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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: cmdproc.h | |
3 | // Purpose: documentation for wxCommand class | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxCommand | |
11 | @wxheader{cmdproc.h} | |
12 | ||
13 | wxCommand is a base class for modelling an application command, | |
14 | which is an action usually performed by selecting a menu item, pressing | |
15 | a toolbar button or any other means provided by the application to | |
16 | change the data or view. | |
17 | ||
18 | @library{wxcore} | |
19 | @category{FIXME} | |
20 | ||
21 | @seealso | |
22 | Overview | |
23 | */ | |
24 | class wxCommand : public wxObject | |
25 | { | |
26 | public: | |
27 | /** | |
28 | Constructor. wxCommand is an abstract class, so you will need to derive | |
29 | a new class and call this constructor from your own constructor. | |
30 | ||
31 | @e canUndo tells the command processor whether this command is undo-able. You | |
32 | can achieve the same functionality by overriding the CanUndo member function | |
33 | (if for example | |
34 | the criteria for undoability is context-dependent). | |
35 | ||
36 | @e name must be supplied for the command processor to display the command name | |
37 | in the application's edit menu. | |
38 | */ | |
39 | wxCommand(bool canUndo = @false, const wxString& name = @NULL); | |
40 | ||
41 | /** | |
42 | Destructor. | |
43 | */ | |
44 | ~wxCommand(); | |
45 | ||
46 | /** | |
47 | Returns @true if the command can be undone, @false otherwise. | |
48 | */ | |
49 | bool CanUndo(); | |
50 | ||
51 | /** | |
52 | Override this member function to execute the appropriate action when called. | |
53 | Return @true to indicate that the action has taken place, @false otherwise. | |
54 | Returning @false will indicate to the command processor that the action is | |
55 | not undoable and should not be added to the command history. | |
56 | */ | |
57 | #define bool Do() /* implementation is private */ | |
58 | ||
59 | /** | |
60 | Returns the command name. | |
61 | */ | |
62 | wxString GetName(); | |
63 | ||
64 | /** | |
65 | Override this member function to un-execute a previous Do. | |
66 | Return @true to indicate that the action has taken place, @false otherwise. | |
67 | Returning @false will indicate to the command processor that the action is | |
68 | not redoable and no change should be made to the command history. | |
69 | ||
70 | How you implement this command is totally application dependent, but typical | |
71 | strategies include: | |
72 | ||
73 | Perform an inverse operation on the last modified piece of | |
74 | data in the document. When redone, a copy of data stored in command | |
75 | is pasted back or some operation reapplied. This relies on the fact that | |
76 | you know the ordering of Undos; the user can never Undo at an arbitrary position | |
77 | in the command history. | |
78 | Restore the entire document state (perhaps using document transactioning). | |
79 | Potentially very inefficient, but possibly easier to code if the user interface | |
80 | and data are complex, and an 'inverse execute' operation is hard to write. | |
81 | ||
82 | The docview sample uses the first method, to remove or restore segments | |
83 | in the drawing. | |
84 | */ | |
85 | bool Undo(); | |
86 | }; | |
87 | ||
88 | ||
89 | /** | |
90 | @class wxCommandProcessor | |
91 | @wxheader{cmdproc.h} | |
92 | ||
93 | wxCommandProcessor is a class that maintains a history of wxCommands, | |
94 | with undo/redo functionality built-in. Derive a new class from this | |
95 | if you want different behaviour. | |
96 | ||
97 | @library{wxcore} | |
98 | @category{FIXME} | |
99 | ||
100 | @seealso | |
101 | @ref overview_wxcommandprocessoroverview "wxCommandProcessor overview", | |
102 | wxCommand | |
103 | */ | |
104 | class wxCommandProcessor : public wxObject | |
105 | { | |
106 | public: | |
107 | /** | |
108 | Constructor. | |
109 | ||
110 | @e maxCommands may be set to a positive integer to limit the number of | |
111 | commands stored to it, otherwise (and by default) the list of commands can grow | |
