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moving xti includes after the EXTENDED_RTTI clause
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/xtistrm.h
3// Purpose: streaming runtime metadata information (extended class info)
4// Author: Stefan Csomor
5// Modified by:
6// Created: 27/07/03
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_XTISTRMH__
13#define _WX_XTISTRMH__
14
12028905 15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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16#pragma interface "xtistrm.h"
17#endif
18
19#include "wx/wx.h"
20
21#if wxUSE_EXTENDED_RTTI
22
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23const int wxInvalidObjectID = -2 ;
24const int wxNullObjectID = -1 ;
25
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26// Filer contains the interfaces for streaming objects in and out of XML,
27// rendering them either to objects in memory, or to code. Note: We
28// consider the process of generating code to be one of *depersisting* the
29// object from xml, *not* of persisting the object to code from an object
30// in memory. This distincation can be confusing, and should be kept
31// in mind when looking at the property streamers and callback interfaces
32// listed below.
33
34/*
aa8d7c2f 35Main interfaces for streaming out objects.
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36*/
37
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38// ----------------------------------------------------------------------------
39// wxPersister
40//
41// This class will be asked during the streaming-out process about every single
42// property or object instance. It can veto streaming out by returning false
43// or modify the value before it is streamed-out.
44// ----------------------------------------------------------------------------
45
46class wxWriter ;
47class wxReader ;
48
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49class wxPersister
50{
51public :
ab6e4913 52 // will be called before an object is written, may veto by returning false
4f8ffae1 53 virtual bool BeforeWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , wxxVariantArray &WXUNUSED(metadata)) { return true ; }
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54
55 // will be called after this object has been written, may be needed for adjusting stacks
56 virtual void AfterWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) ) {}
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57
58 // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( -1 , -1 ) or veto
59 // writing that property at all by returning false
ab6e4913 60 virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
aa8d7c2f 61
ab6e4913 62 // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( -1 , -1 ) or veto
aa8d7c2f 63 // writing that property at all by returning false
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64 virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariantArray &WXUNUSED(value) ) { return true ; }
65
66 // will be called after a property has been written out, may be needed for adjusting stacks
67 virtual void AfterWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) ) {}
68
69 // will be called before this delegate gets written
70 virtual bool BeforeWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
71 const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; }
aa8d7c2f 72
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73 virtual void AfterWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
74 const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { }
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75} ;
76
77class wxWriter : public wxObject
78{
79public :
80 wxWriter() ;
81 ~wxWriter() ;
82
83 // with this call you start writing out a new top-level object
4f8ffae1 84 void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , const wxString &name , wxxVariantArray &WXUNUSED(metadata)) ;
aa8d7c2f 85
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86 //
87 // Managing the object identity table a.k.a context
88 //
89 // these methods make sure that no object gets written twice, because sometimes multiple calls to the WriteObject will be
90 // made without wanting to have duplicate objects written, the object identity table will be reset manually
91
92 virtual void ClearObjectContext() ;
2abce515 93
ab6e4913 94 // gets the object Id for a passed in object in the context
aa8d7c2f 95 int GetObjectID(const wxObject *obj) ;
aa8d7c2f 96
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97 // returns true if this object has already been written in this context
98 bool IsObjectKnown( const wxObject *obj ) ;
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99
100 //
101 // streaming callbacks
102 //
103 // these callbacks really write out the values in the stream format
aa8d7c2f 104
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105 // begins writing out a new toplevel entry which has the indicated unique name
106 virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0 ;
107
108 // ends writing out a new toplevel entry which has the indicated unique name
109 virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0 ;
110
111 // start of writing an object having the passed in ID
4f8ffae1 112 virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , wxxVariantArray &metadata ) = 0 ;
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113
114 // end of writing an toplevel object name param is used for unique identification within the container
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115 virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID ) = 0 ;
116
117 // writes a simple property in the stream format
118 virtual void DoWriteSimpleType( wxxVariant &value ) = 0 ;
aa8d7c2f 119
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120 // start of writing a complex property into the stream (
121 virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0 ;
aa8d7c2f 122
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123 // end of writing a complex property into the stream
124 virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0;
aa8d7c2f 125
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126 virtual void DoBeginWriteElement() = 0 ;
127 virtual void DoEndWriteElement() = 0 ;
128 // insert an object reference to an already written object
129 virtual void DoWriteRepeatedObject( int objectID ) = 0 ;
aa8d7c2f 130
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131 // insert a null reference
132 virtual void DoWriteNullObject() = 0 ;
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133
134 // writes a delegate in the stream format
135 virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
136 const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) = 0;
137private :
138
139 struct wxWriterInternal ;
140 wxWriterInternal* m_data ;
141
142 struct wxWriterInternalPropertiesData ;
143
144 void WriteAllProperties( const wxObject * obj , const wxClassInfo* ci , wxPersister *persister, wxWriterInternalPropertiesData * data ) ;
ae820c69 145 void WriteOneProperty( const wxObject *obj , const wxClassInfo* ci , const wxPropertyInfo* pi , wxPersister *persister , wxWriterInternalPropertiesData *data ) ;
4f8ffae1 146 void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , bool isEmbedded, wxxVariantArray &metadata ) ;
9c8046dd 147 void FindConnectEntry(const wxEvtHandler * evSource,const wxDelegateTypeInfo* dti, const wxObject* &sink , const wxHandlerInfo *&handler) ;
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148} ;
149
70e88103 150
70e88103 151/*
8ec1974e 152Streaming callbacks for depersisting XML to code, or running objects
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153*/
154
8ec1974e 155class wxDepersister ;
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156
157/*
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158wxReader handles streaming in a class from a arbitrary format. While walking through
159it issues calls out to interfaces to depersist the guts from the underlying storage format.
