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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/xtistrm.h
3// Purpose: streaming runtime metadata information (extended class info)
4// Author: Stefan Csomor
cab1a605 5// Modified by:
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6// Created: 27/07/03
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Stefan Csomor
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_XTISTRMH__
13#define _WX_XTISTRMH__
14
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15#include "wx/wx.h"
16
17#if wxUSE_EXTENDED_RTTI
18
8ec1974e 19const int wxInvalidObjectID = -2 ;
8f2b1cfd 20const int wxNullObjectID = -3 ;
8ec1974e 21
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22// Filer contains the interfaces for streaming objects in and out of XML,
23// rendering them either to objects in memory, or to code. Note: We
24// consider the process of generating code to be one of *depersisting* the
25// object from xml, *not* of persisting the object to code from an object
26// in memory. This distincation can be confusing, and should be kept
27// in mind when looking at the property streamers and callback interfaces
28// listed below.
29
30/*
aa8d7c2f 31Main interfaces for streaming out objects.
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32*/
33
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34// ----------------------------------------------------------------------------
35// wxPersister
36//
37// This class will be asked during the streaming-out process about every single
38// property or object instance. It can veto streaming out by returning false
39// or modify the value before it is streamed-out.
40// ----------------------------------------------------------------------------
41
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42class WXDLLIMPEXP_BASE wxWriter ;
43class WXDLLIMPEXP_BASE wxReader ;
ab6e4913 44
1c263d56 45class WXDLLIMPEXP_BASE wxPersister
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46{
47public :
ab6e4913 48 // will be called before an object is written, may veto by returning false
cab1a605 49 virtual bool BeforeWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , wxxVariantArray &WXUNUSED(metadata)) { return true ; }
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50
51 // will be called after this object has been written, may be needed for adjusting stacks
52 virtual void AfterWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) ) {}
aa8d7c2f 53
cab1a605 54 // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto
aa8d7c2f 55 // writing that property at all by returning false
cab1a605 56 virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
aa8d7c2f 57
cab1a605 58 // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto
aa8d7c2f 59 // writing that property at all by returning false
cab1a605 60 virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariantArray &WXUNUSED(value) ) { return true ; }
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61
62 // will be called after a property has been written out, may be needed for adjusting stacks
63 virtual void AfterWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) ) {}
64
65 // will be called before this delegate gets written
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66 virtual bool BeforeWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
67 const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; }
aa8d7c2f 68
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69 virtual void AfterWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
70 const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { }
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71} ;
72
1c263d56 73class WXDLLIMPEXP_BASE wxWriter : public wxObject
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74{
75public :
76 wxWriter() ;
d3c7fc99 77 virtual ~wxWriter() ;
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78
79 // with this call you start writing out a new top-level object
4f8ffae1 80 void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , const wxString &name , wxxVariantArray &WXUNUSED(metadata)) ;
aa8d7c2f 81
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82 //
83 // Managing the object identity table a.k.a context
84 //
cab1a605 85 // these methods make sure that no object gets written twice, because sometimes multiple calls to the WriteObject will be
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86 // made without wanting to have duplicate objects written, the object identity table will be reset manually
87
88 virtual void ClearObjectContext() ;
2abce515 89
ab6e4913 90 // gets the object Id for a passed in object in the context
aa8d7c2f 91 int GetObjectID(const wxObject *obj) ;
aa8d7c2f 92
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93 // returns true if this object has already been written in this context
94 bool IsObjectKnown( const wxObject *obj ) ;
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95
96 //
97 // streaming callbacks
