91 | while (!feof(f) && numverts<MAXVERTS) | |
92 | { | |
93 | fscanf( f, "%f %f %f %f %f %f", | |
94 | &verts[numverts][0], &verts[numverts][1], &verts[numverts][2], | |
95 | &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] ); | |
96 | numverts++; | |
97 | } | |
98 | ||
99 | numverts--; | |
100 | ||
101 | wxPrintf(_T("%d vertices, %d triangles\n"), numverts, numverts-2); | |
102 | ||
103 | fclose(f); | |
8b089c5e JS |
104 | } |
105 | ||
106 | ||
5cf036d0 | 107 | static void draw_surface() |
8b089c5e | 108 | { |
5cf036d0 | 109 | GLint i; |
8b089c5e JS |
110 | |
111 | #ifdef GL_EXT_vertex_array | |
5cf036d0 DS |
112 | if (use_vertex_arrays) |
113 | { | |
114 | glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); | |
115 | } | |
116 | else | |
8b089c5e | 117 | #endif |
5cf036d0 DS |
118 | { |
119 | glBegin( GL_TRIANGLE_STRIP ); | |
120 | for (i=0;i<numverts;i++) | |
121 | { | |
122 | glNormal3fv( norms[i] ); | |
123 | glVertex3fv( verts[i] ); | |
124 | } | |
125 | glEnd(); | |
126 | } | |
8b089c5e JS |
127 | } |
128 | ||
129 | ||
5cf036d0 | 130 | static void draw1() |
8b089c5e JS |
131 | { |
132 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
133 | glPushMatrix(); | |
5cf036d0 DS |
134 | glRotatef( yrot, 0.0f, 1.0f, 0.0f ); |
135 | glRotatef( xrot, 1.0f, 0.0f, 0.0f ); | |
8b089c5e JS |
136 | |
137 | draw_surface(); | |
138 | ||
139 | glPopMatrix(); | |
140 | ||
141 | glFlush(); | |
142 | } | |
143 | ||
144 | ||
5cf036d0 | 145 | static void InitMaterials() |
8b089c5e | 146 | { |
5cf036d0 DS |
147 | static const GLfloat ambient[4] = {0.1f, 0.1f, 0.1f, 1.0f}; |
148 | static const GLfloat diffuse[4] = {0.5f, 1.0f, 1.0f, 1.0f}; | |
149 | static const GLfloat position0[4] = {0.0f, 0.0f, 20.0f, 0.0f}; | |
150 | static const GLfloat position1[4] = {0.0f, 0.0f, -20.0f, 0.0f}; | |
151 | static const GLfloat front_mat_shininess[1] = {60.0f}; | |
152 | static const GLfloat front_mat_specular[4] = {0.2f, 0.2f, 0.2f, 1.0f}; | |
153 | static const GLfloat front_mat_diffuse[4] = {0.5f, 0.28f, 0.38f, 1.0f}; | |
8b089c5e | 154 | /* |
5cf036d0 DS |
155 | static const GLfloat back_mat_shininess[1] = {60.0f}; |
156 | static const GLfloat back_mat_specular[4] = {0.5f, 0.5f, 0.2f, 1.0f}; | |
157 | static const GLfloat back_mat_diffuse[4] = {1.0f, 1.0f, 0.2f, 1.0f}; | |
8b089c5e | 158 | */ |
5cf036d0 DS |
159 | static const GLfloat lmodel_ambient[4] = {1.0f, 1.0f, 1.0f, 1.0f}; |
160 | static const GLfloat lmodel_twoside[1] = {GL_FALSE}; | |
8b089c5e JS |
161 | |
162 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); | |
163 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); | |
164 | glLightfv(GL_LIGHT0, GL_POSITION, position0); | |
165 | glEnable(GL_LIGHT0); | |
5cf036d0 | 166 | |
8b089c5e JS |
167 | glLightfv(GL_LIGHT1, GL_AMBIENT, ambient); |
168 | glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse); | |
169 | glLightfv(GL_LIGHT1, GL_POSITION, position1); | |
170 | glEnable(GL_LIGHT1); | |
5cf036d0 | 171 | |
8b089c5e JS |
172 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
173 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); | |
174 | glEnable(GL_LIGHTING); | |
175 | ||
176 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); | |
