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8b089c5e JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: isosurf.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Brian Paul (original gltk version), Wolfram Gloger | |
5 | // Modified by: Julian Smart | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
2f6c54eb | 9 | // Licence: wxWindows licence |
8b089c5e JS |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation | |
14 | #pragma interface | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/wx.h" | |
26 | #endif | |
27 | ||
806e2f15 VZ |
28 | #if !wxUSE_GLCANVAS |
29 | #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" | |
30 | #endif | |
31 | ||
8b089c5e JS |
32 | #include "wx/timer.h" |
33 | #include "wx/glcanvas.h" | |
b713f891 | 34 | #include "wx/math.h" |
8b089c5e | 35 | |
509dcc4b | 36 | #if defined(__WXMAC__) || defined(__WXCOCOA__) |
5cf036d0 DS |
37 | # ifdef __DARWIN__ |
38 | # include <OpenGL/gl.h> | |
39 | # include <OpenGL/glu.h> | |
40 | # else | |
41 | # include <gl.h> | |
42 | # include <glu.h> | |
43 | # endif | |
cb712074 | 44 | #else |
5cf036d0 DS |
45 | # include <GL/gl.h> |
46 | # include <GL/glu.h> | |
cb712074 | 47 | #endif |
8b089c5e | 48 | |
9d705dfa GD |
49 | // disabled because this has apparently changed in OpenGL 1.2, so doesn't link |
50 | // correctly if this is on... | |
51 | #ifdef GL_EXT_vertex_array | |
52 | #undef GL_EXT_vertex_array | |
53 | #endif | |
54 | ||
8b089c5e JS |
55 | #include "isosurf.h" |
56 | ||
57 | // The following part is taken largely unchanged from the original C Version | |
58 | ||
8b089c5e JS |
59 | GLboolean speed_test = GL_FALSE; |
60 | GLboolean use_vertex_arrays = GL_FALSE; | |
61 | ||
62 | GLboolean doubleBuffer = GL_TRUE; | |
63 | ||
64 | GLboolean smooth = GL_TRUE; | |
65 | GLboolean lighting = GL_TRUE; | |
66 | ||
67 | ||
68 | #define MAXVERTS 10000 | |
69 | ||
70 | static GLfloat verts[MAXVERTS][3]; | |
71 | static GLfloat norms[MAXVERTS][3]; | |
72 | static GLint numverts; | |
73 | ||
74 | static GLfloat xrot; | |
75 | static GLfloat yrot; | |
76 | ||
77 | ||
5cf036d0 | 78 | static void read_surface( const wxChar *filename ) |
8b089c5e | 79 | { |
5cf036d0 DS |
80 | FILE *f = wxFopen(filename,_T("r")); |
81 | if (!f) | |
82 | { | |
83 | wxString msg = _T("Couldn't read "); | |
84 | msg += filename; | |
85 | wxMessageBox(msg); | |
86 | return; | |
87 | } | |
88 | ||
89 | numverts = 0; | |
90 | while (!feof(f) && numverts<MAXVERTS) | |
91 | { | |
92 | fscanf( f, "%f %f %f %f %f %f", | |
93 | &verts[numverts][0], &verts[numverts][1], &verts[numverts][2], | |
94 | &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] ); | |
95 | numverts++; | |
96 | } | |
97 | ||
98 | numverts--; | |
99 | ||
100 | wxPrintf(_T("%d vertices, %d triangles\n"), numverts, numverts-2); | |
101 | ||
102 | fclose(f); | |
8b089c5e JS |
103 | } |
104 | ||
105 | ||
5cf036d0 | 106 | static void draw_surface() |
8b089c5e | 107 | { |
5cf036d0 | 108 | GLint i; |
8b089c5e JS |
109 | |
110 | #ifdef GL_EXT_vertex_array | |