98 //
99 // these callbacks really write out the values in the stream format
aa8d7c2f 100
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101 // begins writing out a new toplevel entry which has the indicated unique name
102 virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0 ;
103
104 // ends writing out a new toplevel entry which has the indicated unique name
105 virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0 ;
106
107 // start of writing an object having the passed in ID
4f8ffae1 108 virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , wxxVariantArray &metadata ) = 0 ;
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109
110 // end of writing an toplevel object name param is used for unique identification within the container
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111 virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID ) = 0 ;
112
113 // writes a simple property in the stream format
114 virtual void DoWriteSimpleType( wxxVariant &value ) = 0 ;
aa8d7c2f 115
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116 // start of writing a complex property into the stream (
117 virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0 ;
aa8d7c2f 118
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119 // end of writing a complex property into the stream
120 virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0;
aa8d7c2f 121
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122 virtual void DoBeginWriteElement() = 0 ;
123 virtual void DoEndWriteElement() = 0 ;
cab1a605 124 // insert an object reference to an already written object
ab6e4913 125 virtual void DoWriteRepeatedObject( int objectID ) = 0 ;
aa8d7c2f 126
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127 // insert a null reference
128 virtual void DoWriteNullObject() = 0 ;
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129
130 // writes a delegate in the stream format
cab1a605 131 virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
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132 const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) = 0;
133private :
134
135 struct wxWriterInternal ;
136 wxWriterInternal* m_data ;
137
138 struct wxWriterInternalPropertiesData ;
139
140 void WriteAllProperties( const wxObject * obj , const wxClassInfo* ci , wxPersister *persister, wxWriterInternalPropertiesData * data ) ;
ae820c69 141 void WriteOneProperty( const wxObject *obj , const wxClassInfo* ci , const wxPropertyInfo* pi , wxPersister *persister , wxWriterInternalPropertiesData *data ) ;
4f8ffae1 142 void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , bool isEmbedded, wxxVariantArray &metadata ) ;
9c8046dd 143 void FindConnectEntry(const wxEvtHandler * evSource,const wxDelegateTypeInfo* dti, const wxObject* &sink , const wxHandlerInfo *&handler) ;
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144} ;
145
70e88103 146
70e88103 147/*
8ec1974e 148Streaming callbacks for depersisting XML to code, or running objects
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149*/
150
1c263d56 151class WXDLLIMPEXP_BASE wxDepersister ;
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152
153/*
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154wxReader handles streaming in a class from a arbitrary format. While walking through
155it issues calls out to interfaces to depersist the guts from the underlying storage format.
70e88103 156*/
8ec1974e 157
1c263d56 158class WXDLLIMPEXP_BASE wxReader : public wxObject
70e88103 159{
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160public :
161 wxReader() ;
d3c7fc99 162 virtual ~wxReader() ;
aa8d7c2f 163
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164 // the only thing wxReader knows about is the class info by object ID
165 wxClassInfo *GetObjectClassInfo(int objectID) ;
166 bool HasObjectClassInfo( int objectID ) ;
167 void SetObjectClassInfo(int objectID, wxClassInfo* classInfo);
168
cab1a605 169 // Reads the component the reader is pointed at from the underlying format.
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170 // The return value is the root object ID, which can
171 // then be used to ask the depersister about that object
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172 // if there was a problem you will get back wxInvalidObjectID and the current
173 // error log will carry the problems encoutered
ab6e4913 174 virtual int ReadObject( const wxString &name , wxDepersister *depersist ) = 0 ;
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175
176private :
70e88103 177 struct wxReaderInternal;
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178 wxReaderInternal *m_data;
179} ;
180
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181// This abstract class matches the allocate-init/create model of creation of objects.
182// At runtime, these will create actual instances, and manipulate them.
183// When generating code, these will just create statements of C++
184// code to create the objects.
