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eaaa6a06 JS |
1 | \section{\class{wxThread}}\label{wxthread} |
2 | ||
9d9e5e5a | 3 | A thread is basically a path of execution through a program. Threads are |
631f1bfe | 4 | sometimes called {\it light-weight processes}, but the fundamental difference |
6e6110ee VZ |
5 | between threads and processes is that memory spaces of different processes are |
6 | separated while all threads share the same address space. While it makes it | |
87b6002d | 7 | much easier to share common data between several threads, it also makes it much |
631f1bfe | 8 | easier to shoot oneself in the foot, so careful use of synchronization objects |
28d9589a | 9 | such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended. |
eaaa6a06 | 10 | |
fc2171bd | 11 | There are two types of threads in wxWidgets: {\it detached} and {\it joinable} |
9d9e5e5a JS |
12 | ones, just as in the POSIX thread API (but unlike Win32 threads where all threads |
13 | are joinable). The difference between the two is that only joinable threads | |
9505511c | 14 | can return a return code -- this is returned by the Wait() function. Detached |
9d9e5e5a | 15 | threads (the default type) cannot be waited for. |
9fc3ad34 VZ |
16 | |
17 | You shouldn't hurry to create all the threads joinable, however, because this | |
9d9e5e5a JS |
18 | has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the |
19 | system resources used by it will never be freed, and you also must delete the | |
20 | corresponding wxThread object yourself. In contrast, detached threads are of the | |
9fc3ad34 VZ |
21 | "fire-and-forget" kind: you only have to start a detached thread and it will |
22 | terminate and destroy itself. | |
23 | ||
24 | This means, of course, that all detached threads {\bf must} be created on the | |
9d9e5e5a | 25 | heap because the thread will call {\tt delete this;} upon termination. Joinable |
520d1936 VZ |
26 | threads may be created on the stack although more usually they will be created |
27 | on the heap as well. Don't create global thread objects because they allocate | |
28 | memory in their constructor, which will cause problems for the memory checking | |
ed446867 VZ |
29 | system. Finally, another consequence of the handling of the above is that you |
30 | should never delete a detached thread yourself, as this will be done by the | |
31 | thread itself when it terminates. | |
9fc3ad34 | 32 | |
eaaa6a06 JS |
33 | \wxheading{Derived from} |
34 | ||
35 | None. | |
36 | ||
954b8ae6 JS |
37 | \wxheading{Include files} |
38 | ||
39 | <wx/thread.h> | |
40 | ||
eaaa6a06 JS |
41 | \wxheading{See also} |
42 | ||
e2a6f233 | 43 | \helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection} |
eaaa6a06 JS |
44 | |
45 | \latexignore{\rtfignore{\wxheading{Members}}} | |
46 | ||
f06afb9c | 47 | |
28d9589a | 48 | \membersection{wxThread::wxThread}\label{wxthreadctor} |
eaaa6a06 | 49 | |
f6bcfd97 | 50 | \func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}} |
eaaa6a06 | 51 | |
9d9e5e5a | 52 | This constructor creates a new detached (default) or joinable C++ thread object. It |
9505511c | 53 | does not create or start execution of the real thread -- for this you should |
9d9e5e5a | 54 | use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods. |
eaaa6a06 | 55 | |
f6bcfd97 | 56 | The possible values for {\it kind} parameters are: |
9d9e5e5a | 57 | |
f6bcfd97 BP |
58 | \twocolwidtha{7cm} |
59 | \begin{twocollist}\itemsep=0pt | |
60 | \twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.} | |
61 | \twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread} | |
62 | \end{twocollist} | |
63 | ||
f06afb9c | 64 | |
6d06e061 | 65 | \membersection{wxThread::\destruct{wxThread}}\label{wxthreaddtor} |
eaaa6a06 JS |
66 | |
67 | \func{}{\destruct{wxThread}}{\void} | |
68 | ||
9d9e5e5a | 69 | The destructor frees the resources associated with the thread. Notice that you |
9505511c | 70 | should never delete a detached thread -- you may only call |
9063ea8e VZ |
71 | \helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto |
