]>
Commit | Line | Data |
---|---|---|
30c841c8 VS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/common/overlaycmn.cpp | |
3 | // Purpose: common wxOverlay code | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 2006-10-20 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) wxWidgets team | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #include "wx/overlay.h" | |
28 | #include "wx/private/overlay.h" | |
29 | #include "wx/dcclient.h" | |
30 | #include "wx/dcmemory.h" | |
31 | ||
32 | // ============================================================================ | |
33 | // implementation | |
34 | // ============================================================================ | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // wxOverlay | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | wxOverlay::wxOverlay() | |
41 | { | |
42 | m_impl = new wxOverlayImpl(); | |
43 | m_inDrawing = false; | |
44 | } | |
45 | ||
46 | wxOverlay::~wxOverlay() | |
47 | { | |
48 | m_impl; | |
49 | } | |
50 | ||
51 | bool wxOverlay::IsOk() | |
52 | { | |
53 | return m_impl->IsOk(); | |
54 | } | |
55 | ||
56 | void wxOverlay::Init( wxWindowDC* dc, int x , int y , int width , int height ) | |
57 | { | |
58 | m_impl->Init(dc, x, y, width, height); | |
59 | } | |
60 | ||
61 | void wxOverlay::BeginDrawing( wxWindowDC* dc) | |
62 | { | |
63 | m_impl->BeginDrawing(dc); | |
64 | m_inDrawing = true ; | |
65 | } | |
66 | ||
67 | void wxOverlay::EndDrawing( wxWindowDC* dc) | |
68 | { | |
69 | m_impl->EndDrawing(dc); | |
70 | m_inDrawing = false ; | |
71 | } | |
72 | ||
73 | void wxOverlay::Clear( wxWindowDC* dc) | |
74 | { | |
75 | m_impl->Clear(dc); | |
76 | } | |
77 | ||
78 | void wxOverlay::Reset() | |
79 | { | |
80 | wxASSERT_MSG(m_inDrawing==false,wxT("cannot reset overlay during drawing")); | |
81 | m_impl->Reset(); | |
82 | } | |
83 | ||
84 | ||
85 | // ---------------------------------------------------------------------------- | |
86 | // wxDCOverlay | |
87 | // ---------------------------------------------------------------------------- | |
88 | ||
89 | wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc, int x , int y , int width , int height) : | |
90 | m_overlay(overlay) | |
91 | { | |
92 | Init(dc, x, y, width, height); | |
93 | } | |
94 | ||
95 | wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc) : | |
96 | m_overlay(overlay) | |
97 | { | |
98 | int width; | |
99 | int height; | |
100 | dc->GetSize(&width,&height); | |
101 | Init(dc, 0, 0, width, height); | |
102 | } | |
103 | ||
104 | wxDCOverlay::~wxDCOverlay() | |
105 | { | |
106 | m_overlay.EndDrawing(m_dc); | |
107 | } | |
108 | ||
109 | void wxDCOverlay::Init(wxWindowDC *dc, int x , int y , int width , int height ) | |
110 | { | |
111 | m_dc = dc ; | |
112 | if ( !m_overlay.IsOk() ) | |
113 | { | |
114 | m_overlay.Init(dc,x,y,width,height); | |
115 | } | |
116 | m_overlay.BeginDrawing(dc); | |
117 | } | |
118 | ||
119 | void wxDCOverlay::Clear() | |
120 | { | |
121 | m_overlay.Clear(m_dc); | |
122 | } | |
123 | ||
124 | // ---------------------------------------------------------------------------- | |
125 | // generic implementation of wxOverlayImpl | |
126 | // ---------------------------------------------------------------------------- | |
127 | ||
128 | #if !wxHAS_NATIVE_OVERLAY | |
129 | ||
130 | wxOverlayImpl::wxOverlayImpl() | |
131 | { | |
132 | #if defined(__WXGTK__) || defined(__WXMSW__) | |
133 | m_window = NULL ; | |
134 | #endif | |
135 | m_x = m_y = m_width = m_height = 0 ; | |
136 | } | |
137 | ||
138 | wxOverlayImpl::~wxOverlayImpl() | |
139 | { | |
140 | } | |
141 | ||
142 | bool wxOverlayImpl::IsOk() | |
143 | { | |
144 | return m_bmpSaved.Ok() ; | |
145 | } | |
146 | ||
147 | void wxOverlayImpl::Init( wxWindowDC* dc, int x , int y , int width , int height ) | |
148 | { | |
149 | #if defined(__WXGTK__) | |
150 | m_window = dc->m_owner; | |
151 | #else | |
152 | #if defined (__WXMSW__) | |
153 | m_window = dc->GetWindow(); | |
154 | #endif // __WXMSW__ | |
155 | ||
156 | #endif | |
157 | wxMemoryDC dcMem ; | |
158 | m_bmpSaved.Create( width, height ); | |
159 | dcMem.SelectObject( m_bmpSaved ); | |
160 | m_x = x ; | |
161 | m_y = y ; | |
162 | m_width = width ; | |
163 | m_height = height ; | |
164 | #if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__) | |
165 | wxPoint pt = dc->GetDeviceOrigin(); | |
166 | x += pt.x; | |
167 | y += pt.y; | |
168 | #endif // broken wxGTK wxDC::Blit | |
169 | dcMem.Blit(0, 0, m_width, m_height, | |
170 | dc, x, y); | |
171 | dcMem.SelectObject( wxNullBitmap ); | |
172 | } | |
173 | ||
174 | void wxOverlayImpl::Clear(wxWindowDC* dc) | |
175 | { | |
176 | wxMemoryDC dcMem ; | |
177 | dcMem.SelectObject( m_bmpSaved ); | |
178 | dc->Blit( m_x, m_y, m_width, m_height , &dcMem , 0 , 0 ); | |
179 | dcMem.SelectObject( wxNullBitmap ); | |
180 | } | |
181 | ||
182 | void wxOverlayImpl::Reset() | |
183 | { | |
184 | m_bmpSaved = wxBitmap(); | |
185 | } | |
186 | ||
187 | void wxOverlayImpl::BeginDrawing(wxWindowDC* WXUNUSED(dc)) | |
188 | { | |
189 | } | |
190 | ||
191 | void wxOverlayImpl::EndDrawing(wxWindowDC* WXUNUSED(dc)) | |
192 | { | |
193 | } | |
194 | ||
195 | #endif // !wxHAS_NATIVE_OVERLAY | |
196 | ||
197 |