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1/////////////////////////////////////////////////////////////////////////////
2// Name: cmdproc.h
d18d9f60 3// Purpose: interface of wxCommandProcessor and wxCommand
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4// Author: wxWidgets team
5// RCS-ID: $Id$
526954c5 6// Licence: wxWindows licence
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7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxCommand
7c913512 11
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12 wxCommand is a base class for modelling an application command, which is an
13 action usually performed by selecting a menu item, pressing a toolbar
14 button or any other means provided by the application to change the data or
15 view.
7c913512 16
23324ae1 17 @library{wxcore}
d18d9f60 18 @category{docview}
7c913512 19
d18d9f60 20 @see @ref overview_docview_wxcommand
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21*/
22class wxCommand : public wxObject
23{
24public:
25 /**
26 Constructor. wxCommand is an abstract class, so you will need to derive
27 a new class and call this constructor from your own constructor.
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28
29 @param canUndo
30 Tells the command processor whether this command is undo-able. You
31 can achieve the same functionality by overriding the CanUndo()
32 member function (if for example the criteria for undoability is
33 context-dependent).
34 @param name
35 Must be supplied for the command processor to display the command
36 name in the application's edit menu.
23324ae1 37 */
4707b84c 38 wxCommand(bool canUndo = false, const wxString& name = wxEmptyString);
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39
40 /**
41 Destructor.
42 */
b7e94bd7 43 virtual ~wxCommand();
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44
45 /**
46 Returns @true if the command can be undone, @false otherwise.
47 */
b7e94bd7 48 virtual bool CanUndo() const;
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49
50 /**
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51 Override this member function to execute the appropriate action when
52 called.
53
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54 @return @true to indicate that the action has taken place, @false
55 otherwise. Returning @false will indicate to the command
56 processor that the action is not undoable and should not be
57 added to the command history.
23324ae1 58 */
b91c4601 59 virtual bool Do() = 0;
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60
61 /**
62 Returns the command name.
63 */
b7e94bd7 64 virtual wxString GetName() const;
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65
66 /**
67 Override this member function to un-execute a previous Do.
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68
69 How you implement this command is totally application dependent, but
70 typical strategies include:
4707b84c 71
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72 - Perform an inverse operation on the last modified piece of data in
73 the document. When redone, a copy of data stored in command is pasted
74 back or some operation reapplied. This relies on the fact that you
75 know the ordering of Undos; the user can never Undo at an arbitrary
76 position in the command history.
77 - Restore the entire document state (perhaps using document
d13b34d3 78 transacting). Potentially very inefficient, but possibly easier to
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79 code if the user interface and data are complex, and an "inverse
80 execute" operation is hard to write. The docview sample uses the
81 first method, to remove or restore segments in the drawing.
82
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83 @return @true to indicate that the action has taken place, @false
84 otherwise. Returning @false will indicate to the command
85 processor that the action is not redoable and no change should
86 be made to the command history.
23324ae1 87 */
b91c4601 88 virtual bool Undo() = 0;
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89};
90
91
e54c96f1 92
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93/**
94 @class wxCommandProcessor
7c913512 95
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96 wxCommandProcessor is a class that maintains a history of wxCommands, with
97 undo/redo functionality built-in. Derive a new class from this if you want
98 different behaviour.
7c913512 99
23324ae1 100 @library{wxcore}
d18d9f60 101 @category{docview}
7c913512 102
d18d9f60 103 @see @ref overview_docview_wxcommandproc, wxCommand
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104*/
105class wxCommandProcessor : public wxObject
106{
107public:
108 /**
109 Constructor.
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110
111 @param maxCommands
112 May be set to a positive integer to limit the number of commands
113 stored to it, otherwise (and by default) the list of commands can
114 grow arbitrarily.
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115 */
116 wxCommandProcessor(int maxCommands = -1);
117
118 /**
119 Destructor.
120 */
b7e94bd7 121 virtual ~wxCommandProcessor();
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122
123 /**
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124 Returns @true if the currently-active command can be undone, @false
125 otherwise.
