]> git.saurik.com Git - wxWidgets.git/blame - include/wx/dynarray.h
finally applied the helpbest patch
[wxWidgets.git] / include / wx / dynarray.h
CommitLineData
c801d85f
KB
1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
c801d85f
KB
6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
c801d85f 20
2600d8ee 21/** @name Dynamic arrays and object arrays (array which own their elements)
c801d85f
KB
22 @memo Arrays which grow on demand and do range checking (only in debug)
23 */
24//@{
25
26// ----------------------------------------------------------------------------
27// constants
28// ----------------------------------------------------------------------------
29
30/**
2600d8ee 31 the initial size by which an array grows when an element is added
3bfa4402 32 default value avoids allocate one or two bytes when the array is created
c801d85f
KB
33 which is rather inefficient
34*/
35#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
36
37// ----------------------------------------------------------------------------
38// types
39// ----------------------------------------------------------------------------
40
41/**
42 callback compare function for quick sort
3bfa4402 43 must return negative value, 0 or positive value if pItem1 <, = or > pItem2
c801d85f 44 */
0661ec39 45typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
c801d85f
KB
46
47// ----------------------------------------------------------------------------
48/**
49 base class managing data having size of type 'long' (not used directly)
50
51 NB: for efficiency this often used class has no virtual functions (hence no
3bfa4402
VZ
52 VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
53 create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
54 so it's not too important if it's not called (this happens when you cast
c801d85f
KB
55 "SomeArray *" as "BaseArray *" and then delete it)
56
2600d8ee 57 @memo Base class for template array classes
c801d85f
KB
58*/
59// ----------------------------------------------------------------------------
fbcb4166 60class WXDLLEXPORT wxBaseArray
c801d85f
KB
61{
62public:
63 /** @name ctors and dtor */
64 //@{
65 /// default ctor
66 wxBaseArray();
67 /// copy ctor
68 wxBaseArray(const wxBaseArray& array);
69 /// assignment operator
70 wxBaseArray& operator=(const wxBaseArray& src);
71 /// not virtual, see above
72 /// EXCEPT for Gnu compiler to reduce warnings...
73#ifdef __GNUG__
74 virtual
75#endif
76 ~wxBaseArray();
77 //@}
78
79 /** @name memory management */
80 //@{
2600d8ee 81 /// empties the array, but doesn't release memory
3093cef8 82 void Empty() { m_nCount = 0; }
2600d8ee 83 /// empties the array and releases memory
c801d85f
KB
84 void Clear();
85 /// preallocates memory for given number of items
c86f1403 86 void Alloc(size_t uiSize);
3093cef8
VZ
87 /// minimizes the memory used by the array (frees unused memory)
88 void Shrink();
c801d85f
KB
89 //@}
90
91 /** @name simple accessors */
92 //@{
93 /// number of elements in the array
3093cef8
VZ
94 size_t Count() const { return m_nCount; }
95 size_t GetCount() const { return m_nCount; }
c801d85f 96 /// is it empty?
3093cef8 97 bool IsEmpty() const { return m_nCount == 0; }
c801d85f
KB
98 //@}
99
100protected:
3bfa4402 101 // these methods are protected because if they were public one could
2600d8ee 102 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
c801d85f
KB
103 // type safe methods
104
105 /** @name items access */
106 //@{
107 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 108 long& Item(size_t uiIndex) const
3093cef8 109 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 110 /// same as Item()
c86f1403 111 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
c801d85f
KB
112 //@}
113
114 /** @name item management */
115 //@{
116 /**
117 Search the element in the array, starting from the either side
118 @param bFromEnd if TRUE, start from the end
3c67202d
VZ
119 @return index of the first item matched or wxNOT_FOUND
120 @see wxNOT_FOUND
c801d85f 121 */
3bfa4402
VZ
122 int Index(long lItem, bool bFromEnd = FALSE) const;
123 /// search for an item using binary search in a sorted array
e99c3048 124 int Index(long lItem, CMPFUNC fnCompare) const;
b54e41c5
VZ
125 /// search for a place to insert the element into a sorted array
126 size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const;
c801d85f 127 /// add new element at the end
3bfa4402
VZ
128 void Add(long lItem);
129 /// add item assuming the array is sorted with fnCompare function
130 void Add(long lItem, CMPFUNC fnCompare);
131 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 132 void Insert(long lItem, size_t uiIndex);
c801d85f
KB
133 /// remove first item matching this value
134 void Remove(long lItem);
135 /// remove item by index
8a729bb8 136 void RemoveAt(size_t uiIndex);
c801d85f
KB
137 //@}
138
139 /// sort array elements using given compare function
3bfa4402 140 void Sort(CMPFUNC fnCompare);
c801d85f
KB
141
142private:
143 void Grow(); // makes array bigger if needed
144
3093cef8
VZ
145 size_t m_nSize, // current size of the array
146 m_nCount; // current number of elements
c801d85f
KB
147
148 long *m_pItems; // pointer to data
149};
150
151// ============================================================================
152// template classes
153// ============================================================================
154
223d09f6
KB
155// resolves the name conflict between the wxT() macor and T typedef: we can't
156// use wxT() inside WX_DEFINE_ARRAY!
