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15b6757b | 1 | ///////////////////////////////////////////////////////////////////////////// |
3863c5eb | 2 | // Name: windowsizing.h |
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3 | // Purpose: topic overview |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
880efa2a | 9 | /** |
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cded6aa1 | 11 | @page overview_windowsizing Window Sizing Overview |
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12 | |
13 | It can sometimes be confusing to keep track of the various size-related | |
14 | attributes of a wxWindow, how they relate to each other, and how they interact | |
15 | with sizers. This document will attempt to clear the fog a little, and give | |
16 | some simple explanations of things. | |
17 | ||
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18 | Glossary: |
19 | ||
20 | @li @b "Best Size": the best size of a widget depends on what kind of widget it is, | |
21 | and usually also on the contents of the widget. For example a wxListBox's best | |
22 | size will be calculated based on how many items it has, up to a certain limit, | |
23 | or a wxButton's best size will be calculated based on its label size, but | |
24 | normally won't be smaller than the platform default button size (unless a style | |
25 | flag overrides that). | |
26 | There is a special virtual method in the C++ window classes called | |
27 | wxWindow::DoGetBestSize() that a class needs to override if it wants to calculate | |
28 | its own best size based on its content. | |
29 | ||
30 | @li @b "Min Size": the minimal size of a widget is a size that is normally explicitly set | |
31 | by the programmer either with the wxWindow::SetMinSize() method or with the | |
32 | wxWindow::SetSizeHints() method. | |
33 | Most controls will also set the min size to the size given in the control's | |
34 | constructor if a non-default value is passed. | |
35 | Top-level windows such as wxFrame will not allow the user to resize the frame below | |
36 | the minimal size. | |
37 | ||
38 | @li @b "Size": the size of a widget can be explicitly set or fetched with the | |
39 | wxWindow::SetSize() or wxWindow::GetSize() methods. | |
40 | This size value is the size that the widget is currently using on screen and is | |
41 | the way to change the size of something that is not being managed by a sizer. | |
42 | ||
43 | @li @b "Client Size": the client size represents the widget's area inside of any | |
44 | borders belonging to the widget and is the area that can be drawn upon in a | |
45 | @c EVT_PAINT event. If a widget doesn't have a border then its client size is | |
46 | the same as its size. | |
47 | ||
48 | @li @b "Initial Size": the initial size of a widget is the size given to the | |
49 | constructor of the widget, if any. | |
50 | As mentioned above most controls will also set this size value as the control's | |
51 | minimal size. If the size passed to the constructor is the default ::wxDefaultSize, | |
52 | or if the size is not fully specified (such as wxSize(150,-1)) then most controls | |
53 | will fill in the missing size components using the best size and will set the | |
54 | initial size of the control to the resulting size. | |
55 | ||
56 | ||
57 | Functions related to sizing: | |
58 | ||
59 | @li wxWindow::GetEffectiveMinSize(): returns a blending of the widget's minimal size | |
60 | and best size, giving precedence to the minimal size. | |
61 | For example, if a widget's min size is set to (150, -1) and the best size is | |
62 | (80, 22) then the best fitting size is (150, 22). If the min size is (50, 20) | |
63 | then the best fitting size is (50, 20). This method is what is called by the | |
64 | sizers when determining what the requirements of each item in the sizer is, | |
65 | and is used for calculating the overall minimum needs of the sizer. | |
66 | ||
67 | @li wxWindow::SetInitialSize(): this is a little different than the typical size | |
68 | setters. Rather than just setting an "initial size" attribute it actually sets | |
69 | the minimal size to the value passed in, blends that value with the best size, | |
70 | and then sets the size of the widget to be the result. | |
71 | So you can consider this method to be a "Smart SetSize". This method is what is | |
72 | called by the constructor of most controls to set the minimal size and the initial | |
73 | size of the control. | |
74 | ||
75 | @li wxWindow::Fit(): this method sets the size of a window to fit around its children. | |
76 | If it has no children then nothing is done, if it does have children then the size | |
77 | of the window is set to the window's best size. | |
78 | ||
79 | @li wxSizer::Fit(): this sets the size of the window to be large enough to | |
80 | accommodate the minimum size needed by the sizer, (along with a few other | |
81 | constraints...). If the sizer is the one that is assigned to the window then | |
82 | this should be equivalent to wxWindow::Fit(). | |
83 | ||
84 | @li wxSizer::Layout(): recalculates the minimum space needed by each item in the | |
85 | sizer, and then lays out the items within the space currently allotted to the sizer. | |
86 | ||
87 | @li wxWindow::Layout(): if the window has a sizer then it sets the space given to | |
88 | the sizer to the current size of the window, which results in a call to | |
89 | wxSizer::Layout(). If the window has layout constraints instead of a sizer then | |
90 | the constraints algorithm is run. The @c Layout() method is what is called by | |
91 | the default @c EVT_SIZE handler for container windows. | |
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92 | |
93 | */ | |
36c9828f | 94 |