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[wxWidgets.git] / samples / opengl / isosurf / isosurf.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: isosurf.cpp
3// Purpose: wxGLCanvas demo program
4// Author: Brian Paul (original gltk version), Wolfram Gloger
5// Modified by: Julian Smart
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
2f6c54eb 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16#pragma hdrstop
17#endif
18
19#ifndef WX_PRECOMP
20#include "wx/wx.h"
21#endif
22
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23#if !wxUSE_GLCANVAS
24 #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
25#endif
26
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27#include "wx/timer.h"
28#include "wx/glcanvas.h"
b713f891 29#include "wx/math.h"
8b089c5e 30
509dcc4b 31#if defined(__WXMAC__) || defined(__WXCOCOA__)
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32# ifdef __DARWIN__
33# include <OpenGL/gl.h>
34# include <OpenGL/glu.h>
35# else
36# include <gl.h>
37# include <glu.h>
38# endif
cb712074 39#else
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40# include <GL/gl.h>
41# include <GL/glu.h>
cb712074 42#endif
8b089c5e 43
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44// disabled because this has apparently changed in OpenGL 1.2, so doesn't link
45// correctly if this is on...
46#ifdef GL_EXT_vertex_array
47#undef GL_EXT_vertex_array
48#endif
49
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50#include "isosurf.h"
51
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52#include "../../sample.xpm"
53
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54// The following part is taken largely unchanged from the original C Version
55
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56GLboolean speed_test = GL_FALSE;
57GLboolean use_vertex_arrays = GL_FALSE;
58
59GLboolean doubleBuffer = GL_TRUE;
60
61GLboolean smooth = GL_TRUE;
62GLboolean lighting = GL_TRUE;
63
64
65#define MAXVERTS 10000
66
67static GLfloat verts[MAXVERTS][3];
68static GLfloat norms[MAXVERTS][3];
69static GLint numverts;
70
71static GLfloat xrot;
72static GLfloat yrot;
73
74
5cf036d0 75static void read_surface( const wxChar *filename )
8b089c5e 76{
994e41cb 77 FILE *f = wxFopen(filename,_T("r"));
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78 if (!f)
79 {
80 wxString msg = _T("Couldn't read ");
81 msg += filename;
82 wxMessageBox(msg);
83 return;
84 }
85
86 numverts = 0;
87 while (!feof(f) && numverts<MAXVERTS)
88 {
89 fscanf( f, "%f %f %f %f %f %f",
90 &verts[numverts][0], &verts[numverts][1], &verts[numverts][2],
91 &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] );
92 numverts++;
93 }
94
95 numverts--;
96
97 wxPrintf(_T("%d vertices, %d triangles\n"), numverts, numverts-2);
98
99 fclose(f);
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100}
101
102
5cf036d0 103static void draw_surface()
8b089c5e 104{
5cf036d0 105 GLint i;
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106
107#ifdef GL_EXT_vertex_array
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108 if (use_vertex_arrays)
109 {
110 glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts );
111 }
112 else
8b089c5e 113#endif
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114 {
115 glBegin( GL_TRIANGLE_STRIP );
116 for (i=0;i<numverts;i++)
117 {
118 glNormal3fv( norms[i] );
119 glVertex3fv( verts[i] );
120 }
121 glEnd();
122 }
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123}
124
125
5cf036d0 126static void draw1()
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127{
128 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
129 glPushMatrix();
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130 glRotatef( yrot, 0.0f, 1.0f, 0.0f );
131 glRotatef( xrot, 1.0f, 0.0f, 0.0f );
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132
133 draw_surface();
134
135 glPopMatrix();
136
137 glFlush();
138}
139
140
5cf036d0 141static void InitMaterials()
8b089c5e 142{
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143 static const GLfloat ambient[4] = {0.1f, 0.1f, 0.1f, 1.0f};
144 static const GLfloat diffuse[4] = {0.5f, 1.0f, 1.0f, 1.0f};
145 static const GLfloat position0[4] = {0.0f, 0.0f, 20.0f, 0.0f};
146 static const GLfloat position1[4] = {0.0f, 0.0f, -20.0f, 0.0f};
147 static const GLfloat front_mat_shininess[1] = {60.0f};
148 static const GLfloat front_mat_specular[4] = {0.2f, 0.2f, 0.2f, 1.0f};
149 static const GLfloat front_mat_diffuse[4] = {0.5f, 0.28f, 0.38f, 1.0f};
8b089c5e 150 /*
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151 static const GLfloat back_mat_shininess[1] = {60.0f};
152 static const GLfloat back_mat_specular[4] = {0.5f, 0.5f, 0.2f, 1.0f};
153 static const GLfloat back_mat_diffuse[4] = {1.0f, 1.0f, 0.2f, 1.0f};
8b089c5e 154 */
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155 static const GLfloat lmodel_ambient[4] = {1.0f, 1.0f, 1.0f, 1.0f};
156 static const GLfloat lmodel_twoside[1] = {GL_FALSE};
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157
158 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
159 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
160 glLightfv(GL_LIGHT0, GL_POSITION, position0);
161 glEnable(GL_LIGHT0);
5cf036d0 162
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163 glLightfv(GL_LIGHT1, GL_AMBIENT, ambient);