177 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); | |
178 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); | |
179 | } | |
180 | ||
181 | ||
182 | static void Init(void) | |
183 | { | |
5cf036d0 | 184 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
8b089c5e | 185 | |
5cf036d0 DS |
186 | glShadeModel(GL_SMOOTH); |
187 | glEnable(GL_DEPTH_TEST); | |
8b089c5e | 188 | |
5cf036d0 | 189 | InitMaterials(); |
8b089c5e | 190 | |
5cf036d0 DS |
191 | glMatrixMode(GL_PROJECTION); |
192 | glLoadIdentity(); | |
193 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); | |
8b089c5e | 194 | |
5cf036d0 DS |
195 | glMatrixMode(GL_MODELVIEW); |
196 | glLoadIdentity(); | |
197 | glTranslatef( 0.0, 0.0, -6.0 ); | |
8b089c5e JS |
198 | |
199 | #ifdef GL_EXT_vertex_array | |
5cf036d0 DS |
200 | if (use_vertex_arrays) |
201 | { | |
202 | glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts ); | |
203 | glNormalPointerEXT( GL_FLOAT, 0, numverts, norms ); | |
204 | glEnable( GL_VERTEX_ARRAY_EXT ); | |
205 | glEnable( GL_NORMAL_ARRAY_EXT ); | |
206 | } | |
8b089c5e JS |
207 | #endif |
208 | } | |
209 | ||
2db98bf5 | 210 | static GLenum Args(int argc, wxChar **argv) |
8b089c5e | 211 | { |
5cf036d0 DS |
212 | GLint i; |
213 | ||
214 | for (i = 1; i < argc; i++) | |
215 | { | |
216 | if (wxStrcmp(argv[i], _T("-sb")) == 0) | |
217 | { | |
218 | doubleBuffer = GL_FALSE; | |
219 | } | |
220 | else if (wxStrcmp(argv[i], _T("-db")) == 0) | |
221 | { | |
222 | doubleBuffer = GL_TRUE; | |
223 | } | |
224 | else if (wxStrcmp(argv[i], _T("-speed")) == 0) | |
225 | { | |
226 | speed_test = GL_TRUE; | |
227 | doubleBuffer = GL_TRUE; | |
228 | } | |
229 | else if (wxStrcmp(argv[i], _T("-va")) == 0) | |
230 | { | |
231 | use_vertex_arrays = GL_TRUE; | |
232 | } | |
233 | else | |
234 | { | |
235 | wxString msg = _T("Bad option: "); | |
236 | msg += argv[i]; | |
237 | wxMessageBox(msg); | |
238 | return GL_FALSE; | |
239 | } | |
240 | } | |
241 | ||
242 | return GL_TRUE; | |
8b089c5e JS |
243 | } |
244 | ||
be5a51fb | 245 | // The following part was written for wxWidgets 1.66 |
8b089c5e JS |
246 | MyFrame *frame = NULL; |
247 | ||
248 | IMPLEMENT_APP(MyApp) | |
249 | ||
250 | // `Main program' equivalent, creating windows and returning main app frame | |
5cf036d0 | 251 | bool MyApp::OnInit() |
8b089c5e | 252 | { |
5cf036d0 | 253 | Args(argc, argv); |
8b089c5e | 254 | |
5cf036d0 | 255 | // Create the main frame window |
be5a51fb | 256 | frame = new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"), |
5cf036d0 | 257 | wxDefaultPosition, wxDefaultSize); |
8b089c5e | 258 | |
5cf036d0 DS |
259 | // Give it an icon |
260 | frame->SetIcon(wxIcon(_T("mondrian"))); | |
8b089c5e | 261 | |
5cf036d0 DS |
262 | // Make a menubar |
263 | wxMenu *fileMenu = new wxMenu; | |
8b089c5e | 264 | |
5cf036d0 DS |
265 | fileMenu->Append(wxID_EXIT, _T("E&xit")); |
266 | wxMenuBar *menuBar = new wxMenuBar; | |
267 | menuBar->Append(fileMenu, _T("&File")); | |
268 | frame->SetMenuBar(menuBar); | |
8b089c5e JS |
269 | |
270 | // Make a TestGLCanvas | |
271 | ||
272 | // JACS | |
273 | #ifdef __WXMSW__ | |
5cf036d0 | 274 | int *gl_attrib = NULL; |