70e88103 160*/
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161
162class wxReader : public wxObject
70e88103 163{
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164public :
165 wxReader() ;
166 ~wxReader() ;
aa8d7c2f 167
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168 // the only thing wxReader knows about is the class info by object ID
169 wxClassInfo *GetObjectClassInfo(int objectID) ;
170 bool HasObjectClassInfo( int objectID ) ;
171 void SetObjectClassInfo(int objectID, wxClassInfo* classInfo);
172
173 // Reads the component the reader is pointed at from the underlying format.
174 // The return value is the root object ID, which can
175 // then be used to ask the depersister about that object
ab6e4913 176 virtual int ReadObject( const wxString &name , wxDepersister *depersist ) = 0 ;
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177
178private :
70e88103 179 struct wxReaderInternal;
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180 wxReaderInternal *m_data;
181} ;
182
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183// This abstract class matches the allocate-init/create model of creation of objects.
184// At runtime, these will create actual instances, and manipulate them.
185// When generating code, these will just create statements of C++
186// code to create the objects.
187
188class wxDepersister
70e88103 189{
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190public :
191 // allocate the new object on the heap, that object will have the passed in ID
4f8ffae1 192 virtual void AllocateObject(int objectID, wxClassInfo *classInfo, wxxVariantArray &metadata) = 0;
8ec1974e 193
16a45a23 194 // initialize the already allocated object having the ID objectID with the Create method
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195 // creation parameters which are objects are having their Ids passed in objectIDValues
196 // having objectId <> wxInvalidObjectID
197
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198 virtual void CreateObject(int objectID,
199 const wxClassInfo *classInfo,
200 int paramCount,
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201 wxxVariant *VariantValues ,
202 int *objectIDValues ,
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203 const wxClassInfo **objectClassInfos ,
204 wxxVariantArray &metadata) = 0;
8ec1974e 205
16a45a23 206 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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207 // is embedded in another object and set via value semantics, so the intermediate
208 // object can be destroyed after safely
16a45a23 209 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0;
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210
211 // set the corresponding property
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212 virtual void SetProperty(int objectID,
213 const wxClassInfo *classInfo,
214 const wxPropertyInfo* propertyInfo ,
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215 const wxxVariant &VariantValue) = 0;
216
217 // sets the corresponding property (value is an object)
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218 virtual void SetPropertyAsObject(int objectID,
219 const wxClassInfo *classInfo,
220 const wxPropertyInfo* propertyInfo ,
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221 int valueObjectId) = 0;
222
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223 // adds an element to a property collection
224 virtual void AddToPropertyCollection( int objectID ,
225 const wxClassInfo *classInfo,
226 const wxPropertyInfo* propertyInfo ,
227 const wxxVariant &VariantValue) = 0;
228
229 // sets the corresponding property (value is an object)
230 virtual void AddToPropertyCollectionAsObject(int objectID,
231 const wxClassInfo *classInfo,
232 const wxPropertyInfo* propertyInfo ,
233 int valueObjectId) = 0;
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234
235 // sets the corresponding event handler
70e88103 236 virtual void SetConnect(int EventSourceObjectID,
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237 const wxClassInfo *EventSourceClassInfo,
238 const wxDelegateTypeInfo *delegateInfo ,
239 const wxClassInfo *EventSinkClassInfo ,
240 const wxHandlerInfo* handlerInfo ,
241 int EventSinkObjectID ) = 0;
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242};
243
244/*
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245wxRuntimeDepersister implements the callbacks that will depersist
246an object into a running memory image, as opposed to writing
247C++ initialization code to bring the object to life.
