]>
Commit | Line | Data |
---|---|---|
72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
f91de7da | 7 | // RCS-ID: |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b | 14 | |
12028905 | 15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
6c7873e1 | 16 | #pragma interface "geometry.cpp" |
72e7876b SC |
17 | #endif |
18 | ||
510fc784 | 19 | #include "wx/defs.h" |
c3a4297c | 20 | |
5b781a67 SC |
21 | #ifndef wxUSE_GEOMETRY |
22 | #define wxUSE_GEOMETRY 0 | |
23 | #endif | |
24 | ||
c3a4297c VZ |
25 | #if wxUSE_GEOMETRY |
26 | ||
510fc784 RR |
27 | #include "wx/utils.h" |
28 | #include "wx/gdicmn.h" | |
29 | #include <math.h> | |
30 | ||
72e7876b | 31 | #ifdef __WXMSW__ |
c3a4297c | 32 | #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) |
72e7876b | 33 | #elif defined( __WXMAC__ ) |
d60f1012 | 34 | #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) ) |
72e7876b | 35 | #else |
c3a4297c | 36 | #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) |
72e7876b SC |
37 | #endif |
38 | ||
446e5259 VS |
39 | class WXDLLIMPEXP_BASE wxDataInputStream; |
40 | class WXDLLIMPEXP_BASE wxDataOutputStream; | |
72e7876b SC |
41 | |
42 | // clipping from Cohen-Sutherland | |
43 | ||
44 | enum wxOutCode | |
45 | { | |
c3a4297c VZ |
46 | wxInside = 0x00 , |
47 | wxOutLeft = 0x01 , | |
48 | wxOutRight = 0x02 , | |
49 | wxOutTop = 0x08 , | |
f91de7da | 50 | wxOutBottom = 0x04 |
11e82c1b | 51 | }; |
72e7876b | 52 | |
e2aa719c SC |
53 | class WXDLLEXPORT wxPoint2DInt |
54 | { | |
55 | public : | |
56 | inline wxPoint2DInt(); | |
57 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
58 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
59 | inline wxPoint2DInt( const wxPoint &pt ); | |
60 | ||
61 | // noops for this class, just return the coords | |
2b5f62a0 VZ |
62 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
63 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
e2aa719c | 64 | |
2b5f62a0 VZ |
65 | inline wxDouble GetVectorLength() const; |
66 | wxDouble GetVectorAngle() const; | |
e2aa719c SC |
67 | inline void SetVectorLength( wxDouble length ); |
68 | void SetVectorAngle( wxDouble degrees ); | |
69 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
70 | // set the vector length to 1.0, preserving the angle | |
71 | inline void Normalize(); | |
72 | ||
73 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
74 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
75 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
76 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
77 | ||
78 | // the reflection of this point | |
79 | inline wxPoint2DInt operator-(); | |
80 | ||
81 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
82 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
83 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
84 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
85 | inline wxPoint2DInt& operator*=(wxDouble n); | |
86 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
87 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
88 | inline wxPoint2DInt& operator/=(wxDouble n); | |
89 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
90 | inline operator wxPoint() const; | |
91 | inline bool operator==(const wxPoint2DInt& pt) const; | |
92 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
93 | ||
e30285ab | 94 | #if wxUSE_STREAMS |
e2aa719c SC |
95 | void WriteTo( wxDataOutputStream &stream ) const; |
96 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 97 | #endif // wxUSE_STREAMS |
e2aa719c SC |
98 | |
99 | wxInt32 m_x; | |
100 | wxInt32 m_y; | |
101 | }; | |
102 | ||
295272bd VZ |
103 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); |
104 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
105 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
106 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
107 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
108 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
109 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
110 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
111 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
112 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
e2aa719c SC |
113 | |
114 | inline wxPoint2DInt::wxPoint2DInt() | |
115 | { | |
116 | m_x = 0; | |
117 | m_y = 0; | |
118 | } | |
119 | ||
120 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
121 | { | |
122 | m_x = x; | |
123 | m_y = y; | |
124 | } | |
125 | ||
126 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
127 | { | |
128 | m_x = pt.m_x; | |
129 | m_y = pt.m_y; | |
130 | } | |
131 | ||
132 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
133 | { | |
134 | m_x = pt.x; | |
135 | m_y = pt.y; | |
136 | } | |
137 | ||
2b5f62a0 | 138 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
139 | { |
140 | if ( x ) | |
141 | *x = m_x; | |
142 | if ( y ) | |
143 | *y = m_y; | |
144 | } | |
145 | ||
2b5f62a0 | 146 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
147 | { |
148 | GetFloor(x, y); | |
149 | } | |
150 | ||
2b5f62a0 | 151 | inline wxDouble wxPoint2DInt::GetVectorLength() const |
e2aa719c SC |
152 | { |
153 | // cast needed MIPSpro compiler under SGI | |
154 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
155 | } | |
156 | ||
157 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
158 | { | |
159 | wxDouble before = GetVectorLength(); | |
160 | m_x = (wxInt32)(m_x * length / before); | |
161 | m_y = (wxInt32)(m_y * length / before); | |
162 | } | |
163 | ||
164 | inline void wxPoint2DInt::Normalize() | |
165 | { | |
166 | SetVectorLength( 1 ); | |
167 | } | |
168 | ||
169 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
170 | { | |
171 | return sqrt( GetDistanceSquare( pt ) ); | |
172 | } | |
173 | ||
174 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
175 | { | |
176 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
177 | } | |
178 | ||
179 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
180 | { | |
181 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
182 | } | |
183 | ||
184 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
185 | { | |
186 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
187 | } | |
188 | ||
189 | inline wxPoint2DInt::operator wxPoint() const | |
190 | { | |
191 | return wxPoint( m_x, m_y); | |
192 | } | |
193 | ||
194 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
