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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: src/msw/thread.cpp
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3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
bee503b0 5// Modified by: Vadim Zeitlin to make it work :-)
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6// Created: 04/22/98
7// RCS-ID: $Id$
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8// Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9// Vadim Zeitlin (1999-2002)
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13// ----------------------------------------------------------------------------
14// headers
15// ----------------------------------------------------------------------------
16
a3b46648 17// For compilers that support precompilation, includes "wx.h".
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18#include "wx/wxprec.h"
19
20#if defined(__BORLANDC__)
3222fde2 21 #pragma hdrstop
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22#endif
23
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24#if wxUSE_THREADS
25
26#include "wx/thread.h"
27
2bda0e17 28#ifndef WX_PRECOMP
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29 #include "wx/intl.h"
30 #include "wx/app.h"
02761f6c 31 #include "wx/module.h"
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32#endif
33
e2478fde 34#include "wx/apptrait.h"
d3f8206c 35#include "wx/scopeguard.h"
e2478fde 36
0d0512bd 37#include "wx/msw/private.h"
a6c2e2c7 38#include "wx/msw/missing.h"
d3f8206c 39#include "wx/msw/seh.h"
3222fde2 40
d3f8206c 41#include "wx/except.h"
2bda0e17 42
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43// must have this symbol defined to get _beginthread/_endthread declarations
44#ifndef _MT
45 #define _MT
46#endif
47
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48#if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58#endif // BC++
59
60// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61// which should be used instead of Win32 ::CreateThread() if possible
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62#if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
9f51f2b6 64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
ba14d986 65 defined(__WATCOMC__) || defined(__MWERKS__)
ccebc98a 66
4676948b 67#ifndef __WXWINCE__
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68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
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70#endif
71
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72#endif
73
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74#ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
b568d04f 76 #include <process.h>
9f51f2b6 77
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78 // the return type of the thread function entry point: notice that this
79 // type can't hold a pointer under Win64
80 typedef unsigned THREAD_RETVAL;
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81
82 // the calling convention of the thread function entry point
83 #define THREAD_CALLCONV __stdcall
84#else
85 // the settings for CreateThread()
86 typedef DWORD THREAD_RETVAL;
87 #define THREAD_CALLCONV WINAPI
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88#endif
89
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90static const THREAD_RETVAL THREAD_ERROR_EXIT = (THREAD_RETVAL)-1;
91
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92// ----------------------------------------------------------------------------
93// constants
94// ----------------------------------------------------------------------------
95
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96// the possible states of the thread ("=>" shows all possible transitions from
97// this state)
98enum wxThreadState
99{
100 STATE_NEW, // didn't start execution yet (=> RUNNING)
101 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
102 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
103 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
104 STATE_EXITED // thread is terminating
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105};
106
3222fde2 107// ----------------------------------------------------------------------------
b568d04f 108// this module globals
3222fde2 109// ----------------------------------------------------------------------------
2bda0e17 110
bf1852e1 111// TLS index of the slot where we store the pointer to the current thread
b568d04f 112static DWORD gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 113
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114// id of the main thread - the one which can call GUI functions without first
115// calling wxMutexGuiEnter()
b568d04f 116static DWORD gs_idMainThread = 0;
bee503b0 117
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118// if it's false, some secondary thread is holding the GUI lock
119static bool gs_bGuiOwnedByMainThread = true;
2bda0e17 120
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121// critical section which controls access to all GUI functions: any secondary
122// thread (i.e. except the main one) must enter this crit section before doing
123// any GUI calls
b568d04f 124static wxCriticalSection *gs_critsectGui = NULL;
bee503b0 125
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126// critical section which protects gs_nWaitingForGui variable
127static wxCriticalSection *gs_critsectWaitingForGui = NULL;
bee503b0 128
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129// critical section which serializes WinThreadStart() and WaitForTerminate()
130// (this is a potential bottleneck, we use a single crit sect for all threads
131// in the system, but normally time spent inside it should be quite short)
132static wxCriticalSection *gs_critsectThreadDelete = NULL;
133
bee503b0 134// number of threads waiting for GUI in wxMutexGuiEnter()
b568d04f 135static size_t gs_nWaitingForGui = 0;
2bda0e17 136
bf1852e1 137// are we waiting for a thread termination?