72 | destructs) itself. Because the detached threads delete themselves, they can | |
73 | only be allocated on the heap. | |
74 | ||
9d9e5e5a | 75 | Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions |
9063ea8e VZ |
76 | will not delete the C++ thread object. It is also safe to allocate them on |
77 | stack. | |
eaaa6a06 | 78 | |
f06afb9c | 79 | |
eaaa6a06 JS |
80 | \membersection{wxThread::Create}\label{wxthreadcreate} |
81 | ||
6fe73788 | 82 | \func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}} |
eaaa6a06 | 83 | |
9d9e5e5a | 84 | Creates a new thread. The thread object is created in the suspended state, and you |
6fe73788 RL |
85 | should call \helpref{Run}{wxthreadrun} to start running it. You may optionally |
86 | specify the stack size to be allocated to it (Ignored on platforms that don't | |
94cf5fc7 VZ |
87 | support setting it explicitly, eg. Unix system without |
88 | \texttt{pthread\_attr\_setstacksize}). If you do not specify the stack size, | |
89 | the system's default value is used. | |
8a077f28 SN |
90 | |
91 | {\bf Warning:} It is a good idea to explicitly specify a value as systems' | |
94cf5fc7 VZ |
92 | default values vary from just a couple of KB on some systems (BSD and |
93 | OS/2 systems) to one or several MB (Windows, Solaris, Linux). So, if you | |
94 | have a thread that requires more than just a few KB of memory, you will | |
95 | have mysterious problems on some platforms but not on the common ones. On the | |
96 | other hand, just indicating a large stack size by default will give you | |
97 | performance issues on those systems with small default stack since those | |
98 | typically use fully committed memory for the stack. On the contrary, if | |
99 | use a lot of threads (say several hundred), virtual adress space can get tight | |
100 | unless you explicitly specify a smaller amount of thread stack space for each | |
8a077f28 SN |
101 | thread. |
102 | ||
eaaa6a06 JS |
103 | |
104 | \wxheading{Return value} | |
105 | ||
106 | One of: | |
107 | ||
108 | \twocolwidtha{7cm} | |
109 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
110 | \twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.} |
111 | \twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.} | |
112 | \twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.} | |
eaaa6a06 JS |
113 | \end{twocollist} |
114 | ||
f06afb9c | 115 | |
28d9589a | 116 | \membersection{wxThread::Delete}\label{wxthreaddelete} |
eaaa6a06 | 117 | |
43191e0c | 118 | \func{void}{Delete}{\void} |
eaaa6a06 | 119 | |
9063ea8e VZ |
120 | Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the |
121 | thread. It asks the thread to terminate and, if the thread code is well | |
c096f614 | 122 | written, the thread will terminate after the next call to |
9d9e5e5a | 123 | \helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon. |
9063ea8e | 124 | |
4958ea8f | 125 | However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy} |
9063ea8e | 126 | often enough (or at all), the function will not return immediately, but wait |
9d9e5e5a JS |
127 | until the thread terminates. As it may take a long time, and the message processing |
128 | is not stopped during this function execution, message handlers may be | |
9063ea8e VZ |
129 | called from inside it! |
130 | ||
9505511c VZ |
131 | Delete() may be called for a thread in any state: running, paused or even not |
132 | yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or | |
133 | \helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the | |
134 | thread object. However, you should not call Delete() on a detached thread which | |
135 | already terminated -- doing so will probably result in a crash because the | |
136 | thread object doesn't exist any more. | |
9fc3ad34 | 137 | |
9063ea8e VZ |
138 | For detached threads Delete() will also delete the C++ thread object, but it |
139 | will not do this for joinable ones. | |
eaaa6a06 | 140 | |
9063ea8e | 141 | This function can only be called from another thread context. |
eaaa6a06 | 142 | |
f06afb9c | 143 | |