23324ae1 126 */
b7e94bd7 127 virtual bool CanUndo() const;
23324ae1 128
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129 /**
130 Returns @true if the currently-active command can be redone, @false
131 otherwise.
132 */
133 virtual bool CanRedo() const;
134
23324ae1 135 /**
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136 Deletes all commands in the list and sets the current command pointer
137 to @NULL.
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138 */
139 virtual void ClearCommands();
140
141 /**
142 Returns the list of commands.
143 */
b7e94bd7 144 wxList& GetCommands();
23324ae1 145
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146 /**
147 Returns the current command.
148 */
149 wxCommand *GetCurrentCommand() const;
150
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151 /**
152 Returns the edit menu associated with the command processor.
153 */
328f5751 154 wxMenu* GetEditMenu() const;
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155
156 /**
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157 Returns the maximum number of commands that the command processor
158 stores.
23324ae1 159 */
328f5751 160 int GetMaxCommands() const;
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161
162 /**
163 Returns the string that will be appended to the Redo menu item.
164 */
d18d9f60 165 const wxString& GetRedoAccelerator() const;
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166
167 /**
168 Returns the string that will be shown for the redo menu item.
169 */
328f5751 170 wxString GetRedoMenuLabel() const;
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171
172 /**
173 Returns the string that will be appended to the Undo menu item.
174 */
d18d9f60 175 const wxString& GetUndoAccelerator() const;
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176
177 /**
178 Returns the string that will be shown for the undo menu item.
179 */
328f5751 180 wxString GetUndoMenuLabel() const;
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181
182 /**
183 Initializes the command processor, setting the current command to the
184 last in the list (if any), and updating the edit menu (if one has been
185 specified).
186 */
187 virtual void Initialize();
188
189 /**
190 Returns a boolean value that indicates if changes have been made since
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191 the last save operation. This only works if MarkAsSaved() is called
192 whenever the project is saved.
23324ae1 193 */
b7e94bd7 194 virtual bool IsDirty() const;
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195
196 /**
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197 You must call this method whenever the project is saved if you plan to
198 use IsDirty().
23324ae1 199 */
b7e94bd7 200 void MarkAsSaved();
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201
202 /**
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203 Executes (redoes) the current command (the command that has just been
204 undone if any).
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205 */
206 virtual bool Redo();
207
208 /**
209 Tells the command processor to update the Undo and Redo items on this
210 menu as appropriate. Set this to @NULL if the menu is about to be
211 destroyed and command operations may still be performed, or the command
212 processor may try to access an invalid pointer.
213 */
214 void SetEditMenu(wxMenu* menu);
215
216 /**
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217 Sets the menu labels according to the currently set menu and the
218 current command state.
23324ae1 219 */
b7e94bd7 220 virtual void SetMenuStrings();
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221
222 /**
223 Sets the string that will be appended to the Redo menu item.
224 */
225 void SetRedoAccelerator(const wxString& accel);
226
227 /**
228 Sets the string that will be appended to the Undo menu item.
229 */
230 void SetUndoAccelerator(const wxString& accel);
231
232 /**
76e9224e 233 Submits a new command to the command processor.
d18d9f60 234
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235 The command processor calls wxCommand::Do() to execute the command;
236 if it succeeds, the command is stored in the history list, and the
237 associated edit menu (if any) updated appropriately.
238 If it fails, the command is deleted immediately. Once Submit() has been
239 called, the passed command should not be deleted directly by the application.
240
241 @param command
242 The command to submit
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243 @param storeIt
244 Indicates whether the successful command should be stored in the
245 history list.
23324ae1 246 */
4cc4bfaf 247 virtual bool Submit(wxCommand* command, bool storeIt = true);
23324ae1 248
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249 /**
250 Just store the command without executing it. The command is stored in the
251 history list, and the associated edit menu (if any) updated appropriately.
252 */
253 virtual void Store(wxCommand *command);
254
23324ae1 255 /**
d18d9f60 256 Undoes the last command executed.
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257 */
258 virtual bool Undo();
259};
e54c96f1 260