185
1c263d56 186class WXDLLIMPEXP_BASE wxDepersister
70e88103 187{
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188public :
189 // allocate the new object on the heap, that object will have the passed in ID
4f8ffae1 190 virtual void AllocateObject(int objectID, wxClassInfo *classInfo, wxxVariantArray &metadata) = 0;
8ec1974e 191
16a45a23 192 // initialize the already allocated object having the ID objectID with the Create method
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193 // creation parameters which are objects are having their Ids passed in objectIDValues
194 // having objectId <> wxInvalidObjectID
195
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196 virtual void CreateObject(int objectID,
197 const wxClassInfo *classInfo,
198 int paramCount,
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199 wxxVariant *VariantValues ,
200 int *objectIDValues ,
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201 const wxClassInfo **objectClassInfos ,
202 wxxVariantArray &metadata) = 0;
8ec1974e 203
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204 // construct the new object on the heap, that object will have the passed in ID (for objects that
205 // don't support allocate-create type of creation)
206 // creation parameters which are objects are having their Ids passed in objectIDValues
207 // having objectId <> wxInvalidObjectID
208
209 virtual void ConstructObject(int objectID,
210 const wxClassInfo *classInfo,
211 int paramCount,
212 wxxVariant *VariantValues ,
213 int *objectIDValues ,
214 const wxClassInfo **objectClassInfos ,
215 wxxVariantArray &metadata) = 0;
216
16a45a23 217 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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218 // is embedded in another object and set via value semantics, so the intermediate
219 // object can be destroyed after safely
16a45a23 220 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0;
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221
222 // set the corresponding property
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223 virtual void SetProperty(int objectID,
224 const wxClassInfo *classInfo,
225 const wxPropertyInfo* propertyInfo ,
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226 const wxxVariant &VariantValue) = 0;
227
228 // sets the corresponding property (value is an object)
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229 virtual void SetPropertyAsObject(int objectID,
230 const wxClassInfo *classInfo,
231 const wxPropertyInfo* propertyInfo ,
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232 int valueObjectId) = 0;
233
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234 // adds an element to a property collection
235 virtual void AddToPropertyCollection( int objectID ,
236 const wxClassInfo *classInfo,
237 const wxPropertyInfo* propertyInfo ,
238 const wxxVariant &VariantValue) = 0;
239
240 // sets the corresponding property (value is an object)
241 virtual void AddToPropertyCollectionAsObject(int objectID,
242 const wxClassInfo *classInfo,
243 const wxPropertyInfo* propertyInfo ,
244 int valueObjectId) = 0;
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245
246 // sets the corresponding event handler
70e88103 247 virtual void SetConnect(int EventSourceObjectID,
8ec1974e 248 const wxClassInfo *EventSourceClassInfo,
9dabddc2 249 const wxPropertyInfo *delegateInfo ,
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250 const wxClassInfo *EventSinkClassInfo ,
251 const wxHandlerInfo* handlerInfo ,
252 int EventSinkObjectID ) = 0;
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253};
254
255/*
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256wxRuntimeDepersister implements the callbacks that will depersist
257an object into a running memory image, as opposed to writing
258C++ initialization code to bring the object to life.
70e88103 259*/
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260
261class WXDLLIMPEXP_BASE wxRuntimeDepersister : public wxDepersister
70e88103 262{
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263 struct wxRuntimeDepersisterInternal ;
264 wxRuntimeDepersisterInternal * m_data ;
265public :
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266 wxRuntimeDepersister();
267 virtual ~wxRuntimeDepersister();
8ec1974e 268
cab1a605 269 // returns the object having the corresponding ID fully constructed
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270 wxObject *GetObject(int objectID) ;
271
272 // allocate the new object on the heap, that object will have the passed in ID
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273 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
274 wxxVariantArray &metadata) ;
8ec1974e 275
16a45a23 276 // initialize the already allocated object having the ID objectID with the Create method
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277 // creation parameters which are objects are having their Ids passed in objectIDValues
278 // having objectId <> wxInvalidObjectID
279
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280 virtual void CreateObject(int objectID,
281 const wxClassInfo *classInfo,
282 int paramCount,
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283 wxxVariant *VariantValues ,
284 int *objectIDValues,
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285 const wxClassInfo **objectClassInfos ,
286 wxxVariantArray &metadata
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287 ) ;
288
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289 // construct the new object on the heap, that object will have the passed in ID (for objects that
290 // don't support allocate-create type of creation)
291 // creation parameters which are objects are having their Ids passed in objectIDValues
292 // having objectId <> wxInvalidObjectID
293
294 virtual void ConstructObject(int objectID,
295 const wxClassInfo *classInfo,
