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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: cocoa/evtloop.mm | |
3 | // Purpose: implements wxEventLoop for Cocoa | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2003/10/02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 David Elliott <dfe@cox.net> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | #ifndef WX_PRECOMP | |
14 | #include "wx/log.h" | |
eb537cfb | 15 | #include "wx/app.h" |
f5e10026 DE |
16 | #endif //WX_PRECOMP |
17 | ||
18 | #include "wx/evtloop.h" | |
19 | ||
20 | #import <AppKit/NSApplication.h> | |
72ae85dd DE |
21 | #import <AppKit/NSEvent.h> |
22 | #import <Foundation/NSRunLoop.h> | |
f5e10026 DE |
23 | |
24 | // ======================================================================== | |
25 | // wxEventLoopImpl | |
26 | // ======================================================================== | |
27 | ||
28 | class WXDLLEXPORT wxEventLoopImpl | |
29 | { | |
30 | public: | |
31 | // ctor | |
32 | wxEventLoopImpl() { SetExitCode(0); } | |
33 | ||
34 | // set/get the exit code | |
35 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
36 | int GetExitCode() const { return m_exitcode; } | |
37 | ||
38 | private: | |
39 | // the exit code of the event loop | |
40 | int m_exitcode; | |
41 | }; | |
42 | ||
43 | // ======================================================================== | |
44 | // wxEventLoop | |
45 | // ======================================================================== | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxEventLoop running and exiting | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
52 | ||
53 | wxEventLoop::~wxEventLoop() | |
54 | { | |
55 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
56 | } | |
57 | ||
58 | bool wxEventLoop::IsRunning() const | |
59 | { | |
60 | return m_impl; | |
61 | } | |
62 | ||
63 | int wxEventLoop::Run() | |
64 | { | |
65 | // event loops are not recursive, you need to create another loop! | |
66 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
67 | ||
68 | wxEventLoop *oldLoop = ms_activeLoop; | |
69 | ms_activeLoop = this; | |
70 | ||
71 | m_impl = new wxEventLoopImpl; | |
72 | ||
73 | [[NSApplication sharedApplication] run]; | |
74 | ||
75 | int exitcode = m_impl->GetExitCode(); | |
76 | delete m_impl; | |
77 | m_impl = NULL; | |
78 | ||
79 | ms_activeLoop = oldLoop; | |
80 | ||
81 | return exitcode; | |
82 | } | |
83 | ||
84 | void wxEventLoop::Exit(int rc) | |
85 | { | |
86 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
87 | ||
88 | m_impl->SetExitCode(rc); | |
89 | ||
90 | NSApplication *cocoaApp = [NSApplication sharedApplication]; | |
2b030203 | 91 | wxLogDebug(wxT("wxEventLoop::Exit isRunning=%d"), (int)[cocoaApp isRunning]); |
eb537cfb | 92 | wxTheApp->WakeUpIdle(); |
9670dfc4 | 93 | /* Notes: |
eb537cfb DE |
94 | If we're being called from idle time (which occurs while checking the |
95 | queue for new events) there may or may not be any events in the queue. | |
96 | In order to successfully stop the event loop, at least one event must | |
97 | be processed. To ensure this always happens, WakeUpIdle is called. | |
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98 | |
99 | If the application was active when closed then this is unnecessary | |
100 | because it would receive a deactivate event anyway. However, if the | |
101 | application was not active when closed, then no events would be | |
102 | added to the queue by Cocoa and thus the application would wait | |
103 | indefinitely for the next event. | |
104 | */ | |
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105 | [cocoaApp stop: cocoaApp]; |
106 | } | |
107 | ||
108 | // ---------------------------------------------------------------------------- | |
109 | // wxEventLoop message processing dispatching | |
110 | // ---------------------------------------------------------------------------- | |
111 | ||
112 | bool wxEventLoop::Pending() const | |
113 | { | |
72ae85dd DE |
114 | // a pointer to the event is returned if there is one, or nil if not |
115 | return [[NSApplication sharedApplication] | |
116 | nextEventMatchingMask: NSAnyEventMask | |
117 | untilDate: nil /* Equivalent to [NSDate distantPast] */ | |
118 | inMode: NSDefaultRunLoopMode | |
119 | dequeue: NO]; | |
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120 | } |
121 | ||
122 | bool wxEventLoop::Dispatch() | |
123 | { | |
72ae85dd DE |
124 | // This check is required by wxGTK but probably not really for wxCocoa |
125 | // Keep it here to encourage developers to write cross-platform code | |
f5e10026 | 126 | wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); |
72ae85dd DE |
127 | NSApplication *cocoaApp = [NSApplication sharedApplication]; |
128 | // Block to retrieve an event then send it | |
129 | if(NSEvent *event = [cocoaApp | |
130 | nextEventMatchingMask:NSAnyEventMask | |
131 | untilDate:[NSDate distantFuture] | |
132 | inMode:NSDefaultRunLoopMode | |
133 | dequeue: YES]) | |
134 | { | |
135 | [cocoaApp sendEvent: event]; | |
136 | return true; | |
137 | } | |
f5e10026 DE |
138 | return false; |
139 | } | |
140 |