3ef22a5b 138static bool gs_waitingForThread = false;
bf1852e1 139
3222fde2 140// ============================================================================
9e84b847 141// Windows implementation of thread and related classes
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142// ============================================================================
143
144// ----------------------------------------------------------------------------
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145// wxCriticalSection
146// ----------------------------------------------------------------------------
147
3ad41c28 148wxCriticalSection::wxCriticalSection( wxCriticalSectionType WXUNUSED(critSecType) )
9e84b847 149{
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150 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
151 wxCriticalSectionBufferTooSmall );
152
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153 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
154}
155
156wxCriticalSection::~wxCriticalSection()
157{
158 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
159}
160
161void wxCriticalSection::Enter()
162{
163 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
164}
165
166void wxCriticalSection::Leave()
167{
168 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
169}
170
171// ----------------------------------------------------------------------------
172// wxMutex
3222fde2 173// ----------------------------------------------------------------------------
0d0512bd 174
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175class wxMutexInternal
176{
2bda0e17 177public:
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178 wxMutexInternal(wxMutexType mutexType);
179 ~wxMutexInternal();
7f684264 180
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181 bool IsOk() const { return m_mutex != NULL; }
182
183 wxMutexError Lock() { return LockTimeout(INFINITE); }
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184 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
185 wxMutexError TryLock();
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186 wxMutexError Unlock();
187
188private:
189 wxMutexError LockTimeout(DWORD milliseconds);
7f684264 190
7f684264 191 HANDLE m_mutex;
1654ef4c 192
424c9ce7 193 unsigned long m_owningThread;
424c9ce7 194 wxMutexType m_type;
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195
196 DECLARE_NO_COPY_CLASS(wxMutexInternal)
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197};
198
9e84b847 199// all mutexes are recursive under Win32 so we don't use mutexType
424c9ce7 200wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
2bda0e17 201{
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202 // create a nameless (hence intra process and always private) mutex
203 m_mutex = ::CreateMutex
204 (
205 NULL, // default secutiry attributes
696d13ee 206 FALSE, // not initially locked
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207 NULL // no name
208 );
a6b0bd49 209
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210 m_type = mutexType;
211 m_owningThread = 0;
424c9ce7 212
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213 if ( !m_mutex )
214 {
215 wxLogLastError(_T("CreateMutex()"));
216 }
1654ef4c 217
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218}
219
9e84b847 220wxMutexInternal::~wxMutexInternal()
2bda0e17 221{
9e84b847 222 if ( m_mutex )
7f684264 223 {
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224 if ( !::CloseHandle(m_mutex) )
225 {
226 wxLogLastError(_T("CloseHandle(mutex)"));
227 }
7f684264 228 }
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229}
230
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231wxMutexError wxMutexInternal::TryLock()
232{
233 const wxMutexError rc = LockTimeout(0);
234
235 // we have a special return code for timeout in this case
236 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
237}
238
9e84b847 239wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
2bda0e17 240{
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241 if (m_type == wxMUTEX_DEFAULT)
242 {
243 // Don't allow recursive
375f364e 244 if (m_owningThread != 0)
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245 {
246 if (m_owningThread == wxThread::GetCurrentId())
247 return wxMUTEX_DEAD_LOCK;
248 }
249 }
250
9e84b847 251 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
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252 switch ( rc )
253 {
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254 case WAIT_ABANDONED:
255 // the previous caller died without releasing the mutex, so even
256 // though we did get it, log a message about this
257 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
258 // fall through
259
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260 case WAIT_OBJECT_0:
261 // ok
262 break;
2bda0e17 263
3222fde2 264 case WAIT_TIMEOUT:
696d13ee 265 return wxMUTEX_TIMEOUT;
9e84b847 266
3222fde2 267 default:
223d09f6 268 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
9e84b847 269 // fall through
3222fde2 270
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271 case WAIT_FAILED:
272 wxLogLastError(_T("WaitForSingleObject(mutex)"));
273 return wxMUTEX_MISC_ERROR;
274 }
2bda0e17 275
424c9ce7 276 if (m_type == wxMUTEX_DEFAULT)
1654ef4c 277 {
424c9ce7 278 // required for checking recursiveness
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279 m_owningThread = wxThread::GetCurrentId();
280 }
1654ef4c 281
3222fde2 282 return wxMUTEX_NO_ERROR;
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283}
284
9e84b847 285wxMutexError wxMutexInternal::Unlock()
2bda0e17 286{
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287 // required for checking recursiveness
288 m_owningThread = 0;
289
9e84b847 290 if ( !::ReleaseMutex(m_mutex) )
3222fde2 291 {
2b5f62a0 292 wxLogLastError(_T("ReleaseMutex()"));
9e84b847 293
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294 return wxMUTEX_MISC_ERROR;
295 }
a6b0bd49 296
3222fde2 297 return wxMUTEX_NO_ERROR;
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298}
299
be809868 300// --------------------------------------------------------------------------
9e84b847 301// wxSemaphore
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302// --------------------------------------------------------------------------
303
9e84b847 304// a trivial wrapper around Win32 semaphore
be809868 305class wxSemaphoreInternal
3222fde2 306{
2bda0e17 307public:
9e84b847 308 wxSemaphoreInternal(int initialcount, int maxcount);
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309 ~wxSemaphoreInternal();
310
9e84b847 311 bool IsOk() const { return m_semaphore != NULL; }
be809868 312
9e84b847 313 wxSemaError Wait() { return WaitTimeout(INFINITE); }
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314
315 wxSemaError TryWait()
316 {
317 wxSemaError rc = WaitTimeout(0);
318 if ( rc == wxSEMA_TIMEOUT )
319 rc = wxSEMA_BUSY;
320
321 return rc;
322 }
323
9e84b847 324 wxSemaError WaitTimeout(unsigned long milliseconds);
be809868 325
9e84b847 326 wxSemaError Post();
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327
328private:
329 HANDLE m_semaphore;
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330
331 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
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332};
333
9e84b847 334wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
be809868 335{
4a268913 336#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
be809868 337 if ( maxcount == 0 )
b568d04f 338 {
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339 // make it practically infinite
340 maxcount = INT_MAX;
341 }
4d1c1c3c 342
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343 m_semaphore = ::CreateSemaphore
344 (
345 NULL, // default security attributes
