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8b089c5e JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: isosurf.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Brian Paul (original gltk version), Wolfram Gloger | |
5 | // Modified by: Julian Smart | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation | |
14 | #pragma interface | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/wx.h" | |
26 | #endif | |
27 | ||
5fa399c9 JS |
28 | #if !wxUSE_GLCANVAS |
29 | #error Please set wxUSE_GLCANVAS to 1 in setup.h. | |
30 | #endif | |
31 | ||
8b089c5e JS |
32 | #include "wx/timer.h" |
33 | #include "wx/glcanvas.h" | |
34 | ||
35 | #include <GL/gl.h> | |
36 | #include <GL/glu.h> | |
37 | ||
38 | #include "isosurf.h" | |
39 | ||
40 | // The following part is taken largely unchanged from the original C Version | |
41 | ||
42 | #include <math.h> | |
43 | ||
44 | GLboolean speed_test = GL_FALSE; | |
45 | GLboolean use_vertex_arrays = GL_FALSE; | |
46 | ||
47 | GLboolean doubleBuffer = GL_TRUE; | |
48 | ||
49 | GLboolean smooth = GL_TRUE; | |
50 | GLboolean lighting = GL_TRUE; | |
51 | ||
52 | ||
53 | #define MAXVERTS 10000 | |
54 | ||
55 | static GLfloat verts[MAXVERTS][3]; | |
56 | static GLfloat norms[MAXVERTS][3]; | |
57 | static GLint numverts; | |
58 | ||
59 | static GLfloat xrot; | |
60 | static GLfloat yrot; | |
61 | ||
62 | ||
63 | static void read_surface( char *filename ) | |
64 | { | |
65 | FILE *f; | |
66 | ||
67 | f = fopen(filename,"r"); | |
68 | if (!f) { | |
69 | wxString msg("Couldn't read "); | |
70 | msg += filename; | |
71 | wxMessageBox(msg); | |
72 | return; | |
73 | } | |
74 | ||
75 | numverts = 0; | |
76 | while (!feof(f) && numverts<MAXVERTS) { | |
77 | fscanf( f, "%f %f %f %f %f %f", | |
78 | &verts[numverts][0], &verts[numverts][1], &verts[numverts][2], | |
79 | &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] ); | |
80 | numverts++; | |
81 | } | |
82 | numverts--; | |
83 | ||
84 | printf("%d vertices, %d triangles\n", numverts, numverts-2); | |
85 | fclose(f); | |
86 | } | |
87 | ||
88 | ||
89 | static void draw_surface( void ) | |
90 | { | |
91 | GLint i; | |
92 | ||
93 | #ifdef GL_EXT_vertex_array | |
94 | if (use_vertex_arrays) { | |
95 | glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); | |
96 | } | |
97 | else { | |
98 | #endif | |
99 | glBegin( GL_TRIANGLE_STRIP ); | |
100 | for (i=0;i<numverts;i++) { | |
101 | glNormal3fv( norms[i] ); | |
102 | glVertex3fv( verts[i] ); | |
103 | } | |
104 | glEnd(); | |
105 | #ifdef GL_EXT_vertex_array | |
106 | } | |
107 | #endif | |
108 | } | |
109 | ||
110 | ||
111 | static void draw1(void) | |
112 | { | |
113 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
114 | glPushMatrix(); | |
115 | glRotatef( yrot, 0.0, 1.0, 0.0 ); | |
116 | glRotatef( xrot, 1.0, 0.0, 0.0 ); | |
117 | ||
118 | draw_surface(); | |
119 | ||
120 | glPopMatrix(); | |
121 | ||
122 | glFlush(); | |
123 | } | |
124 | ||
125 | ||
126 | static void InitMaterials(void) | |
127 | { | |
128 | static float ambient[] = {0.1, 0.1, 0.1, 1.0}; | |
129 | static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; | |
130 | static float position0[] = {0.0, 0.0, 20.0, 0.0}; | |
131 | static float position1[] = {0.0, 0.0, -20.0, 0.0}; | |
132 | static float front_mat_shininess[] = {60.0}; | |
133 | static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; | |
134 | static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; | |
135 | /* | |
136 | static float back_mat_shininess[] = {60.0}; | |
137 | static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; | |
138 | static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; | |
139 | */ | |
140 | static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; | |
141 | static float lmodel_twoside[] = {GL_FALSE}; | |
142 | ||
143 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); | |
144 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); | |
145 | glLightfv(GL_LIGHT0, GL_POSITION, position0); | |
146 | glEnable(GL_LIGHT0); | |
147 | ||
148 | glLightfv(GL_LIGHT1, GL_AMBIENT, ambient); | |