112 | arbitrarily. | |
113 | */ | |
114 | wxCommandProcessor(int maxCommands = -1); | |
115 | ||
116 | /** | |
117 | Destructor. | |
118 | */ | |
119 | ~wxCommandProcessor(); | |
120 | ||
121 | /** | |
122 | Returns @true if the currently-active command can be undone, @false otherwise. | |
123 | */ | |
124 | virtual bool CanUndo(); | |
125 | ||
126 | /** | |
127 | Deletes all commands in the list and sets the current command pointer to @c | |
128 | @NULL. | |
129 | */ | |
130 | virtual void ClearCommands(); | |
131 | ||
132 | /** | |
133 | Returns the list of commands. | |
134 | */ | |
135 | wxList GetCommands(); | |
136 | ||
137 | /** | |
138 | Returns the edit menu associated with the command processor. | |
139 | */ | |
140 | wxMenu* GetEditMenu(); | |
141 | ||
142 | /** | |
143 | Returns the maximum number of commands that the command processor stores. | |
144 | */ | |
145 | int GetMaxCommands(); | |
146 | ||
147 | /** | |
148 | Returns the string that will be appended to the Redo menu item. | |
149 | */ | |
150 | const wxString GetRedoAccelerator(); | |
151 | ||
152 | /** | |
153 | Returns the string that will be shown for the redo menu item. | |
154 | */ | |
155 | wxString GetRedoMenuLabel(); | |
156 | ||
157 | /** | |
158 | Returns the string that will be appended to the Undo menu item. | |
159 | */ | |
160 | const wxString GetUndoAccelerator(); | |
161 | ||
162 | /** | |
163 | Returns the string that will be shown for the undo menu item. | |
164 | */ | |
165 | wxString GetUndoMenuLabel(); | |
166 | ||
167 | /** | |
168 | Initializes the command processor, setting the current command to the | |
169 | last in the list (if any), and updating the edit menu (if one has been | |
170 | specified). | |
171 | */ | |
172 | virtual void Initialize(); | |
173 | ||
174 | /** | |
175 | Returns a boolean value that indicates if changes have been made since | |
176 | the last save operation. This only works if | |
177 | MarkAsSaved() | |
178 | is called whenever the project is saved. | |
179 | */ | |
180 | virtual bool IsDirty(); | |
181 | ||
182 | /** | |
183 | You must call this method whenever the project is saved if you plan to use | |
184 | IsDirty(). | |
185 | */ | |
186 | virtual void MarkAsSaved(); | |
187 | ||
188 | /** | |
189 | Executes (redoes) the current command (the command that has just been undone if | |
190 | any). | |
191 | */ | |
192 | virtual bool Redo(); | |
193 | ||
194 | /** | |
195 | Tells the command processor to update the Undo and Redo items on this | |
196 | menu as appropriate. Set this to @NULL if the menu is about to be | |
197 | destroyed and command operations may still be performed, or the command | |
198 | processor may try to access an invalid pointer. | |
199 | */ | |
200 | void SetEditMenu(wxMenu* menu); | |
201 | ||
202 | /** | |
203 | Sets the menu labels according to the currently set menu and the current | |
204 | command state. | |
205 | */ | |
206 | void SetMenuStrings(); | |
207 | ||
208 | /** | |
209 | Sets the string that will be appended to the Redo menu item. | |
210 | */ | |
211 | void SetRedoAccelerator(const wxString& accel); | |
212 | ||
213 | /** | |
214 | Sets the string that will be appended to the Undo menu item. | |
215 | */ | |
216 | void SetUndoAccelerator(const wxString& accel); | |
217 | ||
218 | /** | |
219 | Submits a new command to the command processor. The command processor | |
220 | calls wxCommand::Do to execute the command; if it succeeds, the command | |
221 | is stored in the history list, and the associated edit menu (if any) updated | |
222 | appropriately. If it fails, the command is deleted | |
223 | immediately. Once Submit has been called, the passed command should not | |
224 | be deleted directly by the application. | |
225 | ||
226 | @e storeIt indicates whether the successful command should be stored | |
227 | in the history list. | |
228 | */ | |
229 | virtual bool Submit(wxCommand * command, bool storeIt = @true); | |
230 | ||
231 | /** | |
232 | Undoes the command just executed. | |
233 | */ | |
234 | virtual bool Undo(); | |
235 | }; |