43191e0c VZ |
144 | \membersection{wxThread::Entry}\label{wxthreadentry} |
145 | ||
9063ea8e | 146 | \func{virtual ExitCode}{Entry}{\void} |
43191e0c VZ |
147 | |
148 | This is the entry point of the thread. This function is pure virtual and must | |
149 | be implemented by any derived class. The thread execution will start here. | |
150 | ||
9d9e5e5a | 151 | The returned value is the thread exit code which is only useful for |
9063ea8e | 152 | joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}. |
43191e0c | 153 | |
fc2171bd | 154 | This function is called by wxWidgets itself and should never be called |
9063ea8e | 155 | directly. |
eaaa6a06 | 156 | |
f06afb9c | 157 | |
f7aa71fa VZ |
158 | \membersection{wxThread::Exit}\label{wxthreadexit} |
159 | ||
160 | \func{void}{Exit}{\param{ExitCode }{exitcode = 0}} | |
161 | ||
9d9e5e5a JS |
162 | This is a protected function of the wxThread class and thus can only be called |
163 | from a derived class. It also can only be called in the context of this | |
f7aa71fa VZ |
164 | thread, i.e. a thread can only exit from itself, not from another thread. |
165 | ||
166 | This function will terminate the OS thread (i.e. stop the associated path of | |
4958ea8f | 167 | execution) and also delete the associated C++ object for detached threads. |
f7aa71fa VZ |
168 | \helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting. |
169 | ||
f06afb9c | 170 | |
ef8d96c2 VZ |
171 | \membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount} |
172 | ||
173 | \func{static int}{GetCPUCount}{\void} | |
174 | ||
175 | Returns the number of system CPUs or -1 if the value is unknown. | |
176 | ||
177 | \wxheading{See also} | |
178 | ||
179 | \helpref{SetConcurrency}{wxthreadsetconcurrency} | |
180 | ||
f06afb9c | 181 | |
4958ea8f RD |
182 | \membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid} |
183 | ||
184 | \func{static unsigned long}{GetCurrentId}{\void} | |
185 | ||
186 | Returns the platform specific thread ID of the current thread as a | |
187 | long. This can be used to uniquely identify threads, even if they are | |
188 | not wxThreads. | |
189 | ||
f06afb9c | 190 | |
9063ea8e VZ |
191 | \membersection{wxThread::GetId}\label{wxthreadgetid} |
192 | ||
193 | \constfunc{unsigned long}{GetId}{\void} | |
eaaa6a06 | 194 | |
9d9e5e5a | 195 | Gets the thread identifier: this is a platform dependent number that uniquely identifies the |
28d9589a | 196 | thread throughout the system during its existence (i.e. the thread identifiers may be reused). |
eaaa6a06 | 197 | |
f06afb9c | 198 | |
eaaa6a06 JS |
199 | \membersection{wxThread::GetPriority}\label{wxthreadgetpriority} |
200 | ||
201 | \constfunc{int}{GetPriority}{\void} | |
202 | ||
203 | Gets the priority of the thread, between zero and 100. | |
204 | ||
9063ea8e | 205 | The following priorities are defined: |
eaaa6a06 JS |
206 | |
207 | \twocolwidtha{7cm} | |
208 | \begin{twocollist}\itemsep=0pt | |
e14dccff KB |
209 | \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0} |
210 | \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50} | |
211 | \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100} | |
eaaa6a06 JS |
212 | \end{twocollist} |
213 | ||
f06afb9c | 214 | |
eaaa6a06 JS |
215 | \membersection{wxThread::IsAlive}\label{wxthreadisalive} |
216 | ||
217 | \constfunc{bool}{IsAlive}{\void} | |
218 | ||
f06afb9c VZ |
219 | Returns \true if the thread is alive (i.e. started and not terminating). |
220 | ||
aea22172 | 221 | Note that this function can only safely be used with joinable threads, not |
f06afb9c | 222 | detached ones as the latter delete themselves and so when the real thread is |
aea22172 JS |
223 | no longer alive, it is not possible to call this function because |
224 | the wxThread object no longer exists. | |
eaaa6a06 | 225 | |
9063ea8e VZ |
226 | \membersection{wxThread::IsDetached}\label{wxthreadisdetached} |
227 | ||
228 | \constfunc{bool}{IsDetached}{\void} | |
229 | ||
f06afb9c VZ |
230 | Returns \true if the thread is of the detached kind, \false if it is a joinable |