346 initialcount,
347 maxcount,
348 NULL // no name
349 );
4676948b 350#endif
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351 if ( !m_semaphore )
352 {
353 wxLogLastError(_T("CreateSemaphore()"));
b568d04f 354 }
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355}
356
357wxSemaphoreInternal::~wxSemaphoreInternal()
358{
9e84b847 359 if ( m_semaphore )
b568d04f 360 {
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361 if ( !::CloseHandle(m_semaphore) )
362 {
363 wxLogLastError(_T("CloseHandle(semaphore)"));
364 }
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365 }
366}
b568d04f 367
9e84b847 368wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
be809868 369{
9e84b847 370 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
be809868 371
9e84b847 372 switch ( rc )
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373 {
374 case WAIT_OBJECT_0:
9e84b847 375 return wxSEMA_NO_ERROR;
b568d04f 376
be809868 377 case WAIT_TIMEOUT:
918dc519 378 return wxSEMA_TIMEOUT;
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379
380 default:
9e84b847 381 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
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382 }
383
9e84b847 384 return wxSEMA_MISC_ERROR;
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385}
386
9e84b847 387wxSemaError wxSemaphoreInternal::Post()
be809868 388{
4a268913 389#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
9e84b847 390 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
4d1c1c3c 391 {
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392 if ( GetLastError() == ERROR_TOO_MANY_POSTS )
393 {
394 return wxSEMA_OVERFLOW;
395 }
396 else
397 {
398 wxLogLastError(_T("ReleaseSemaphore"));
399 return wxSEMA_MISC_ERROR;
400 }
9e84b847 401 }
be809868 402
9e84b847 403 return wxSEMA_NO_ERROR;
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404#else
405 return wxSEMA_MISC_ERROR;
406#endif
be809868 407}
4d1c1c3c 408
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409// ----------------------------------------------------------------------------
410// wxThread implementation
411// ----------------------------------------------------------------------------
412
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413// wxThreadInternal class
414// ----------------------
415
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416class wxThreadInternal
417{
2bda0e17 418public:
3ef22a5b 419 wxThreadInternal(wxThread *thread)
bf1852e1 420 {
3ef22a5b 421 m_thread = thread;
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422 m_hThread = 0;
423 m_state = STATE_NEW;
424 m_priority = WXTHREAD_DEFAULT_PRIORITY;
3ef22a5b 425 m_nRef = 1;
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426 }
427
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428 ~wxThreadInternal()
429 {
430 Free();
431 }
432
433 void Free()
434 {
435 if ( m_hThread )
436 {
437 if ( !::CloseHandle(m_hThread) )
438 {
f6bcfd97 439 wxLogLastError(wxT("CloseHandle(thread)"));
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440 }
441
442 m_hThread = 0;
443 }
444 }
445
bf1852e1 446 // create a new (suspended) thread (for the given thread object)
6fe73788 447 bool Create(wxThread *thread, unsigned int stackSize);
bf1852e1 448
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449 // wait for the thread to terminate, either by itself, or by asking it
450 // (politely, this is not Kill()!) to do it
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451 wxThreadError WaitForTerminate(wxCriticalSection& cs,
452 wxThread::ExitCode *pRc,
453 wxThread *threadToDelete = NULL);
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454
455 // kill the thread unconditionally
456 wxThreadError Kill();
457
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458 // suspend/resume/terminate
459 bool Suspend();
460 bool Resume();
461 void Cancel() { m_state = STATE_CANCELED; }
462
463 // thread state
464 void SetState(wxThreadState state) { m_state = state; }
465 wxThreadState GetState() const { return m_state; }
466
467 // thread priority
b568d04f 468 void SetPriority(unsigned int priority);
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469 unsigned int GetPriority() const { return m_priority; }
470
471 // thread handle and id
472 HANDLE GetHandle() const { return m_hThread; }
473 DWORD GetId() const { return m_tid; }
474
d3f8206c 475 // the thread function forwarding to DoThreadStart
9f51f2b6 476 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
2bda0e17 477
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478 // really start the thread (if it's not already dead)
479 static THREAD_RETVAL DoThreadStart(wxThread *thread);
480
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481 // call OnExit() on the thread
482 static void DoThreadOnExit(wxThread *thread);
483
484
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485 void KeepAlive()
486 {
487 if ( m_thread->IsDetached() )
488 ::InterlockedIncrement(&m_nRef);
489 }
490
491 void LetDie()
492 {
493 if ( m_thread->IsDetached() && !::InterlockedDecrement(&m_nRef) )
494 delete m_thread;
495 }
496
bf1852e1 497private:
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498 // the thread we're associated with
499 wxThread *m_thread;
500
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501 HANDLE m_hThread; // handle of the thread
502 wxThreadState m_state; // state, see wxThreadState enum
503 unsigned int m_priority; // thread priority in "wx" units
504 DWORD m_tid; // thread id
22f3361e 505
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506 // number of threads which need this thread to remain alive, when the count
507 // reaches 0 we kill the owning wxThread -- and die ourselves with it
508 LONG m_nRef;
509
22f3361e 510 DECLARE_NO_COPY_CLASS(wxThreadInternal)
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511};
512
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513// small class which keeps a thread alive during its lifetime
514class wxThreadKeepAlive
515{
516public:
517 wxThreadKeepAlive(wxThreadInternal& thrImpl) : m_thrImpl(thrImpl)
518 { m_thrImpl.KeepAlive(); }
519 ~wxThreadKeepAlive()
520 { m_thrImpl.LetDie(); }
521
522private:
523 wxThreadInternal& m_thrImpl;
524};
525
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526/* static */
527void wxThreadInternal::DoThreadOnExit(wxThread *thread)
528{
529 wxTRY
530 {
531 thread->OnExit();
532 }
533 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
534}
535
536/* static */
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537THREAD_RETVAL wxThreadInternal::DoThreadStart(wxThread *thread)
538{
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539 wxON_BLOCK_EXIT1(DoThreadOnExit, thread);
540
3f49efdb 541 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
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542
543 wxTRY
544 {
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545 // store the thread object in the TLS
546 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
547 {
548 wxLogSysError(_("Can not start thread: error writing TLS."));
549
3f49efdb 550 return THREAD_ERROR_EXIT;
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551 }
552
d79c9c67 553 rc = wxPtrToUInt(thread->Entry());
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554 }
555 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
556
557 return rc;
558}
3ef22a5b 559
5b53617d 560/* static */
08d7397c 561THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
2bda0e17 562{
3f49efdb 563 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
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564
565 wxThread * const thread = (wxThread *)param;
f6bcfd97 566
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567 // each thread has its own SEH translator so install our own a.s.a.p.