149 | glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse); | |
150 | glLightfv(GL_LIGHT1, GL_POSITION, position1); | |
151 | glEnable(GL_LIGHT1); | |
152 | ||
153 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); | |
154 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); | |
155 | glEnable(GL_LIGHTING); | |
156 | ||
157 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); | |
158 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); | |
159 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); | |
160 | } | |
161 | ||
162 | ||
163 | static void Init(void) | |
164 | { | |
165 | glClearColor(0.0, 0.0, 0.0, 0.0); | |
166 | ||
167 | glShadeModel(GL_SMOOTH); | |
168 | glEnable(GL_DEPTH_TEST); | |
169 | ||
170 | InitMaterials(); | |
171 | ||
172 | glMatrixMode(GL_PROJECTION); | |
173 | glLoadIdentity(); | |
174 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5, 25 ); | |
175 | ||
176 | glMatrixMode(GL_MODELVIEW); | |
177 | glLoadIdentity(); | |
178 | glTranslatef( 0.0, 0.0, -6.0 ); | |
179 | ||
180 | #ifdef GL_EXT_vertex_array | |
181 | if (use_vertex_arrays) { | |
182 | glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts ); | |
183 | glNormalPointerEXT( GL_FLOAT, 0, numverts, norms ); | |
184 | glEnable( GL_VERTEX_ARRAY_EXT ); | |
185 | glEnable( GL_NORMAL_ARRAY_EXT ); | |
186 | } | |
187 | #endif | |
188 | } | |
189 | ||
190 | ||
191 | static void Reshape(int width, int height) | |
192 | { | |
193 | glViewport(0, 0, (GLint)width, (GLint)height); | |
194 | } | |
195 | ||
196 | ||
197 | static GLenum Args(int argc, char **argv) | |
198 | { | |
199 | GLint i; | |
200 | ||
201 | for (i = 1; i < argc; i++) { | |
202 | if (strcmp(argv[i], "-sb") == 0) { | |
203 | doubleBuffer = GL_FALSE; | |
204 | } | |
205 | else if (strcmp(argv[i], "-db") == 0) { | |
206 | doubleBuffer = GL_TRUE; | |
207 | } | |
208 | else if (strcmp(argv[i], "-speed") == 0) { | |
209 | speed_test = GL_TRUE; | |
210 | doubleBuffer = GL_TRUE; | |
211 | } | |
212 | else if (strcmp(argv[i], "-va") == 0) { | |
213 | use_vertex_arrays = GL_TRUE; | |
214 | } | |
215 | else { | |
216 | wxString msg("Bad option: "); | |
217 | msg += argv[i]; | |
218 | wxMessageBox(msg); | |
219 | return GL_FALSE; | |
220 | } | |
221 | } | |
222 | ||
223 | return GL_TRUE; | |
224 | } | |
225 | ||
226 | // The following part was written for wxWindows 1.66 | |
227 | MyFrame *frame = NULL; | |
228 | ||
229 | IMPLEMENT_APP(MyApp) | |
230 | ||
231 | // `Main program' equivalent, creating windows and returning main app frame | |
232 | bool MyApp::OnInit(void) | |
233 | { | |
234 | Args(argc, argv); | |
235 | ||
236 | // Create the main frame window | |
237 | frame = new MyFrame(NULL, "Isosurf GL Sample", wxPoint(50, 50), wxSize(200, 200)); | |
238 | ||
239 | // Give it an icon | |
240 | frame->SetIcon(wxIcon("mondrian")); | |
241 | ||
242 | // Make a menubar | |
243 | wxMenu *fileMenu = new wxMenu; | |
244 | ||
245 | fileMenu->Append(wxID_EXIT, "E&xit"); | |
246 | wxMenuBar *menuBar = new wxMenuBar; | |
247 | menuBar->Append(fileMenu, "&File"); | |
248 | frame->SetMenuBar(menuBar); | |
249 | ||
250 | // Make a TestGLCanvas | |
251 | ||
252 | // JACS | |
253 | #ifdef __WXMSW__ | |
254 | int *gl_attrib = NULL; | |
255 | #else | |
919ae91a UN |
256 | int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, |
257 | WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, | |
258 | WX_GL_DOUBLEBUFFER, None }; | |
8b089c5e JS |
259 | #endif |
260 | ||
261 | if(!doubleBuffer) | |
262 | { | |
263 | printf("don't have double buffer, disabling\n"); | |
264 | #ifdef __WXGTK__ | |
265 | gl_attrib[9] = None; | |
266 | #endif | |
267 | doubleBuffer = GL_FALSE; | |
268 | } | |
919ae91a UN |
269 | |
270 | frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), | |
271 | 0, "TestGLCanvas", gl_attrib ); | |
8b089c5e JS |
272 | |
273 | // Show the frame | |
274 | frame->Show(TRUE); | |
275 | ||
276 | frame->m_canvas->SetCurrent(); | |
277 | read_surface( "isosurf.dat" ); | |
278 | ||
279 | Init(); | |
280 | ||
281 | return TRUE; | |
282 | } | |
283 | ||
284 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