157#define _WX_ERROR_SIZEOF wxT("illegal use of DEFINE_ARRAY")
158#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
e90c1d2a 159
c801d85f
KB
160// ----------------------------------------------------------------------------
161// This macro generates a new array class. It is intended for storage of simple
162// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
3bfa4402 163//
c801d85f 164// NB: it has only inline functions => takes no space at all
a3ef5bf5
JS
165// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
166// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
167// so using a temporary variable instead.
c801d85f 168// ----------------------------------------------------------------------------
03e11df5 169// __MAC_X__ added min ~name() below for compiling Mac X
a497618a 170#define _WX_DEFINE_ARRAY(T, name, classexp) \
c801d85f 171typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
a497618a 172classexp name : public wxBaseArray \
c801d85f
KB
173{ \
174public: \
175 name() \
e70f5e13
RR
176 { \
177 size_t type = sizeof(T); \
54da4255 178 size_t sizelong = sizeof(long); \
d422d01e 179 if ( type > sizelong ) \
e90c1d2a 180 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
54da4255 181 } \
03e11df5 182 ~name() {} \
c801d85f
KB
183 \
184 name& operator=(const name& src) \
a3ef5bf5
JS
185 { wxBaseArray* temp = (wxBaseArray*) this; \
186 (*temp) = ((const wxBaseArray&)src); \
c801d85f
KB
187 return *this; } \
188 \
3093cef8 189 T& operator[](size_t uiIndex) const \
c801d85f 190 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 191 T& Item(size_t uiIndex) const \
c801d85f 192 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3bfaaefe
VZ
193 T& Last() const \
194 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 195 \
bc7665d4 196 int Index(T Item, bool bFromEnd = FALSE) const \
c801d85f
KB
197 { return wxBaseArray::Index((long)Item, bFromEnd); } \
198 \
199 void Add(T Item) \
200 { wxBaseArray::Add((long)Item); } \
3093cef8 201 void Insert(T Item, size_t uiIndex) \
c801d85f
KB
202 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
203 \
8a729bb8 204 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
c801d85f
KB
205 void Remove(T Item) \
206 { int iIndex = Index(Item); \
9d2f3c71 207 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 208 _WX_ERROR_REMOVE); \
f373f197 209 wxBaseArray::RemoveAt((size_t)iIndex); } \
c801d85f
KB
210 \
211 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
212}
213
3bfa4402
VZ
214// ----------------------------------------------------------------------------
215// This is the same as the previous macro, but it defines a sorted array.
216// Differences:
217// 1) it must be given a COMPARE function in ctor which takes 2 items of type
218// T* and should return -1, 0 or +1 if the first one is less/greater
219// than/equal to the second one.
220// 2) the Add() method inserts the item in such was that the array is always
221// sorted (it uses the COMPARE function)
222// 3) it has no Sort() method because it's always sorted
223// 4) Index() method is much faster (the sorted arrays use binary search
224// instead of linear one), but Add() is slower.
b54e41c5
VZ
225// 5) there is no Insert() method because you can't insert an item into the
226// given position in a sorted array but there is IndexForInsert()/AddAt()
227// pair which may be used to optimize a common operation of "insert only if
228// not found"
3bfa4402
VZ
229//
230// Summary: use this class when the speed of Index() function is important, use
231// the normal arrays otherwise.
232//
233// NB: it has only inline functions => takes no space at all
a3ef5bf5
JS
234// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
235// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
236// so using a temporary variable instead.