568 DisableAutomaticSETranslator();
569
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570 // first of all, check whether we hadn't been cancelled already and don't
571 // start the user code at all then
0f00be4b 572 const bool hasExited = thread->m_internal->GetState() == STATE_EXITED;
5eba4394 573
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574 // run the thread function itself inside a SEH try/except block
575 wxSEH_TRY
bf1852e1 576 {
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577 if ( hasExited )
578 DoThreadOnExit(thread);
579 else
d3f8206c 580 rc = DoThreadStart(thread);
5eba4394 581 }
3f49efdb 582 wxSEH_HANDLE(THREAD_ERROR_EXIT)
5b53617d 583
5eba4394 584
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585 // save IsDetached because thread object can be deleted by joinable
586 // threads after state is changed to STATE_EXITED.
d3f8206c 587 const bool isDetached = thread->IsDetached();
0f00be4b 588 if ( !hasExited )
5eba4394 589 {
f6bcfd97 590 // enter m_critsect before changing the thread state
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591 //
592 // NB: can't use wxCriticalSectionLocker here as we use SEH and it's
593 // incompatible with C++ object dtors
594 thread->m_critsect.Enter();
f6bcfd97 595 thread->m_internal->SetState(STATE_EXITED);
d3f8206c 596 thread->m_critsect.Leave();
f6bcfd97 597 }
b568d04f 598
3ef22a5b 599 // the thread may delete itself now if it wants, we don't need it any more
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600 if ( isDetached )
601 thread->m_internal->LetDie();
bf1852e1 602
b568d04f 603 return rc;
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604}
605
b568d04f 606void wxThreadInternal::SetPriority(unsigned int priority)
2bda0e17 607{
b568d04f 608 m_priority = priority;
3222fde2 609
77ffb593 610 // translate wxWidgets priority to the Windows one
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611 int win_priority;
612 if (m_priority <= 20)
613 win_priority = THREAD_PRIORITY_LOWEST;
614 else if (m_priority <= 40)
615 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
616 else if (m_priority <= 60)
617 win_priority = THREAD_PRIORITY_NORMAL;
618 else if (m_priority <= 80)
619 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
620 else if (m_priority <= 100)
621 win_priority = THREAD_PRIORITY_HIGHEST;
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622 else
623 {
223d09f6 624 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
bf1852e1 625 win_priority = THREAD_PRIORITY_NORMAL;
3222fde2
VZ
626 }
627
b568d04f 628 if ( !::SetThreadPriority(m_hThread, win_priority) )
bee503b0
VZ
629 {
630 wxLogSysError(_("Can't set thread priority"));
631 }
b568d04f
VZ
632}
633
6fe73788 634bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
b568d04f 635{
50ef4401
VZ
636 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
637 _T("Create()ing thread twice?") );
638
b568d04f
VZ
639 // for compilers which have it, we should use C RTL function for thread
640 // creation instead of Win32 API one because otherwise we will have memory
641 // leaks if the thread uses C RTL (and most threads do)
9f51f2b6 642#ifdef wxUSE_BEGIN_THREAD
414c639c
VZ
643
644 // Watcom is reported to not like 0 stack size (which means "use default"
645 // for the other compilers and is also the default value for stackSize)
646#ifdef __WATCOMC__
647 if ( !stackSize )
648 stackSize = 10240;
649#endif // __WATCOMC__
650
9f51f2b6
VZ
651 m_hThread = (HANDLE)_beginthreadex
652 (
6fe73788
RL
653 NULL, // default security
654 stackSize,
655 wxThreadInternal::WinThreadStart, // entry point
656 thread,
657 CREATE_SUSPENDED,
658 (unsigned int *)&m_tid
9f51f2b6 659 );
611cb666 660#else // compiler doesn't have _beginthreadex
b568d04f
VZ
661 m_hThread = ::CreateThread
662 (
663 NULL, // default security
414c639c 664 stackSize, // stack size
9f51f2b6 665 wxThreadInternal::WinThreadStart, // thread entry point
b568d04f
VZ
666 (LPVOID)thread, // parameter
667 CREATE_SUSPENDED, // flags
668 &m_tid // [out] thread id
669 );
611cb666 670#endif // _beginthreadex/CreateThread
b568d04f
VZ
671
672 if ( m_hThread == NULL )
673 {
674 wxLogSysError(_("Can't create thread"));
675
3ef22a5b 676 return false;
b568d04f
VZ
677 }
678
679 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
680 {
681 SetPriority(m_priority);
682 }
3222fde2 683
3ef22a5b 684 return true;
2bda0e17
KB
685}
686
68d41720
VZ
687wxThreadError wxThreadInternal::Kill()
688{
3f49efdb 689 if ( !::TerminateThread(m_hThread, THREAD_ERROR_EXIT) )
68d41720
VZ
690 {
691 wxLogSysError(_("Couldn't terminate thread"));
692
693 return wxTHREAD_MISC_ERROR;
694 }
695
696 Free();
697
698 return wxTHREAD_NO_ERROR;
699}
700
701wxThreadError
3ef22a5b
VZ
702wxThreadInternal::WaitForTerminate(wxCriticalSection& cs,
703 wxThread::ExitCode *pRc,
704 wxThread *threadToDelete)
68d41720 705{
3ef22a5b
VZ
706 // prevent the thread C++ object from disappearing as long as we are using
707 // it here
708 wxThreadKeepAlive keepAlive(*this);
709
710
711 // we may either wait passively for the thread to terminate (when called
712 // from Wait()) or ask it to terminate (when called from Delete())
713 bool shouldDelete = threadToDelete != NULL;
714
3f49efdb 715 DWORD rc = 0;
68d41720 716
0f00be4b
VZ
717 // we might need to resume the thread if it's currently stopped
718 bool shouldResume = false;
68d41720 719
0f00be4b
VZ
720 // as Delete() (which calls us) is always safe to call we need to consider
721 // all possible states
68d41720
VZ
722 {
723 wxCriticalSectionLocker lock(cs);
724
725 if ( m_state == STATE_NEW )
726 {
3ef22a5b 727 if ( shouldDelete )
68d41720 728 {
63fa42b3
VZ
729 // WinThreadStart() will see it and terminate immediately, no
730 // need to cancel the thread -- but we still need to resume it
731 // to let it run
68d41720
VZ
732 m_state = STATE_EXITED;
733
0f00be4b
VZ
734 // we must call Resume() as the thread hasn't been initially
735 // resumed yet (and as Resume() it knows about STATE_EXITED
736 // special case, it won't touch it and WinThreadStart() will
737 // just exit immediately)
738 shouldResume = true;
3ef22a5b 739 shouldDelete = false;
68d41720 740 }
0f00be4b
VZ
741 //else: shouldResume is correctly set to false here, wait until
742 // someone else runs the thread and it finishes
68d41720 743 }
0f00be4b 744 else // running, paused, cancelled or even exited
68d41720
VZ
745 {
746 shouldResume = m_state == STATE_PAUSED;
747 }
748 }
749
750 // resume the thread if it is paused
751 if ( shouldResume )
752 Resume();
753
0f00be4b
VZ
754 // ask the thread to terminate
755 if ( shouldDelete )
68d41720 756 {
0f00be4b 757 wxCriticalSectionLocker lock(cs);
68d41720 758
0f00be4b
VZ
759 Cancel();
760 }
68d41720 761
68d41720 762
0f00be4b
VZ
763 // now wait for thread to finish
764 if ( wxThread::IsMain() )
765 {
766 // set flag for wxIsWaitingForThread()
767 gs_waitingForThread = true;
768 }
769
770 // we can't just wait for the thread to terminate because it might be
771 // calling some GUI functions and so it will never terminate before we
772 // process the Windows messages that result from these functions
773 // (note that even in console applications we might have to process
774 // messages if we use wxExecute() or timers or ...)