195 | { | |
196 | return wxPoint2DInt( -m_x, -m_y); | |
197 | } | |
198 | ||
199 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
200 | { | |
201 | m_x = pt.m_x; | |
202 | m_y = pt.m_y; | |
203 | return *this; | |
204 | } | |
205 | ||
206 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
207 | { | |
208 | m_x = m_x + pt.m_x; | |
209 | m_y = m_y + pt.m_y; | |
210 | return *this; | |
211 | } | |
212 | ||
213 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
214 | { | |
215 | m_x = m_x - pt.m_x; | |
216 | m_y = m_y - pt.m_y; | |
217 | return *this; | |
218 | } | |
219 | ||
220 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
221 | { | |
222 | m_x = m_x + pt.m_x; | |
223 | m_y = m_y + pt.m_y; | |
224 | return *this; | |
225 | } | |
226 | ||
227 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
228 | { | |
229 | m_x = m_x - pt.m_x; | |
230 | m_y = m_y - pt.m_y; | |
231 | return *this; | |
232 | } | |
233 | ||
234 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
235 | { | |
236 | return m_x == pt.m_x && m_y == pt.m_y; | |
237 | } | |
238 | ||
239 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
240 | { | |
241 | return m_x != pt.m_x || m_y != pt.m_y; | |
242 | } | |
243 | ||
244 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
245 | { | |
246 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
247 | } | |
248 | ||
249 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
250 | { | |
251 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
252 | } | |
253 | ||
254 | ||
255 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
256 | { | |
257 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
258 | } | |
259 | ||
260 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
261 | { | |
262 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
263 | } | |
264 | ||
265 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
266 | { | |
267 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
268 | } | |
269 | ||
270 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
271 | { | |
272 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
273 | } | |
274 | ||
275 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
276 | { | |
277 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
278 | } | |
279 | ||
280 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
281 | { | |
282 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
283 | } | |
284 | ||
285 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
286 | { | |
287 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
288 | } | |
289 | ||
290 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
291 | { | |
292 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
293 | } | |
294 | ||
f91de7da | 295 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b SC |
296 | |
297 | class WXDLLEXPORT wxPoint2DDouble | |
298 | { | |
299 | public : | |
11e82c1b VZ |
300 | inline wxPoint2DDouble(); |
301 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
302 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
5d3e7b52 WS |
303 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
304 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
305 | wxPoint2DDouble( const wxPoint &pt ) | |
306 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
307 | |
308 | // two different conversions to integers, floor and rounding | |
2b5f62a0 VZ |
309 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
310 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
11e82c1b | 311 | |
e2aa719c SC |
312 | inline wxDouble GetVectorLength() const; |
313 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
314 | void SetVectorLength( wxDouble length ); |
315 | void SetVectorAngle( wxDouble degrees ); | |
316 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
317 | // set the vector length to 1.0, preserving the angle | |
318 | void Normalize(); | |
319 | ||
2b5f62a0 VZ |
320 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ) const; |
321 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const; | |
322 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const; | |
323 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const; | |
11e82c1b VZ |
324 | |
325 | // the reflection of this point | |
326 | inline wxPoint2DDouble operator-(); | |
327 | ||
328 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
329 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
330 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
331 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
332 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
333 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
334 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
335 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
336 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
337 | ||
338 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
339 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
340 | ||
341 | wxDouble m_x; | |
342 | wxDouble m_y; | |
343 | }; | |
c3a4297c | 344 | |
90350682 VZ |
345 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
346 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
347 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
348 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
349 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
350 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
351 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
352 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
353 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
354 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 355 | |
f91de7da DW |
356 | inline wxPoint2DDouble::wxPoint2DDouble() |
357 | { | |
11e82c1b VZ |
358 | m_x = 0.0; |
359 | m_y = 0.0; | |
72e7876b SC |
360 | } |
361 | ||
f91de7da DW |
362 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
363 | { | |
11e82c1b VZ |
364 | m_x = x; |
365 | m_y = y; | |
f91de7da | 366 | } |
72e7876b | 367 | |
f91de7da DW |
368 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
369 | { | |
11e82c1b VZ |
370 | m_x = pt.m_x; |
371 | m_y = pt.m_y; | |
72e7876b SC |
372 | } |
373 | ||
2b5f62a0 | 374 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 375 | { |
11e82c1b VZ |
376 | *x = (wxInt32) floor( m_x ); |
377 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
378 | } |
379 | ||