70e88103 248*/
8ec1974e 249class wxRuntimeDepersister : public wxDepersister
70e88103 250{
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251 struct wxRuntimeDepersisterInternal ;
252 wxRuntimeDepersisterInternal * m_data ;
253public :
254 wxRuntimeDepersister() ;
255 ~wxRuntimeDepersister() ;
256
257 // returns the object having the corresponding ID fully constructed
258 wxObject *GetObject(int objectID) ;
259
260 // allocate the new object on the heap, that object will have the passed in ID
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261 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
262 wxxVariantArray &metadata) ;
8ec1974e 263
16a45a23 264 // initialize the already allocated object having the ID objectID with the Create method
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265 // creation parameters which are objects are having their Ids passed in objectIDValues
266 // having objectId <> wxInvalidObjectID
267
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268 virtual void CreateObject(int objectID,
269 const wxClassInfo *classInfo,
270 int paramCount,
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271 wxxVariant *VariantValues ,
272 int *objectIDValues,
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273 const wxClassInfo **objectClassInfos ,
274 wxxVariantArray &metadata
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275 ) ;
276
16a45a23 277 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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278 // is embedded in another object and set via value semantics, so the intermediate
279 // object can be destroyed after safely
280 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
281
282 // set the corresponding property
283 virtual void SetProperty(int objectID,
284 const wxClassInfo *classInfo,
285 const wxPropertyInfo* propertyInfo ,
286 const wxxVariant &variantValue);
287
288 // sets the corresponding property (value is an object)
289 virtual void SetPropertyAsObject(int objectId,
290 const wxClassInfo *classInfo,
291 const wxPropertyInfo* propertyInfo ,
292 int valueObjectId) ;
293
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294 // adds an element to a property collection
295 virtual void AddToPropertyCollection( int objectID ,
296 const wxClassInfo *classInfo,
297 const wxPropertyInfo* propertyInfo ,
298 const wxxVariant &VariantValue) ;
299
300 // sets the corresponding property (value is an object)
301 virtual void AddToPropertyCollectionAsObject(int objectID,
302 const wxClassInfo *classInfo,
303 const wxPropertyInfo* propertyInfo ,
304 int valueObjectId) ;
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305
306 // sets the corresponding event handler
307 virtual void SetConnect(int eventSourceObjectID,
308 const wxClassInfo *eventSourceClassInfo,
309 const wxDelegateTypeInfo *delegateInfo ,
310 const wxClassInfo *eventSinkClassInfo ,
311 const wxHandlerInfo* handlerInfo ,
312 int eventSinkObjectID ) ;
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313};
314
315/*
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316wxDepersisterCode implements the callbacks that will depersist
317an object into a C++ initialization function.
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318*/
319
320class wxTextOutputStream ;
321
8ec1974e 322class wxCodeDepersister : public wxDepersister
70e88103 323{
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324private :
325 struct wxCodeDepersisterInternal ;
326 wxCodeDepersisterInternal * m_data ;
327 wxTextOutputStream *m_fp;
328 wxString ValueAsCode( const wxxVariant &param ) ;
70e88103 329public:
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330 wxCodeDepersister(wxTextOutputStream *out) ;
331 ~wxCodeDepersister() ;
332
333 // allocate the new object on the heap, that object will have the passed in ID
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334 virtual void AllocateObject(int objectID, wxClassInfo *classInfo ,
335 wxxVariantArray &metadata) ;
8ec1974e 336
16a45a23 337 // initialize the already allocated object having the ID objectID with the Create method
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338 // creation parameters which are objects are having their Ids passed in objectIDValues
339 // having objectId <> wxInvalidObjectID
340
341 virtual void CreateObject(int objectID,
342 const wxClassInfo *classInfo,
343 int paramCount,
344 wxxVariant *variantValues ,
345 int *objectIDValues,
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346 const wxClassInfo **objectClassInfos ,
347 wxxVariantArray &metadata
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348 ) ;
349
16a45a23 350 // destroy the heap-allocated object having the ID objectID, this may be used if an object
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351 // is embedded in another object and set via value semantics, so the intermediate
352 // object can be destroyed after safely
353 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ;
354
355 // set the corresponding property
356 virtual void SetProperty(int objectID,
357 const wxClassInfo *classInfo,
358 const wxPropertyInfo* propertyInfo ,
359 const wxxVariant &variantValue);
360
361 // sets the corresponding property (value is an object)
362 virtual void SetPropertyAsObject(int objectId,
363 const wxClassInfo *classInfo,
364 const wxPropertyInfo* propertyInfo ,
365 int valueObjectId) ;
366
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367 // adds an element to a property collection
368 virtual void AddToPropertyCollection( int objectID ,
369 const wxClassInfo *classInfo,
370 const wxPropertyInfo* propertyInfo ,
371 const wxxVariant &VariantValue) ;
372
373 // sets the corresponding property (value is an object)
374 virtual void AddToPropertyCollectionAsObject(int objectID,
375 const wxClassInfo *classInfo,
376 const wxPropertyInfo* propertyInfo ,
377 int valueObjectId) ;
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378
379 // sets the corresponding event handler
380 virtual void SetConnect(int eventSourceObjectID,
381 const wxClassInfo *eventSourceClassInfo,
382 const wxDelegateTypeInfo *delegateInfo ,
383 const wxClassInfo *eventSinkClassInfo ,
384 const wxHandlerInfo* handlerInfo ,
385 int eventSinkObjectID ) ;
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386};
387
388#endif // wxUSE_EXTENDED_RTTI
389
12028905 390#endif