775 DWORD result wxDUMMY_INITIALIZE(0);
776 do
777 {
778 if ( wxThread::IsMain() )
68d41720 779 {
0f00be4b
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780 // give the thread we're waiting for chance to do the GUI call
781 // it might be in
782 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
68d41720 783 {
0f00be4b 784 wxMutexGuiLeave();
68d41720 785 }
0f00be4b 786 }
68d41720 787
e570a44b
VZ
788 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
789 if ( traits )
790 {
791 result = traits->WaitForThread(m_hThread);
792 }
793 else // can't wait for the thread
794 {
795 // so kill it below
796 result = 0xFFFFFFFF;
797 }
0f00be4b
VZ
798
799 switch ( result )
800 {
801 case 0xFFFFFFFF:
802 // error
803 wxLogSysError(_("Can not wait for thread termination"));
804 Kill();
805 return wxTHREAD_KILLED;
806
807 case WAIT_OBJECT_0:
808 // thread we're waiting for terminated
809 break;
810
811 case WAIT_OBJECT_0 + 1:
812 // new message arrived, process it -- but only if we're the
813 // main thread as we don't support processing messages in
814 // the other ones
815 //
816 // NB: we still must include QS_ALLINPUT even when waiting
817 // in a secondary thread because if it had created some
818 // window somehow (possible not even using wxWidgets)
819 // the system might dead lock then
820 if ( wxThread::IsMain() )
821 {
0f00be4b 822 if ( traits && !traits->DoMessageFromThreadWait() )
68d41720 823 {
0f00be4b
VZ
824 // WM_QUIT received: kill the thread
825 Kill();
68d41720 826
0f00be4b
VZ
827 return wxTHREAD_KILLED;
828 }
829 }
830 break;
68d41720 831
0f00be4b
VZ
832 default:
833 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
68d41720 834 }
0f00be4b
VZ
835 } while ( result != WAIT_OBJECT_0 );
836
837 if ( wxThread::IsMain() )
838 {
839 gs_waitingForThread = false;
68d41720
VZ
840 }
841
0f00be4b 842
68d41720
VZ
843 // although the thread might be already in the EXITED state it might not
844 // have terminated yet and so we are not sure that it has actually
845 // terminated if the "if" above hadn't been taken
7d0bf46a 846 for ( ;; )
68d41720 847 {
3f49efdb 848 if ( !::GetExitCodeThread(m_hThread, &rc) )
68d41720
VZ
849 {
850 wxLogLastError(wxT("GetExitCodeThread"));
851
3f49efdb 852 rc = THREAD_ERROR_EXIT;
7d0bf46a
VZ
853
854 break;
68d41720 855 }
7d0bf46a 856
3f49efdb 857 if ( rc != STILL_ACTIVE )
7d0bf46a
VZ
858 break;
859
860 // give the other thread some time to terminate, otherwise we may be
861 // starving it
862 ::Sleep(1);
863 }
68d41720
VZ
864
865 if ( pRc )
3f49efdb 866 *pRc = wxUIntToPtr(rc);
68d41720 867
3ef22a5b 868 // we don't need the thread handle any more in any case
4f45ba63
VZ
869 Free();
870
4f45ba63 871
3f49efdb 872 return rc == THREAD_ERROR_EXIT ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
68d41720
VZ
873}
874
bf1852e1 875bool wxThreadInternal::Suspend()
2bda0e17 876{
bf1852e1
VZ
877 DWORD nSuspendCount = ::SuspendThread(m_hThread);
878 if ( nSuspendCount == (DWORD)-1 )
bee503b0 879 {
bf1852e1
VZ
880 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
881
3ef22a5b 882 return false;
bee503b0 883 }
2bda0e17 884
bf1852e1
VZ
885 m_state = STATE_PAUSED;
886
3ef22a5b 887 return true;
a6b0bd49
VZ
888}
889
bf1852e1 890bool wxThreadInternal::Resume()
a6b0bd49 891{
bf1852e1 892 DWORD nSuspendCount = ::ResumeThread(m_hThread);
a6b0bd49
VZ
893 if ( nSuspendCount == (DWORD)-1 )
894 {
bf1852e1 895 wxLogSysError(_("Can not resume thread %x"), m_hThread);
a6b0bd49 896
3ef22a5b 897 return false;
a6b0bd49
VZ
898 }
899
f6bcfd97
BP
900 // don't change the state from STATE_EXITED because it's special and means
901 // we are going to terminate without running any user code - if we did it,
0f00be4b 902 // the code in WaitForTerminate() wouldn't work
f6bcfd97
BP
903 if ( m_state != STATE_EXITED )
904 {
905 m_state = STATE_RUNNING;
906 }
bee503b0 907
3ef22a5b 908 return true;
a6b0bd49
VZ
909}
910
bf1852e1
VZ
911// static functions
912// ----------------
913
914wxThread *wxThread::This()
a6b0bd49 915{
b568d04f 916 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
bf1852e1
VZ
917
918 // be careful, 0 may be a valid return value as well
919 if ( !thread && (::GetLastError() != NO_ERROR) )
a6b0bd49 920 {
bf1852e1 921 wxLogSysError(_("Couldn't get the current thread pointer"));
a6b0bd49 922
bf1852e1 923 // return NULL...
