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1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
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6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
c801d85f 20
2600d8ee 21/** @name Dynamic arrays and object arrays (array which own their elements)
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22 @memo Arrays which grow on demand and do range checking (only in debug)
23 */
24//@{
25
26// ----------------------------------------------------------------------------
27// constants
28// ----------------------------------------------------------------------------
29
30/**
2600d8ee 31 the initial size by which an array grows when an element is added
3bfa4402 32 default value avoids allocate one or two bytes when the array is created
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33 which is rather inefficient
34*/
35#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
36
37// ----------------------------------------------------------------------------
38// types
39// ----------------------------------------------------------------------------
40
41/**
42 callback compare function for quick sort
3bfa4402 43 must return negative value, 0 or positive value if pItem1 <, = or > pItem2
c801d85f 44 */
0661ec39 45typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
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46
47// ----------------------------------------------------------------------------
48/**
49 base class managing data having size of type 'long' (not used directly)
50
51 NB: for efficiency this often used class has no virtual functions (hence no
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52 VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
53 create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
54 so it's not too important if it's not called (this happens when you cast
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55 "SomeArray *" as "BaseArray *" and then delete it)
56
2600d8ee 57 @memo Base class for template array classes
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58*/
59// ----------------------------------------------------------------------------
fbcb4166 60class WXDLLEXPORT wxBaseArray
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61{
62public:
63 /** @name ctors and dtor */
64 //@{
65 /// default ctor
66 wxBaseArray();
67 /// copy ctor
68 wxBaseArray(const wxBaseArray& array);
69 /// assignment operator
70 wxBaseArray& operator=(const wxBaseArray& src);
71 /// not virtual, see above
72 /// EXCEPT for Gnu compiler to reduce warnings...
73#ifdef __GNUG__
74 virtual
75#endif
76 ~wxBaseArray();
77 //@}
78
79 /** @name memory management */
80 //@{
2600d8ee 81 /// empties the array, but doesn't release memory
3093cef8 82 void Empty() { m_nCount = 0; }
2600d8ee 83 /// empties the array and releases memory
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84 void Clear();
85 /// preallocates memory for given number of items
c86f1403 86 void Alloc(size_t uiSize);
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87 /// minimizes the memory used by the array (frees unused memory)
88 void Shrink();
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89 //@}
90
91 /** @name simple accessors */
92 //@{
93 /// number of elements in the array
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94 size_t Count() const { return m_nCount; }
95 size_t GetCount() const { return m_nCount; }
c801d85f 96 /// is it empty?
3093cef8 97 bool IsEmpty() const { return m_nCount == 0; }
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98 //@}
99
100protected:
3bfa4402 101 // these methods are protected because if they were public one could
2600d8ee 102 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
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103 // type safe methods
104
105 /** @name items access */
106 //@{
107 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 108 long& Item(size_t uiIndex) const
3093cef8 109 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 110 /// same as Item()
c86f1403 111 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
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112 //@}
113
114 /** @name item management */
115 //@{
116 /**
117 Search the element in the array, starting from the either side
118 @param bFromEnd if TRUE, start from the end
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119 @return index of the first item matched or wxNOT_FOUND
120 @see wxNOT_FOUND
c801d85f 121 */
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122 int Index(long lItem, bool bFromEnd = FALSE) const;
123 /// search for an item using binary search in a sorted array
e99c3048 124 int Index(long lItem, CMPFUNC fnCompare) const;
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125 /// search for a place to insert the element into a sorted array
126 size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const;
c801d85f 127 /// add new element at the end
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128 void Add(long lItem);
129 /// add item assuming the array is sorted with fnCompare function
130 void Add(long lItem, CMPFUNC fnCompare);
131 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 132 void Insert(long lItem, size_t uiIndex);
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133 /// remove first item matching this value
134 void Remove(long lItem);
135 /// remove item by index
8a729bb8 136 void RemoveAt(size_t uiIndex);
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137 //@}
138
139 /// sort array elements using given compare function
3bfa4402 140 void Sort(CMPFUNC fnCompare);
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141
142private:
143 void Grow(); // makes array bigger if needed
144
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145 size_t m_nSize, // current size of the array
146 m_nCount; // current number of elements
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147
148 long *m_pItems; // pointer to data
149};
150
151// ============================================================================
152// template classes
153// ============================================================================
154
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155// resolves the name conflict between the wxT() macor and T typedef: we can't
156// use wxT() inside WX_DEFINE_ARRAY!