3bfa4402 237// ----------------------------------------------------------------------------
a497618a 238#define _WX_DEFINE_SORTED_ARRAY(T, name, classexp) \
3bfa4402 239typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
a497618a 240classexp name : public wxBaseArray \
3bfa4402
VZ
241{ \
242public: \
243 name(SCMPFUNC##T fn) \
54da4255
DW
244 { size_t type = sizeof(T); \
245 size_t sizelong = sizeof(long); \
d422d01e 246 if ( type > sizelong ) \
e90c1d2a 247 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
54da4255
DW
248 m_fnCompare = fn; \
249 } \
3bfa4402
VZ
250 \
251 name& operator=(const name& src) \
a3ef5bf5
JS
252 { wxBaseArray* temp = (wxBaseArray*) this; \
253 (*temp) = ((const wxBaseArray&)src); \
3bfa4402
VZ
254 m_fnCompare = src.m_fnCompare; \
255 return *this; } \
256 \
3093cef8 257 T& operator[](size_t uiIndex) const \
3bfa4402 258 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 259 T& Item(size_t uiIndex) const \
3bfa4402
VZ
260 { return (T&)(wxBaseArray::Item(uiIndex)); } \
261 T& Last() const \
262 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
263 \
264 int Index(T Item) const \
265 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
266 \
b54e41c5
VZ
267 size_t IndexForInsert(T Item) const \
268 { return wxBaseArray::IndexForInsert((long)Item, \
269 (CMPFUNC)m_fnCompare); } \
270 \
271 void AddAt(T item, size_t index) \
272 { wxBaseArray::Insert((long)item, index); } \
273 \
3bfa4402
VZ
274 void Add(T Item) \
275 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
276 \
8a729bb8 277 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
3bfa4402
VZ
278 void Remove(T Item) \
279 { int iIndex = Index(Item); \
9d2f3c71 280 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 281 _WX_ERROR_REMOVE ); \
f373f197 282 wxBaseArray::RemoveAt((size_t)iIndex); } \
3bfa4402
VZ
283 \
284private: \
285 SCMPFUNC##T m_fnCompare; \
286}
287
c801d85f 288// ----------------------------------------------------------------------------
2600d8ee 289// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
c801d85f 290// ----------------------------------------------------------------------------
a497618a 291#define _WX_DECLARE_OBJARRAY(T, name, classexp) \
c801d85f 292typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
a497618a 293classexp name : public wxBaseArray \
c801d85f
KB
294{ \
295public: \
296 name() { } \
297 name(const name& src); \
298 name& operator=(const name& src); \
299 \
300 ~name(); \
301 \
3093cef8 302 T& operator[](size_t uiIndex) const \
c801d85f 303 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 304 T& Item(size_t uiIndex) const \
c801d85f 305 { return *(T*)wxBaseArray::Item(uiIndex); } \
3bfaaefe
VZ
306 T& Last() const \
307 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 308 \
bc7665d4 309 int Index(const T& Item, bool bFromEnd = FALSE) const; \
c801d85f
KB
310 \
311 void Add(const T& Item); \
312 void Add(const T* pItem) \
313 { wxBaseArray::Add((long)pItem); } \
314 \
3093cef8
VZ
315 void Insert(const T& Item, size_t uiIndex); \
316 void Insert(const T* pItem, size_t uiIndex) \
c801d85f
KB
317 { wxBaseArray::Insert((long)pItem, uiIndex); } \
318 \
f6bcfd97
BP
319 void Empty() { DoEmpty(); wxBaseArray::Empty(); } \
320 void Clear() { DoEmpty(); wxBaseArray::Clear(); } \
c801d85f 321 \
3093cef8 322 T* Detach(size_t uiIndex) \
c801d85f 323 { T* p = (T*)wxBaseArray::Item(uiIndex); \
32193feb 324 wxBaseArray::RemoveAt(uiIndex); return p; } \
8a729bb8 325 void RemoveAt(size_t uiIndex); \
c801d85f
KB
326 \
327 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
328 \
329private: \
f6bcfd97 330 void DoEmpty(); \
c801d85f
KB
331 void DoCopy(const name& src); \
332}
333
334// ----------------------------------------------------------------------------
2600d8ee 335/** @name Macros for definition of dynamic arrays and objarrays
c801d85f
KB
336
337 These macros are ugly (especially if you look in the sources ;-), but they
338 allow us to define 'template' classes without actually using templates.
339 <BR>
340 <BR>
2600d8ee
VZ
341 Range checking is performed in debug build for both arrays and objarrays.
342 Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
343 they only grow, so loading 10 millions in an array only to delete them 2
344 lines below is <I>not</I> recommended. However, it does free memory when
345 it's destroyed, so if you destroy array also, it's ok.
c801d85f
KB
346 */
347// ----------------------------------------------------------------------------
348
349//@{
350 /**
351 This macro generates a new array class. It is intended for storage of simple
352 types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
353 <BR>
354 NB: it has only inline functions => takes no space at all
355 <BR>
356
357 @memo declare and define array class 'name' containing elements of type 'T'
358 */
a497618a
VZ
359#define WX_DEFINE_ARRAY(T, name) \
360 typedef T _A##name; \
361 _WX_DEFINE_ARRAY(_A##name, name, class)
3bfa4402
VZ
362
363 /**
364 This macro does the same as WX_DEFINE_ARRAY except that the array will be
365 sorted with the specified compare function.