231 | one. | |
232 | ||
9063ea8e | 233 | |
eaaa6a06 JS |
234 | \membersection{wxThread::IsMain}\label{wxthreadismain} |
235 | ||
9063ea8e | 236 | \func{static bool}{IsMain}{\void} |
eaaa6a06 | 237 | |
f06afb9c VZ |
238 | Returns \true if the calling thread is the main application thread. |
239 | ||
eaaa6a06 | 240 | |
28d9589a VZ |
241 | \membersection{wxThread::IsPaused}\label{wxthreadispaused} |
242 | ||
243 | \constfunc{bool}{IsPaused}{\void} | |
244 | ||
f06afb9c VZ |
245 | Returns \true if the thread is paused. |
246 | ||
28d9589a VZ |
247 | |
248 | \membersection{wxThread::IsRunning}\label{wxthreadisrunning} | |
eaaa6a06 | 249 | |
28d9589a | 250 | \constfunc{bool}{IsRunning}{\void} |
eaaa6a06 | 251 | |
f06afb9c VZ |
252 | Returns \true if the thread is running. |
253 | ||
254 | This method may only be safely used for joinable threads, see the remark in | |
255 | \helpref{IsAlive}{wxthreadisalive}. | |
256 | ||
28d9589a VZ |
257 | |
258 | \membersection{wxThread::Kill}\label{wxthreadkill} | |
259 | ||
260 | \func{wxThreadError}{Kill}{\void} | |
261 | ||
262 | Immediately terminates the target thread. {\bf This function is dangerous and should | |
263 | be used with extreme care (and not used at all whenever possible)!} The resources | |
264 | allocated to the thread will not be freed and the state of the C runtime library | |
265 | may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead. | |
eaaa6a06 | 266 | |
9d9e5e5a JS |
267 | For detached threads Kill() will also delete the associated C++ object. |
268 | However this will not happen for joinable threads and this means that you will | |
b18cfdd9 VZ |
269 | still have to delete the wxThread object yourself to avoid memory leaks. |
270 | In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be | |
271 | called, so no thread-specific cleanup will be performed. | |
9063ea8e | 272 | |
f7aa71fa | 273 | This function can only be called from another thread context, i.e. a thread |
9d9e5e5a | 274 | cannot kill itself. |
f7aa71fa VZ |
275 | |
276 | It is also an error to call this function for a thread which is not running or | |
9505511c | 277 | paused (in the latter case, the thread will be resumed first) -- if you do it, |
9d9e5e5a | 278 | a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned. |
9063ea8e | 279 | |
f06afb9c | 280 | |
eaaa6a06 JS |
281 | \membersection{wxThread::OnExit}\label{wxthreadonexit} |
282 | ||
283 | \func{void}{OnExit}{\void} | |
284 | ||
f7aa71fa VZ |
285 | Called when the thread exits. This function is called in the context of the |
286 | thread associated with the wxThread object, not in the context of the main | |
4958ea8f | 287 | thread. This function will not be called if the thread was |
b18cfdd9 | 288 | \helpref{killed}{wxthreadkill}. |
eaaa6a06 | 289 | |
9063ea8e VZ |
290 | This function should never be called directly. |
291 | ||
f06afb9c | 292 | |
9063ea8e VZ |
293 | \membersection{wxThread::Pause}\label{wxthreadpause} |
294 | ||
295 | \func{wxThreadError}{Pause}{\void} | |
296 | ||
297 | Suspends the thread. Under some implementations (Win32), the thread is | |
4958ea8f | 298 | suspended immediately, under others it will only be suspended when it calls |
9063ea8e VZ |
299 | \helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the |
300 | thread doesn't call it at all, it won't be suspended). | |
301 | ||
302 | This function can only be called from another thread context. | |
303 | ||
f06afb9c | 304 | |
e2a6f233 JS |
305 | \membersection{wxThread::Run}\label{wxthreadrun} |
306 | ||
307 | \func{wxThreadError}{Run}{\void} | |
308 | ||
4958ea8f | 309 | Starts the thread execution. Should be called after |
9063ea8e VZ |
310 | \helpref{Create}{wxthreadcreate}. |
311 | ||
312 | This function can only be called from another thread context. | |
e2a6f233 | 313 | |
f06afb9c | 314 | |
eaaa6a06 JS |
315 | \membersection{wxThread::SetPriority}\label{wxthreadsetpriority} |
316 | ||
317 | \func{void}{SetPriority}{\param{int}{ priority}} | |
318 | ||
7737c485 | 319 | Sets the priority of the thread, between $0$ and $100$. It can only be set |
