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15b6757b 1/////////////////////////////////////////////////////////////////////////////
3863c5eb 2// Name: windowsizing.h
15b6757b
FM
3// Purpose: topic overview
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
880efa2a 9/**
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880efa2a 11@page overview_windowsizing Window Sizes
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12
13It can sometimes be confusing to keep track of the various size-related
14attributes of a wxWindow, how they relate to each other, and how they interact
15with sizers. This document will attempt to clear the fog a little, and give
16some simple explanations of things.
17
18@b BestSize: The best size of a widget depends on what kind of widget it is,
19and usually also on the contents of the widget. For example a wxListBox's best
20size will be calculated based on how many items it has, up to a certain limit,
21or a wxButton's best size will be calculated based on its label size, but
22normally won't be smaller than the platform default button size (unless a style
23flag overrides that). Get the picture? There is a special virtual method in the
24C++ window classes called @c DoGetBestSize() that a class needs to override if
25it wants to calculate its own best size based on its content. The default
26@c DoGetBestSize() is designed for use in container windows, such as wxPanel,
27and works something like this:
28
29-# If the window has a sizer then it is used to calculate the best size.
30-# Otherwise if the window has layout constraints then that is used to
31 calculate the best size.
32-# Otherwise if the window has children then the best size is set to be large
33 enough to show all the children.
34-# Otherwise if there are no children then the window's min size will be used
35 for the best size.
36-# Otherwise if there is no min size set, then the current size is used for the
37 best size.
38
39@b MinSize: The min size of a widget is a size that is normally explicitly set
40by the programmer either with the @c SetMinSize() method or the
41@c SetSizeHints() method. Most controls will also set the min size to the size
42given in the control's constructor if a non-default value is passed. Top-level
43windows such as wxFrame will not allow the user to resize the frame below the
44min size.
45
46@b Size: The size of a widget can be explicitly set or fetched with the
47@c SetSize() or @c GetSize() methods. This size value is the size that the
48widget is currently using on screen and is the way to change the size of
49something that is not being managed by a sizer.
50
51@b ClientSize: The client size represents the widget's area inside of any
52borders belonging to the widget and is the area that can be drawn upon in a
53@c EVT_PAINT event. If a widget doesn't have a border then its client size is
54the same as its size.
55
56@b InitialSize: The initial size of a widget is the size given to the
57constructor of the widget, if any. As mentioned above most controls will also
58set this size value as the control's min size. If the size passed to the
59constructor is the default @c wxDefaultSize, or if the size is not fully
60specified (such as wxSize(150,-1)) then most controls will fill in the missing
61size components using the best size and will set the initial size of the
62control to the resulting size.
63
64@b GetEffectiveMinSize(): (formerly @c GetBestFittingSize) A blending of the
65widget's min size and best size, giving precedence to the min size. For
66example, if a widget's min size is set to (150, -1) and the best size is
67(80, 22) then the best fitting size is (150, 22). If the min size is (50, 20)
68then the best fitting size is (50, 20). This method is what is called by the
69sizers when determining what the requirements of each item in the sizer is, and
70is used for calculating the overall minimum needs of the sizer.
71
72@b SetInitialSize(size): (formerly @c SetBestFittingSize) This is a little
73different than the typical size setters. Rather than just setting an
74"initial size" attribute it actually sets the minsize to the value passed in,
75blends that value with the best size, and then sets the size of the widget to
76be the result. So you can consider this method to be a "Smart SetSize". This
77method is what is called by the constructor of most controls to set the minsize
78and initial size of the control.
79
80@b window.Fit(): The @c Fit() method sets the size of a window to fit around
81its children. If it has no children then nothing is done, if it does have
82children then the size of the window is set to the window's best size.
83
84@b sizer.Fit(window): This sets the size of the window to be large enough to
85accommodate the minimum size needed by the sizer, (along with a few other
86constraints...) If the sizer is the one that is assigned to the window then
87this should be equivalent to @c window.Fit().
88
89@b sizer.Layout(): Recalculates the minimum space needed by each item in the
90sizer, and then lays out the items within the space currently allotted to the
91sizer.
92
93@b window.Layout(): If the window has a sizer then it sets the space given to
94the sizer to the current size of the window, which results in a call to
95@c sizer.Layout(). If the window has layout constraints instead of a sizer then
96the constraints algorithm is run. The @c Layout() method is what is called by
97the default @c EVT_SIZE handler for container windows.
98
99*/
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