164 glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse);
165 glLightfv(GL_LIGHT1, GL_POSITION, position1);
166 glEnable(GL_LIGHT1);
5cf036d0 167
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168 glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
169 glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
170 glEnable(GL_LIGHTING);
171
172 glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess);
173 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular);
174 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse);
175}
176
177
178static void Init(void)
179{
5cf036d0 180 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
8b089c5e 181
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182 glShadeModel(GL_SMOOTH);
183 glEnable(GL_DEPTH_TEST);
8b089c5e 184
5cf036d0 185 InitMaterials();
8b089c5e 186
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187 glMatrixMode(GL_PROJECTION);
188 glLoadIdentity();
189 glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
8b089c5e 190
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191 glMatrixMode(GL_MODELVIEW);
192 glLoadIdentity();
193 glTranslatef( 0.0, 0.0, -6.0 );
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194
195#ifdef GL_EXT_vertex_array
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196 if (use_vertex_arrays)
197 {
198 glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts );
199 glNormalPointerEXT( GL_FLOAT, 0, numverts, norms );
200 glEnable( GL_VERTEX_ARRAY_EXT );
201 glEnable( GL_NORMAL_ARRAY_EXT );
202 }
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203#endif
204}
205
2db98bf5 206static GLenum Args(int argc, wxChar **argv)
8b089c5e 207{
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208 GLint i;
209
210 for (i = 1; i < argc; i++)
211 {
212 if (wxStrcmp(argv[i], _T("-sb")) == 0)
213 {
214 doubleBuffer = GL_FALSE;
215 }
216 else if (wxStrcmp(argv[i], _T("-db")) == 0)
217 {
218 doubleBuffer = GL_TRUE;
219 }
220 else if (wxStrcmp(argv[i], _T("-speed")) == 0)
221 {
222 speed_test = GL_TRUE;
223 doubleBuffer = GL_TRUE;
224 }
225 else if (wxStrcmp(argv[i], _T("-va")) == 0)
226 {
227 use_vertex_arrays = GL_TRUE;
228 }
229 else
230 {
231 wxString msg = _T("Bad option: ");
232 msg += argv[i];
233 wxMessageBox(msg);
234 return GL_FALSE;
235 }
236 }
237
238 return GL_TRUE;
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239}
240
be5a51fb 241// The following part was written for wxWidgets 1.66
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242MyFrame *frame = NULL;
243
244IMPLEMENT_APP(MyApp)
245
246// `Main program' equivalent, creating windows and returning main app frame
5cf036d0 247bool MyApp::OnInit()
8b089c5e 248{
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249 if ( !wxApp::OnInit() )
250 return false;
251
5cf036d0 252 Args(argc, argv);
8b089c5e 253
5cf036d0 254 // Create the main frame window
be5a51fb 255 frame = new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"),
5cf036d0 256 wxDefaultPosition, wxDefaultSize);
8b089c5e 257
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258 // Give it an icon
259 frame->SetIcon(wxIcon(_T("mondrian")));
8b089c5e 260
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261 // Make a menubar
262 wxMenu *fileMenu = new wxMenu;
8b089c5e 263
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264 fileMenu->Append(wxID_EXIT, _T("E&xit"));
265 wxMenuBar *menuBar = new wxMenuBar;
266 menuBar->Append(fileMenu, _T("&File"));
267 frame->SetMenuBar(menuBar);
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268
269 // Make a TestGLCanvas
270
271 // JACS
272#ifdef __WXMSW__
5cf036d0 273 int *gl_attrib = NULL;
8b089c5e 274#else
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275 int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1,
276 WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1,
277 WX_GL_DOUBLEBUFFER,
6716fce4 278# if defined(__WXMAC__) || defined(__WXCOCOA__)
5cf036d0 279 GL_NONE };
cb712074 280# else
5cf036d0 281 None };
cb712074 282# endif
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283#endif
284
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285 if(!doubleBuffer)
286 {
287 printf("don't have double buffer, disabling\n");
8b089c5e 288#ifdef __WXGTK__
5cf036d0 289 gl_attrib[9] = None;
8b089c5e 290#endif
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291 doubleBuffer = GL_FALSE;
292 }
293
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294 frame->m_canvas = new TestGLCanvas(frame, wxID_ANY, wxDefaultPosition,
295 wxDefaultSize, 0, _T("TestGLCanvas"), gl_attrib );
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296
297 // Show the frame
5cf036d0 298 frame->Show(true);
8b089c5e 299
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300 frame->m_canvas->SetCurrent();
301 read_surface( _T("isosurf.dat") );
8b089c5e 302
5cf036d0 303 Init();
8b089c5e 304
5cf036d0 305 return true;
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306}
307
308BEGIN_EVENT_TABLE(MyFrame, wxFrame)
309 EVT_MENU(wxID_EXIT, MyFrame::OnExit)
310END_EVENT_TABLE()
311
312// My frame constructor
313MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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314 const wxSize& size, long style)