157#define _WX_ERROR_SIZEOF wxT("illegal use of DEFINE_ARRAY")
158#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
e90c1d2a 159
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160// ----------------------------------------------------------------------------
161// This macro generates a new array class. It is intended for storage of simple
162// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
3bfa4402 163//
c801d85f 164// NB: it has only inline functions => takes no space at all
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165// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
166// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
167// so using a temporary variable instead.
c801d85f 168// ----------------------------------------------------------------------------
03e11df5 169// __MAC_X__ added min ~name() below for compiling Mac X
a497618a 170#define _WX_DEFINE_ARRAY(T, name, classexp) \
c801d85f 171typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
a497618a 172classexp name : public wxBaseArray \
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173{ \
174public: \
175 name() \
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176 { \
177 size_t type = sizeof(T); \
54da4255 178 size_t sizelong = sizeof(long); \
d422d01e 179 if ( type > sizelong ) \
e90c1d2a 180 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
54da4255 181 } \
03e11df5 182 ~name() {} \
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183 \
184 name& operator=(const name& src) \
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185 { wxBaseArray* temp = (wxBaseArray*) this; \
186 (*temp) = ((const wxBaseArray&)src); \
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187 return *this; } \
188 \
3093cef8 189 T& operator[](size_t uiIndex) const \
c801d85f 190 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 191 T& Item(size_t uiIndex) const \
c801d85f 192 { return (T&)(wxBaseArray::Item(uiIndex)); } \
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193 T& Last() const \
194 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 195 \
bc7665d4 196 int Index(T Item, bool bFromEnd = FALSE) const \
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197 { return wxBaseArray::Index((long)Item, bFromEnd); } \
198 \
199 void Add(T Item) \
200 { wxBaseArray::Add((long)Item); } \
3093cef8 201 void Insert(T Item, size_t uiIndex) \
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202 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
203 \
8a729bb8 204 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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205 void Remove(T Item) \
206 { int iIndex = Index(Item); \
9d2f3c71 207 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 208 _WX_ERROR_REMOVE); \
f373f197 209 wxBaseArray::RemoveAt((size_t)iIndex); } \
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210 \
211 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
212}
213
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214// ----------------------------------------------------------------------------
215// This is the same as the previous macro, but it defines a sorted array.
216// Differences:
217// 1) it must be given a COMPARE function in ctor which takes 2 items of type
218// T* and should return -1, 0 or +1 if the first one is less/greater
219// than/equal to the second one.
220// 2) the Add() method inserts the item in such was that the array is always
221// sorted (it uses the COMPARE function)
222// 3) it has no Sort() method because it's always sorted
223// 4) Index() method is much faster (the sorted arrays use binary search
224// instead of linear one), but Add() is slower.
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225// 5) there is no Insert() method because you can't insert an item into the
226// given position in a sorted array but there is IndexForInsert()/AddAt()
227// pair which may be used to optimize a common operation of "insert only if
228// not found"
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229//
230// Summary: use this class when the speed of Index() function is important, use
231// the normal arrays otherwise.
232//
233// NB: it has only inline functions => takes no space at all
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234// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
235// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
236// so using a temporary variable instead.
