]> git.saurik.com Git - wxWidgets.git/blame - docs/latex/wx/renderer.tex
Limit indentation in style listbox, and also show centring
[wxWidgets.git] / docs / latex / wx / renderer.tex
CommitLineData
3e6c2880
VZ
1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: renderer.tex
3%% Purpose: wxRenderer and wxRendererNative documentation
4%% Author: Vadim Zeitlin
5%% Modified by:
6%% Created: 06.08.03
7%% RCS-ID: $Id$
8%% Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
8795498c 9%% License: wxWindows license
3e6c2880
VZ
10%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
bc51e42e 12\section{\class{wxRendererNative}}\label{wxrenderernative}
3e6c2880 13
684761db 14First, a brief introduction to wxRenderer and why it is needed.
3e6c2880 15
fc2171bd 16Usually wxWidgets uses the underlying low level GUI system to draw all the
dceb1c09 17controls - this is what we mean when we say that it is a ``native'' framework.
3e6c2880 18However not all controls exist under all (or even any) platforms and in this
fc2171bd
JS
19case wxWidgets provides a default, generic, implementation of them written in
20wxWidgets itself.
3e6c2880 21
93558403 22These controls don't have the native appearance if only the standard
684761db 23line drawing and other graphics primitives are used, because the native
3e6c2880
VZ
24appearance is different under different platforms while the lines are always
25drawn in the same way.
26
27This is why we have renderers: wxRenderer is a class which virtualizes the
684761db
JS
28drawing, i.e. it abstracts the drawing operations and allows you to draw say, a
29button, without caring about exactly how this is done. Of course, as we
3e6c2880
VZ
30can draw the button differently in different renderers, this also allows us to
31emulate the native look and feel.
32
684761db 33So the renderers work by exposing a large set of high-level drawing functions
3e6c2880
VZ
34which are used by the generic controls. There is always a default global
35renderer but it may be changed or extended by the user, see
36\helpref{Render sample}{samplerender}.
37
bc51e42e
VZ
38All drawing functions take some standard parameters:
39\begin{itemize}
d2c2afc9
JS
40\item \arg{win} is the window being drawn. It is normally not used and when
41it is it should only be used as a generic \helpref{wxWindow}{wxwindow}
42(in order to get its low level handle, for example), but you should
43\emph{not} assume that it is of some given type as the same renderer
44function may be reused for drawing different kinds of control.
45\item \arg{dc} is the \helpref{wxDC}{wxdc} to draw on. Only this device
46context should be used for drawing. It is not necessary to restore
47pens and brushes for it on function exit but, on the other hand, you
48shouldn't assume that it is in any specific state on function entry:
49the rendering functions should always prepare it.
50\item \arg{rect} the bounding rectangle for the element to be drawn.
51\item \arg{flags} the optional flags (none by default) which can be a
52combination of the \texttt{wxCONTROL\_XXX} constants below.
bc51e42e
VZ
53\end{itemize}
54
8fa8d158
VZ
55Note that each drawing function restores the \helpref{wxDC}{wxdc} attributes if
56it changes them, so it is safe to assume that the same pen, brush and colours
57that were active before the call to this function are still in effect after it.
58
59
bc51e42e
VZ
60\wxheading{Constants}
61
62The following rendering flags are defined:
d2c2afc9 63
bc51e42e
VZ
64\begin{verbatim}
65enum
66{
67 wxCONTROL_DISABLED = 0x00000001, // control is disabled
68 wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
69 wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
70 wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
71 wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
72 wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items
73 wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
74 wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
75 wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
2209baae
RR
76 wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
77 wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE // (check) undetermined state
bc51e42e
VZ
78};
79\end{verbatim}
80
bc51e42e
VZ
81\wxheading{Derived from}
82
83No base class
84
85\wxheading{Include files}
86
87<wx/renderer.h>
88
89
90\latexignore{\rtfignore{\wxheading{Members}}}
91
92
93\membersection{wxRendererNative::\destruct{wxRendererNative}}\label{wxrenderernativedtor}
94
95\func{}{\destruct{wxRendererNative}}{\void}
96
97Virtual destructor as for any base class.
98
99
90b903c2 100\membersection{wxRendererNative::DrawCheckBox}\label{wxrenderernativedrawcheckbox}
2209baae 101
90b903c2 102\func{void}{DrawCheckBox}{\param{wxWindow *}{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags}}
2209baae
RR
103
104Draw a check box (used by wxDataViewCtrl).