315 : wxFrame(frame, wxID_ANY, title, pos, size, style)
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316{
317 m_canvas = NULL;
3a992940 318 SetIcon(wxIcon(sample_xpm));
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319}
320
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321MyFrame::~MyFrame()
322{
806e2f15 323 delete m_canvas;
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324}
325
8b089c5e 326// Intercept menu commands
5cf036d0 327void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) )
8b089c5e 328{
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329 // true is to force the frame to close
330 Close(true);
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331}
332
333/*
334 * TestGLCanvas implementation
335 */
336
337BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
338 EVT_SIZE(TestGLCanvas::OnSize)
339 EVT_PAINT(TestGLCanvas::OnPaint)
340 EVT_CHAR(TestGLCanvas::OnChar)
341 EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent)
342 EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground)
343END_EVENT_TABLE()
344
345TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
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346 const wxPoint& pos, const wxSize& size, long style,
347 const wxString& name, int* gl_attrib)
3a992940 348 : wxGLCanvas(parent, id, pos, size, style|wxFULL_REPAINT_ON_RESIZE, name, gl_attrib)
8b089c5e 349{
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350 parent->Show(true);
351 SetCurrent();
352
353 /* Make sure server supports the vertex array extension */
354 char* extensions = (char *) glGetString( GL_EXTENSIONS );
355 if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" ))
356 {
357 use_vertex_arrays = GL_FALSE;
358 }
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359}
360
361
2db98bf5 362void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) )
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363{
364 // This is a dummy, to avoid an endless succession of paint messages.
365 // OnPaint handlers must always create a wxPaintDC.
366 wxPaintDC dc(this);
367
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368#ifndef __WXMOTIF__
369 if (!GetContext()) return;
370#endif
371
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372 SetCurrent();
373
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374 draw1();
375 SwapBuffers();
376}
377
378void TestGLCanvas::OnSize(wxSizeEvent& event)
379{
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380 // this is also necessary to update the context on some platforms
381 wxGLCanvas::OnSize(event);
5cf036d0 382
9d705dfa 383 // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...)
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384 int w, h;
385 GetClientSize(&w, &h);
c661ecca 386#ifndef __WXMOTIF__
9d705dfa 387 if (GetContext())
c661ecca 388#endif
9d705dfa 389 {
2f6c54eb 390 SetCurrent();
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391 glViewport(0, 0, (GLint) w, (GLint) h);
392 }
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393}
394
395void TestGLCanvas::OnChar(wxKeyEvent& event)
396{
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397 switch( event.GetKeyCode() )
398 {
8b089c5e 399 case WXK_ESCAPE:
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400 wxTheApp->ExitMainLoop();
401 return;
402
8b089c5e 403 case WXK_LEFT:
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404 yrot -= 15.0;
405 break;
406
8b089c5e 407 case WXK_RIGHT:
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408 yrot += 15.0;
409 break;
410
8b089c5e 411 case WXK_UP:
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412 xrot += 15.0;
413 break;
414
8b089c5e 415 case WXK_DOWN:
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416 xrot -= 15.0;
417 break;
418
8b089c5e 419 case 's': case 'S':
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420 smooth = !smooth;
421 if (smooth)
422 {
423 glShadeModel(GL_SMOOTH);
424 }
425 else
426 {
427 glShadeModel(GL_FLAT);
428 }
429 break;
430
8b089c5e 431 case 'l': case 'L':
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432 lighting = !lighting;
433 if (lighting)
434 {
435 glEnable(GL_LIGHTING);
436 }
437 else
438 {
439 glDisable(GL_LIGHTING);
440 }
441 break;
442
443 default:
8b089c5e 444 event.Skip();
5cf036d0 445 return;
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446 }
447
5cf036d0 448 Refresh(false);
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449}
450
451void TestGLCanvas::OnMouseEvent(wxMouseEvent& event)
452{
453 static int dragging = 0;
454 static float last_x, last_y;
455
456 //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown());
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DS
457 if(event.LeftIsDown())
458 {
459 if(!dragging)
460 {
461 dragging = 1;
462 }
463 else
464 {
465 yrot += (event.GetX() - last_x)*1.0;
466 xrot += (event.GetY() - last_y)*1.0;
467 Refresh(false);
468 }
469 last_x = event.GetX();
470 last_y = event.GetY();
2f6c54eb 471 }
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472 else
473 dragging = 0;
474
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475}
476
5cf036d0 477void TestGLCanvas::OnEraseBackground( wxEraseEvent& WXUNUSED(event) )
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478{
479 // Do nothing, to avoid flashing.
480}
481