3bfa4402 237// ----------------------------------------------------------------------------
a497618a 238#define _WX_DEFINE_SORTED_ARRAY(T, name, classexp) \
3bfa4402 239typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
a497618a 240classexp name : public wxBaseArray \
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241{ \
242public: \
243 name(SCMPFUNC##T fn) \
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244 { size_t type = sizeof(T); \
245 size_t sizelong = sizeof(long); \
d422d01e 246 if ( type > sizelong ) \
e90c1d2a 247 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
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248 m_fnCompare = fn; \
249 } \
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250 \
251 name& operator=(const name& src) \
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252 { wxBaseArray* temp = (wxBaseArray*) this; \
253 (*temp) = ((const wxBaseArray&)src); \
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254 m_fnCompare = src.m_fnCompare; \
255 return *this; } \
256 \
3093cef8 257 T& operator[](size_t uiIndex) const \
3bfa4402 258 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 259 T& Item(size_t uiIndex) const \
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260 { return (T&)(wxBaseArray::Item(uiIndex)); } \
261 T& Last() const \
262 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
263 \
264 int Index(T Item) const \
265 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
266 \
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267 size_t IndexForInsert(T Item) const \
268 { return wxBaseArray::IndexForInsert((long)Item, \
269 (CMPFUNC)m_fnCompare); } \
270 \
271 void AddAt(T item, size_t index) \
272 { wxBaseArray::Insert((long)item, index); } \
273 \
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274 void Add(T Item) \
275 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
276 \
8a729bb8 277 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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278 void Remove(T Item) \
279 { int iIndex = Index(Item); \
9d2f3c71 280 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 281 _WX_ERROR_REMOVE ); \
f373f197 282 wxBaseArray::RemoveAt((size_t)iIndex); } \
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283 \
284private: \
285 SCMPFUNC##T m_fnCompare; \
286}
287
c801d85f 288// ----------------------------------------------------------------------------
2600d8ee 289// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
c801d85f 290// ----------------------------------------------------------------------------
a497618a 291#define _WX_DECLARE_OBJARRAY(T, name, classexp) \
c801d85f 292typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
a497618a 293classexp name : public wxBaseArray \
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294{ \
295public: \
296 name() { } \
297 name(const name& src); \
298 name& operator=(const name& src); \
299 \
300 ~name(); \
301 \
3093cef8 302 T& operator[](size_t uiIndex) const \
c801d85f 303 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 304 T& Item(size_t uiIndex) const \
c801d85f 305 { return *(T*)wxBaseArray::Item(uiIndex); } \
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306 T& Last() const \
307 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 308 \
bc7665d4 309 int Index(const T& Item, bool bFromEnd = FALSE) const; \
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310 \
311 void Add(const T& Item); \
312 void Add(const T* pItem) \
313 { wxBaseArray::Add((long)pItem); } \
314 \
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315 void Insert(const T& Item, size_t uiIndex); \
316 void Insert(const T* pItem, size_t uiIndex) \
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317 { wxBaseArray::Insert((long)pItem, uiIndex); } \
318 \
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319 void Empty() { DoEmpty(); wxBaseArray::Empty(); } \
320 void Clear() { DoEmpty(); wxBaseArray::Clear(); } \
c801d85f 321 \
3093cef8 322 T* Detach(size_t uiIndex) \
c801d85f 323 { T* p = (T*)wxBaseArray::Item(uiIndex); \
32193feb 324 wxBaseArray::RemoveAt(uiIndex); return p; } \
8a729bb8 325 void RemoveAt(size_t uiIndex); \
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326 \
327 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
328 \
329private: \
f6bcfd97 330 void DoEmpty(); \
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331 void DoCopy(const name& src); \
332}
333
334// ----------------------------------------------------------------------------
2600d8ee 335/** @name Macros for definition of dynamic arrays and objarrays
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336
337 These macros are ugly (especially if you look in the sources ;-), but they
338 allow us to define 'template' classes without actually using templates.
339 <BR>
340 <BR>
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341 Range checking is performed in debug build for both arrays and objarrays.
342 Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
343 they only grow, so loading 10 millions in an array only to delete them 2
344 lines below is <I>not</I> recommended. However, it does free memory when
345 it's destroyed, so if you destroy array also, it's ok.
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346 */
347// ----------------------------------------------------------------------------
348
349//@{
350 /**
351 This macro generates a new array class. It is intended for storage of simple
352 types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
353 <BR>
354 NB: it has only inline functions => takes no space at all
355 <BR>
356
357 @memo declare and define array class 'name' containing elements of type 'T'
358 */
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359#define WX_DEFINE_ARRAY(T, name) \
360 typedef T _A##name; \
361 _WX_DEFINE_ARRAY(_A##name, name, class)
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362
363 /**
364 This macro does the same as WX_DEFINE_ARRAY except that the array will be
365 sorted with the specified compare function.
366 */
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367#define WX_DEFINE_SORTED_ARRAY(T, name) \
368 typedef T _A##name; \
369 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class)
3bfa4402 370
c801d85f 371 /**
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372 This macro generates a new objarrays class which owns the objects it
373 contains, i.e. it will delete them when it is destroyed. An element is of
374 type T*, but arguments of type T& are taken (see below!) and T& is
375 returned. <BR>
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376 Don't use this for simple types such as "int" or "long"!