366 */
a497618a
VZ
367#define WX_DEFINE_SORTED_ARRAY(T, name) \
368 typedef T _A##name; \
369 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class)
3bfa4402 370
c801d85f 371 /**
2600d8ee
VZ
372 This macro generates a new objarrays class which owns the objects it
373 contains, i.e. it will delete them when it is destroyed. An element is of
374 type T*, but arguments of type T& are taken (see below!) and T& is
375 returned. <BR>
c801d85f
KB
376 Don't use this for simple types such as "int" or "long"!
377 You _may_ use it for "double" but it's awfully inefficient.
378 <BR>
379 <BR>
380 Note on Add/Insert functions:
381 <BR>
2600d8ee
VZ
382 1) function(T*) gives the object to the array, i.e. it will delete the
383 object when it's removed or in the array's dtor
c801d85f
KB
384 <BR>
385 2) function(T&) will create a copy of the object and work with it
386 <BR>
387 <BR>
388 Also:
389 <BR>
2600d8ee 390 1) Remove() will delete the object after removing it from the array
c801d85f 391 <BR>
2600d8ee 392 2) Detach() just removes the object from the array (returning pointer to it)
c801d85f
KB
393 <BR>
394 <BR>
395 NB1: Base type T should have an accessible copy ctor if Add(T&) is used,
396 <BR>
2600d8ee 397 NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
c801d85f
KB
398 it will provoke memory leaks
399 <BR>
400 <BR>
3bfa4402 401 some functions of this class are not inline, so it takes some space to
c801d85f
KB
402 define new class from this template.
403
2600d8ee 404 @memo declare objarray class 'name' containing elements of type 'T'
c801d85f 405 */
a497618a
VZ
406#define WX_DECLARE_OBJARRAY(T, name) \
407 typedef T _L##name; \
408 _WX_DECLARE_OBJARRAY(_L##name, name, class)
409
c801d85f 410 /**
2600d8ee 411 To use an objarray class you must
c801d85f
KB
412 <ll>
413 <li>#include "dynarray.h"
2600d8ee
VZ
414 <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
415 <li>#include "arrimpl.cpp"
416 <li>WX_DEFINE_OBJARRAY(list_class_name) // same as above!
c801d85f
KB
417 </ll>
418 <BR><BR>
2600d8ee
VZ
419 This is necessary because at the moment of DEFINE_OBJARRAY class
420 element_type must be fully defined (i.e. forward declaration is not
421 enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
422 two allows to break cicrcular dependencies with classes which have member
423 variables of objarray type.
c801d85f 424
2600d8ee 425 @memo define (must include arrimpl.cpp!) objarray class 'name'
c801d85f 426 */
2600d8ee 427#define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!"
c801d85f
KB
428//@}
429
a497618a
VZ
430// these macros do the same thing as the WX_XXX ones above, but should be used
431// inside the library for user visible classes because otherwise they wouldn't
432// be visible from outside (when using wxWindows as DLL under Windows)
433#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
434 typedef T _A##name; \
435 _WX_DEFINE_ARRAY(_A##name, name, class WXDLLEXPORT)
436
437#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
438 typedef T _A##name; \
439 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class WXDLLEXPORT)
440
441#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
442 typedef T _L##name; \
443 _WX_DECLARE_OBJARRAY(_L##name, name, class WXDLLEXPORT)
444
c801d85f
KB
445// ----------------------------------------------------------------------------
446/** @name Some commonly used predefined arrays */
c801d85f
KB
447// ----------------------------------------------------------------------------
448
449//@{
450 /** @name ArrayInt */
a497618a 451WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
c801d85f 452 /** @name ArrayLong */
a497618a 453WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
c801d85f 454 /** @name ArrayPtrVoid */
a497618a 455WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
c801d85f
KB
456//@}
457
458//@}
459
2b9bd418 460// -----------------------------------------------------------------------------
0cbff120 461// convenience macros
2b9bd418
VZ
462// -----------------------------------------------------------------------------
463
4f6aed9c
VZ
464// append all element of one array to another one
465#define WX_APPEND_ARRAY(array, other) \
466 { \
5d5b1c0c 467 size_t count = (other).Count(); \
4f6aed9c
VZ
468 for ( size_t n = 0; n < count; n++ ) \
469 { \
5d5b1c0c 470 (array).Add((other)[n]); \
4f6aed9c
VZ
471 } \
472 }
473
2b9bd418
VZ
474// delete all array elements
475//
476// NB: the class declaration of the array elements must be visible from the
477// place where you use this macro, otherwise the proper destructor may not
478// be called (a decent compiler should give a warning about it, but don't
479// count on it)!
480#define WX_CLEAR_ARRAY(array) \
481 { \
5d5b1c0c 482 size_t count = (array).Count(); \
2b9bd418
VZ
483 for ( size_t n = 0; n < count; n++ ) \
484 { \
5d5b1c0c 485 delete (array)[n]; \
2b9bd418 486 } \
2c356747 487 \
5d5b1c0c 488 (array).Empty(); \
2b9bd418 489 }
a497618a 490
c801d85f
KB
491#endif // _DYNARRAY_H
492