2b5f62a0 | 380 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 381 | { |
11e82c1b VZ |
382 | *x = (wxInt32) floor( m_x + 0.5 ); |
383 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
384 | } |
385 | ||
e2aa719c SC |
386 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
387 | { | |
388 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
389 | } | |
390 | ||
5d3e7b52 | 391 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) |
e2aa719c SC |
392 | { |
393 | wxDouble before = GetVectorLength() ; | |
394 | m_x = (m_x * length / before) ; | |
395 | m_y = (m_y * length / before) ; | |
396 | } | |
397 | ||
2b5f62a0 | 398 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) const |
f91de7da DW |
399 | { |
400 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
401 | } |
402 | ||
2b5f62a0 | 403 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) const |
f91de7da | 404 | { |
11e82c1b | 405 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 406 | } |
72e7876b | 407 | |
2b5f62a0 | 408 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 409 | { |
11e82c1b | 410 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
411 | } |
412 | ||
2b5f62a0 | 413 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 414 | { |
11e82c1b | 415 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 416 | } |
72e7876b | 417 | |
f91de7da DW |
418 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
419 | { | |
c3a4297c | 420 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
421 | } |
422 | ||
423 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 424 | { |
11e82c1b | 425 | m_x = pt.m_x; |
f91de7da | 426 | m_y = pt.m_y; |
11e82c1b | 427 | return *this; |
72e7876b SC |
428 | } |
429 | ||
f91de7da | 430 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 431 | { |
11e82c1b | 432 | m_x = m_x + pt.m_x; |
f91de7da | 433 | m_y = m_y + pt.m_y; |
11e82c1b | 434 | return *this; |
72e7876b SC |
435 | } |
436 | ||
f91de7da DW |
437 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
438 | { | |
11e82c1b | 439 | m_x = m_x - pt.m_x; |
f91de7da | 440 | m_y = m_y - pt.m_y; |
11e82c1b | 441 | return *this; |
72e7876b SC |
442 | } |
443 | ||
f91de7da DW |
444 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
445 | { | |
11e82c1b | 446 | m_x = m_x * pt.m_x; |
f91de7da | 447 | m_y = m_y * pt.m_y; |
11e82c1b | 448 | return *this; |
72e7876b SC |
449 | } |
450 | ||
f91de7da DW |
451 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
452 | { | |
11e82c1b | 453 | m_x = m_x / pt.m_x; |
da052901 | 454 | m_y = m_y / pt.m_y; |
11e82c1b | 455 | return *this; |
72e7876b SC |
456 | } |
457 | ||
f91de7da DW |
458 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
459 | { | |
460 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
461 | } |
462 | ||
f91de7da DW |
463 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
464 | { | |
465 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
466 | } |
467 | ||
f91de7da | 468 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 469 | { |
11e82c1b | 470 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
471 | } |
472 | ||
f91de7da | 473 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 474 | { |
11e82c1b | 475 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
476 | } |
477 | ||
478 | ||
f91de7da | 479 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 480 | { |
11e82c1b | 481 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
482 | } |
483 | ||
f91de7da | 484 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 485 | { |
11e82c1b | 486 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
487 | } |
488 | ||
f91de7da | 489 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 490 | { |
11e82c1b | 491 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
492 | } |
493 | ||
f91de7da | 494 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 495 | { |
11e82c1b | 496 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
497 | } |
498 | ||
f91de7da | 499 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 500 | { |
11e82c1b | 501 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
502 | } |
503 | ||
f91de7da | 504 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 505 | { |
11e82c1b | 506 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
507 | } |
508 | ||
f91de7da | 509 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 510 | { |
11e82c1b | 511 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
512 | } |
513 | ||
f91de7da | 514 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 515 | { |
11e82c1b | 516 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
517 | } |
518 | ||
f91de7da | 519 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 520 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 521 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
522 | |
523 | class WXDLLEXPORT wxRect2DDouble | |
524 | { | |
525 | public: | |
f91de7da | 526 | wxRect2DDouble() |
11e82c1b | 527 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 528 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 529 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
530 | /* |
531 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
532 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
533 | wxRect2DDouble(const wxRect2DDouble& rect); | |
534 | */ | |
c3a4297c VZ |
535 | // single attribute accessors |
536 | ||
f91de7da | 537 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
538 | { return wxPoint2DDouble(m_x, m_y); } |
539 | inline wxSize GetSize() | |
7a5e6267 | 540 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 541 | |
6c7873e1 | 542 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
543 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
544 | ||
6c7873e1 | 545 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
546 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
547 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 548 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
549 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
550 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 551 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
552 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
553 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 554 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
555 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
556 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