5cf036d0 DS |
111 | if (use_vertex_arrays) |
112 | { | |
113 | glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); | |
114 | } | |
115 | else | |
8b089c5e | 116 | #endif |
5cf036d0 DS |
117 | { |
118 | glBegin( GL_TRIANGLE_STRIP ); | |
119 | for (i=0;i<numverts;i++) | |
120 | { | |
121 | glNormal3fv( norms[i] ); | |
122 | glVertex3fv( verts[i] ); | |
123 | } | |
124 | glEnd(); | |
125 | } | |
8b089c5e JS |
126 | } |
127 | ||
128 | ||
5cf036d0 | 129 | static void draw1() |
8b089c5e JS |
130 | { |
131 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
132 | glPushMatrix(); | |
5cf036d0 DS |
133 | glRotatef( yrot, 0.0f, 1.0f, 0.0f ); |
134 | glRotatef( xrot, 1.0f, 0.0f, 0.0f ); | |
8b089c5e JS |
135 | |
136 | draw_surface(); | |
137 | ||
138 | glPopMatrix(); | |
139 | ||
140 | glFlush(); | |
141 | } | |
142 | ||
143 | ||
5cf036d0 | 144 | static void InitMaterials() |
8b089c5e | 145 | { |
5cf036d0 DS |
146 | static const GLfloat ambient[4] = {0.1f, 0.1f, 0.1f, 1.0f}; |
147 | static const GLfloat diffuse[4] = {0.5f, 1.0f, 1.0f, 1.0f}; | |
148 | static const GLfloat position0[4] = {0.0f, 0.0f, 20.0f, 0.0f}; | |
149 | static const GLfloat position1[4] = {0.0f, 0.0f, -20.0f, 0.0f}; | |
150 | static const GLfloat front_mat_shininess[1] = {60.0f}; | |
151 | static const GLfloat front_mat_specular[4] = {0.2f, 0.2f, 0.2f, 1.0f}; | |
152 | static const GLfloat front_mat_diffuse[4] = {0.5f, 0.28f, 0.38f, 1.0f}; | |
8b089c5e | 153 | /* |
5cf036d0 DS |
154 | static const GLfloat back_mat_shininess[1] = {60.0f}; |
155 | static const GLfloat back_mat_specular[4] = {0.5f, 0.5f, 0.2f, 1.0f}; | |
156 | static const GLfloat back_mat_diffuse[4] = {1.0f, 1.0f, 0.2f, 1.0f}; | |
8b089c5e | 157 | */ |
5cf036d0 DS |
158 | static const GLfloat lmodel_ambient[4] = {1.0f, 1.0f, 1.0f, 1.0f}; |
159 | static const GLfloat lmodel_twoside[1] = {GL_FALSE}; | |
8b089c5e JS |
160 | |
161 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); | |
162 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); | |
163 | glLightfv(GL_LIGHT0, GL_POSITION, position0); | |
164 | glEnable(GL_LIGHT0); | |
5cf036d0 | 165 | |
8b089c5e JS |
166 | glLightfv(GL_LIGHT1, GL_AMBIENT, ambient); |
167 | glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse); | |
168 | glLightfv(GL_LIGHT1, GL_POSITION, position1); | |
169 | glEnable(GL_LIGHT1); | |
5cf036d0 | 170 | |
8b089c5e JS |
171 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
172 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); | |
173 | glEnable(GL_LIGHTING); | |
174 | ||
175 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); | |
176 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); | |
177 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); | |
178 | } | |
179 | ||
180 | ||
181 | static void Init(void) | |
182 | { | |
5cf036d0 | 183 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
8b089c5e | 184 | |
5cf036d0 DS |
185 | glShadeModel(GL_SMOOTH); |
186 | glEnable(GL_DEPTH_TEST); | |
8b089c5e | 187 | |
5cf036d0 | 188 | InitMaterials(); |
8b089c5e | 189 | |