285 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
286 | END_EVENT_TABLE() | |
287 | ||
288 | // My frame constructor | |
289 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
290 | const wxSize& size, long style): | |
291 | wxFrame(frame, -1, title, pos, size, style) | |
292 | { | |
293 | m_canvas = NULL; | |
294 | } | |
295 | ||
296 | // Intercept menu commands | |
297 | void MyFrame::OnExit(wxCommandEvent& event) | |
298 | { | |
299 | Destroy(); | |
300 | } | |
301 | ||
302 | /* | |
303 | * TestGLCanvas implementation | |
304 | */ | |
305 | ||
306 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
307 | EVT_SIZE(TestGLCanvas::OnSize) | |
308 | EVT_PAINT(TestGLCanvas::OnPaint) | |
309 | EVT_CHAR(TestGLCanvas::OnChar) | |
310 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent) | |
311 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
312 | END_EVENT_TABLE() | |
313 | ||
314 | TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id, | |
315 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, int* gl_attrib): | |
316 | wxGLCanvas(parent, id, pos, size, style, name, gl_attrib) | |
317 | { | |
318 | parent->Show(TRUE); | |
319 | SetCurrent(); | |
919ae91a | 320 | |
8b089c5e JS |
321 | /* Make sure server supports the vertex array extension */ |
322 | char* extensions = (char *) glGetString( GL_EXTENSIONS ); | |
323 | if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" )) { | |
324 | use_vertex_arrays = GL_FALSE; | |
325 | } | |
326 | } | |
327 | ||
328 | ||
329 | TestGLCanvas::~TestGLCanvas(void) | |
330 | { | |
331 | } | |
332 | ||
333 | void TestGLCanvas::OnPaint( wxPaintEvent& event ) | |
334 | { | |
335 | // This is a dummy, to avoid an endless succession of paint messages. | |
336 | // OnPaint handlers must always create a wxPaintDC. | |
337 | wxPaintDC dc(this); | |
338 | ||
c661ecca RR |
339 | #ifndef __WXMOTIF__ |
340 | if (!GetContext()) return; | |
341 | #endif | |
342 | ||
919ae91a UN |
343 | SetCurrent(); |
344 | ||
8b089c5e JS |
345 | draw1(); |
346 | SwapBuffers(); | |
347 | } | |
348 | ||
349 | void TestGLCanvas::OnSize(wxSizeEvent& event) | |
350 | { | |
c661ecca RR |
351 | #ifndef __WXMOTIF__ |
352 | if (!GetContext()) return; | |
353 | #endif | |
354 | ||
8b089c5e JS |
355 | SetCurrent(); |
356 | int width, height; | |
357 | GetClientSize(& width, & height); | |
358 | Reshape(width, height); | |
359 | } | |
360 | ||
361 | void TestGLCanvas::OnChar(wxKeyEvent& event) | |
362 | { | |
363 | switch(event.KeyCode()) { | |
364 | case WXK_ESCAPE: | |
365 | exit(0); | |
366 | case WXK_LEFT: | |
367 | yrot -= 15.0; | |
368 | break; | |
369 | case WXK_RIGHT: | |
370 | yrot += 15.0; | |
371 | break; | |
372 | case WXK_UP: | |
373 | xrot += 15.0; | |
374 | break; | |
375 | case WXK_DOWN: | |
376 | xrot -= 15.0; | |
377 | break; | |
378 | case 's': case 'S': | |
379 | smooth = !smooth; | |
380 | if (smooth) { | |
381 | glShadeModel(GL_SMOOTH); | |
382 | } else { | |
383 | glShadeModel(GL_FLAT); | |
384 | } | |
385 | break; | |
386 | case 'l': case 'L': | |
387 | lighting = !lighting; | |
388 | if (lighting) { | |
389 | glEnable(GL_LIGHTING); | |
390 | } else { | |
391 | glDisable(GL_LIGHTING); | |
392 | } | |
393 | break; | |
394 | default: | |
395 | { | |
396 | event.Skip(); | |
397 | return; | |
398 | } | |
399 | } | |
400 | ||
401 | Refresh(FALSE); | |
402 | } | |
403 | ||
404 | void TestGLCanvas::OnMouseEvent(wxMouseEvent& event) | |
405 | { | |
406 | static int dragging = 0; | |
407 | static float last_x, last_y; | |
408 | ||
409 | //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown()); | |
410 | if(event.LeftIsDown()) { | |
411 | if(!dragging) { | |
412 | dragging = 1; | |
413 | } else { | |
414 | yrot += (event.GetX() - last_x)*1.0; | |
415 | xrot += (event.GetY() - last_y)*1.0; | |
416 | Refresh(FALSE); | |
417 | } | |
418 | last_x = event.GetX(); | |
419 | last_y = event.GetY(); | |
420 | } else | |
421 | dragging = 0; | |
422 | } | |
423 | ||
424 | void TestGLCanvas::OnEraseBackground(wxEraseEvent& event) | |
425 | { | |
426 | // Do nothing, to avoid flashing. | |
427 | } | |
428 |