557 | |
558 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 559 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 560 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 561 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 562 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 563 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 564 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 565 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 566 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 567 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 568 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 569 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 570 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 571 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 572 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 573 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 574 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 575 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 576 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 577 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 578 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 579 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 580 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 581 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 582 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 583 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 584 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 585 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 586 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 587 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
0624ce56 | 588 | inline wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const |
6c7873e1 | 589 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
1b2a04da | 590 | ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) + |
c3a4297c | 591 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + |
1b2a04da | 592 | ( ( pt.m_y > m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
593 | inline wxOutCode GetOutcode(const wxPoint2DDouble &pt) const |
594 | { return GetOutCode(pt) ; } | |
f91de7da | 595 | inline bool Contains( const wxPoint2DDouble &pt ) const |
0624ce56 | 596 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
597 | inline bool Contains( const wxRect2DDouble &rect ) const |
598 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 599 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 600 | inline bool IsEmpty() const |
11e82c1b | 601 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 602 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
11e82c1b | 603 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 604 | |
6c7873e1 | 605 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 606 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 607 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 608 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 609 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 610 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 611 | |
6c7873e1 | 612 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 613 | |
6c7873e1 | 614 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 615 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 616 | |
11e82c1b | 617 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 618 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 619 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 620 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
621 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
622 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 623 | |
11e82c1b | 624 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 625 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
626 | { Union( *this , otherRect , this ); } |
627 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 628 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 629 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
630 | |
631 | inline void Scale( wxDouble f ) | |
11e82c1b | 632 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 633 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
634 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
635 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 636 | |
6c7873e1 | 637 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); |
7dc85fe2 VZ |
638 | inline bool operator == (const wxRect2DDouble& rect) |
639 | { return (m_x==rect.m_x && m_y==rect.m_y && m_width==rect.m_width && m_height==rect.m_height); } | |
640 | inline bool operator != (const wxRect2DDouble& rect) | |
641 | { return !(*this == rect); } | |
c3a4297c | 642 | |
6c7873e1 | 643 | wxDouble m_x; |
11e82c1b | 644 | wxDouble m_y; |
6c7873e1 RR |
645 | wxDouble m_width; |
646 | wxDouble m_height; | |
72e7876b SC |
647 | }; |
648 | ||
72e7876b | 649 | |
f91de7da | 650 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 651 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 652 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
653 | |
654 | class WXDLLEXPORT wxRect2DInt | |
655 | { | |
656 | public: | |
11e82c1b | 657 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 658 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 659 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 660 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
661 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
662 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
663 | |
664 | // single attribute accessors | |
665 | ||
666 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
667 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
668 | ||
669 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
670 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
671 | ||
672 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
673 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
674 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 675 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
676 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
677 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 678 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
679 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