a6b0bd49
VZ
924 }
925
bf1852e1
VZ
926 return thread;
927}
928
929bool wxThread::IsMain()
930{
5b65f136 931 return ::GetCurrentThreadId() == gs_idMainThread || gs_idMainThread == 0;
bf1852e1
VZ
932}
933
934void wxThread::Yield()
935{
b568d04f
VZ
936 // 0 argument to Sleep() is special and means to just give away the rest of
937 // our timeslice
bf1852e1
VZ
938 ::Sleep(0);
939}
940
ef8d96c2
VZ
941int wxThread::GetCPUCount()
942{
28a4627c
VZ
943 SYSTEM_INFO si;
944 GetSystemInfo(&si);
945
946 return si.dwNumberOfProcessors;
ef8d96c2
VZ
947}
948
4958ea8f
RD
949unsigned long wxThread::GetCurrentId()
950{
951 return (unsigned long)::GetCurrentThreadId();
952}
953
0c0d1521 954bool wxThread::SetConcurrency(size_t WXUNUSED_IN_WINCE(level))
ef8d96c2 955{
7010702f 956#ifdef __WXWINCE__
7010702f
WS
957 return false;
958#else
28a4627c
VZ
959 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
960
ef8d96c2 961 // ok only for the default one
28a4627c
VZ
962 if ( level == 0 )
963 return 0;
964
965 // get system affinity mask first
966 HANDLE hProcess = ::GetCurrentProcess();
975b6bcf 967 DWORD_PTR dwProcMask, dwSysMask;
28a4627c
VZ
968 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
969 {
970 wxLogLastError(_T("GetProcessAffinityMask"));
971
3ef22a5b 972 return false;
28a4627c
VZ
973 }
974
975 // how many CPUs have we got?
976 if ( dwSysMask == 1 )
977 {
978 // don't bother with all this complicated stuff - on a single
979 // processor system it doesn't make much sense anyhow
980 return level == 1;
981 }
982
983 // calculate the process mask: it's a bit vector with one bit per
984 // processor; we want to schedule the process to run on first level
985 // CPUs
986 DWORD bit = 1;
987 while ( bit )
988 {
989 if ( dwSysMask & bit )
990 {
991 // ok, we can set this bit
992 dwProcMask |= bit;
993
994 // another process added
8d7eaf91 995 if ( --level == 0 )
28a4627c
VZ
996 {
997 // and that's enough
998 break;
999 }
1000 }
1001
1002 // next bit
1003 bit <<= 1;
1004 }
1005
1006 // could we set all bits?
1007 if ( level != 0 )
1008 {
1009 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
1010
3ef22a5b 1011 return false;
28a4627c
VZ
1012 }
1013
1014 // set it: we can't link to SetProcessAffinityMask() because it doesn't
1015 // exist in Win9x, use RT binding instead
1016
fdb9d2b8 1017 typedef BOOL (WINAPI *SETPROCESSAFFINITYMASK)(HANDLE, DWORD_PTR);
28a4627c
VZ
1018
1019 // can use static var because we're always in the main thread here
1020 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
1021
1022 if ( !pfnSetProcessAffinityMask )
1023 {
1024 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
1025 if ( hModKernel )
1026 {
1027 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
f6bcfd97 1028 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
28a4627c
VZ
1029 }
1030
1031 // we've discovered a MT version of Win9x!
1032 wxASSERT_MSG( pfnSetProcessAffinityMask,
f6bcfd97 1033 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
28a4627c
VZ
1034 }
1035
1036 if ( !pfnSetProcessAffinityMask )
1037 {
1038 // msg given above - do it only once
3ef22a5b 1039 return false;
28a4627c
VZ
1040 }
1041
696e1ea0 1042 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
28a4627c
VZ
1043 {
1044 wxLogLastError(_T("SetProcessAffinityMask"));
1045
3ef22a5b 1046 return false;
28a4627c 1047 }
975b6bcf 1048
3ef22a5b 1049 return true;
7010702f 1050#endif // __WXWINCE__/!__WXWINCE__
ef8d96c2
VZ
1051}
1052
b568d04f
VZ
1053// ctor and dtor
1054// -------------
1055
1056wxThread::wxThread(wxThreadKind kind)
1057{
3ef22a5b 1058 m_internal = new wxThreadInternal(this);
b568d04f
VZ
1059
1060 m_isDetached = kind == wxTHREAD_DETACHED;
1061}
1062
1063wxThread::~wxThread()
1064{
9fc3ad34 1065 delete m_internal;
b568d04f
VZ
1066}
1067
bf1852e1
VZ
1068// create/start thread
1069// -------------------
1070
6fe73788 1071wxThreadError wxThread::Create(unsigned int stackSize)
bf1852e1 1072{
b568d04f
VZ
1073 wxCriticalSectionLocker lock(m_critsect);
1074
6fe73788 1075 if ( !m_internal->Create(this, stackSize) )
bf1852e1 1076 return wxTHREAD_NO_RESOURCE;
bee503b0 1077
a6b0bd49 1078 return wxTHREAD_NO_ERROR;
2bda0e17
KB
1079}
1080
bf1852e1 1081wxThreadError wxThread::Run()
2bda0e17 1082{
bf1852e1
VZ
1083 wxCriticalSectionLocker lock(m_critsect);
1084
9fc3ad34 1085 if ( m_internal->GetState() != STATE_NEW )
bf1852e1
VZ
1086 {
1087 // actually, it may be almost any state at all, not only STATE_RUNNING
1088 return wxTHREAD_RUNNING;
1089 }
1090
b568d04f 1091 // the thread has just been created and is still suspended - let it run
bf1852e1 1092 return Resume();
2bda0e17
KB
1093}
1094
bf1852e1
VZ
1095// suspend/resume thread
1096// ---------------------
1097
1098wxThreadError wxThread::Pause()
2bda0e17 1099{
bf1852e1
VZ
1100 wxCriticalSectionLocker lock(m_critsect);
1101
9fc3ad34 1102 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
1103}
1104
bf1852e1 1105wxThreadError wxThread::Resume()
2bda0e17 1106{
bf1852e1
VZ
1107 wxCriticalSectionLocker lock(m_critsect);
1108
9fc3ad34 1109 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
2bda0e17
KB
1110}
1111
bf1852e1
VZ
1112// stopping thread
1113// ---------------
1114
b568d04f
VZ
1115wxThread::ExitCode wxThread::Wait()
1116{
d79c9c67 1117 ExitCode rc = wxUIntToPtr(THREAD_ERROR_EXIT);
3f49efdb 1118