377 You _may_ use it for "double" but it's awfully inefficient.
378 <BR>
379 <BR>
380 Note on Add/Insert functions:
381 <BR>
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382 1) function(T*) gives the object to the array, i.e. it will delete the
383 object when it's removed or in the array's dtor
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384 <BR>
385 2) function(T&) will create a copy of the object and work with it
386 <BR>
387 <BR>
388 Also:
389 <BR>
2600d8ee 390 1) Remove() will delete the object after removing it from the array
c801d85f 391 <BR>
2600d8ee 392 2) Detach() just removes the object from the array (returning pointer to it)
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393 <BR>
394 <BR>
395 NB1: Base type T should have an accessible copy ctor if Add(T&) is used,
396 <BR>
2600d8ee 397 NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
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398 it will provoke memory leaks
399 <BR>
400 <BR>
3bfa4402 401 some functions of this class are not inline, so it takes some space to
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402 define new class from this template.
403
2600d8ee 404 @memo declare objarray class 'name' containing elements of type 'T'
c801d85f 405 */
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406#define WX_DECLARE_OBJARRAY(T, name) \
407 typedef T _L##name; \
408 _WX_DECLARE_OBJARRAY(_L##name, name, class)
409
c801d85f 410 /**
2600d8ee 411 To use an objarray class you must
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412 <ll>
413 <li>#include "dynarray.h"
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414 <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
415 <li>#include "arrimpl.cpp"
416 <li>WX_DEFINE_OBJARRAY(list_class_name) // same as above!
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417 </ll>
418 <BR><BR>
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419 This is necessary because at the moment of DEFINE_OBJARRAY class
420 element_type must be fully defined (i.e. forward declaration is not
421 enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
422 two allows to break cicrcular dependencies with classes which have member
423 variables of objarray type.
c801d85f 424
2600d8ee 425 @memo define (must include arrimpl.cpp!) objarray class 'name'
c801d85f 426 */
2600d8ee 427#define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!"
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428//@}
429
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430// these macros do the same thing as the WX_XXX ones above, but should be used
431// inside the library for user visible classes because otherwise they wouldn't
432// be visible from outside (when using wxWindows as DLL under Windows)
433#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
434 typedef T _A##name; \
435 _WX_DEFINE_ARRAY(_A##name, name, class WXDLLEXPORT)
436
437#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
438 typedef T _A##name; \
439 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class WXDLLEXPORT)
440
441#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
442 typedef T _L##name; \
443 _WX_DECLARE_OBJARRAY(_L##name, name, class WXDLLEXPORT)
444
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445// ----------------------------------------------------------------------------
446/** @name Some commonly used predefined arrays */
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447// ----------------------------------------------------------------------------
448
449//@{
450 /** @name ArrayInt */
a497618a 451WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
c801d85f 452 /** @name ArrayLong */
a497618a 453WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
c801d85f 454 /** @name ArrayPtrVoid */
a497618a 455WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
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456//@}
457
458//@}
459
2b9bd418 460// -----------------------------------------------------------------------------
0cbff120 461// convenience macros
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462// -----------------------------------------------------------------------------
463
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464// append all element of one array to another one
465#define WX_APPEND_ARRAY(array, other) \
466 { \
5d5b1c0c 467 size_t count = (other).Count(); \
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468 for ( size_t n = 0; n < count; n++ ) \
469 { \
5d5b1c0c 470 (array).Add((other)[n]); \
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471 } \
472 }
473
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474// delete all array elements
475//
476// NB: the class declaration of the array elements must be visible from the
477// place where you use this macro, otherwise the proper destructor may not
478// be called (a decent compiler should give a warning about it, but don't
479// count on it)!
480#define WX_CLEAR_ARRAY(array) \
481 { \
5d5b1c0c 482 size_t count = (array).Count(); \
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483 for ( size_t n = 0; n < count; n++ ) \
484 { \
5d5b1c0c 485 delete (array)[n]; \
2b9bd418 486 } \
2c356747 487 \
5d5b1c0c 488 (array).Empty(); \
2b9bd418 489 }
a497618a 490
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491#endif // _DYNARRAY_H
492