680 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 681 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
682 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
683 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
684 | ||
685 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
686 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
687 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
688 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
689 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
690 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
691 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
692 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
693 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
694 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
695 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
696 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
697 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
698 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
699 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
0624ce56 | 700 | inline wxOutCode GetOutCode( const wxPoint2DInt &pt ) const |
c3a4297c VZ |
701 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
702 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
703 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 704 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
705 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
706 | { return GetOutCode( pt ) ; } | |
f91de7da | 707 | inline bool Contains( const wxPoint2DInt &pt ) const |
0624ce56 | 708 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
709 | inline bool Contains( const wxRect2DInt &rect ) const |
710 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 711 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 712 | inline bool IsEmpty() const |
11e82c1b | 713 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 714 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 715 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 716 | |
11e82c1b | 717 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 718 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
719 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
720 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
721 | void ConstrainTo( const wxRect2DInt &rect ); | |
722 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
723 | ||
724 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
725 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
726 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
727 | bool Intersects( const wxRect2DInt &rect ) const; | |
728 | ||
729 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
730 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
731 | void Union( const wxPoint2DInt &pt ); | |
732 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
733 | ||
734 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 735 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
736 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
737 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
738 | |
739 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
cd501207 JS |
740 | bool operator == (const wxRect2DInt& rect) const; |
741 | bool operator != (const wxRect2DInt& rect) const; | |
c3a4297c | 742 | |
e30285ab | 743 | #if wxUSE_STREAMS |
cd501207 JS |
744 | void WriteTo( wxDataOutputStream &stream ) const; |
745 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 746 | #endif // wxUSE_STREAMS |
c3a4297c | 747 | |
11e82c1b | 748 | wxInt32 m_x; |
cd501207 JS |
749 | wxInt32 m_y; |
750 | wxInt32 m_width; | |
751 | wxInt32 m_height; | |
72e7876b SC |
752 | }; |
753 | ||
f91de7da DW |
754 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
755 | { | |
11e82c1b VZ |
756 | m_x = r.m_x; |
757 | m_y = r.m_y; | |
758 | m_width = r.m_width; | |
759 | m_height = r.m_height; | |
f91de7da DW |
760 | } |
761 | ||
762 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
763 | { | |
11e82c1b VZ |
764 | m_x = wxMin( a.m_x , b.m_x ); |
765 | m_y = wxMin( a.m_y , b.m_y ); | |
766 | m_width = abs( a.m_x - b.m_x ); | |
767 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 768 | } |
72e7876b | 769 | |
c2fa4af4 SC |
770 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt& pos, const wxSize& size) |
771 | { | |
772 | m_x = pos.m_x; | |
773 | m_y = pos.m_y; | |
774 | m_width = size.x; | |
775 | m_height = size.y; | |
776 | } | |
777 | ||
cd501207 | 778 | inline bool wxRect2DInt::operator == (const wxRect2DInt& rect) const |
5d3e7b52 WS |
779 | { |
780 | return (m_x==rect.m_x && m_y==rect.m_y && | |
cd501207 JS |
781 | m_width==rect.m_width && m_height==rect.m_height); |
782 | } | |
783 | ||
784 | inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const | |
785 | { | |
786 | return !(*this == rect); | |
787 | } | |
788 | ||
72e7876b SC |
789 | class wxTransform2D |
790 | { | |
791 | public : | |
11e82c1b VZ |
792 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
793 | virtual void Transform( wxRect2DInt* r ) const; | |
794 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
795 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
796 | |
797 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
798 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
799 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
800 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
801 | }; | |
72e7876b | 802 | |
f91de7da | 803 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 804 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 805 | |
f91de7da | 806 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 807 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 808 | |
f91de7da | 809 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 810 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 811 | |
f91de7da | 812 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 813 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 814 | |
f91de7da | 815 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 816 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 817 | |
f91de7da | 818 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 819 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 820 | |
c3a4297c VZ |
821 | |
822 | #endif // wxUSE_GEOMETRY | |
823 | ||
824 | #endif // _WX_GEOMETRY_H_ |