5cf036d0 DS |
190 | glMatrixMode(GL_PROJECTION); |
191 | glLoadIdentity(); | |
192 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); | |
8b089c5e | 193 | |
5cf036d0 DS |
194 | glMatrixMode(GL_MODELVIEW); |
195 | glLoadIdentity(); | |
196 | glTranslatef( 0.0, 0.0, -6.0 ); | |
8b089c5e JS |
197 | |
198 | #ifdef GL_EXT_vertex_array | |
5cf036d0 DS |
199 | if (use_vertex_arrays) |
200 | { | |
201 | glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts ); | |
202 | glNormalPointerEXT( GL_FLOAT, 0, numverts, norms ); | |
203 | glEnable( GL_VERTEX_ARRAY_EXT ); | |
204 | glEnable( GL_NORMAL_ARRAY_EXT ); | |
205 | } | |
8b089c5e JS |
206 | #endif |
207 | } | |
208 | ||
2db98bf5 | 209 | static GLenum Args(int argc, wxChar **argv) |
8b089c5e | 210 | { |
5cf036d0 DS |
211 | GLint i; |
212 | ||
213 | for (i = 1; i < argc; i++) | |
214 | { | |
215 | if (wxStrcmp(argv[i], _T("-sb")) == 0) | |
216 | { | |
217 | doubleBuffer = GL_FALSE; | |
218 | } | |
219 | else if (wxStrcmp(argv[i], _T("-db")) == 0) | |
220 | { | |
221 | doubleBuffer = GL_TRUE; | |
222 | } | |
223 | else if (wxStrcmp(argv[i], _T("-speed")) == 0) | |
224 | { | |
225 | speed_test = GL_TRUE; | |
226 | doubleBuffer = GL_TRUE; | |
227 | } | |
228 | else if (wxStrcmp(argv[i], _T("-va")) == 0) | |
229 | { | |
230 | use_vertex_arrays = GL_TRUE; | |
231 | } | |
232 | else | |
233 | { | |
234 | wxString msg = _T("Bad option: "); | |
235 | msg += argv[i]; | |
236 | wxMessageBox(msg); | |
237 | return GL_FALSE; | |
238 | } | |
239 | } | |
240 | ||
241 | return GL_TRUE; | |
8b089c5e JS |
242 | } |
243 | ||
be5a51fb | 244 | // The following part was written for wxWidgets 1.66 |
8b089c5e JS |
245 | MyFrame *frame = NULL; |
246 | ||
247 | IMPLEMENT_APP(MyApp) | |
248 | ||
249 | // `Main program' equivalent, creating windows and returning main app frame | |
5cf036d0 | 250 | bool MyApp::OnInit() |
8b089c5e | 251 | { |
5cf036d0 | 252 | Args(argc, argv); |
8b089c5e | 253 | |
5cf036d0 | 254 | // Create the main frame window |
be5a51fb | 255 | frame = new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"), |
5cf036d0 | 256 | wxDefaultPosition, wxDefaultSize); |
8b089c5e | 257 | |
5cf036d0 DS |
258 | // Give it an icon |
259 | frame->SetIcon(wxIcon(_T("mondrian"))); | |
8b089c5e | 260 | |
5cf036d0 DS |
261 | // Make a menubar |
262 | wxMenu *fileMenu = new wxMenu; | |
8b089c5e | 263 | |
5cf036d0 DS |
264 | fileMenu->Append(wxID_EXIT, _T("E&xit")); |
265 | wxMenuBar *menuBar = new wxMenuBar; | |
266 | menuBar->Append(fileMenu, _T("&File")); | |
267 | frame->SetMenuBar(menuBar); | |
8b089c5e JS |
268 | |
269 | // Make a TestGLCanvas | |
270 | ||
271 | // JACS | |
272 | #ifdef __WXMSW__ | |
5cf036d0 | 273 | int *gl_attrib = NULL; |
8b089c5e | 274 | #else |
5cf036d0 DS |
275 | int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, |
276 | WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, | |
277 | WX_GL_DOUBLEBUFFER, | |
cb712074 | 278 | # ifdef __WXMAC__ |
5cf036d0 | 279 | GL_NONE }; |
cb712074 | 280 | # else |
5cf036d0 | 281 | None }; |