105
106\arg{flags} may have the \texttt{wxCONTROL\_CHECKED}, \texttt{wxCONTROL\_CURRENT} or
107\texttt{wxCONTROL\_UNDETERMINED} bit set.
108
109
5e091b2b 110\membersection{wxRendererNative::DrawComboBoxDropButton}\label{wxrenderernativedrawcomboboxdropbutton}
f33cef9f
VZ
111
112\func{void}{DrawComboBoxDropButton}{\param{wxWindow *}{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags}}
113
114Draw a button like the one used by \helpref{wxComboBox}{wxcombobox} to show a
115drop down window. The usual appearance is a downwards pointing arrow.
116
4c85ab75
VZ
117\arg{flags} may have the \texttt{wxCONTROL\_PRESSED} or \texttt{wxCONTROL\_CURRENT} bit set.
118
119
120\membersection{wxRendererNative::DrawDropArrow}\label{wxrenderernativedrawdroparrow}
121
122\func{void}{DrawDropArrow}{\param{wxWindow *}{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags}}
123
124Draw a drop down arrow that is suitable for use outside a combo box. Arrow will have
125transparent background.
126
127\arg{rect} is not entirely filled by the arrow. Instead, you should use bounding
128rectangle of a drop down button which arrow matches the size you need.
129\arg{flags} may have the \texttt{wxCONTROL\_PRESSED} or \texttt{wxCONTROL\_CURRENT} bit set.
f33cef9f
VZ
130
131
bc51e42e
VZ
132\membersection{wxRendererNative::DrawHeaderButton}\label{wxrenderernativedrawheaderbutton}
133
80752b57 134\func{void}{DrawHeaderButton}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}, \param{wxHeaderSortIconType }{sortArrow = wxHDR\_SORT\_ICON\_NONE}, \param{wxHeaderButtonParams* }{params = NULL}}
bc51e42e 135
80752b57
RD
136Draw the header control button (used, for example, by
137\helpref{wxListCtrl}{wxlistctrl}). Depending on platforms the
138\arg{flags} parameter may support the \texttt{wxCONTROL\_SELECTED}
139\texttt{wxCONTROL\_DISABLED} and \texttt{wxCONTROL\_CURRENT} bits.
140The \arg{sortArrow} parameter can be one of
141\texttt{wxHDR\_SORT\_ICON\_NONE}, \texttt{wxHDR\_SORT\_ICON\_UP}, or
142\texttt{wxHDR\_SORT\_ICON\_DOWN}. Additional values controlling the
143drawing of a text or bitmap label can be passed in \arg{params}.
bc51e42e
VZ
144
145
05d97538
RR
146\membersection{wxRendererNative::DrawItemSelectionRect}\label{wxrenderernativedrawitemselectionrect}
147
148\func{void}{DrawItemSelectionRect}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}}
149
150Draw a selection rectangle underneath the text as used e.g.
151in a \helpref{wxListCtrl}{wxlistctrl}. The supported \arg{flags}
152are \texttt{wxCONTROL\_SELECTED} for items which are selected
153(e.g. often a blue rectangle) and \texttt{wxCONTROL\_CURRENT}
154for the item that has the focus (often a dotted line around
155the item's text). \texttt{wxCONTROL\_CURRENT} may be used
156to indicate if the control has the focus (othewise the
157the selection rectangle is e.g. often grey and not blue).
158This may be ignored by the renderer or deduced by the
159code directly from the \arg{win}.
160
2209baae
RR
161\membersection{wxRendererNative::DrawPushButton}\label{wxrenderernativedrawpushbutton}
162
163\func{void}{DrawPushButton}{\param{wxWindow *}{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags}}
164
165Draw a blank push button that looks very similar to \helpref{wxButton}{wxbutton}.
166
167\arg{flags} may have the \texttt{wxCONTROL\_PRESSED}, \texttt{wxCONTROL\_CURRENT} or
168\texttt{wxCONTROL\_ISDEFAULT} bit set.
169
170
bc51e42e
VZ
171\membersection{wxRendererNative::DrawSplitterBorder}\label{wxrenderernativedrawsplitterborder}
172
173\func{void}{DrawSplitterBorder}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}}
174
175Draw the border for sash window: this border must be such that the sash
176drawn by \helpref{DrawSash}{wxrenderernativedrawsplittersash} blends into it
177well.