296 int paramCount,
297 wxxVariant *VariantValues ,
298 int *objectIDValues ,
299 const wxClassInfo **objectClassInfos ,
300 wxxVariantArray &metadata) ;
301
16a45a23 302 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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303 // is embedded in another object and set via value semantics, so the intermediate
304 // object can be destroyed after safely
305 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
306
307 // set the corresponding property
308 virtual void SetProperty(int objectID,
309 const wxClassInfo *classInfo,
310 const wxPropertyInfo* propertyInfo ,
311 const wxxVariant &variantValue);
312
313 // sets the corresponding property (value is an object)
314 virtual void SetPropertyAsObject(int objectId,
315 const wxClassInfo *classInfo,
316 const wxPropertyInfo* propertyInfo ,
317 int valueObjectId) ;
318
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319 // adds an element to a property collection
320 virtual void AddToPropertyCollection( int objectID ,
321 const wxClassInfo *classInfo,
322 const wxPropertyInfo* propertyInfo ,
323 const wxxVariant &VariantValue) ;
324
325 // sets the corresponding property (value is an object)
326 virtual void AddToPropertyCollectionAsObject(int objectID,
327 const wxClassInfo *classInfo,
328 const wxPropertyInfo* propertyInfo ,
329 int valueObjectId) ;
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330
331 // sets the corresponding event handler
332 virtual void SetConnect(int eventSourceObjectID,
333 const wxClassInfo *eventSourceClassInfo,
9dabddc2 334 const wxPropertyInfo *delegateInfo ,
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335 const wxClassInfo *eventSinkClassInfo ,
336 const wxHandlerInfo* handlerInfo ,
337 int eventSinkObjectID ) ;
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338};
339
340/*
8ec1974e 341wxDepersisterCode implements the callbacks that will depersist
cab1a605 342an object into a C++ initialization function. this will move to
1c263d56 343a utility lib soon
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344*/
345
1c263d56 346class WXDLLIMPEXP_BASE wxTextOutputStream ;
70e88103 347
1c263d56 348class WXDLLIMPEXP_BASE wxCodeDepersister : public wxDepersister
70e88103 349{
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350private :
351 struct wxCodeDepersisterInternal ;
352 wxCodeDepersisterInternal * m_data ;
353 wxTextOutputStream *m_fp;
354 wxString ValueAsCode( const wxxVariant &param ) ;
70e88103 355public:
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356 wxCodeDepersister(wxTextOutputStream *out);
357 virtual ~wxCodeDepersister();
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358
359 // allocate the new object on the heap, that object will have the passed in ID
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360 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
361 wxxVariantArray &metadata) ;
8ec1974e 362
16a45a23 363 // initialize the already allocated object having the ID objectID with the Create method
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364 // creation parameters which are objects are having their Ids passed in objectIDValues
365 // having objectId <> wxInvalidObjectID
366
367 virtual void CreateObject(int objectID,
368 const wxClassInfo *classInfo,
369 int paramCount,
370 wxxVariant *variantValues ,
371 int *objectIDValues,
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372 const wxClassInfo **objectClassInfos ,
373 wxxVariantArray &metadata
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374 ) ;
375
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376 // construct the new object on the heap, that object will have the passed in ID (for objects that
377 // don't support allocate-create type of creation)
378 // creation parameters which are objects are having their Ids passed in objectIDValues
379 // having objectId <> wxInvalidObjectID
380
381 virtual void ConstructObject(int objectID,
382 const wxClassInfo *classInfo,
383 int paramCount,
384 wxxVariant *VariantValues ,
385 int *objectIDValues ,
386 const wxClassInfo **objectClassInfos ,
387 wxxVariantArray &metadata) ;
388
16a45a23 389 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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390 // is embedded in another object and set via value semantics, so the intermediate
391 // object can be destroyed after safely
392 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
393
394 // set the corresponding property
395 virtual void SetProperty(int objectID,
396 const wxClassInfo *classInfo,
397 const wxPropertyInfo* propertyInfo ,
398 const wxxVariant &variantValue);
399
400 // sets the corresponding property (value is an object)
401 virtual void SetPropertyAsObject(int objectId,
402 const wxClassInfo *classInfo,
403 const wxPropertyInfo* propertyInfo ,
404 int valueObjectId) ;
405
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406 // adds an element to a property collection
407 virtual void AddToPropertyCollection( int objectID ,
408 const wxClassInfo *classInfo,
409 const wxPropertyInfo* propertyInfo ,
410 const wxxVariant &VariantValue) ;
411
412 // sets the corresponding property (value is an object)
413 virtual void AddToPropertyCollectionAsObject(int objectID,
414 const wxClassInfo *classInfo,
415 const wxPropertyInfo* propertyInfo ,
416 int valueObjectId) ;
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417
418 // sets the corresponding event handler
419 virtual void SetConnect(int eventSourceObjectID,
420 const wxClassInfo *eventSourceClassInfo,
9dabddc2 421 const wxPropertyInfo *delegateInfo ,
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422 const wxClassInfo *eventSinkClassInfo ,
423 const wxHandlerInfo* handlerInfo ,
424 int eventSinkObjectID ) ;
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425};
426
427#endif // wxUSE_EXTENDED_RTTI
428
12028905 429#endif