cb712074 | 282 | # endif |
8b089c5e JS |
283 | #endif |
284 | ||
5cf036d0 DS |
285 | if(!doubleBuffer) |
286 | { | |
287 | printf("don't have double buffer, disabling\n"); | |
8b089c5e | 288 | #ifdef __WXGTK__ |
5cf036d0 | 289 | gl_attrib[9] = None; |
8b089c5e | 290 | #endif |
5cf036d0 DS |
291 | doubleBuffer = GL_FALSE; |
292 | } | |
293 | ||
5cf036d0 DS |
294 | frame->m_canvas = new TestGLCanvas(frame, wxID_ANY, wxDefaultPosition, |
295 | wxDefaultSize, 0, _T("TestGLCanvas"), gl_attrib ); | |
8b089c5e JS |
296 | |
297 | // Show the frame | |
5cf036d0 | 298 | frame->Show(true); |
8b089c5e | 299 | |
5cf036d0 DS |
300 | frame->m_canvas->SetCurrent(); |
301 | read_surface( _T("isosurf.dat") ); | |
8b089c5e | 302 | |
5cf036d0 | 303 | Init(); |
8b089c5e | 304 | |
5cf036d0 | 305 | return true; |
8b089c5e JS |
306 | } |
307 | ||
308 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
309 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
310 | END_EVENT_TABLE() | |
311 | ||
312 | // My frame constructor | |
313 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
5cf036d0 DS |
314 | const wxSize& size, long style) |
315 | : wxFrame(frame, wxID_ANY, title, pos, size, style) | |
8b089c5e JS |
316 | { |
317 | m_canvas = NULL; | |
318 | } | |
319 | ||
5cf036d0 DS |
320 | MyFrame::~MyFrame() |
321 | { | |
806e2f15 | 322 | delete m_canvas; |
5cf036d0 DS |
323 | } |
324 | ||
8b089c5e | 325 | // Intercept menu commands |
5cf036d0 | 326 | void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) ) |
8b089c5e | 327 | { |
5cf036d0 DS |
328 | // true is to force the frame to close |
329 | Close(true); | |
8b089c5e JS |
330 | } |
331 | ||
332 | /* | |
333 | * TestGLCanvas implementation | |
334 | */ | |
335 | ||
336 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
337 | EVT_SIZE(TestGLCanvas::OnSize) | |
338 | EVT_PAINT(TestGLCanvas::OnPaint) | |
339 | EVT_CHAR(TestGLCanvas::OnChar) | |
340 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent) | |
341 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
342 | END_EVENT_TABLE() | |
343 | ||
344 | TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id, | |
5cf036d0 DS |
345 | const wxPoint& pos, const wxSize& size, long style, |
346 | const wxString& name, int* gl_attrib) | |
347 | : wxGLCanvas(parent, id, pos, size, style, name, gl_attrib) | |
8b089c5e | 348 | { |
5cf036d0 DS |
349 | parent->Show(true); |
350 | SetCurrent(); | |
351 | ||
352 | /* Make sure server supports the vertex array extension */ | |
353 | char* extensions = (char *) glGetString( GL_EXTENSIONS ); | |
354 | if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" )) | |
355 | { | |
356 | use_vertex_arrays = GL_FALSE; | |
357 | } | |
8b089c5e JS |
358 | } |
359 | ||
360 | ||
2db98bf5 | 361 | void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) ) |
8b089c5e JS |
362 | { |
363 | // This is a dummy, to avoid an endless succession of paint messages. | |
364 | // OnPaint handlers must always create a wxPaintDC. | |
365 | wxPaintDC dc(this); | |
366 | ||