178
179
180\membersection{wxRendererNative::DrawSplitterSash}\label{wxrenderernativedrawsplittersash}
181
182\func{void}{DrawSplitterSash}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxSize\& }{size}, \param{wxCoord }{position}, \param{wxOrientation }{orient}, \param{int }{flags = 0}}
183
184Draw a sash. The \arg{orient} parameter defines whether the sash should be
43e8916f 185vertical or horizontal and how the \arg{position} should be interpreted.
bc51e42e
VZ
186
187
188\membersection{wxRendererNative::DrawTreeItemButton}\label{wxrenderernativedrawtreeitembutton}
189
190\func{void}{DrawTreeItemButton}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}}
191
192Draw the expanded/collapsed icon for a tree control item. To draw an expanded
193button the \arg{flags} parameter must contain {\tt wxCONTROL\_EXPANDED} bit.
194
195
196\membersection{wxRendererNative::Get}\label{wxrenderernativeget}
197
198\func{wxRendererNative\&}{Get}{\void}
199
200Return the currently used renderer.
201
202
203\membersection{wxRendererNative::GetDefault}\label{wxrenderernativegetdefault}
204
205\func{wxRendererNative\&}{GetDefault}{\void}
206
207Return the default (native) implementation for this platform -- this is also
208the one used by default but this may be changed by calling
209\helpref{Set}{wxrenderernativeset} in which case the return value of this
210method may be different from the return value of \helpref{Get}{wxrenderernativeget}.
211
212
213\membersection{wxRendererNative::GetGeneric}\label{wxrenderernativegetgeneric}
214
215\func{wxRendererNative\&}{GetGeneric}{\void}
216
217Return the generic implementation of the renderer. Under some platforms, this
218is the default renderer implementation, others have platform-specific default
219renderer which can be retrieved by calling \helpref{GetDefault}{wxrenderernativegetdefault}.
220
221
6e872f5c
RD
222\membersection{wxRendererNative::GetHeaderButtonHeight}\label{wxrenderernativegetheaderbuttonheight}
223
224\func{int}{GetHeaderButtonHeight}{\param{const wxWindow* }{win}}
225
226Returns the height of a header button, either a fixed platform height if available, or a
227generic height based on the window's font.
228
229
bc51e42e
VZ
230\membersection{wxRendererNative::GetSplitterParams}\label{wxrenderernativegetsplitterparams}
231
232\func{wxSplitterRenderParams}{GetSplitterParams}{\param{const wxWindow* }{win}}
233
234Get the splitter parameters, see
235\helpref{wxSplitterRenderParams}{wxsplitterrenderparams}.
236
237
238\membersection{wxRendererNative::GetVersion}\label{wxrenderernativegetversion}
239
240\constfunc{wxRendererVersion}{GetVersion}{\void}
241
242This function is used for version checking: \helpref{Load}{wxrenderernativeload}
243refuses to load any shared libraries implementing an older or incompatible
244version.
245
246The implementation of this method is always the same in all renderers (simply
247construct \helpref{wxRendererVersion}{wxrendererversion} using the
248{\tt wxRendererVersion::Current\_XXX} values), but it has to be in the derived,
249not base, class, to detect mismatches between the renderers versions and so you
250have to implement it anew in all renderers.
251
252
253\membersection{wxRendererNative::Load}\label{wxrenderernativeload}
254
255\func{wxRendererNative*}{Load}{\param{const wxString\& }{name}}
256
257Load the renderer from the specified DLL, the returned pointer must be
258deleted by caller if not {\tt NULL} when it is not used any more.
259
260The \arg{name} should be just the base name of the renderer and not the full
261name of the DLL file which is constructed differently (using
262\helpref{wxDynamicLibrary::CanonicalizePluginName}{wxdynamiclibrarycanonicalizepluginname})
263on different systems.
264
265
266\membersection{wxRendererNative::Set}\label{wxrenderernativeset}
267
268\func{wxRendererNative*}{Set}{\param{wxRendererNative* }{renderer}}
269
270Set the renderer to use, passing {\tt NULL} reverts to using the default
271renderer (the global renderer must always exist).
272
273Return the previous renderer used with Set() or {\tt NULL} if none.
b67a86d5 274