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1/////////////////////////////////////////////////////////////////////////////
2// Name: timer.h
3// Purpose: documentation for wxTimer class
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxTimer
11 @wxheader{timer.h}
12
13 The wxTimer class allows you to execute code at specified intervals. Its
14 precision is platform-dependent, but in general will not be better than 1ms nor
15 worse than 1s.
16
17 There are three different ways to use this class:
18
19 You may derive a new class from wxTimer and override the
20 wxTimer::Notify member to perform the required action.
21 Or you may redirect the notifications to any
22 wxEvtHandler derived object by using the non-default
23 constructor or wxTimer::SetOwner. Then use the @c EVT_TIMER
24 macro to connect it to the event handler which will receive
25 wxTimerEvent notifications.
26 Or you may use a derived class and the @c EVT_TIMER
27 macro to connect it to an event handler defined in the derived class.
28 If the default constructor is used, the timer object will be its
29 own owner object, since it is derived from wxEvtHandler.
30
31 In any case, you must start the timer with wxTimer::Start
32 after constructing it before it actually starts sending notifications. It can
33 be stopped later with wxTimer::Stop.
34
35 @b Note: A timer can only be used from the main thread.
36
37 @library{wxbase}
38 @category{misc}
39
40 @seealso
41 wxStopWatch
42*/
43class wxTimer : public wxEvtHandler
44{
45public:
46 //@{
47 /**
48 Creates a timer and associates it with @e owner. Please see
49 SetOwner() for the description of parameters.
50 */
51 wxTimer();
52 wxTimer(wxEvtHandler * owner, int id = -1);
53 //@}
54
55 /**
56 Destructor. Stops the timer if it is running.
57 */
58 ~wxTimer();
59
60 /**
61 Returns the ID of the events generated by this timer.
62 */
63 int GetId();
64
65 /**
66 Returns the current interval for the timer (in milliseconds).
67 */
68 int GetInterval();
69
70 /**
71 Returns the current @e owner of the timer.
72 If non-@NULL this is the event handler which will receive the
73 @ref overview_wxtimerevent "timer events" when the timer is running.
74 */
75 wxEvtHandler GetOwner();
76
77 /**
78 Returns @true if the timer is one shot, i.e. if it will stop after firing the
79 first notification automatically.
80 */
81 bool IsOneShot();
82
83 /**
84 Returns @true if the timer is running, @false if it is stopped.
85 */
86 bool IsRunning();
87
88 /**
89 This member should be overridden by the user if the default constructor was
90 used and SetOwner() wasn't called.
91
92 Perform whatever action which is to be taken periodically here.
93 */
94 void Notify();
95
96 /**
97 Associates the timer with the given @e owner object. When the timer is
98 running, the owner will receive @ref overview_wxtimerevent "timer events" with
99 id equal to @e id specified here.
100 */
101 void SetOwner(wxEvtHandler * owner, int id = -1);
102
103 /**
104 (Re)starts the timer. If @e milliseconds parameter is -1 (value by default),
105 the previous value is used. Returns @false if the timer could not be started,
106 @true otherwise (in MS Windows timers are a limited resource).
107
108 If @e oneShot is @false (the default), the Notify()
109 function will be called repeatedly until the timer is stopped. If @true,
110 it will be called only once and the timer will stop automatically. To make your
111 code more readable you may also use the following symbolic constants:
112
113
114 wxTIMER_CONTINUOUS
115
116
117 Start a normal, continuously running, timer
118
119 wxTIMER_ONE_SHOT
120
121
122 Start a one shot timer
123
124 If the timer was already running, it will be stopped by this method before
125 restarting it.
126 */
127 bool Start(int milliseconds = -1, bool oneShot = @false);
128
129 /**
130 Stops the timer.
131 */
132 void Stop();
133};
134
135
136/**
137 @class wxTimerEvent
138 @wxheader{timer.h}
139
140 wxTimerEvent object is passed to the event handler of timer events.
141
142 For example:
143
144 @code
145 class MyFrame : public wxFrame
146 {
147 public:
148 ...
149 void OnTimer(wxTimerEvent& event);
150
151 private:
152 wxTimer m_timer;
153 };
154
155 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
156 EVT_TIMER(TIMER_ID, MyFrame::OnTimer)
157 END_EVENT_TABLE()
158
159 MyFrame::MyFrame()
160 : m_timer(this, TIMER_ID)
161 {
162 m_timer.Start(1000); // 1 second interval
163 }
164
165 void MyFrame::OnTimer(wxTimerEvent& event)
166 {
167 // do whatever you want to do every second here
168 }
169 @endcode
170
171 @library{wxbase}
172 @category{events}
173
174 @seealso
175 wxTimer
176*/
177class wxTimerEvent : public wxEvent
178{
179public:
180 /**
181 Returns the interval of the timer which generated this event.
182 */
183 int GetInterval();
184
185 /**
186 Returns the timer object which generated this event.
187 */
188 wxTimer GetTimer();
189};