c661ecca RR |
367 | #ifndef __WXMOTIF__ |
368 | if (!GetContext()) return; | |
369 | #endif | |
370 | ||
919ae91a UN |
371 | SetCurrent(); |
372 | ||
8b089c5e JS |
373 | draw1(); |
374 | SwapBuffers(); | |
375 | } | |
376 | ||
377 | void TestGLCanvas::OnSize(wxSizeEvent& event) | |
378 | { | |
9d705dfa GD |
379 | // this is also necessary to update the context on some platforms |
380 | wxGLCanvas::OnSize(event); | |
5cf036d0 | 381 | |
9d705dfa | 382 | // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...) |
2f6c54eb VZ |
383 | int w, h; |
384 | GetClientSize(&w, &h); | |
c661ecca | 385 | #ifndef __WXMOTIF__ |
9d705dfa | 386 | if (GetContext()) |
c661ecca | 387 | #endif |
9d705dfa | 388 | { |
2f6c54eb | 389 | SetCurrent(); |
9d705dfa GD |
390 | glViewport(0, 0, (GLint) w, (GLint) h); |
391 | } | |
8b089c5e JS |
392 | } |
393 | ||
394 | void TestGLCanvas::OnChar(wxKeyEvent& event) | |
395 | { | |
5cf036d0 DS |
396 | switch( event.GetKeyCode() ) |
397 | { | |
8b089c5e | 398 | case WXK_ESCAPE: |
5cf036d0 DS |
399 | wxTheApp->ExitMainLoop(); |
400 | return; | |
401 | ||
8b089c5e | 402 | case WXK_LEFT: |
5cf036d0 DS |
403 | yrot -= 15.0; |
404 | break; | |
405 | ||
8b089c5e | 406 | case WXK_RIGHT: |
5cf036d0 DS |
407 | yrot += 15.0; |
408 | break; | |
409 | ||
8b089c5e | 410 | case WXK_UP: |
5cf036d0 DS |
411 | xrot += 15.0; |
412 | break; | |
413 | ||
8b089c5e | 414 | case WXK_DOWN: |
5cf036d0 DS |
415 | xrot -= 15.0; |
416 | break; | |
417 | ||
8b089c5e | 418 | case 's': case 'S': |
5cf036d0 DS |
419 | smooth = !smooth; |
420 | if (smooth) | |
421 | { | |
422 | glShadeModel(GL_SMOOTH); | |
423 | } | |
424 | else | |
425 | { | |
426 | glShadeModel(GL_FLAT); | |
427 | } | |
428 | break; | |
429 | ||
8b089c5e | 430 | case 'l': case 'L': |
5cf036d0 DS |
431 | lighting = !lighting; |
432 | if (lighting) | |
433 | { | |
434 | glEnable(GL_LIGHTING); | |
435 | } | |
436 | else | |
437 | { | |
438 | glDisable(GL_LIGHTING); | |
439 | } | |
440 | break; | |
441 | ||
442 | default: | |
8b089c5e | 443 | event.Skip(); |
5cf036d0 | 444 | return; |
8b089c5e JS |
445 | } |
446 | ||
5cf036d0 | 447 | Refresh(false); |
8b089c5e JS |
448 | } |
449 | ||
450 | void TestGLCanvas::OnMouseEvent(wxMouseEvent& event) | |
451 | { | |
452 | static int dragging = 0; | |
453 | static float last_x, last_y; | |
454 | ||
455 | //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown()); | |
5cf036d0 DS |
456 | if(event.LeftIsDown()) |
457 | { | |
458 | if(!dragging) | |
459 | { | |
460 | dragging = 1; | |
461 | } | |
462 | else | |
463 | { | |
464 | yrot += (event.GetX() - last_x)*1.0; | |
465 | xrot += (event.GetY() - last_y)*1.0; | |
466 | Refresh(false); | |
467 | } | |
468 | last_x = event.GetX(); | |
469 | last_y = event.GetY(); | |
2f6c54eb | 470 | } |
5cf036d0 DS |
471 | else |
472 | dragging = 0; | |
473 | ||
8b089c5e JS |
474 | } |
475 | ||
5cf036d0 | 476 | void TestGLCanvas::OnEraseBackground( wxEraseEvent& WXUNUSED(event) ) |
8b089c5e JS |
477 | { |
478 | // Do nothing, to avoid flashing. | |
479 | } | |
480 |