8b089c5e | 275 | #else |
5cf036d0 DS |
276 | int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, |
277 | WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, | |
278 | WX_GL_DOUBLEBUFFER, | |
cb712074 | 279 | # ifdef __WXMAC__ |
5cf036d0 | 280 | GL_NONE }; |
cb712074 | 281 | # else |
5cf036d0 | 282 | None }; |
cb712074 | 283 | # endif |
8b089c5e JS |
284 | #endif |
285 | ||
5cf036d0 DS |
286 | if(!doubleBuffer) |
287 | { | |
288 | printf("don't have double buffer, disabling\n"); | |
8b089c5e | 289 | #ifdef __WXGTK__ |
5cf036d0 | 290 | gl_attrib[9] = None; |
8b089c5e | 291 | #endif |
5cf036d0 DS |
292 | doubleBuffer = GL_FALSE; |
293 | } | |
294 | ||
5cf036d0 DS |
295 | frame->m_canvas = new TestGLCanvas(frame, wxID_ANY, wxDefaultPosition, |
296 | wxDefaultSize, 0, _T("TestGLCanvas"), gl_attrib ); | |
8b089c5e JS |
297 | |
298 | // Show the frame | |
5cf036d0 | 299 | frame->Show(true); |
8b089c5e | 300 | |
5cf036d0 DS |
301 | frame->m_canvas->SetCurrent(); |
302 | read_surface( _T("isosurf.dat") ); | |
8b089c5e | 303 | |
5cf036d0 | 304 | Init(); |
8b089c5e | 305 | |
5cf036d0 | 306 | return true; |
8b089c5e JS |
307 | } |
308 | ||
309 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
310 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
311 | END_EVENT_TABLE() | |
312 | ||
313 | // My frame constructor | |
314 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
5cf036d0 DS |
315 | const wxSize& size, long style) |
316 | : wxFrame(frame, wxID_ANY, title, pos, size, style) | |
8b089c5e JS |
317 | { |
318 | m_canvas = NULL; | |
319 | } | |
320 | ||
5cf036d0 DS |
321 | MyFrame::~MyFrame() |
322 | { | |
806e2f15 | 323 | delete m_canvas; |
5cf036d0 DS |
324 | } |
325 | ||
8b089c5e | 326 | // Intercept menu commands |
5cf036d0 | 327 | void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) ) |
8b089c5e | 328 | { |
5cf036d0 DS |
329 | // true is to force the frame to close |
330 | Close(true); | |
8b089c5e JS |
331 | } |
332 | ||
333 | /* | |
334 | * TestGLCanvas implementation | |
335 | */ | |
336 | ||
337 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
338 | EVT_SIZE(TestGLCanvas::OnSize) | |
339 | EVT_PAINT(TestGLCanvas::OnPaint) | |
340 | EVT_CHAR(TestGLCanvas::OnChar) | |
341 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent) | |
342 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
343 | END_EVENT_TABLE() | |
344 | ||
345 | TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id, | |
5cf036d0 DS |
346 | const wxPoint& pos, const wxSize& size, long style, |
347 | const wxString& name, int* gl_attrib) | |
348 | : wxGLCanvas(parent, id, pos, size, style, name, gl_attrib) | |
8b089c5e | 349 | { |
5cf036d0 DS |
350 | parent->Show(true); |
351 | SetCurrent(); | |
352 | ||
353 | /* Make sure server supports the vertex array extension */ | |
354 | char* extensions = (char *) glGetString( GL_EXTENSIONS ); | |
355 | if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" )) | |
356 | { | |
357 | use_vertex_arrays = GL_FALSE; | |
358 | } | |
8b089c5e JS |
359 | } |
360 | ||
361 | ||
2db98bf5 | 362 | void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) ) |
8b089c5e JS |
363 | { |