b568d04f
VZ
1119 // although under Windows we can wait for any thread, it's an error to
1120 // wait for a detached one in wxWin API
3f49efdb 1121 wxCHECK_MSG( !IsDetached(), rc,
68d41720 1122 _T("wxThread::Wait(): can't wait for detached thread") );
b568d04f 1123
3ef22a5b 1124 (void)m_internal->WaitForTerminate(m_critsect, &rc);
b568d04f 1125
b568d04f
VZ
1126 return rc;
1127}
1128
1129wxThreadError wxThread::Delete(ExitCode *pRc)
2bda0e17 1130{
3ef22a5b 1131 return m_internal->WaitForTerminate(m_critsect, pRc, this);
2bda0e17
KB
1132}
1133
bf1852e1 1134wxThreadError wxThread::Kill()
2bda0e17 1135{
bf1852e1
VZ
1136 if ( !IsRunning() )
1137 return wxTHREAD_NOT_RUNNING;
1138
68d41720 1139 wxThreadError rc = m_internal->Kill();
b568d04f
VZ
1140
1141 if ( IsDetached() )
1142 {
1143 delete this;
1144 }
57fd9bb2
VZ
1145 else // joinable
1146 {
1147 // update the status of the joinable thread
1148 wxCriticalSectionLocker lock(m_critsect);
1149 m_internal->SetState(STATE_EXITED);
1150 }
bf1852e1 1151
68d41720 1152 return rc;
2bda0e17
KB
1153}
1154
b568d04f 1155void wxThread::Exit(ExitCode status)
2bda0e17 1156{
9fc3ad34 1157 m_internal->Free();
2bda0e17 1158
b568d04f
VZ
1159 if ( IsDetached() )
1160 {
1161 delete this;
1162 }
57fd9bb2
VZ
1163 else // joinable
1164 {
1165 // update the status of the joinable thread
1166 wxCriticalSectionLocker lock(m_critsect);
1167 m_internal->SetState(STATE_EXITED);
1168 }
b568d04f 1169
9f51f2b6 1170#ifdef wxUSE_BEGIN_THREAD
3f49efdb 1171 _endthreadex(wxPtrToUInt(status));
b568d04f 1172#else // !VC++
bf1852e1 1173 ::ExitThread((DWORD)status);
b568d04f 1174#endif // VC++/!VC++
2bda0e17 1175
223d09f6 1176 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
bf1852e1 1177}
2bda0e17 1178
b568d04f
VZ
1179// priority setting
1180// ----------------
1181
bf1852e1
VZ
1182void wxThread::SetPriority(unsigned int prio)
1183{
1184 wxCriticalSectionLocker lock(m_critsect);
1185
9fc3ad34 1186 m_internal->SetPriority(prio);
bf1852e1 1187}
2bda0e17 1188
bf1852e1
VZ
1189unsigned int wxThread::GetPriority() const
1190{
b568d04f 1191 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
2bda0e17 1192
9fc3ad34 1193 return m_internal->GetPriority();
2bda0e17
KB
1194}
1195
b568d04f 1196unsigned long wxThread::GetId() const
2bda0e17 1197{
b568d04f 1198 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1199
9fc3ad34 1200 return (unsigned long)m_internal->GetId();
2bda0e17
KB
1201}
1202
72fd19a1
JS
1203bool wxThread::IsRunning() const
1204{
b568d04f 1205 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1206
9fc3ad34 1207 return m_internal->GetState() == STATE_RUNNING;
72fd19a1
JS
1208}
1209
1210bool wxThread::IsAlive() const
1211{
b568d04f 1212 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1213
9fc3ad34
VZ
1214 return (m_internal->GetState() == STATE_RUNNING) ||
1215 (m_internal->GetState() == STATE_PAUSED);
72fd19a1
JS
1216}
1217
a737331d
GL
1218bool wxThread::IsPaused() const
1219{
b568d04f 1220 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
a737331d 1221
9fc3ad34 1222 return m_internal->GetState() == STATE_PAUSED;
a737331d
GL
1223}
1224
8c10faf1 1225bool wxThread::TestDestroy()
2bda0e17 1226{
b568d04f 1227 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
bf1852e1 1228
9fc3ad34 1229 return m_internal->GetState() == STATE_CANCELED;
2bda0e17
KB
1230}
1231
3222fde2
VZ
1232// ----------------------------------------------------------------------------
1233// Automatic initialization for thread module
1234// ----------------------------------------------------------------------------
2bda0e17 1235
3222fde2 1236class wxThreadModule : public wxModule
a6b0bd49 1237{
3222fde2
VZ
1238public:
1239 virtual bool OnInit();
1240 virtual void OnExit();
d524867f 1241
3222fde2
VZ
1242private:
1243 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1244};
d524867f
RR
1245
1246IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1247
3222fde2 1248bool wxThreadModule::OnInit()
d524867f 1249{
bf1852e1 1250 // allocate TLS index for storing the pointer to the current thread
b568d04f
VZ
1251 gs_tlsThisThread = ::TlsAlloc();
1252 if ( gs_tlsThisThread == 0xFFFFFFFF )
bf1852e1
VZ
1253 {
1254 // in normal circumstances it will only happen if all other
1255 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1256 // words, this should never happen
f6bcfd97 1257 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
bf1852e1 1258
3ef22a5b 1259 return false;
bf1852e1
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1260 }
1261
1262 // main thread doesn't have associated wxThread object, so store 0 in the
1263 // TLS instead
b568d04f 1264 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
bf1852e1 1265 {
b568d04f
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1266 ::TlsFree(gs_tlsThisThread);
1267 gs_tlsThisThread = 0xFFFFFFFF;
bf1852e1 1268
f6bcfd97 1269 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
bf1852e1 1270
3ef22a5b 1271 return false;
bf1852e1
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1272 }
1273
b568d04f 1274 gs_critsectWaitingForGui = new wxCriticalSection();
bee503b0 1275
b568d04f
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1276 gs_critsectGui = new wxCriticalSection();
1277 gs_critsectGui->Enter();
bee503b0 1278
3ef22a5b