4958ea8f | 320 | after calling \helpref{Create()}{wxthreadcreate} but before calling |
7737c485 | 321 | \helpref{Run()}{wxthreadrun}. |
eaaa6a06 JS |
322 | |
323 | The following priorities are already defined: | |
324 | ||
325 | \twocolwidtha{7cm} | |
326 | \begin{twocollist}\itemsep=0pt | |
e14dccff KB |
327 | \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0} |
328 | \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50} | |
329 | \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100} | |
eaaa6a06 | 330 | \end{twocollist} |
28d9589a | 331 | |
f06afb9c | 332 | |
28d9589a VZ |
333 | \membersection{wxThread::Sleep}\label{wxthreadsleep} |
334 | ||
9063ea8e | 335 | \func{static void}{Sleep}{\param{unsigned long }{milliseconds}} |
28d9589a VZ |
336 | |
337 | Pauses the thread execution for the given amount of time. | |
338 | ||
339 | This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker | |
9d9e5e5a | 340 | threads (i.e. all except the main one). |
28d9589a | 341 | |
f06afb9c | 342 | |
9063ea8e VZ |
343 | \membersection{wxThread::Resume}\label{wxthreadresume} |
344 | ||
345 | \func{wxThreadError}{Resume}{\void} | |
346 | ||
347 | Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}. | |
348 | ||
349 | This function can only be called from another thread context. | |
350 | ||
f06afb9c | 351 | |
ef8d96c2 VZ |
352 | \membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency} |
353 | ||
354 | \func{static bool}{SetConcurrency}{\param{size\_t }{level}} | |
355 | ||
356 | Sets the thread concurrency level for this process. This is, roughly, the | |
357 | number of threads that the system tries to schedule to run in parallel. | |
358 | The value of $0$ for {\it level} may be used to set the default one. | |
359 | ||
c096f614 | 360 | Returns \true on success or false otherwise (for example, if this function is |
9505511c | 361 | not implemented for this platform -- currently everything except Solaris). |
ef8d96c2 | 362 | |
f06afb9c | 363 | |
9063ea8e VZ |
364 | \membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy} |
365 | ||
c096f614 | 366 | \func{virtual bool}{TestDestroy}{\void} |
9063ea8e | 367 | |
9d9e5e5a | 368 | This function should be called periodically by the thread to ensure that calls |
9063ea8e | 369 | to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will |
c096f614 VZ |
370 | work. If it returns \true, the thread should exit as soon as possible. |
371 | ||
372 | Notice that under some platforms (POSIX), implementation of | |
373 | \helpref{Pause}{wxthreadpause} also relies on this function being called, so | |
374 | not calling it would prevent both stopping and suspending thread from working. | |
9063ea8e | 375 | |
f06afb9c | 376 | |
28d9589a VZ |
377 | \membersection{wxThread::This}\label{wxthreadthis} |
378 | ||
9063ea8e | 379 | \func{static wxThread *}{This}{\void} |
28d9589a VZ |
380 | |
381 | Return the thread object for the calling thread. NULL is returned if the calling thread | |
382 | is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test | |
383 | whether the thread is really the main one because NULL may also be returned for the thread | |
9d9e5e5a | 384 | not created with wxThread class. Generally speaking, the return value for such a thread |
28d9589a VZ |
385 | is undefined. |
386 | ||
f06afb9c | 387 | |
28d9589a VZ |
388 | \membersection{wxThread::Yield}\label{wxthreadyield} |
389 | ||
9063ea8e | 390 | \func{void}{Yield}{\void} |
28d9589a VZ |
391 | |
392 | Give the rest of the thread time slice to the system allowing the other threads to run. | |
393 | See also \helpref{Sleep()}{wxthreadsleep}. | |
e2a6f233 | 394 | |
f06afb9c | 395 | |
9063ea8e VZ |
396 | \membersection{wxThread::Wait}\label{wxthreadwait} |
397 | ||
398 | \constfunc{ExitCode}{Wait}{\void} | |
399 | ||
f6bcfd97 | 400 | Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error. |
9063ea8e VZ |
401 | |
402 | You can only Wait() for joinable (not detached) threads. | |
403 | ||
404 | This function can only be called from another thread context. | |
457e6c54 | 405 |