364 | // This is a dummy, to avoid an endless succession of paint messages. | |
365 | // OnPaint handlers must always create a wxPaintDC. | |
366 | wxPaintDC dc(this); | |
367 | ||
c661ecca RR |
368 | #ifndef __WXMOTIF__ |
369 | if (!GetContext()) return; | |
370 | #endif | |
371 | ||
919ae91a UN |
372 | SetCurrent(); |
373 | ||
8b089c5e JS |
374 | draw1(); |
375 | SwapBuffers(); | |
376 | } | |
377 | ||
378 | void TestGLCanvas::OnSize(wxSizeEvent& event) | |
379 | { | |
9d705dfa GD |
380 | // this is also necessary to update the context on some platforms |
381 | wxGLCanvas::OnSize(event); | |
5cf036d0 | 382 | |
9d705dfa | 383 | // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...) |
2f6c54eb VZ |
384 | int w, h; |
385 | GetClientSize(&w, &h); | |
c661ecca | 386 | #ifndef __WXMOTIF__ |
9d705dfa | 387 | if (GetContext()) |
c661ecca | 388 | #endif |
9d705dfa | 389 | { |
2f6c54eb | 390 | SetCurrent(); |
9d705dfa GD |
391 | glViewport(0, 0, (GLint) w, (GLint) h); |
392 | } | |
8b089c5e JS |
393 | } |
394 | ||
395 | void TestGLCanvas::OnChar(wxKeyEvent& event) | |
396 | { | |
5cf036d0 DS |
397 | switch( event.GetKeyCode() ) |
398 | { | |
8b089c5e | 399 | case WXK_ESCAPE: |
5cf036d0 DS |
400 | wxTheApp->ExitMainLoop(); |
401 | return; | |
402 | ||
8b089c5e | 403 | case WXK_LEFT: |
5cf036d0 DS |
404 | yrot -= 15.0; |
405 | break; | |
406 | ||
8b089c5e | 407 | case WXK_RIGHT: |
5cf036d0 DS |
408 | yrot += 15.0; |
409 | break; | |
410 | ||
8b089c5e | 411 | case WXK_UP: |
5cf036d0 DS |
412 | xrot += 15.0; |
413 | break; | |
414 | ||
8b089c5e | 415 | case WXK_DOWN: |
5cf036d0 DS |
416 | xrot -= 15.0; |
417 | break; | |
418 | ||
8b089c5e | 419 | case 's': case 'S': |
5cf036d0 DS |
420 | smooth = !smooth; |
421 | if (smooth) | |
422 | { | |
423 | glShadeModel(GL_SMOOTH); | |
424 | } | |
425 | else | |
426 | { | |
427 | glShadeModel(GL_FLAT); | |
428 | } | |
429 | break; | |
430 | ||
8b089c5e | 431 | case 'l': case 'L': |
5cf036d0 DS |
432 | lighting = !lighting; |
433 | if (lighting) | |
434 | { | |
435 | glEnable(GL_LIGHTING); | |
436 | } | |
437 | else | |
438 | { | |
439 | glDisable(GL_LIGHTING); | |
440 | } | |
441 | break; | |
442 | ||
443 | default: | |
8b089c5e | 444 | event.Skip(); |
5cf036d0 | 445 | return; |
8b089c5e JS |
446 | } |
447 | ||
5cf036d0 | 448 | Refresh(false); |
8b089c5e JS |
449 | } |
450 | ||
451 | void TestGLCanvas::OnMouseEvent(wxMouseEvent& event) | |
452 | { | |
453 | static int dragging = 0; | |
454 | static float last_x, last_y; | |
455 | ||
456 | //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown()); | |
5cf036d0 DS |
457 | if(event.LeftIsDown()) |
458 | { | |
459 | if(!dragging) | |
460 | { | |
461 | dragging = 1; | |
462 | } | |
463 | else | |
464 | { | |
465 | yrot += (event.GetX() - last_x)*1.0; | |
466 | xrot += (event.GetY() - last_y)*1.0; | |
467 | Refresh(false); | |
468 | } | |
469 | last_x = event.GetX(); | |
470 | last_y = event.GetY(); | |
2f6c54eb | 471 | } |
5cf036d0 DS |
472 | else |
473 | dragging = 0; | |
474 | ||
8b089c5e JS |
475 | } |
476 | ||
5cf036d0 | 477 | void TestGLCanvas::OnEraseBackground( wxEraseEvent& WXUNUSED(event) ) |
8b089c5e JS |
478 | { |
479 | // Do nothing, to avoid flashing. | |
480 | } | |
481 |