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1279 gs_critsectThreadDelete = new wxCriticalSection;
1280
bf1852e1 1281 // no error return for GetCurrentThreadId()
b568d04f 1282 gs_idMainThread = ::GetCurrentThreadId();
3222fde2 1283
3ef22a5b 1284 return true;
d524867f
RR
1285}
1286
3222fde2 1287void wxThreadModule::OnExit()
d524867f 1288{
b568d04f 1289 if ( !::TlsFree(gs_tlsThisThread) )
bf1852e1 1290 {
f6bcfd97 1291 wxLogLastError(wxT("TlsFree failed."));
bf1852e1
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1292 }
1293
3ef22a5b
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1294 delete gs_critsectThreadDelete;
1295 gs_critsectThreadDelete = NULL;
1296
b568d04f 1297 if ( gs_critsectGui )
3222fde2 1298 {
b568d04f
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1299 gs_critsectGui->Leave();
1300 delete gs_critsectGui;
1301 gs_critsectGui = NULL;
3222fde2 1302 }
bee503b0 1303
b568d04f
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1304 delete gs_critsectWaitingForGui;
1305 gs_critsectWaitingForGui = NULL;
3222fde2
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1306}
1307
bee503b0 1308// ----------------------------------------------------------------------------
b568d04f 1309// under Windows, these functions are implemented using a critical section and
3222fde2 1310// not a mutex, so the names are a bit confusing
bee503b0
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1311// ----------------------------------------------------------------------------
1312
d254213e 1313void wxMutexGuiEnterImpl()
3222fde2 1314{
bee503b0
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1315 // this would dead lock everything...
1316 wxASSERT_MSG( !wxThread::IsMain(),
223d09f6 1317 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
bee503b0
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1318
1319 // the order in which we enter the critical sections here is crucial!!
1320
1321 // set the flag telling to the main thread that we want to do some GUI
1322 {
b568d04f 1323 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1324
b568d04f 1325 gs_nWaitingForGui++;
bee503b0
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1326 }
1327
1328 wxWakeUpMainThread();
1329
1330 // now we may block here because the main thread will soon let us in
1331 // (during the next iteration of OnIdle())
b568d04f 1332 gs_critsectGui->Enter();
3222fde2
VZ
1333}
1334
d254213e 1335void wxMutexGuiLeaveImpl()
3222fde2 1336{
b568d04f 1337 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0
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1338
1339 if ( wxThread::IsMain() )
1340 {
3ef22a5b 1341 gs_bGuiOwnedByMainThread = false;
bee503b0
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1342 }
1343 else
1344 {
4d1c1c3c 1345 // decrement the number of threads waiting for GUI access now
b568d04f 1346 wxASSERT_MSG( gs_nWaitingForGui > 0,
223d09f6 1347 wxT("calling wxMutexGuiLeave() without entering it first?") );
bee503b0 1348
b568d04f 1349 gs_nWaitingForGui--;
bee503b0
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1350
1351 wxWakeUpMainThread();
1352 }
1353
b568d04f 1354 gs_critsectGui->Leave();
bee503b0
VZ
1355}
1356
0c2f35dc 1357void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
bee503b0
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1358{
1359 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 1360 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
bee503b0 1361
b568d04f 1362 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
bee503b0 1363
b568d04f 1364 if ( gs_nWaitingForGui == 0 )
bee503b0
VZ
1365 {
1366 // no threads are waiting for GUI - so we may acquire the lock without
1367 // any danger (but only if we don't already have it)
1368 if ( !wxGuiOwnedByMainThread() )
1369 {
b568d04f 1370 gs_critsectGui->Enter();
bee503b0 1371
3ef22a5b 1372 gs_bGuiOwnedByMainThread = true;
bee503b0
VZ
1373 }
1374 //else: already have it, nothing to do
1375 }
1376 else
1377 {
1378 // some threads are waiting, release the GUI lock if we have it
1379 if ( wxGuiOwnedByMainThread() )
1380 {
1381 wxMutexGuiLeave();
1382 }
1383 //else: some other worker thread is doing GUI
1384 }
1385}
1386
0c2f35dc 1387bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
bee503b0 1388{
b568d04f 1389 return gs_bGuiOwnedByMainThread;
bee503b0
VZ
1390}
1391
1392// wake up the main thread if it's in ::GetMessage()
0c2f35dc 1393void WXDLLIMPEXP_BASE wxWakeUpMainThread()
bee503b0
VZ
1394{
1395 // sending any message would do - hopefully WM_NULL is harmless enough
b568d04f 1396 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
bee503b0
VZ
1397 {
1398 // should never happen
f6bcfd97 1399 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
bee503b0 1400 }
3222fde2 1401}
d524867f 1402
0c2f35dc 1403bool WXDLLIMPEXP_BASE wxIsWaitingForThread()
bf1852e1 1404{
b568d04f 1405 return gs_waitingForThread;
bf1852e1
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1406}
1407
9e84b847
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1408// ----------------------------------------------------------------------------
1409// include common implementation code
1410// ----------------------------------------------------------------------------
1411
1412#include "wx/thrimpl.cpp"
1413
3222fde2 1414#endif // wxUSE_THREADS